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The A2 Far Trader; a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium.
Perhaps the most recognisable far trader design, the Empress Marava and the Jayhawk class provide the basis for a bigger and more capable class of far trader, the A2L and the A3L.This publication provides details for these new far trader designs.
Contains:
A Description... [click here for more] |
Moon Toad Publishing |
$4.88
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Independence Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector.
As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining... [click here for more] |
Independence Games |
$5.99
|
Independence Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector.
A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across... [click here for more] |
Independence Games |
$5.99
|
Independence Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector.
Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,... [click here for more] |
Independence Games |
$5.99
|
The future is here!
Nothing stays the same! Time marches onward and so do technological advances. Clement Sector and Earth Sector are no different.
Though nearly twenty years have passed since the Conduit Collapse event forever isolated Clement Sector from Earth, the pace of research into new technologies continues unabated. On both sides of the long-vanished... [click here for more] |
Independence Games |
$5.99
|
Prepare to ride fire!
One of several large Zimm-capable freighter designs that became increasingly widespread throughout colonized space during the First Interstellar Colonization Period and the very early colonization of Clement Sector. It is estimated that two hundred of the Alcyone were constructed before the increasing adoption of the far more... [click here for more] |
Independence Games |
$9.99
|
Prepare to launch fighters!
One of the largest ships in Earth Sector, the Atlanta-class carrier is the main capital ship of the Southern Alliance Navy. The Atlanta-class carriers are often the centerpiece of a strike group and stand ready to launch their fighters. The Atlanta-class carrier is a 3800 tonne vessel which is heavily armed and armored. The Atlanta also carries... [click here for more] |
Independence Games |
$9.99
|
Quick and deadly!
As quickly as the realization that New Perth and the entirety of Clement Sector were truly alone swept across the system, New Perth began to take steps to ensure its newfound independence, so abruptly thrust upon it, was secured. The Bridgetown-class Escort and the Cape-class System Defense Boat are two results of those steps.
The Bridgetown is a 500-tonne escort ship with 6G... [click here for more] |
Independence Games |
$9.99
|
Travel in comfort!
Unhappy with the limited yacht options of mostly larger designs, Indian robotics billionaire Arjun Giridhar decided to commission a new, smaller yacht design. He specified that the ship had to be the smallest hull possible for a Zimm capable ship, have moderate normal space acceleration, and provide very high-class accommodation for up to four passengers.... [click here for more] |
Independence Games |
$9.99
|
Derided by some as the ugliest and most unreliable ship ever made, the Coner (pronounced as “Connor”) is a common sight in both Earth Sector and Clement Sector. Despite the many downsides of the ship, the Coner has a dedicated following of people such as the Coner Owners’ Association, who love the much maligned little ship. The 200-tonne trader is an inexpensive option for many who are willing... [click here for more] |
Independence Games |
$9.99
|
Best of the best!
The Copeline-class merchant vessel is quickly becoming the most popular ship in Earth Sector! Created in 2348 by Corolys Shipbuilding Company, the ship has overtaken such venerable designs as the Rucker and Atlas among merchants in Earth Sector.
The Copeline is a 300-tonne... [click here for more] |
Independence Games |
$9.99
|
Shall we play a game? As long as there have been computers, there have been those who wanted to hack them. From those who are committing criminal acts for profit to those who are doing so in support of a cause, cybersneaks are out there lurking. A companion piece to Outlaw: Crime in Clement Sector, Cybersneaks: Hacking in Clement Sector gives the background and history... [click here for more] |
Independence Games |
$9.99
|
Winner of the 2018 Zhodani Base Award for Best Adventure!
Restless? Bored? In need of adventure?
Fret no more! Join the Grand Safari!
Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG. Grand Safari features six linked adventure scenarios designed to challenge any character. The Safari, sponsored by the Gentlemen's Club of... [click here for more] |
Independence Games |
$9.99
|
Winner of the 2018 Zhodani Base Award for Best Ship or Deckplan!
Along with James Lancaster’s ubiquitous Atlas-class freighter design, the Hercules-class heavy freighter is considered to be a second generation gravitic drive design with the first generation being simple conversions of existing reaction drive vessels without internal gravity fields and inertial compensators.... [click here for more] |
Independence Games |
$9.99
|
The Ships of Clement Sector series presents a ship from the rich history of Clement Sector.
The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling interstellar colonies. The Trent-class... [click here for more] |
Independence Games |
$9.99
|
Ready to fire!
The Lance-class is a 300-ton Royal Navy gunboat that revived the concept of a gunboat. Armed with a 50-ton particle beam spinal mount and a railgun barbette, the Lance had the capability to be a serious threat to larger warships. The Lance was used by the British to defend their colonial holdings in Earth Sector and inspired several nations... [click here for more] |
Independence Games |
$9.99
|
Designed to provide heavy support for independent cruiser squadrons, act as cruiser squadron flagships, to undertake escort duties and to engage in commerce raiding, the Lion-class battlecruisers of the Royal Navy are recognized as being the most modern capital ships in service with any national navy. Taking advantage of TL13 innovations in Earth Sector, the 5000 tonne Lion-class battlecruiser is... [click here for more] |
Independence Games |
$9.99
|
Assistance requested...
In this two-part campaign adventure which has now been updated to be compatible with Clement Sector Third Edition, the characters are asked to take some unusual cargo from Boone in Sequoyah Subsector to Dashwood in Dade Subsector. No problem there, right? Just a standard run.
Then when the characters arrive at Dashwood they are asked for assistance from... [click here for more] |
Independence Games |
$9.99
|
Fast and reliable!
Introduced into service in 2330, the Opportunity-class was Corolys Shipbuilding Company’s entry into the light trader market. The designers of the ship focused on high thrust in-system drive and maximizing the cargo space in the smallest starship hull size available.
The Opportunity is a 100-tonne light trader which is found throughout... [click here for more] |
Independence Games |
$9.99
|
Compact and ready to go!
Need a freighter? On a budget? We have the ship for you! Smaller sister ship to the venerable Atlas-class, the Pleiades is a 300 tonne light freighter designed in competition to the Rucker-class. Perfect for a crew who are carrying cargo and campaigning through Earth Sector or Clement Sector! This... [click here for more] |
Independence Games |
$9.99
|
Fast and agile! Built as a 1200 tonne pirate killer with 5G thrust, the Roosevelt-class Intercept Destroyer is a Cascadian Naval vessel built to chase down adversaries too fast for other naval vessels and operate within the upper atmosphere of gas giants. The Roosevelt is designed with Cascadian cultural styling in mind and thus presents a sleek appearance along with its... [click here for more] |
Independence Games |
$9.99
|
Independence Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector.
Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector. Building on the information found in Clement Sector, Ships of Clement Sector 16 lovingly... [click here for more] |
Independence Games |
$9.99
|
Independence Games is proud to present the seventeenth entry in our line of products dedicated to the starships of Clement Sector.
Ships of Clement Sector 17 covers the Atlas-class freighter which is the second most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement... [click here for more] |
Independence Games |
$9.99
|
The race is on!
The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews.
Ever so often though, the pirates hold a... [click here for more] |
Independence Games |
$9.99
|
If you need it carried to another system, the Trade Empire is the ship to do it! The Trade Empire-class Commercial Transport is a massive 4500 tonne superfreighter. This large vessel is capable of hauling 2670 tonnes of cargo through Earth Sector! Designed to carry mass quantities of materials for the large corporations in Earth Sector, this superfreighter has been used by corporations to carry... [click here for more] |
Independence Games |
$9.99
|
Incoming Intelligence Brief, Captain!
It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval... [click here for more] |
Independence Games |
$9.99
|
Get your intel! Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information. It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector... [click here for more] |
Independence Games |
$9.99
|
Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information. It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector Volume 2 is... [click here for more] |
Independence Games |
$9.99
|
Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information. It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector Volume 3 is... [click here for more] |
Independence Games |
$9.99
|
Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information. It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector Volume 4 is... [click here for more] |
Independence Games |
$9.99
|
Incoming Intelligence Brief, Captain!
It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval... [click here for more] |
Independence Games |
$9.99
|
Incoming Intelligence Brief, Captain!
It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval... [click here for more] |
Independence Games |
$9.99
|
Incoming Intelligence Brief, Captain!
It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval... [click here for more] |
Independence Games |
$9.99
|
Incoming Intelligence Brief, Captain!
It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval... [click here for more] |
Independence Games |
$9.99
|
Join the adventure!
Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector.
By Space, Air and Land. That's the motto of the Hub Federation... [click here for more] |
Independence Games |
$12.99
|
Join the Hub Federation Navy!
Over eleven years after the collapse of the Conduit which led back to Earth Sector, the Hub Federation Navy remains the largest military force within Clement Sector. With dozens of vessels ranging from cruisers to lowly sloops, The Hub Federation Navy is a reassuring bulwark of security to the citizens of the Hub Federation many of whom are still shaken by the severing... [click here for more] |
Independence Games |
$12.99
|
Visitors welcome! Starports are often said to be a planet's welcome mat. It's where the world puts their best foot forward and tries to drum up potential trade, impress folks into settling on their world, fish for investments, or make a weary spacer welcome (and to take their currency, of course!). Port of Entry: Starports in Clement Sector details everything... [click here for more] |
Independence Games |
$12.99
|
ARRRR! Heave to and prepare to be boarded!
Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts... [click here for more] |
Independence Games |
$12.99
|
Join the crew of the MV Dust Runner as they face danger and intrigue across the Cascadia Subsector!
The Cascadia Adventures features the original Independence Games adventure series updated for use with Clement Sector:The Rules and The Cepheus Engine! Included are all three of the Cascadia Adventures from our PDF series.
Save Our Ship - A "whale... [click here for more] |
Independence Games |
$12.99
|
Your project gets the green light!
Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that expertise... [click here for more] |
Independence Games |
$19.99
|
This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Independence Games’ Clement Sector setting.
The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette... [click here for more] |
Independence Games |
$19.99
|
The workhorses get it done!
Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively.... [click here for more] |
Independence Games |
$19.99
|
Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht.
Each ship is beautifully detailed... [click here for more] |
Independence Games |
$19.99
|
Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft.
Each ship is beautifully detailed with multiple views, detailed deckplans and... [click here for more] |
Independence Games |
$19.99
|
Welcome to Clement Sector!
In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the universe?
Over... [click here for more] |
Independence Games |
$24.99
|
Ready for action!
This book is a compilation of the thirteenth, fourteenth, and fifteenth entries into the Ships of Clement Sector series. The vessels featured within these pages cover an escort vessel, a cargo ship, and two support ships.
The Strikemaster-class Brig: A small warship used for escort and special duties. As the end of the twenty-third century approached, the United States authorized... [click here for more] |
Independence Games |
$24.99
|