Title |
Publisher ▲ |
Price |
This free PDF contains random generation tables and a bit of advice for running city adventures when using terrain. It's by Matt Finch, author of the Tome of Adventure Design, and is intended to coordinate with the terrain of the City of Jordoba Kickstarter (although it works for any city terrain). It's free -- enjoy! ... [click here for more] |
3dprintcraft |
FREE
|
Demon Gate
Core Rulebook
An apocalyptic dark fantasy tabletop roleplaying game set within a feudal, medieval era. You are a survivor, an adventurer fighting for your soul in a world filled with darkness, monsters, and demons. Delve into the ancient ruins of races long dead and otherworldly beings lost to the teeth of time. Explore lost tombs or the black towers of the Void Gods which hold untold... [click here for more] |
Arcanum Syndicate |
$24.95 $19.95
|
The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…
Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways:
Dwarven earthforgers inherit an ancient tradition allowing... [click here for more] |
Autarch |
$10.00
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes:
Issue #1 - Magic. Eldritch secrets are revealed.
Issue #2 - Beastmen. The savage swords of chaos, are unleashed.
Issue #3 - Economics. He who has the... [click here for more] |
Autarch |
$10.00
|
Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the ninth through sixteenth issues of AXIOMS into an easy-to-use reference. It includes:
Issue #9 - All Creatures Great and Small
Issue #10 - Macabre Monsters, Twisted Temples, and Grim Guardians
Issue #11 - The Empyrean... [click here for more] |
Autarch |
$10.00
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, macabre monsters, twisted temples, and grim guardians await...... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, the empyrean and the chthonic, the sun and the stars, go hand... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Codex and Scroll, we offer detailed mechanics for books.... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Ancient Ways, we offer two new races and two new classes... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Wounds & Woe, we offer an expansion of the beloved... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Cohorts & Dynasties, we offer:
New rules for dynasties, including... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this, our second issue, beastmen, the savage swords of chaos, are unleashed...... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this, our third issue, he who has the gold makes the rules... This is a special... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this, our fourth issue, let he who seeks peace prepare for war... This... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, when the going gets tough, the tough suffer -30' movement penalty.... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, eldritch secrets are revealed...
Magic Item Research: The... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, the oracular power of dice is revealed...
Make... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, all creatures great and small...
Creating Custom... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
This issue is a special edition, published in between our 3rd and 4th issue, to thank... [click here for more] |
Autarch |
$3.99
|
Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get:
A set of 7 new races and... [click here for more] |
Autarch |
$10.00
|
In this tome you will find the secrets of the great and proud race of dwarves, compiled, codified, and curated for use in your favorite old-school fantasy role-playing game. With the Cyclopedia, you get:
270 pages of lore and rules bounded in a stitch-bound hardcover and PDF edition
A full-color painted cover by Michael Syrigos
A full-color interior layout with full- and half-page art
Compatibility... [click here for more] |
Autarch |
$20.00
|
The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border... [click here for more] |
Autarch |
$10.00
|
Full now—yea, more than full—behold our devastation:
The frantic drum beat, and the brazen horde,
The thundering siege gun, and the blood-slick sword
Devour all diligence, and sweat, and careful preparation.
Down walls and through the town runs always fresh-spilled blood
For eighteen summers... [click here for more] |
Autarch |
$5.00
|
The Heroic Fantasy Handbook is a rules supplement that brings the flavor of heroic fantasy to your favorite role-playing game. Cleaving away decades worth of assumptions and expectations about how characters heal, fight, and adventure, how magic works, what spells do, and more, the Heroic Fantasy Handbook offers a fresh way to play with familiar D20 fantasy mechanics. In the Heroic... [click here for more] |
Autarch |
$10.00
|
Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules.
In Lairs & Encounters you will find:
More than 165 ready-to-play monstrous lairs— one for every major monster in the Adventurer... [click here for more] |
Autarch |
$10.00
|
Cyfaraun is a city of ancient lineage. The name itself is an Auran corruption of its original elven name, Cyfarawn. Evidence of elven construction is still visible in the city’s oldest district, today called Old Cyfaraun. Many city residents know that Old Cyfaraun was founded atop an earlier settlement – Ancient Cyfaraun, buried by cataclysmic ashes over 500 years ago.
Only... [click here for more] |
Autarch |
$10.00
|
Over a thousand years ago, the Zaharan Sorcerer-Queen Semiramis reigned over a court notorious for its decadent arts and lavish opulence. The hidebound nobles of Zahar were troubled by the ascendance of the kingdom’s first female monarch. Semiramis was beset by over one hundred suitors, each one demanding that she marry him so that the kingdom might have a king. Many of these suitors were powerful... [click here for more] |
Autarch |
$7.50
|
Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters great... [click here for more] |
Autarch |
$5.00
|
Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters great... [click here for more] |
Autarch |
$5.00
|
Hark, you dogs of the underworld, and heed my words! Before you lay the forces of savage barbarism, decadent civilization, and the warping tendrils of Chaos itself! This tabletop roleplaying game is your gateway to endless high adventure, featuring larger-than-life heroes, wickedly evil villains, and unrelenting action in an antediluvian age. This book has everything you need to play Swords... [click here for more] |
Blackspire Fantasy |
$19.99
|
Jestem najemnikiem. Sprzedaję swój miecz dającemu najwięcej. Nigdy nie uprawiałem pszenicy i nigdy nie będę, tak długo, jak inne żniwa można zebrać mieczem.
Era hyboryjska to czas nieustających wojen. Armie królów i władczyń nie walczą same, lecz są wspierane przez najemników, przelewających krew w zamian za brzęczące monety. Dodatek Conan Najemnik oferuje... [click here for more] |
Copernicus Corporation |
$18.99
|
Three full-size adventures bring the excitement of Fantasy Craft to your gaming table: protect the crossroads of Fels Cut from a new undead menace in The Darkest Hour; put to rest ancient horrors in The Cleansing of Black Spur; and face the ultimate dungeon challenge in The Vault. Sliding DCs and adversaries scale to challenge any level, allowing you to run all three adventures... [click here for more] |
Crafty Games |
$14.99
|
An old map leads the characters on the trail to a horseshoe-shaped valley in search of treasure. This introductory-level adventure is based on the old-school approach of “hex-crawling,” exploring through unknown areas toward a mysterious objective. Dangers abound along the way, but fortune favors the bold! ... [click here for more] |
Frog God Games |
$10.99 $6.59
|
An old map leads the characters on the trail to a horseshoe-shaped valley in search of treasure. This introductory-level adventure is based on the old-school approach of “hex-crawling,” exploring through unknown areas toward a mysterious objective. Dangers abound along the way, but fortune favors the bold! ... [click here for more] |
Frog God Games |
$10.99 $6.59
|
An old map leads the characters on the trail to a horseshoe-shaped valley in search of treasure. This introductory-level adventure is based on the old-school approach of “hex-crawling,” exploring through unknown areas toward a mysterious objective. Dangers abound along the way, but fortune favors the bold! ... [click here for more] |
Frog God Games |
$10.99 $6.59
|
Useful for illustrating scenes are areas from the book without having to show your players the book itself, in full color. ... [click here for more] |
Frog God Games |
$8.50 $5.10
|
It began after a star fell from the heavens. A blight now ravages Namjan Forest, killing everything it touches. If it cannot be stopped, then soon the forest will fall to the molding blight, and then the world.
In Blight of the Moonglow Glade, the adventurers discover a gray blight infecting the nearby woods. It is unlike anything they have ever confronted before. It leaves its blighted mark not... [click here for more] |
Frog God Games |
$10.99 $6.59
|
It began after a star fell from the heavens. A blight now ravages Namjan Forest, killing everything it touches. If it cannot be stopped, then soon the forest will fall to the molding blight, and then the world.
In Blight of the Moonglow Glade, the adventurers discover a gray blight infecting the nearby woods. It is unlike anything they have ever confronted before. It leaves its blighted mark not... [click here for more] |
Frog God Games |
$10.99 $6.59
|
It began after a star fell from the heavens. A blight now ravages Namjan Forest, killing everything it touches. If it cannot be stopped, then soon the forest will fall to the molding blight, and then the world.
In Blight of the Moonglow Glade, the adventurers discover a gray blight infecting the nearby woods. It is unlike anything they have ever confronted before. It leaves its blighted mark not... [click here for more] |
Frog God Games |
$10.99 $6.59
|
The Sultan bids you welcome...
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked.
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected... [click here for more] |
Frog God Games |
$49.99 $29.99
|
The Sultan bids you welcome...
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked.
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected... [click here for more] |
Frog God Games |
$49.99 $29.99
|
More than forty gods of the Lost Lands are presented in one place for the first time in this volume. Find herein detailed information on the deities of the Foerdewaith, as well as those of Hyperborea that remain actively worshipped or are otherwise important in the world today.
This work includes many of the most renowned gods found in the products of Frog God Games... [click here for more] |
Frog God Games |
$14.99 $8.99
|
The Forest of Night has always been a strange place. The trees are far too tall and far too thick here. Even the bravest of hunters shy away the forest’s higher paths. Now, the folk who live upon the slopes of the mountain have complained of strange occurrences, especially around the time of the full moon. Weird shrieks have been heard in the trees. Some suspect an ancient curse centered... [click here for more] |
Frog God Games |
$10.99 $6.59
|
The Forest of Night has always been a strange place. The trees are far too tall and far too thick here. Even the bravest of hunters shy away the forest’s higher paths. Now, the folk who live upon the slopes of the mountain have complained of strange occurrences, especially around the time of the full moon. Weird shrieks have been heard in the trees. Some suspect an ancient curse centered... [click here for more] |
Frog God Games |
$10.99 $6.59
|
The Forest of Night has always been a strange place. The trees are far too tall and far too thick here. Even the bravest of hunters shy away the forest’s higher paths. Now, the folk who live upon the slopes of the mountain have complained of strange occurrences, especially around the time of the full moon. Weird shrieks have been heard in the trees. Some suspect an ancient curse centered... [click here for more] |
Frog God Games |
$10.99 $6.59
|
For many seasons, settlers along the Greenhill road have led a peaceful coexistence with the Grass Sailor Loreclan who spend their fall and winter on the north bank of Clear Lake. Recently, tensions have grown between the two as settlers of Maywood disappeared while hunting within the Greenhill Woods. Exacerbating this situation, search parties found a knife belonging to one of the hunters and... [click here for more] |
Frog God Games |
$10.99
|
For many seasons, settlers along the Greenhill road have led a peaceful coexistence with the Grass Sailor Loreclan who spend their fall and winter on the north bank of Clear Lake. Recently, tensions have grown between the two as settlers of Maywood disappeared while hunting within the Greenhill Woods. Exacerbating this situation, search parties found a knife belonging to one of the hunters and... [click here for more] |
Frog God Games |
$10.99 $6.59
|
For many seasons, settlers along the Greenhill road have led a peaceful coexistence with the Grass Sailor Loreclan who spend their fall and winter on the north bank of Clear Lake. Recently, tensions have grown between the two as settlers of Maywood disappeared while hunting within the Greenhill Woods. Exacerbating this situation, search parties found a knife belonging to one of the hunters and... [click here for more] |
Frog God Games |
$10.99 $6.59
|
The Grand Duchy of Reme is a vast realm: a network of well-settled river valleys running through enormous areas of almost-uncharted wilderness. To the west, Reme’s territory extends to the Deepfells Mountains and the forbidden Green Realm of the wild elves. To the east, it reaches to the town of Fareme near the western edge of the Stoneheart Valley. Its northern border is the Wizard’s Wall across... [click here for more] |
Frog God Games |
$24.99 $14.99
|