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Pathfinder Tales: A Matter of Knives ePub

Pathfinder Tales: A Matter of Knives ePub


Argulk Hroalund operates Hroalund’s House of Blades, the most storied knife and dagger store in all of the Molthuni capital of Canorate and the entire country beyond. Assisted by his slave, halfling Tantaerra Loroeva Klazra, the blade merchant and master trapsmith provides the city's elite and commonfolk alike with unparalleled quality and security. Upon receiving a mysterious coffin-shaped shipment...   [click here for more]
Paizo  $0.99

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Pathfinder Tales: Guns of Alkenstar ePub

Pathfinder Tales: Guns of Alkenstar ePub


In the Grand Duchy of Alkenstar, guns are both the duchy's most valuable secret and the means by which that secret is kept safe. For retired shieldmarshal Bors Gelgur—a down-on-his-luck drunk still pained by old wounds and memories—the roar of igniting powder is a thing of the past, and the constant adventure of policing the duchy something best left to the young and foolhardy. Yet when treachery...   [click here for more]
Paizo  $0.99

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Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale

Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale


When the umbral kobold owner of the Exploding Herb alchemy shop is questioned about a magical gem that he may or may not have enchanted, both danger and bombs fly. Will Kurdag find a mortal enemy among the Hookblades? Will the neighbor's wagon be smashed to splinters or explode into woodchips? The Gem That Caught Fire is the second in the Shadowsfall Legends line...   [click here for more]
Jon Brazer Enterprises  $1.00

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The Darkness in Shadowturrets (Master)

The Darkness in Shadowturrets (Master)


The Darkness in Shadowturrets (Master)   One of the most dangerous adventures written for Shadow of the Demon Lord, Forgotten Realms creator Ed Greenwood reveals a landscape beset by shuffling bones, bizarre magic, and hideous, alien monstrosities. Designed for a group of master characters, they will have to use every trick they have to survive the many perils waiting in the...   [click here for more]
Schwalb Entertainment  $1.19

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Dragon #419 (4e)

Dragon #419 (4e)


Contents: 3 EDITORIAL: "The Fire-eyed Maid of Smoky War," by Steve Winter War is our nominal theme this month, and no one does war like Will Shakespeare. 4 "Sentient Living Spells," by Doug Hyatt and Robert J. Schwalb They don’t eat; they don’t sleep; they don’t breathe. They are living spells. 10 WINNING RACES: "Hobgoblins," by James Auwaerter Conquer the new year with a full racial write-up...   [click here for more]
Wizards of the Coast  $2.99 $1.79

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Dragon #427 (4e)

Dragon #427 (4e)


Contents: 3 Going Dark by Chris Perkins Big changes are in the wind for Dragon and Dungeon. Read it here first. 4 The Lost World by Aeryn "Blackdirge" Rudel We brush away the dust of ages and reveal primordial beasts that lived before the rise of dinosaurs, or after their extinction. 9 Channel Divinity: Nerull by Jon Green A human wizard invented the magical art of necromancy. His name was Nerull....   [click here for more]
Wizards of the Coast  $2.99 $1.79

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Real Scroll 2: Battleward (Pathfinder RPG)

Real Scroll 2: Battleward (Pathfinder RPG)


Shields Against Magic! With this Real Scroll from Kobold Press, you won't just tell your players they've found a battleward scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this life-saving defensive  spell. Battleward is one of 733...   [click here for more]
Kobold Press  $1.99

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Tales from the Rocket Age

Tales from the Rocket Age


Welcome to the Rocket Age!  Inside you will find four stories from a Solar System that never was and a 1938 that should have been. Journey to Mars, scour the vastness of space, and face impossible odds battling criminals, rouge princes, and Nazis!  Three Aces for the Dancer by Ed Greenwood   The Ghost Aces, an elite team of operatives, must lose a rocket ship, but not...   [click here for more]
Why Not Games  $1.99

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Quests of Doom 4: Nightstone Keep (PF)

Quests of Doom 4: Nightstone Keep (PF)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $3.99 $2.39

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Dragon #366 (4e)

Dragon #366 (4e)


Mithrendain, Citadel of the Feywild By Rodney Thompson: The eladrin are some of the least understood creatures in the world, yet their culture is as deep and storied as any. Get a glimpse into an eladrin city with Mithrendain. Wish Upon a star By Bruce R. Cordell: Warlocks are a mysterious bunch, but few are as misunderstood as those of the Star Pact. Ritually...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dragon #373 (4e)

Dragon #373 (4e)


Art of the Kill by Robert J. Schwalb: Assassins lurk around every corner in some games. Now learn how your character can master the art of the silent kill. Codex of Betrayal: The Butcher of Nessus by Ari Marmell: This article details the archdevil Alloces, creator of some of the Nine Hells' most hideous -- and useful -- monstrous creations. Confessions...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dragon #414 (4e)

Dragon #414 (4e)


Table of Contents: Editorial: De Planes, De Planes! History Check: The Iggwilv-Graz’zt Affair Bazaar of the Bizarre: From the Attic of Alluvius Ruskin Character Themes: Sensates, Ciphers, and Chaosmen The Ecology of the Modron Eye on Dark Sun: Slaves of the Oba Eye on Eberron: Vale of the Inner Sun Eye on the Realms: The Lost Dragon of Waterdeep ...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #415 (4e)

Dragon #415 (4e)


Table of Contents: Editorial: Dial D and D for Murder History Check: The Many Deaths of Manshoon Channel Divinity: Zehir Songs of Sorcery D&D Alumni Eye on Dark Sun: The Ghost Caravan of Death Eye on Eberron: The Aurum Eye on the Realms: The Haunted Battlement Heir of Shadowbane ...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #416 (4e)

Dragon #416 (4e)


Table of contents: 3 Misty Memories By Stan! This month we raise Ravenloft from the dead. Boys and ghouls, you’re in for a treat. 4 Strahd and Van Richten By Sterling Hershey Rudolph van Richten is the D&D game’s most esteemed vampire hunter, but one legendary vampire has so far eluded him. 11 Twisted by Darkness By Doug Hyatt Because of your brutal deeds, the dark powers have turned you...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #418 (4e)

Dragon #418 (4e)


Contents: 3 KING OF THE MONSTERS by Stan! It's the end of the world as we know it. 4 THE TARRASQUE by Jeff LaSala Learn the secrets of this primordial, party-eating monstrosity. 9 THE END IS NIGH! by Dennis Johnson Meet the new and improved tarrasque and its twisted cult following. 13 YE OLDE CREATURE CATALOGUE by Tim Eagon Behold four monsters plucked from the Palace of the Silver Princess, the...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #422 (4e)

Dragon #422 (4e)


Table of contents 3 A Funny Thing Happened... by Steve Winter "Dying is easy; comedy is hard." Those words weren't written for roleplayers, but they could have been. 4 Hyrsam, Prince of Satyrs by Mark Monack Hyrsam is so ancient that he remembers — and misses — a time before Corellon and the other gods discovered the Feywild. 9 Tinker Gnomes by Daniel Helmick As dwarves need to mine and elves...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #423 (4e)

Dragon #423 (4e)


Table of Contents: 3 Editorial: Dungeon Allure by Steve Winter Dungeons have a primal allure to the inveterate adventurer in all of us. 4 Assassin Poisons of the Underdark by Aeryn “Blackdirge” Rudel Gibbering grind, grell bile, and aboleth slime concentrate are just three of the delightful poisons manufactured exclusively in the Underdark. 8 Ecology of the Gargoyle by Jeff LaSala Gargoyles...   [click here for more]
Wizards of the Coast  $2.99

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Fur Will Fly

Fur Will Fly


HEROES NEEDED! YOU HAVE LEARNED THAT THE NORMALLY PLACID TOWN OF RAWLINSRIVER IS BESET WITH AN INFESTATION OF WEREWOLVES. HELP IS DESPERATELY NEEDED. HOWEVER, THE PROBLEM MAY NOT BE QUITE THAT SIMPLE (IT NEVER IS). ARE THERE ADVENTURERS BRAVE AND CLEVER ENOUGH TO GET TO THE BOTTOM OF WHAT IS GOING ON AND SAVE THE TOWN OF RAWLINSRIVER? ...   [click here for more]
Gamehole Publishing  $2.99

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MC11 Monstrous Compendium Forgotten Realms Appendix (2e)

MC11 Monstrous Compendium Forgotten Realms Appendix (2e)


Here it is-the second Monstrous Compendium Appendix for the Forgotten Realms campaign world! In these pages you will meet the strikingly beautiful Inhiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr. These and other brand-new, custom-made monsters (and a few updated favorites) lurk within this booklet, waiting for you to unleash them into your own campaign. As always, the...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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The Druid in the Dark Forest

The Druid in the Dark Forest


THE VILLAGE OF RODHAM IS AN ISOLATED FOREST COMMUNE. IT SEEMS THE WOODLAND VILLAGE HAS RECENTLY BEEN REPEATEDLY ATTACKED BY WILD BEASTS LED AND GOADED BY AN EVIL DRUID. WILL YOU ANSWER THE CALL? WILL YOU BRAVE THE WILDS AND HELP THIS DESPERATE COMMUNITY? ...   [click here for more]
Gamehole Publishing  $2.99

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The Terrible Revenge Of Simpering Malexineuss The Pretender

The Terrible Revenge Of Simpering Malexineuss The Pretender


YOUR ADVENTURING CAREER HAS NOT GONE AS PLANNED. INSTEAD OF WEALTH AND FAME, YOU FIND YOURSELF IN JAIL IN A SMALL NOWHERE TOWN CALLED MIDDLESMITH. FATE HAS SERVED YOU ONE CRUEL TWIST AFTER ANOTHER. YOU ARE AT ROCK BOTTOM. HOWEVER, JUST WHEN YOU ARE ABOUT TO DECIDE THAT THE ADVENTURING LIVE IS NOTHING BUT TROUBLE AND NOT FOR YOU, YOU LEARN OF AN OPPORTUNITY. YOU HEAR THAT MIDDLESMITH HAS BEEN RAVAGED...   [click here for more]
Gamehole Publishing  Pay What You Want

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Gods, Memes and Monsters

Gods, Memes and Monsters


A 21st CENTURY BESTIARY The magic of bestiaries, or dictionaries of mythological creatures, has been captivating the human imagination since ancient times. Now, Stone Skin Press brings a fresh take on these compendiums of the fantastic with its latest anthology—Gods, Memes and Monsters. Featuring over sixty authors, this stunning international volume offers entries and short stories that range from...   [click here for more]
Pelgrane Press  $6.40 $3.20

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material for any...   [click here for more]
Kobold Press  $3.59

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Genius Adventures: The Black Skull Laughs

Genius Adventures: The Black Skull Laughs


An adventure for 4-6 characters of 7th-9th level by legendary author, adventure writer, and gamer, Ed Greenwood! Lord Endreth is distraught! Undead have stolen his crown and taken it back to the crypt of the Black Skull, ancient dwarven goods-hold used for centuries to inter the noble dead of Endreth. The crypt is haunted, crawling with undead and fell magic, and local legends say it is ruled by the...   [click here for more]
Rogue Genius Games  $3.99

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Kobold Quarterly #2

Kobold Quarterly #2


Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective. The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar. Kobold Quarterly gives you player options,...   [click here for more]
Kobold Press  $3.99

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The Northlands Series 6: One Night in Valhalla 2015 (PF)

The Northlands Series 6: One Night in Valhalla 2015 (PF)


One Night in Valhalla is an adventure for the Northlands Saga setting and is the sixth and final adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, One Night in Valhalla can be dropped into a Northlands Saga campaign by the GM/Referee...   [click here for more]
Frog God Games  $6.99 $4.19

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The Northlands Series 6: One Night in Valhalla 2015 (Swords and Wizardry)

The Northlands Series 6: One Night in Valhalla 2015 (Swords and Wizardry)


One Night in Valhalla is an adventure for the Northlands Saga setting and is the sixth and final adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, One Night in Valhalla can be dropped into a Northlands Saga campaign by the GM/Referee...   [click here for more]
Frog God Games  $6.99 $4.19

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CM8 The Endless Stair (Basic)

CM8 The Endless Stair (Basic)


The Great Mage Cheiromar, known as Aglahund the Mighty, is said to be buried under the Leaning Stone atop Galzar's Crag. One of his apprentices, Ulthorn, has been discovered dead in an aperture of the Leaning Stone - a doorway that locals swear has never been there before! You must discover how Ulthorn died and the mystery of the Leaning Stone. In the process, you may find yourself at the Endless...   [click here for more]
Wizards of the Coast  $4.99

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of:   Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with phat...   [click here for more]
Kobold Press  $4.49

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FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more.   Learn all about the drow herein, from the words...   [click here for more]
Wizards of the Coast  $7.99 $4.79

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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray that it never goes out."...   [click here for more]
Wizards of the Coast  $7.99 $4.79

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FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor....   [click here for more]
Wizards of the Coast  $7.99 $4.79

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Quests of Doom 4: Nightstone Keep (5e)

Quests of Doom 4: Nightstone Keep (5e)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $7.99 $4.79

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Quests of Doom 4: Nightstone Keep (Swords and Wizardry)

Quests of Doom 4: Nightstone Keep (Swords and Wizardry)


Nightstone Keep by Ed Greenwood (for 4 to 6 characters from 4th and 6th level) This location-based adventure is centered on a ruined, long-disused stone keep in a temperate wild forest area (possibly not far off a caravan road or forest trail). The characters will be able to explore the ruins of the keep, which have become a plant colony, and attempt to wrest a powerful treasure from the clutches...   [click here for more]
Frog God Games  $7.99 $4.79

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The Lion and The Aardvark

The Lion and The Aardvark


Aesop’s Modern Fables These confusing times of Internet trolls, one-percenters, toxic fame, and impending singularity cry out for clarity—the clarity found in Aesop’s 2,500 year old fables. 70 writers from across the creative spectrum bring their modern sensibilities to this classic format. Zombies, dog-men and robot wasps mingle with cats, coyotes and cockroaches. Parables ranging from the...   [click here for more]
Pelgrane Press  $4.80

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Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue

Ascolais and the Land of the Falling Wall:Excellent Prismatic Spray 4/5 double issue


To Ascolais, the Falling Wall and Beyond! Once the heart of the reach of Grand Motholam, the Land of the Falling Wall and Ascolais are now picturesque ruins. The people are strange, the places stranger, the opportunities and diversions unparalleled. This double issue of The Excellent Prismatic Spray is your well-nigh irresistible invitation to discover the Dying Earth’s heartlands for yourself....   [click here for more]
Pelgrane Press  $4.95

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FRE2 Tantras (1e/2e)

FRE2 Tantras (1e/2e)


Elminster has been murdered. And to make matters worse, the player characters who helped to save Shadowdale from the armies of Zhentil Keep in Shadowdale have been sentenced to death for killing the old sage. They're innocent, of course, but in this time of troubles in the Realms, truth and justice are not always served. Imprisoned in the Tower of Ashaba, the heroes must escape...   [click here for more]
Wizards of the Coast  $4.96

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Book of All Flesh

Book of All Flesh


The dead have risen. God help the living. It's too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company's boardroom, in your own bedroom. And they hunger....   [click here for more]
Eden Studios  $4.99

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Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.99

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City System (1e)

City System (1e)


It is called the City of Splendors: Waterdeep, most populous of the cities of North. It is a city of wealth, adventure, and danger. More men have died in its taprooms and bars than in all the sieges of Dragonspear Castle. Success and death lurk in its shadowed entranceways and dimly -lit streets. Come explore the greatest city of the Realms in this incredible product dealing with urban fantasy adventures....   [click here for more]
Wizards of the Coast  $4.99

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Dragon #372 (4e)

Dragon #372 (4e)


Playing Shadar-kai by Chris Sims: Learn about playing a member of one of the Shadowfell's most compelling races. Deities & Demigods: Bane by Ari Marmell: This new recurring feature introduces the followers of Bane -- and their dark master. What does it mean to worship Bane, and how do non-evil followers reconcile their beliefs with those of this...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #390 (4e)

Dragon #390 (4e)


Off to Gencon … or Not. by Steve Winter: The lucky few get to attend Gencon. We got a rock ... so let’s make rockade! Dark Sun: Playing Templars by Robert J. Schwalb: The authority of the templars keeps the nobles and common folk in line, but templars have more than just a writ to Dark Sun: The Slave Theme by Matthew Sernett: The cities...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #406 (4e)

Dragon #406 (4e)


Table of Contents: Editorial Secrets of the Dark Fey Character Themes: The Black-Hearted Knave Agents of Evil: The Infernal Prince Paragons of Fey Valor Eye on the Realms: Xraunrarr Shall Triumph Eye on Dark Sun: Ur Draxa Eye on Eberron: The Trust Confessions of a Full-Time Wizard Nerathi Legends: The Rangers of Cernall ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #407 (4e)

Dragon #407 (4e)


Editorial: Romancing the Stone Giant By Christopher Perkins Love rocks. D&D Love Stories  By Jeff LaSala The time’s come to add a little romance to your game. Before you do, learn a few lessons from literature. Character Themes: Heroes of Cormyr  By Dan Anderson What does it take to defend the greatest kingdom in Faerûn? Become a Purple Dragon Knight or War Wizard to...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #412 (4e)

Dragon #412 (4e)


Character Theme: The Mariner Using Ships in Your Campaign D&D Outsider Channel Divinity: Chauntea and Silvanus Confessions of a Full-Time Wizard Eye on the Realms: The Thing in the Crypt Eye on Dark Sun: The Ivory Dungeon Eye on Eberron: The Sovereign Swords D&D Alumni ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #172 (4e)

Dungeon #172 (4e)


Legacy of Io By Daniel Marthaler The Scales of War Adventure Path continues. Bahamut has fallen and the war seems lost. But a long-time ally of the PCs comes to them with an urgent request for escort—to the Astral Sea! A Scales of War adventure for 24th-level PCs. Chaos Scar: The Brothers Gray By Greg Vaughan A gang of halfling cutthroats has claimed an old mine...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #174 (4e)

Dungeon #174 (4e)


Chaos Scar: A Chance Encounter by Robert J. Schwalb: (D&D 1) While near the Chaos Scar, the PCs encounter a strange wagon stuck in a hole, and the strange cultists Sliver's Call by Stephen Radney-MacFarland: (D&D 2) A voice from the Scar has summoned a wizard of great power for many years Test of Fire by Scott Fitzgerald Gray: (D&D...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #175 (4e)

Dungeon #175 (4e)


Last Breath of the Dragon Queen by David Noonan: The Scales of War Adventure Path concludes! The epic-level adventurers have beaten and scattered. Eye on the Realms: The Gentle Ghost of Silverymoon by Ed Greenwood: Wherever in the Realms you find battlefields, fortresses, or long-established settlements. The Shrine of the Glass-Spire Forest by Cal Moore: Somewhere...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #176 (4e)

Dungeon #176 (4e)


Cross City Race by James Desborough: Adventurers -- noble and otherwise -- from all across the land have gathered to participate. Dead by Dawn by Aeryn Rudel: If even the monsters of the Chaos Scar have left a place abandoned, it’s probably for good. The Crossroads by Rodney Thompson: Just beyond the King’s Wall sits the Crossroads -- an...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #177 (4e)

Dungeon #177 (4e)


The Maze of Shattered Souls by James Wyatt: A Dungeons & Dragons Eberron adventure for characters of 15th level. Eyes in the Forest by Robert J. Schwalb: A chance encounter in the Chaos Scar allows the characters the opportunity to avenge another group Glowstone Caverns by Jennifer Clarke-Wilkes: The Gnawstubble goblin tribe has stumbled...   [click here for more]
Wizards of the Coast  $4.99

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