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Surrounded by lowland forests and rounded hills, the waters of Crescent Lake are green and deep and still. The reclusive villagers of Chire scratch out a poor living farming the boggy lands around the lake, reminiscing about better days, when the now abandoned mine once brought wealth to the area. Travelers passing through the area keep careful watch after dark near the lake. Rumor... [click here for more] |
PBE Games |
$2.69 $2.29
|
Introducing eight new domain options for your 5th edition cleric:
Beauty
Community
Doomsday
Frost
Moon
Time
Travel
Volcano
Each path offers new features and options for your cleric. Cleric Domains offers a wealth of divine inspiration. ... [click here for more] |
Wandering Star LLC |
$2.95
|
Premonition is an urban mission for Hunter : the Reckoning.
Something strange is attacking people in the city, no vaulables are taken. What is the creature after? How is it hiding in the city?
This should take 1-2 three hour sessions depending on how organised your Hunter cell are.
Includes some NPCs, Locations & suggestions for linking it to the larger World of Darkness.
This could easily... [click here for more] |
White Wolf |
$3.00
|
1 on 1 Adventures 1 on 1 Adventures #20: The Tomb of Kara-Duir is a Pathfinder adventure designed for one GM and one player.
The tomb of Kara-Duir has finally been located! It is up to the player character to enter the tomb and retrieve the lost relic, the moon staff of Danu de Tuatha. Everything is going according to plan until the “resting place” of Kara-Duir turns out to just be a... [click here for more] |
Expeditious Retreat Press |
$7.00
|
Introducing eight new primal path options for your 5th edition barbarian:
The opportunistic Corsair
The destructive Elemental Havoc
The haunted Ghost-Ridden
The indestructible Juggernaut
The powerful Mauler
The animalistic Shifter
The predatory Stalker
The eldritch Wylder
Each path offers new features and options for your barbarian. Sure, we all love the berserker, and the totem warrior... [click here for more] |
Wandering Star LLC |
$2.95
|
For use with the Nexus Modern Sorcery game :
Genre : Modern Supernatural, Sci Fi.
System : Powered by the Apocalypse.
- 3 new playbooks : Celestar, Dusk Walker, Ghost Talon.
- 4 cities : Capricorn, Churon, Scorpio, Vandifel.
- 5 NPC Cabals.
- 6 creatures : Fungal Lurker, Tracks & Tripod Robots, Cyber Assassins, Water Spirits & Fire Spirits.
- 2 complete missions, 2 series overviews.... [click here for more] |
Blake Ryan |
$6.00
|
After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic catalysts,... [click here for more] |
Expeditious Retreat Press |
$3.00
|
* This Quickstart is fully playable. *
Nexus Modern Sorcery is a game about Sorcerers—Humans who can perform wonderous things with magic, exploring the hidden worlds & changing lives.
¨ Unlock hidden & arcane secrets about creatures, magic, and people.
¨ Explore and interact with a variety of features and places... [click here for more] |
Blake Ryan |
Pay What You Want
|
==Contents==
Races: Cheshire cats, crab people, elemari god-blooded (patron request), and visani lizardfolk. Includes favored class bonuses, class options, and feats.
Classes: Barrier sentinel and cultist 20-level playable preview content from Lands of Theia by Steven Rasheed James.
Archetypes: Ruin defender barrier sentinel and chosen one cultist.... [click here for more] |
Samurai Sheepdog |
$10.00
|
We have all heard tales of the heroic young adventurer who picks up a magical sword from a time long forgotten and grows in power and acclaim alongside the weapon until both reach their full potential. At my table we have used legendary treasures for a number of years.
Within this final volume of the series James Lewis provides us with 17 new magical treasures that increase in power alongside... [click here for more] |
Purple Duck Games |
$5.00
|
Purple Mountain II: Desolute Dwarven Delve is a Dungeon Crawl Classics adventure designed for four to eight, 2nd level characters. This adventure module assumes the existence of a mountain containing a megadungeon in the campaign setting, either of the judge’s devising, or through future expansions of the DCC RPG Purple Mountain line.
Purple Mountain II: Desolate... [click here for more] |
Purple Duck Games |
$5.00
|
Purple Mountain IV: The Magmadome is a Pathfinder Roleplaying Game compatible module designed for four 4th-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel.
Purple Mountain IV: The Magmadome
Things are about to get hotter for the players... [click here for more] |
Purple Duck Games |
$5.00
|
We have all heard tales of the diabolical young villain who finds a magical weapon from times long forgotten. That villain grows in power and infamy alongside the magical weapon until they both reach their true potential.
Within this product you will find 24 legendary weapons that will grow in power alongside your evil Pathfinder Roleplaying Game character.
The legendary weapon include the following... [click here for more] |
Purple Duck Games |
$6.00
|
Purple Mountain III: The Feasting is a Pathfinder Roleplaying Game compatible module designed for four 3rd-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel.
Purple Mountain III: The Feasting
Purple Mountain III: The Feasting combines... [click here for more] |
Purple Duck Games |
$6.00
|
Assassins are devoted killers, professionals or zealots with lifelong training in the art of murder. Unlike warriors, who face foes as they come, an assassin has a very specific goal in mind, and any violence except against the target is a distraction. The perfect assassination is never noticed—not even by the victim. Nor are they thieves—assassins might be skilled in infiltration, but... [click here for more] |
Purple Duck Games |
$3.00
|
Purple Duck Games is pleased to announce the newest collaboration of Stefen Styrsky and Mark Gedak. A Score of Trapped Chests provides you with twenty chests and containers that possess mechanical, magical or monstrous aspects. This collection contains art by Carlos “Celurian” Torreblanca, Marc Radle and Michael Scotta.
On top of the twenty new traps there is also:
- two new creatures the... [click here for more] |
Purple Duck Games |
$2.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are... [click here for more] |
Rogue Genius Games |
$1.00
|
Hetaera The hetaera tradition is an ancient one, rising out of a desire for beauty and excellence and a taste for sensual pleasures. It is an institution guarded by the noble and the wealthy because it grants access to some of the most interesting men and women in the world. No mere commoner can command a hetaera’s affections, but many visitors at court wish they had a hetaera’s connections.... [click here for more] |
Purple Duck Games |
$2.00
|
In 2019, we published the Porphyra Roleplaying Game (PRG). Since that time we have put out a smattering of releases but have not been able to produce material on a regular basis due to another of issues. Upon deciding to write the PRG, I knew there would be a lot of legacy content that could not initially be included in the main book. Some of this legacy content has been converted and added to the... [click here for more] |
Purple Duck Games |
$5.00
|
The Insight Fantasy Game Master Screen Inset is not only for the GM. Both sides have useful information so that both the players and the GM can make use of it while playing.
You can get the Insight Fantasy Core Rules here and GM's Compendium here (both are available as PDF, Hardcover, and Softcover)... [click here for more] |
NEVR |
$0.50
|
Perry Fehr returns to the Porphyra Roleplaying Game and the Lands of Porphyra Campaign Setting with a new sourcebook of arctic options. Within its pages you will find new and updated material on:
Races of the Snowy Lands: Iktaq, Pasakoyonai (human), Sikayan (human), Ith'n Ya'roo, Orcam, and Undine
Pantheon of the Snowy Lands: Anguta, Malina, Anningan,... [click here for more] |
Purple Duck Games |
$6.99
|
Perennial is an outdoors mission for Hunter : the Reckoning.
Someone was left to die in the woods near Beaverhill Lake, your Hunters must find out what is out there before it happens again. Why did it happen in broad daylight?
This should take 1-2 three hour sessions depending on how organised your Hunter cell are.
Includes some NPCs, Locations & suggestions for linking it to the larger World... [click here for more] |
White Wolf |
$3.00
|
Purple Duck Storerooms are short pdfs of experimental material. Spell components have lost of their luster over the years. They are a forgotten piece of non-equipment due to one culprit--the spell component pouch.
Within these pages you will find a new type of magic item, the heraldric device, that can be affixed to a mundane or magical shield to give it access to additional abilities based... [click here for more] |
Purple Duck Games |
$1.00
|
Forgotten Encounters: Underground is a spin-off product from our popular Encounter Pages and Tricky Owlbear Publishing's Forgotten Foes.
Within this issue of Forgotten Encounters you will find five easy to use encounters featuring creatures from Forgotten Foes that live underground.
This issue features:
- Crypt Thing - Decapus - Delver - Destrachan - Grimlocks
Each... [click here for more] |
Purple Duck Games |
Pay What You Want
|
Season of Dreams is a table top Roleplaying game where your heroes go back and forth between modern Earth and the Gloom - a fictional reality inspired by Celtic mythology, but modified by the characters dreams, memories and actions.
Using the Powered by the Apocalypse System, your group will weave a cooperative story of magic, monsters and mystery, with moments from the characters... [click here for more] |
Blake Ryan |
$6.45
|
It's the 1920s, the great war is over, but the new peace is threatened by mad cultists, secret societies, evil wizards and the living undead. The old world of magic is being washed away to make way for the modern age, but it's not going down without a fight. Join the ranks of the adventurers who keep the world safe for the ignorant, or else loot the secrets of the past for fun and profit.
Pulpfinder... [click here for more] |
Charles Smith Games |
$7.99
|
Dolkara Crusader of Darkness
"When you first see Dolkara she appears bright, youthful and pleasant. She is anything but those things. Her heart is as black as coal. She is a merciless psychopath bent on causing destruction and inflicting suffering on anyone she meets. She pretends to be a cleric of good and noble gods in order to insinuate herself into towns, temples and... [click here for more] |
Art of War Games |
$0.50
|
Abra Cadabra! Alakazam! Shemhamforash and Shazam!
An Hundred Spellbooks are here for you to claim!
Spellbooks play an important role in the career of every arcanist, magus, and wizard. Alchemists and investigators treasure their formula books as highly as their lives. But rarely are these works given more than a glance and a mention at the game table; they are read,... [click here for more] |
Purple Duck Games |
$5.99
|
In this book, you will find new and modified class features and rules, new ways to use skills, new feats and spells, new rogue talents, and a number of new rogue archetypes. All with one goal—to make playing rogues more fun.
”Rogues are like mosquitoes—they are everywhere. You swat one, you create an opening for another, and they suck your blood—and your wealth—before you know it.”... [click here for more] |
Purple Duck Games |
$5.99
|
Przed Tobą druga przygoda do gry Wyjatkowi Bohaterowie i Niezwykle Zagrozenia.
Opowiada ona historię grupy bohaterów, którzy podejmą się zadania ochrony bogatego kupca – kolekcjonera ksiąg, który zleci im znalezienie cennego wolumenu. O lokalizacji niezwykłej księgi znanej jako Ostatnie tchnienie Vortela ma ponoć wiedzieć Ulter, podstarzały paladyn, który osiadł w niewielkiej osadzie... [click here for more] |
kuglarz |
$3.00
|
"Baztia Bsten: Queen of Thieves
Baztia was once the daughter of a well to do aristocrat though no one, not even her, knows who her parents were. Her parents disappeared one night after attending the games in Radaman's Pleasure Pit and they have never returned. When her parents did not return the servants looted her house and stole everything worth a copper or more. She fled during... [click here for more] |
Art of War Games |
$0.50
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s needed are a... [click here for more] |
Rogue Genius Games |
$1.00
|
Encounter Pages II contains twenty-two short scenarios of mostly low or mid-level encounters ranging from levels 1-15 that can be used as side-treks for PCs who need a little extra experience, to liven-up the downtime between major adventures or when the GM just needs something on the fly. Though written as stand-alone items, there are also suggestions for incorporating the encounters into... [click here for more] |
Purple Duck Games |
$5.00
|
The eliminator, a complete 20-level character class for your Fifth Edition game, lets you play a modern action hero living in a fantasy realm. Arm yourself with shotguns, chainsaws, moxie, and a steady supply of one-liners to take on the bad guys.
This PDF includes the eliminator class, including five Badass Archeypes, plus three Backgrounds appropriate to a modern day character or outlander dropped... [click here for more] |
Wandering Star LLC |
$2.95
|
Not your older sister's NPC codex!
From the pen of N. Jolly, author of the Chi Warrior, Kineticist Codex, Kineticists of Porphyra, and Kineticists of Porphyra II, comes out second codex for an under-represented class. Within you will find:
Twenty alchemist characters (one at each level from 1 to 20) using both the base class and several archetypes.
Designed with races from the Lands... [click here for more] |
Purple Duck Games |
$3.00
|
Culturally, environmentally, philosophically, elves and humans are very different. Physically, they are similar - comparable in size, facial structure, and skin tones. Genetically, they are compatible. Given the basic physical similarity of humanoid races and creatures, elves and humans are among the few who can successfully procreate together. It is the fey defiance of mortality that is the... [click here for more] |
Purple Duck Games |
$2.00
|
A covert agent or mercenary who specializes in commando-style operations, a shinobi is a professional spy, thief, saboteur, and assassin. Using a variety of unconventional weapons and her rigorous training in Ninjutsu, a shinobi can handle a large variety of tasks capably. While the shinobi and their techniques began among peasants forming a covert resistance to the oppressive warrior caste, in... [click here for more] |
Purple Duck Games |
$2.00
|
Upir Gaunt is a story roleplaying game about vampires — no, not the sparkly kind — and the emptiness of the modern world. After ages of slumber, a small cadre of vampires wake into a world of technology and splendor, unaware of what has happened to the world, but hungry nonetheless. Upir Gaunt places vampires at the crossroads where they are nothing more than anachronistic voyeurs in a world where... [click here for more] |
post world games |
$3.95
|
Zombieskin is a story roleplaying game about mutants and zombies — Damned and Scabs — waging an epic battle at the end of the world. As society crumbles around them, the scab horde grows stronger each day. Characters are the Damned, not so average people with genetic mutations, using their gifts to fight the zombie hordes and keep the world from ending. But each use of their mutant power brings... [click here for more] |
post world games |
$3.95
|
JUST WHEN YOU LEAST EXPECT...<o:p></o:p>
Do you think a mine is just a mine? A fire is just a fire? A forest just a place with trees? Or that a drink in a bar is just that? Think again... With the third installment of Encounter Pages, for from Purple Duck Games, you will discover fifteen unusual encounters for the Pathfinder game system, with Challenge Ratings 3 to... [click here for more] |
Purple Duck Games |
$3.00
|
Typically, only arcane and divine practitioners of necromancy are able to tap into the darkest of the dark arts. Inevitable and endless, death terrifies the living and burdens the minds of any adventurer. Unlike casters, who whip spells from a safe distance, a warrior comes face to face with his victims when he claims their lives. He is close enough to see his victim realize its life has ended. He... [click here for more] |
Purple Duck Games |
$2.00
|
Rumors of things lurking in the sewers are running rampant throughout the city. Moaning can be heard in the dark hours before dawn eminating from the sewer drains. An agent of the Eight approach the characters and ask them to investigate. The reward is very large but they wouldn't pay so much if it were safe. What or who is creating the zombies? Can the party find out before the city is overrun with... [click here for more] |
Art of War Games |
$2.00
|
The shire-reeve, or more commonly, sheriff, is an officer of the nobility that acts in their stead. Within the noble’s lands, a sheriff is entrusted with the authority and responsibility to collect taxes, keep the peace, enforce the law, and punish lawbreakers. In lands farther from civilization or where other officers of the law are few, a sheriff is also empowered to raise a militia of the common... [click here for more] |
Purple Duck Games |
$2.00
|
An Abattoir of Flies is an expansion to the critical-acclaimed 'Carcass' roleplaying game (but not the second edition Carcass: Exodus). Abbatoir of Flies provides new roles, campaign rules, new tribes, powers, and a mutltude of advice on how to handle the game. The expansion also expands on the roles, providing insight on how to use them differently, and new world building questions.
The Carcass is... [click here for more] |
post world games |
$4.95
|
Strzepy Sztandarow to dodatek do Bestii i Barbarzyncoww Umberto Pignatelliego, ktory skupia si na jednym z najbardziej charakterystycznych elementow pulp fantasy: kompaniach najemnikow oraz bandach rozbojnikow. Podrozujace grupy zolnierzy do wynajecia moga pelnic w waszej kampanii wiele funkcji, od nietypowych poplecznikow, po ciekawych wrogow. A moze chcielibyscie stac sie czescia takiej... [click here for more] |
GRAmel |
$10.00 $4.98
|
Fiend Wake is an RPG set in the apocalyptic aftermath of a demon war where political tensions are high but nobody wants to admit it. It uses an original dice mechanic called the "Mithril Soup Engine" that's designed for fast character creation and strategic combat.
This rule book includes:
Nine different nationalities to play as, each with their own professions to make the experience... [click here for more] |
Mighty Pwnage Entertainment |
$4.99
|
Learn the Lore of Ithreia, goddess of Birds, the Sea, and Winter!
This is My winter song to you. The storm is coming soon, It rolls in from the sea
My voice; a beacon in the night. My words will be your light, To carry you to Me.... [click here for more] |
Purple Duck Games |
$5.99
|
Within this tome are three Incursions, or areas to explore, investigate and quest in. They are designed for the Trophy Gold roleplaying game but can easily be used in other Fantasy roleplaying games. Genre-Fantasy/Dark Ages.
Trophy Gold rules here - https://www.drivethrurpg.com/product/293716/Codex--Gold-Aug-2019 ... [click here for more] |
Blake Ryan |
$5.00
|
The Red Claws are a nototrious mercenary outfit based out of Ravenclaw. The Red Claws undertake all kinds of jobs for different members of the Eight. Mostly they provide security for high value cargo caravans and various properties throughout the city. They exclusively use monsterous races like gnolls and hobgoblins as their foot soldiers while members of Thraut's clan of dragonborn provide the officers... [click here for more] |
Art of War Games |
$1.00
|
This is the last release in the Paths of Power II subscription. As we came to the end of the product we realized we had a number of pieces of content that didn't fit right in earlier releases. This document contains all that other stuff like: - Gladiator and Voyageur archetypes (for the Gladiator and Voyageur classes in the original Paths of Power) - A monk archetype and cavalier order. - The grave... [click here for more] |
Purple Duck Games |
$2.00
|