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Thunderscape: the World of Aden: Campaign Setting

Thunderscape: the World of Aden: Campaign Setting


A World of Steam and Darkness! In Aden, a thousand-year Golden Age of prosperity gave rise to an unprecedented development: the fusion of magic and technology into a unique discipline called mechamagic. Arcane power, steam power, and gundpowder changed the world almost overnight. The Golden Age ended, and the Age of Thunder began. It seemed there would be no limit to the industry and ingenuity of...   [click here for more]
Kyoudai Games  $19.99 $1.00

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BX Game Options Volume IV

BX Game Options Volume IV


BX Game Options Volume IV Volume IV introduces FEATS to your OSR game with a unique means of how they are limited yet potent to those players that wish to invest in them for their characters. In addition, two classes are presented, the barbarian and the shaman. And finally, rules for player characters to produce some of their more stockier magic items, potions, scrolls, wands, and staves. 86...   [click here for more]
The Knotty-Works  $3.99

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Terrinoth Treasures: Volume VII

Terrinoth Treasures: Volume VII


More magical items! This seventh volume of the supplement provides twenty-two (22) additional Terrinoth magic items. Each is inspired by magical items from Runebound, Descent, or various other fantasy roleplaying games. Like previous volumes, this product describes each item along with an illustration, rules for using it in Genesys, and the information needed for player characters to craft...   [click here for more]
EDGE Studio  $2.99

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One Thousand Alien Artifacts From the Frontiers of Space

One Thousand Alien Artifacts From the Frontiers of Space


This is a supplement for use with Cepheus Engine.  In the expanse of time humans have only lived in the Sonora sector for a fraction of the time that aliens have. The entire sector is littered with alien artifacts. Some of these artifacts are just mundane items long forgotten. Some of the objects are still quite usable. All are valuable to someone. Some alien artifacts are even large structures...   [click here for more]
Old School Role Playing  Pay What You Want

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1001 Cargoes for the Frontiers of Space

1001 Cargoes for the Frontiers of Space


This is a supplement for use with Cepheus Engine. Sooner or later travelers in the Frontiers of Space are likely to encounter other ships carrying cargo. Perhaps the travelers have decided to engage in a little piracy between missions. Or perhaps pirates themselves are encountered which have cargo aboard their vessel which they have taken from others. Perhaps the travelers are just looking to make...   [click here for more]
Old School Role Playing  Pay What You Want

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Black Swan - An Adventure for Mothership

Black Swan - An Adventure for Mothership


A Black Swan is an unpredictable event that has extreme consequences. Black Swan events are characterized by their rarity, impact, and the insinuation that they were obvious in hindsight. This module is for the Mothership Sci-Fi Horror RPG. It was written for a group of four or more players, but can be scaled for any number. This PDF is formated for 8.5" x 11"...   [click here for more]
Vegetable Alien Games  $5.00

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Interface Zero Game Masters Screen

Interface Zero Game Masters Screen


Looking for a solid GM resource for your Interface Zero game? Well look no further! Gun Metal Games are proud to release the IZ game master screen! These inserts come with the following: Three full color panels featuring art from Interface Zero All the new hacking rules for Interface Zero Savage Worlds Deluxe combat rules, Cybertrauma and Biotrauma rules, Rules for movement Stealth rules Rules...   [click here for more]
Gun Metal Games  $5.98

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SoRoPlay GamTools Zine: Character Relationship Engine Expanded

SoRoPlay GamTools Zine: Character Relationship Engine Expanded


his 54-page issue is a Character Relationship Engine Expanded How do relationships differ among characters? This issue considers relationship circles, reactions, relationship types, personality types and meaning, levels, types, styles, threats, roles, and behavior for how characters may relate to others. It has tools to help change relationships. It also has tools for adding character...   [click here for more]
Ken Wickham  $4.99 $3.74

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BX Game Options Volume VII

BX Game Options Volume VII


BX Game Options Volume VII Volume VII offers more options for Faith that was introduced in BX Game Options Volume V as well as the Priest class that provides faith to the masses. Humanoids are then covered including the Half-Orc player character race. Advice and options to beef up your goblinoids, orcs, and other humanoids include adding spellcasting options and specialty roles that can be used...   [click here for more]
The Knotty-Works  $3.99

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Malcon's Tome of Infinite Spells

Malcon's Tome of Infinite Spells


This is a supplement for use with OSRIC and early editions of Dungeons and Dragons. The Arch Lich Malcon has been working for centuries compiling arcane knowledge. He has decided to share it with others and has written this extensive tome on the subject. This tome has new spells for magic users, clerics, illusionists, druids, bards, paladins, rangers and even a few for some lowly NPC types that could...   [click here for more]
Old School Role Playing  Pay What You Want

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BX Game Options Volume V

BX Game Options Volume V


BX Game Options Volume V Volume V introduces Faith to your OSR game, granting clerics a minor boost by relying on their connection to the powers they have chosen to serve. In addition, 17 new spells are offered along with the ability to upscale many of them.  The Hedge Witch class is presented. And finally, MONSTERS, Abominations from hulking horrors to multi-eyed monstrosities. Faith presents...   [click here for more]
The Knotty-Works  $3.99

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Pikes Creek

Pikes Creek


With a serious expression, the overweight Sam D. placed a photo of a girl on the table. Then he cleared his throat and began to speak.      "That's my cousin, Cathy White. She ran away from school a year ago and has been missing since. Someone tipped me off that she might be in the damn Flats. With a guy named Cooley. I want you to find her. Break a few bones...   [click here for more]
PE30  $6.80

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The Tiny Tome of Living Spells (for 5e)

The Tiny Tome of Living Spells (for 5e)


Spells are not just letters engraved in a book, spells are essential beings that exist in the planes. When a wizard casts a spell, it only manifests one instance of it. But what happens when these disembodied beings manifest themselves on the prime material plane? Furthermore, can a player interact with the extraplanar essence of a spell in any other way? ...   [click here for more]
Xacur  $2.00

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Boons and Banes II

Boons and Banes II


Boons & Banes II expands on an optional mechanic designed to add flavor and detail during the character creation process. It provides minor and major benefits which may be chosen (at an XP cost) as well as minor and major drawbacks (which grant extra XP) to use during character creation. The GM is free to set a “Carryover XP Cap” to limit how much can be carried over for skills, talents,...   [click here for more]
EDGE Studio  $2.99

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Pathfinder Roleplaying Game: Advanced Player's Guide (1E, OGL)

Pathfinder Roleplaying Game: Advanced Player's Guide (1E, OGL)


Take your Game to the Next Level! Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player's Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core classes and seven core races, or build a new one from the ground up with one of six brand-new, 20-level base classes. Whether you're designing your own monstrous helpers...   [click here for more]
Paizo  $19.99

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Wasted Lands: The Dreaming Age Role Playing Game

Wasted Lands: The Dreaming Age Role Playing Game


The Old Ones are gone... Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other...   [click here for more]
Elf Lair Games  $20.00 $15.00

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BX Game Options Volume IX

BX Game Options Volume IX


BX Game Options Volume IX Welcome to Volume IX of the BX Game Options. This issue is all about offering Player Character more class options, with a big chunk dedicated to the Druid. The Elven Archer II, Shield Bearer, Sword Master, and Zealot are also included. Additionally, more combat options for Weapon Mastery are introduced and several feats presented in Volume IV are reworked with the Faith ability...   [click here for more]
The Knotty-Works  $4.99

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Into the Ynfernael

Into the Ynfernael


INTO THE YNFERNAEL Only the mightiest heroes can hope to fight the demons from the Ynfernael! This supplement provides all you need to know about these horrors and the realm in which they dwell. Inside: Information about the Ynfernael realm and how to visualize it with the other Planes of Power. General information about demons such as common abilities, weaknesses, and how they are summoned. 15...   [click here for more]
EDGE Studio  $3.49

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MegaTraveller Journal No. 3

MegaTraveller Journal No. 3


Digest Group Publications published four MegaTraveller Journals in addition to many regular periodical digests. They are now among the hardest of their periodicals to get a hold of. This is number 3 (of 4 published) of the MegaTraveller-oriented titles, containing 104 pages of articles and adventure. Contents include: Rapid Repo (Adventure) Worldguide: Vincennes Megacorporations in the Rebellion...   [click here for more]
Far Future Enterprises - Traveller  $9.99

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Pathfinder Roleplaying Game Bestiary (1E, OGL)

Pathfinder Roleplaying Game Bestiary (1E, OGL)


What is a hero without monsters to vanquish? This 328-page book presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky...   [click here for more]
Paizo  $19.99

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BX Game Options Volume II

BX Game Options Volume II


BX Game Options Volume II This volume offers rules for Weapon Mastery and Increasing Ability Scores through experience points, New character classes including the Apothecarist, Pole Master, and seven variant Rangers. And finally a detailed look at Pole Arms and special abilities. Weapon Mastery offers a way for characters to specialize in one or more weapons as they increase in levels, gaining additional...   [click here for more]
The Knotty-Works  $3.99

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GM Cheat Sheet: Forests 5 Room Dungeon Generator

GM Cheat Sheet: Forests 5 Room Dungeon Generator


There was a point in my GMing that I started skipping travel adventures because I had no fresh ideas. This 5 Room Dungeon generator for forests will help you create interesting and challenging encountrers and adventures your players won't be expecting. Within this GM Cheat Sheet you shall find a 5 Room Dungeon creator, and lots of tables filled with ideas for creating great forest adventures. Choose...   [click here for more]
Roleplaying Tips Publishing  $3.00

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Frontier Trading Post

Frontier Trading Post


This is an adventure for use with Cepheus Engine. On the outer fringes of the sector a few outposts exist which allow buying and selling of goods which are not normally found in the more populated systems. Smugglers, pirates, criminals and other unsavory people are drawn to places like this. Aliens and humans alike co-exist in such places on the outer rim of civilized space. ...   [click here for more]
Old School Role Playing  Pay What You Want

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BX Game Options Volume III

BX Game Options Volume III


BX Game Options Volume III This volume focuses on Magic-Users and related classes. Only one Basic Rule Option is presented - Mana Manipulation - presenting a pool-based option that magic-users can use to empower spells or directly manipulate magic, though at great risk both to themselves and those around them. A mana check is required and if failed, then the magic-user risks unleashing pure magical...   [click here for more]
The Knotty-Works  $3.99

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Cities of Splendor

Cities of Splendor


Cities of Splendor: Tour Guide of the Free Cities is a more in-depth look at each of the Free Cities of Terrinoth. Using the same organizational method as Kyle Skarp’s “New Angeles Tour Guide”, (with his permission), each of the eight (8) Free Cities include: The official heraldry of the city (pictured, as sourced from the Runebound game). General information about the city, it’s...   [click here for more]
EDGE Studio  $2.99

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BX Game Options Volume XI

BX Game Options Volume XI


BX Game Options Volume XI Welcome to Volume XI of the BX Game Options. This issue presents the Monk and Martial Artist class, new monk weapons, alternate rules for unarmed attacks and grappling infused with Weapon Mastery, and several new feats for your monk or martial artist character. The Monk class incorporates weapon mastery rules in regard to his unarmed attacks as well as Ki and Ki powers to...   [click here for more]
The Knotty-Works  $4.99

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SoRoPlay GamTools Zine: Top-Down Worldbuilding for RPG Gamemasters

SoRoPlay GamTools Zine: Top-Down Worldbuilding for RPG Gamemasters


This 79-page issue is for Top-Down Worldbuilding for RPG Gamemasters. So, this issue is entirely focused on worldbuilding for the future adventure, the important world details for your fictional world, whether scifi, fantasy, historical, or whatever genre. This book focuses on worldbuilding planets on down to civilizations—cities, towns, and villages. Why focus on top-down worldbuilding?  ...   [click here for more]
Ken Wickham  $4.99 $4.98

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Campaign City Supers #1

Campaign City Supers #1


Campaign City Supers #1: What is Campaign City Supers? A vibrant, living, and breathing city is almost always part of supers settings. Campaign City Supers can be that city or add content to your existing city with ease. What do you get? 6 adventures for your Savage Worlds supers campaign Evilution Unchained: The supers must stop a supervillain before she unleashes a genetic modified nightmare. Pep...   [click here for more]
Blessed Machine  $15.00

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Peculiar Planets 2

Peculiar Planets 2


There are hundreds and hundreds of inhabited worlds in the Twilight Imperium galaxy, and while many are detailed in the sourcebook, GMs may want to surprise players with different worlds. This book expands on those previously listed in both the sourcebook and Peculiar Planets, by adding sixteen (16) new locations to explore!  Each planet is laid out in a similar manner as the sourcebook, with demographic...   [click here for more]
EDGE Studio  $4.99

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Of Cogs & Chaos

Of Cogs & Chaos


I am the modern man.  Of Cogs & Chaos presents eight new construct and machine focused paths for your Shadow of the Demon Lord games.  Cog Conductor A devotee of the Cog God who enables their allies to function as a well-oiled, harmonious machine through song. Cog God Templar A commanding zealot who imposes their will on constructs...   [click here for more]
Schwalb Entertainment  $2.49

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Bergen Chrypt: Archfrost | A Mörk Borg Adventure

Bergen Chrypt: Archfrost | A Mörk Borg Adventure


By Christian Eichhorn (christian.eichhorn.dmg@gmail.com), with editing by John Parker (@JohnnyOpie). Bergen Chrypt. This hexcrawl campaign takes you to the most haunted mountain range of Mörk Borg. Dark desolation, rifts of unknown make, occult channelers, corpse golem cults, unctuous secrets. This is where you will go on an adventure to find the fabled Elixir of Life....   [click here for more]
Christian Eichhorn  $14.95

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Fantasy Drop Tables

Fantasy Drop Tables


Four Fantasy Drop Tables to add to your GM toolkit & enhance your Emergent Play! Loot  Social Encounters Travel Events Streets: Buildings, Cover and Weather System Neutral and compatible with all fantasy adventure games, so long as you own some d4s, d6s and d8s. Perfect for solo RPGing. Download includes 8 x TIFF image files (4 tables with the original black...   [click here for more]
Pickpocket Press  $2.99

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Monsters! Monsters! 1976 Zero Edition

Monsters! Monsters! 1976 Zero Edition


Before The original Monsters! Monsters was published in 1976, Ken St. Andre had written up an early draft of the M!M! rules.  This book presents that draft with art from Ken's personal collection of artwork and maps from the 1970's and with additional notes and commentary. It's a look back at how early rpgs were published in those ancient times. See a piece of RPG history and a look at the development...   [click here for more]
Trollgodfather Press  $13.00 $5.25

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The Great Campaign

The Great Campaign


The Great Game is Afoot! it’s a time of revolution, a time of exploration & discovery... The Great Campaign is an epic adventure set over four parts. Our heroic globetrotters travel to Cambridge where they are drawn into a dangerous plot to overthrow the British Government! As more clues are discovered our heroes uncover an anarchist group, the Commonist League, who believe that new technology...   [click here for more]
Triple Ace Games  $19.99

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Peculiar Planets 3

Peculiar Planets 3


There are hundreds and hundreds of inhabited worlds in the Twilight Imperium galaxy, and while many are detailed in the sourcebook, GMs may want to surprise players with different worlds shown on the galactic map. This book expands on those previously listed in the sourcebook, Peculiar Planets and Peculiar Planets 2, by adding twenty-five (25) new locations to explore!  Each planet is laid out in...   [click here for more]
EDGE Studio  $4.99

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BX Game Options Volume X

BX Game Options Volume X


BX Game Options Volume X Welcome to Volume X of the BX Game Options. This issue presents familiars and not-so-familiars as well as a themed tower map set that can be easily populated by an enterprising game master with suggestions for use. While familiars are not unknown from various editions of BX themed games, the topic is covered with options in how the game master may wish to utilize them and...   [click here for more]
The Knotty-Works  $4.99

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Guimond's Light

Guimond's Light


Guimond's Light Beware the woolly menace! Just what manner o' beast is "Old Gumption," and where are the crows? These secrets and more may be left hanging after you have visited "Guimond's Light. OSE Level 1 or 2 Another Waterby Adventure. Written for the Tenfootpole Wavestone Keep competition. Have you played Grandma's Cottage Inc., yet? Old-School...   [click here for more]
Glenn Robinson  $1.50

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Blackmail

Blackmail


The entertainment industry offers the opportunity to earn vast amounts of money. What is needed for this is a star that can be marketed. "We've entered the entertainment business. That sucker Darrel Frazer and his damn manager are ours. In two months, the filming for a blockbuster is set to begin. It's pretty certain that the film will rake in a huge amount of money... but there's a problem."...   [click here for more]
PE30  $6.90

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Public Enemy

Public Enemy


A single vicious kick opened the front door. The posse stormed the interior, catching the outlaws with their pants down. The room was dimly lit, cigarette smoke was dancing in the air. Bottles of Schnapps clinked.    Gunfire erupted, a symphony of deliverance in the cramped quarters. Bullets tearing through the air. Splinters exploding from the doorframe. Chaos! Tables...   [click here for more]
PE30  $8.60

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Cybernetics and Implants for the Frontiers of Space

Cybernetics and Implants for the Frontiers of Space


This is a supplement for use with Cepheus Engine. It is foreseeable, that at some point in the not too distant future, technology and humanity will become far less easy to distinguish from each other. Higher technology devices will provide human enhancements that will make it difficult to say who is human and who is just a machine. This supplement is going to suggest some optional rules on enhancement...   [click here for more]
Old School Role Playing  Pay What You Want

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Wasted Lands: Campaign Guide and Gazetteer of the Dreaming Age

Wasted Lands: Campaign Guide and Gazetteer of the Dreaming Age


The Old Ones are gone... Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. Humankind, now free from the cruel grasp of our former masters, now rules the world from the shining kingdoms the Other...   [click here for more]
Elf Lair Games  $20.00 $15.00

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Hirelings Toolkit

Hirelings Toolkit


Behold ye the Hirelings Toolkit; an astounding gatherment of tables bold, drawing together the whys and wherefores of your players’ scabby gang of ambitious retainers. Lighten your load and brighten your foxy mug with tables for names, past occupations, quizzical quirks, physical traits, carry gear, and curious catchphrases. But that’s not all, gentle master! What’s more includes...   [click here for more]
Pickpocket Press  $2.99

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BX Game Options Volume VIII

BX Game Options Volume VIII


BX Game Options Volume VIII Welcome to Volume VIII of the BX Game Options. Most of this issue is dedicated to were-beasts, including a comprehensive look that the way it is spread and how it impacts those afflicted by it. New feats, items, and even spells are included that are related to those that can transform under the pale moonlight. But rules and guidelines for dealing with were-creatures would...   [click here for more]
The Knotty-Works  $4.99

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Andromeda Dragons

Andromeda Dragons


Here comes the Sun ... Humanity survives, through it all our trail to the stars was a difficult journey, hard times, fraught with peril: the Earth Crisis, Diaspora, and now sometimes war; the old evils won't leave us alone. Here towards the end of the 23rd century Prime Minister Joaninha Satō, who some call "Imperatriz", of the victorious Unity government...   [click here for more]
Wild Bee Publishing  $9.99 $6.99

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SoRoPlay GamTools Zine: Creativity for RPG Gamemasters

SoRoPlay GamTools Zine: Creativity for RPG Gamemasters


This 30-page issue is for Creativity for RPG Gamemasters. So, this issue is entirely focused on creativity, the creative process, creative blocks, fostering creativity, modes of creativity, sources of creativity, and creative techniques. Why focus on creativity?   The answer depends on the type of game that a player is playing. For play-as-written...   [click here for more]
Ken Wickham  $4.99 $4.98

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Mass Battle Toolkit

Mass Battle Toolkit


Thirsting to drink from the skulls of your enemies, but uncertain how? Hunger no more. Assembled within these pages are all the rules and tables you’ll ever need to let slip the dogs of war with unabashed ease. How about twenty abstract, PC focused scenarios, the results of which directly impact the final outcome? Or sudden combat twists to test your party as they battle their way through the dizzying...   [click here for more]
Pickpocket Press  $2.99

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Civilian Space Ships of the Frontiers of Space Volume One

Civilian Space Ships of the Frontiers of Space Volume One


This is a supplement for use with Cepheus Engine. The Sonora sector is a busy place. All kinds of commerce and activity take place in the sector. The trade lanes are busy with commercial ships of all kinds as well as undesirables such as pirates and smugglers. All kinds of space ships can be found in use. Many of these ships have specific purposes for which they have been designed. This document...   [click here for more]
Old School Role Playing  Pay What You Want

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Blood Sorcery Remastered

Blood Sorcery Remastered


Well its been a long wait, but its here. My own personal spin on Blood Sorcery. This is the third of 3 books detailing the various Cainite Sorceries.  Blood Sorcery had always held the fascination of many a player and had seen greatest number of changes, retcons, additions and re-reimaginings. I spent sometime looking over old and new material before I settled on the books layot. I do hope you find...   [click here for more]
White Wolf  $12.00

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GM Cheat Sheet: Polar Adventures

GM Cheat Sheet: Polar Adventures


GM Cheat Sheet #09: Polar Adventures will help you craft adventures in any kind of icy and chilly clime, whether it's the arctic, a pocket dimension, or a plane of Hell. I hope you find it as cool as I do! List of Tables d12 Foes d12 Hazards of Ice and Snow Town Names Generator d12 Treasure & Reward Ideas d12 Means of Ice and Snow Travel d12 Encounter Locations...   [click here for more]
Roleplaying Tips Publishing  $3.00

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Bellum: A Solo Game about Vampires

Bellum: A Solo Game about Vampires


BELLUM is a game about VAMPIRES locked in an eternal war with each other; a war that rages slowly from night to night, that lives in every action, every moment; a war that is bound into their souls by their blood. BELLUM is a game about VAMPIRES locked in an eternal war with themselves. It tempts and breaks them at every thought. It betrays their every emotional need....   [click here for more]
Things I Keep  $5.00

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