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Legend of the Five Rings: Second City Boxed Set Technique Cards

Legend of the Five Rings: Second City Boxed Set Technique Cards


This digital version of the technique cards found in the Second City Boxed Set for the Legend of the Five Rings Role-Playing Game, 4th Edition includes 142 cards. These handy reference cards allow players to utilize the five techniques of each of the Core Rulebook basic schools in their home games. Note that these files contain crop lines and printer's marks. ...   [click here for more]
EDGE Studio   FREE 

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Rifts® Heroes of Humanity Sneak Preview

Rifts® Heroes of Humanity Sneak Preview


This is a sneak preview of Rifts® Coalition States: Heroes of Humanity. This sneak preview includes the front cover, credits, contents, author's intro, and excerpts from Call to Arms, Demonic Strategies and Tactics, Secrets of the Coalition, Shadow Allies, an overview of the Coalition Army in 110 P.A., Advanced Training, the complete CS Combat Courier O.C.C., the beginning of the Death Knight...   [click here for more]
Palladium Books   FREE 

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Joan of Arc, Scenario Deck, Protocol Game Series 3

Joan of Arc, Scenario Deck, Protocol Game Series 3


This scenario deck includes all of the charts that is already in the game, putting everything in one place and making the game that much portable. ...   [click here for more]
post world games  $1.99

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AGE Explorations: Freeport Backgrounds

AGE Explorations: Freeport Backgrounds


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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AGE Explorations: Gifts of the Gods

AGE Explorations: Gifts of the Gods


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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QAD: Family Histories - 101 Esrolian Character Backgrounds

QAD: Family Histories - 101 Esrolian Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Grazelander Character Backgrounds

QAD: Family Histories - 101 Grazelander Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Lunar Tarsh Character Backgrounds

QAD: Family Histories - 101 Lunar Tarsh Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Old Tarshite Character Backgrounds

QAD: Family Histories - 101 Old Tarshite Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Praxian Character Backgrounds

QAD: Family Histories - 101 Praxian Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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QAD: Family Histories - 101 Sartarite Character Backgrounds

QAD: Family Histories - 101 Sartarite Character Backgrounds


As every gamemaster knows a casual encounter can take unexpected turns and suddenly a simple conversation with a shopkeeper or fellow patron of a watering hole can thrust that NPC into the lime light as a significant actor in the game and that first impressions will fix a certain view in the player’s mind which may be difficult to satisfactorily change retrospectively. Here is where Quick...   [click here for more]
Chaosium  $4.50

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Chronicle of Sorcery

Chronicle of Sorcery


Compatible with the Sword Chronicle roleplaying game. When darkest sorcery and the mysteries of magic are laid bare, such power will shake the lands themselves. Chronicle of Sorcery is a supplement that details the core mechanics for magical power into any game powered by the Chronicle System, providing the foundation for entire systems of sorcerous might. Includes the basic...   [click here for more]
Green Ronin Publishing  $4.95

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Holy Warrior's Handbook

Holy Warrior's Handbook


The holy warrior expands the paladin archetype, giving players and GMs the means to create divine champions of any patron god--not just the lawful good ones. A holy warrior is functionally similar to a paladin, but may swap the traditional class features for ones more appropriate to his heavenly patron. Armed with the Holy Warrior's Handbook, divine heroes have more options that ever before....   [click here for more]
Green Ronin Publishing  $4.95

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Tales of Freeport

Tales of Freeport


Rousing Tales of Blood and Thunder! Anything can happen in Freeport—and in this book, it does! Evil serpent folk, hidden pirate treasure, lost civilizations, foreign intrigue, scheming merchants, nightmarish creatures and marauding orcs are all in a day’s work in the City of Adventure. Death lurks around every corner, but wealth and glory await those with the strength and the...   [click here for more]
Green Ronin Publishing  $4.95

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Dragon #368 (4e)

Dragon #368 (4e)


Birth of the Cool by Chris Youngs: Cool new characters. Backdrop: Graywall by Keith Baker: Visit Graywall, a city of monsters from the EBERRON® campaign setting. Items of Legend by David Noonan: Ready for your campaign, these brand-new artifacts span a range of power and levels. Expeditionary Dispatches - Stillwater...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #372 (4e)

Dragon #372 (4e)


Playing Shadar-kai by Chris Sims: Learn about playing a member of one of the Shadowfell's most compelling races. Deities & Demigods: Bane by Ari Marmell: This new recurring feature introduces the followers of Bane -- and their dark master. What does it mean to worship Bane, and how do non-evil followers reconcile their beliefs with those of this...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #380 (4e)

Dragon #380 (4e)


What You're Looking For by Chris Youngs: Chris Youngs discusses changes in the D&D Insider schedule. Player's Handbook 3 Debut Content - The Seeker by Stephen Radney-MacFarland and Robert J. Schwalb: The next class from Player’s Handbook 3 is here, exclusively on D&D Insider! Abyssal Genasi by Peter Schaefer: While most genasi are...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #410 (4e)

Dragon #410 (4e)


Table of contents: Editorial Howl at the Moon Lil' Flame: Fold-Up Dragon Bazaar of the Bizarre: Thingamajigs of the Barrier Peaks Confessions of a Full-Time Wizard Eye on the Realms: The Talking Door Eye on Dark Sun: Vaults of the Father and Master Eye on Eberron: The Bloodsail Principality D&D Alumni ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #162 (4e)

Dungeon #162 (4e)


FIST OF MOURNING By Robert J. Schwalb: A Scales of War Adventure Path adventure. This short adventure bridges the gap between the heroic and paragon tiers of play for your Scales of War campaign if your PCs aren’t quite 11th level. The Cult of Exquisite Agony—a cabal of insane devotees of the Far Realms—has grown in power recently, spurred on by a local sect popping up almost...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #171 (4e)

Dungeon #171 (4e)


Chaos Scar: Stick in the Mud By Aeryn “Blackdirge” Rudel: A group of bullywugs have claimed the muddy ruins of an ancient keep as their own. Can the PCs root them out and find out what lurks at the heart of their lair? A Chaos Scar adventure for 1st-level PCs. Treed! By Tim Eagon: An owlbear has been tormenting a tribe of elves and trapped a gnome from the Feywild....   [click here for more]
Wizards of the Coast  $4.99

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Out of Strife, Prosperity

Out of Strife, Prosperity


Compatible with the Sword Chronicle roleplaying game. Whether they are a peaceful agrarian House known for their vast fields of grain and fine warhorse bloodlines, or a sinister House notorious for their extravagant wealth and rumors of assassins in their employ, noble Houses are defined by the kinds of Wealth Holdings they invest in. With more than sixty new and updated Wealth Holdings, Out...   [click here for more]
Green Ronin Publishing  $5.95

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DuckPac - Book 1: Myths, Legends & Lore

DuckPac - Book 1: Myths, Legends & Lore


NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1+2. (Note: PDF purchases of this volume are for DuckPac Book 1 only.) “The Antelope Lancers are gone sir and the Bell Temple cavalry is in tatters. It was the ducks sir! Feathery little bastards hiding in the water and reeds, slitting the mounts bellies as they rode past. I thought General Fazzur had done away with...   [click here for more]
Chaosium  $5.99

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Madness in Freeport Revised

Madness in Freeport Revised


The Hour of Destiny is at hand! The Freeport Trilogy concludes with this exciting 72-page adventure. Return to the city that started it all with Madness in Freeport. This revised edition updates the adventure to the 3.5 rules and expands it with bonus material. The unveiling of Milton's Folly draws near, and the PCs must uncover its sinister secrets before time runs out. This time they...   [click here for more]
Green Ronin Publishing  $8.95

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Alogo's Caravan: Riding Animals of Dragon Pass

Alogo's Caravan: Riding Animals of Dragon Pass


When is a horse not a horse? When it’s a vital part of an adventurers ensemble. Many characters start with a mount of some description, where others find it necessary to acquire some for travel or labour. Often these animal companions are relegated to the bottom of the character sheet to be filled in as an afterthought or simply filled in as an average example of their species from the Bestiary....   [click here for more]
Chaosium  $9.95

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Fantasy AGE Trojan War

Fantasy AGE Trojan War


Cross the Wine-Dark Sea and Storm the Walls of Troy Again! Fantasy AGE Trojan War revives the classic 3rd Era historical fantasy supplement in streamlined form, for the Fantasy AGE RPG. This book explores the Homeric Age: a period that’s half history, half myth, and all about dramatic action, where gods and heroes battle each other…and the inescapable judgment of destiny....   [click here for more]
Green Ronin Publishing  $9.95

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Freeport Companion (FATE)

Freeport Companion (FATE)


Welcome to the Fate Freeport Companion! For over a decade, Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport is a dynamic setting, offering a unique blend of high adventure and cosmic horror. Inside these packed covers, you’ll find: Rules design by...   [click here for more]
Green Ronin Publishing  $9.95

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The Psychic's Handbook

The Psychic's Handbook


Psychic powers may seem like magic, but there's no reason to treat them as such in your 3rd Era game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with their own applications and limitations that separate them from the spells of clerics and wizards,...   [click here for more]
Green Ronin Publishing  $9.95

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Age of Mortals (3.5)

Age of Mortals (3.5)


A New Age...For New Heroes In the wake of a devastating Chaos War, the people of Krynn discover a world seperated from the gods who have created and protected their world. The magical orders of the old are rendered powerless. In this time of vulnerability, dragons of immense size and power appear and conquer vast territories. The Age of Mortals is a time of discovery. Secrets both ancient and new...   [click here for more]
Wizards of the Coast  $9.99

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Tales of Mystic Tournaments

Tales of Mystic Tournaments


Adventures in the world of King Arthur Pendragon     "I accept the challenge in the name of my King and good Uncle, Arthur Pendragon. Let my sword cleanse his name forever of this viles accusation!"   -Sir Gawaine, from "The Adventure of the Grey Knight" Tales of Mystic Tournaments includes three classic adventures revised for 4th...   [click here for more]
Chaosium  $9.99

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The Reading Of A Will

The Reading Of A Will


THE READING OF A WILL The year is 1923, the place, Great Britain. King George V sits on the throne of Great Britain and the Conservative Prime Minister Stanley Baldwin leads the British government from Westminster. The Great War is over although its ramifications rumble throughout the British Empire and Europe; the old establishments of class, politics and religion have been shaken to the core but...   [click here for more]
Chaosium  $9.99

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Classic Spycraft: 1960s Decade Book

Classic Spycraft: 1960s Decade Book


The war might have been Cold, but the intrigue is red hot.   Return to the golden age of espionage in this brand new Spycraft setting. Thoroughly researched and highly detailed, this worldbook delves into the knuckle-biting tension of the Cold War. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known. High-Stakes...   [click here for more]
Crafty Games  $10.00

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A Weather Eye Open: A Wayfarer's Companion

A Weather Eye Open: A Wayfarer's Companion


To Mediis Soccus, Armicustos of the Silver Shields New Pavis, from Servus Publicus Stultum, Quaestor Glamour, Greetings. Having reviewed your requisition for 1,000 pairs of thick cold weather woolen socks I must inform you that this request has been declined. I have a very good friend, Maximus Socius, who visited Prax last year during the Month of Anticipation. He reliably informs me...   [click here for more]
Chaosium  $10.95

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Highways & Byways - A Wayfarer's Companion

Highways & Byways - A Wayfarer's Companion


Australian Role Playing Industry Association Winner 2023 Best Cartography We leave at dawn and travel on the road from Boldhome to Clearwine!, a simple statement but one loaded with questions and the possibility of adventure. What time is dawn? How long will the journey take? Is there even a road to take or will the party have to travel...   [click here for more]
Chaosium  $10.95

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DuckPac - Book 2: Duck Adventurers

DuckPac - Book 2: Duck Adventurers


NOW AVAILABLE AS A PRINT ON DEMAND PUBLICATION IN A COMBINED VOLUME WITH DUCKPAC 1. Visit Duckpac Book 1 to purchase. "Yellowbelly Dampmarsh had heard it all before. The jokes, the slanders, the racism. That was all just harmless banter. I mean ducks, no sense of humor! Am I right or am I right? Whether the two braggarts at the bar had seen him squatting in the corner with his bowl of soup or were...   [click here for more]
Chaosium  $10.99

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Rifts® Secrets of the Coalition States™: Heroes of Humanity™

Rifts® Secrets of the Coalition States™: Heroes of Humanity™


Rifts® Secrets of the Coalition States™ Heroes of Humanity™ Heroes of Humanity™ is the next chapter in the epic war for the soul of humanity. A call to arms! The Minion War has spilled onto Rifts Earth. At the epicenter of the invasion is North America. If either of the two rival demonic forces succeeds in conquering the continent, the rest of the world shall follow...   [click here for more]
Palladium Books  $10.99

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Denizens of Freeport

Denizens of Freeport


Your campaign would go nowhere without characters. You need ruthless villains, steadfast allies, and colorful locals to bring your game to life, but creating believable characters takes time. Enter Denizens of Freeport, a rogue’s gallery of characters from Green Ronin’s trademark setting. Within these pages there are more than 60 ready-to-use characters, with backgrounds, personalities, portraits,...   [click here for more]
Green Ronin Publishing  $11.95

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Freeport Companion (Castles & Crusades)

Freeport Companion (Castles & Crusades)


Classic Freeport Adventure! Welcome to the Castles & Crusades Freeport Companion! For years, Freeport has stood as one of fantasy gaming's most distinctive cities, offering a detailed environment to launch new campaigns, create memorable adventures, and thwart the nefarious plans of some of the most dangerous villains imagined. Home to pirates, foul cults, terrifying monsters, vicious gangs,...   [click here for more]
Green Ronin Publishing  $11.95

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Legend of the Five Ring 4th: Naishou Province

Legend of the Five Ring 4th: Naishou Province


In a forgotten corner of the Empire of Rokugan lies the small Naishou province. Unremarkable in virtually every way for as long as anyone can remember, the provincial governor of Naishou died under mysterious circumstances some time ago, and since then, things in the province have gotten… interesting. Intrigue and treachery have become the order of the day, and even the most honorable of samurai...   [click here for more]
EDGE Studio  $12.99

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Trojan War (d20 System 3.5)

Trojan War (d20 System 3.5)


Prepare for Battle! Green Ronin first delved into the Bronze Age in Testament: Roleplaying in the Biblical Era. Now the Trojan War picks up where Testament left off, bringing Homer's Iliad to life. Fight under Achilles for the honor of Helen or stand up with Hector and defend Troy with your life. Trojan War gives you everything to bring Bronze Age Greece to life,...   [click here for more]
Green Ronin Publishing  $13.95

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Stormwrack (3e)

Stormwrack (3e)


Conquer the Maelstrom Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils! This supplement examines...   [click here for more]
Wizards of the Coast  $13.99

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Freeport Companion: Pathfinder RPG Edition

Freeport Companion: Pathfinder RPG Edition


For a decade now Freeport has stood as one of fantasy gaming's most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure and cosmic horror. Now the City of Adventure returns to its roots with the Freeport Companion: Pathfinder RPG Edition, a rules supplement...   [click here for more]
Green Ronin Publishing  $14.95

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Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character.   This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need....   [click here for more]
Wizards of the Coast  $14.99

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Holy Orders of the Stars (3.5e)

Holy Orders of the Stars (3.5e)


Written in the Stars The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have...   [click here for more]
Wizards of the Coast  $14.99

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Legend of the Five Rings: Imperial Archives

Legend of the Five Rings: Imperial Archives


The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books. From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone! New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for...   [click here for more]
EDGE Studio  $14.99

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Legend of the Five Rings: Unexpected Allies 2

Legend of the Five Rings: Unexpected Allies 2


Two years in the making! The original Unexpected Allies was one of the most popular supplements for L5R 1st Edition, offering an array of diverse and fascinating NPCs for GMs to populate their campaigns. Unexpected Allies 2 offers the same for the latest 4th Edition of the Legend of the Five Rings RPG, with a huge list of NPCs from every Great Clan in Rokugan, and even a few ronin and nonhumans!...   [click here for more]
EDGE Studio  $14.99

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Freeport Companion (d20 3.5)

Freeport Companion (d20 3.5)


The 3rd Era Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a 3rd Era Freeport campaign. In addition to giving game stats for all the major characters, the 3rd Era Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and incantations,...   [click here for more]
Green Ronin Publishing  $15.95

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DuckPac - Book 3: Redfeather Dreaming

DuckPac - Book 3: Redfeather Dreaming


Spending Sacred Time at Redfeather Safe is part of your obligation to kith and kin, but when a distinguished guest arrives unexpectedly things take a strange turn. Rudely woken, interrogated, and then… Well, that is up to Luck, Fate, and the decisions you make... DuckPac - A Companion to the Durulz Tribe and Ducks of Dragon Pass. Book 3: Redfeather Dreaming is the third...   [click here for more]
Chaosium  $15.99

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Advanced Player's Manual (d20 3.5)

Advanced Player's Manual (d20 3.5)


Dragons and Dungeon-dwellers Beware! The perfect complement for your PH, the Advanced Player's Manual gives your characters all new capabilities. Like other books in Green Ronin's Advanced Series, this book is all about options, expansions, and moving your games into new directions. With new race flexibility, variant magic classes, mass combat rules, and more, you have the tools to create...   [click here for more]
Green Ronin Publishing  $16.95

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Book of Fiends

Book of Fiends


We've Got Your Vile Darkness Right Here! Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in The Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them with the long awaited treatment of daemons,...   [click here for more]
Green Ronin Publishing  $16.95

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True20 Adventure Roleplaying, Revised Edition

True20 Adventure Roleplaying, Revised Edition


Worlds of Imagination & Adventure Await You! Important Edition Notes: This edition replaces the settings from the original True20 Adventure Roleplaying with the entire contents of the True20 Companion, providing you with a one-stop True20 rules compendium. As well, True20 Revised Edition includes all known errata fixes and some rules clarifications. With...   [click here for more]
Green Ronin Publishing  $17.95

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