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Ultimate Ships (5E)

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Come Sail Away!

 

The sea is calling, and Ultimate Ships is the perfect resource to make your aquatic adventures amazing in your 5E campaign! This incredible expansion brings you everything you need to expand the nautical optinos in our campaign, with with rules for shipboard combat, simple and advanced ship-to-ship combat, and easy-to-use fleet battles! You’ll find detailed options for ships large and small from ancient times to the Age of Sail, with naval siege weapons from cannons to catapults, ballistas to firedrakes, as well as special ship modfications like concealed weapon ports, silk sails, and smuggling compartments. Add in spell effects on ships, shore bombardment rules, ramming, repairs, boarding actions, plus tons of sample ships, and you can play at the level of detail that suits your game and your players, from simple to complex.

 

The mass combat rules for 5thEdition in Kingdoms, Ultimate Battle, and Ultimate War from Legendary Games offer a terrific integrated system of kingdom management, nation-building, and battles on sea, sky, and land, but if you’d like to run a fun and fast fleet battle without quite that level of detail you’ll love the fleet battle rules presented here. Form up your squadrons and bring out your fleet for fast-paced skirmishes at sea, with plenty of tactical options to make every sea battle unique but without bogging down in complexity. Drive to the enemy flagship and bring out your heroes to face down their foes on deck and claim the spoils of victory!

 

Ultimate Ships helps you bring the classic adventure voyage to life in your 5E game with a wealth of material, but its modular design also makes it easy to use as much or as little as you like. Whether you create a full-fledged nautical campaign or just need concise, detailed rules to handle an ocean journey or riverboat cruise, this book is an encyclopedic addition to your 5E gaming library! Grab this fantastic 46-page 5E supplement today and Make Your Game Legendary!

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Reviews (0)
Discussions (5)
Customer avatar
Larry H October 12, 2020 12:41 am UTC
Can this be played on it's own?
Customer avatar
Colin W October 26, 2018 3:33 am UTC
What is the overlap between this book and the Pirate Campaign Compendium?
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Customer avatar
Jason N December 02, 2018 9:35 am UTC
PUBLISHER
If you already have the Pirate Campaign Compendium, there's no need to purchase this separately. This is available for people who *only* want a ship/naval combat supplement without all the rest of the material that book includes.
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Customer avatar
Colin W December 03, 2018 3:44 pm UTC
Thanks! Glad I asked. You guys are always so good about responding and I love your products too! I'm actually about to recommend them on my blog...
Customer avatar
richard L September 07, 2018 8:10 pm UTC
PURCHASER
Does not contain maps or floor plans.
Customer avatar
Jason N May 22, 2018 5:14 pm UTC
PUBLISHER
Hi Andrew and Kenneth

I'm happy to answer your questions:
1. The simplified ship combat rules cover 5 basic ship categories - keelboat, longship, sailing ship, galley, and warship
2. The advanced rules add the categories of junk, raft, rowboat, ship's boat

Each of the ship categories includes specific historical references for ships of that type from around the world and throughout history. A "ship's boat" for example would include cutters, gigs, jolly boats, launches, longboats, or pinnaces, as well as other small, open boats such as faerings, sampans, and whaleboats. A "galley" would include triremes, galliots, and dromonds, while a "warship" would include galleasses, lantern galleys, and drakkars. Each variant within a category does not have separate statistics, but you could certainly use the ship modification system (see #4 below) to make unique versions of each general type.

3. There are rules for ramming, shearing oars,...See more
Customer avatar
Andrew P May 02, 2018 3:18 am UTC
When the product advertises "detailed options for ships large and small from ancient times to ..." does this mean real ships of the ancient times like triremes and dromons with archers and rams? Or simply big ships with catapults ballistas instead of cannons?
For ancient ships, are there rules for how many people cargo they can carry?
Is there a cost and maintenance cost for ships?
Are there maps for ancient ships?

I see the product is 46 pages, may I ask how many ship maps are there?
Reply
Customer avatar
K. David L May 22, 2018 4:31 pm UTC
I, too, would like to know the answers to Andrew P's questions. Anyone?
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Product Information
Electrum seller
Pages
46
ISBN
978-1986542111
Publisher Stock #
LGP359UL075E
File Size:
9.39 MB
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File Last Updated:
April 16, 2018
This title was added to our catalog on April 16, 2018.