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The Seduction of Goratrix

The Seduction of Goratrix


This novella tells the TRUE story of Goratrix, his abiding lust for his lover and master, Tremere, and the foundation of House and Clan Tremere.  "Warning: This book contains adult content, and a sex-focused take on Tremere high ritual, including a graphic look at the creation of the clan, the creation of thaumaturgy,  and the creation, and seduction, of the first Gargoyle.  This should not be...   [click here for more]
White Wolf  Pay What You Want

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The Sword in the Tower

The Sword in the Tower


This novella is a tell-all exposé of the romantic tryst between Scooter, Sabbat Malkavian Antitribu, and Maxwell Edison, Primogen of Clan Tremere of Buffalo, New York.  Their illicit relationship is, for the first time, made public, as well as their flagrant defiance of social norm and Camarilla tradition as they thumb their noses at high society and the traditions of the Camarilla. -Rex Antilles,...   [click here for more]
White Wolf  Pay What You Want

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HFA: The War of the Prophecy

HFA: The War of the Prophecy


On the same day, at the same time, the priestesses of the Five Worlds all announce the same news: the Worlds are scheduled to be remade. From among the mortal populations, a goddess will be chosen, and she alone will determine what happens to them. What follows next is a tale of predatory gods, warring nations, and larger than life heroines at the dawn of time. Featuring a revised text and exclusive...   [click here for more]
Voidspiral Entertainment  $15.00

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Big Bad Blues

Big Bad Blues


Villains are the most memorable part of a campaign, other than the Player Characters. Making a good villain is harder for a tabletop than it is for a novel, for example, because every hero and his enemy must choose each other. This booklet aims to give new GMs a bit of a head-start in the art of villainy, and to show that in a tabletop, you must not only know who your Big Bad is as a character,...   [click here for more]
TH Productions  Pay What You Want

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Stockholm and Dragons

Stockholm and Dragons


Are you a GM that is always fearful of killing a player and stopping the story and ruining the fun? Or are you a killer GM that runs havoc upon your characters and makes your players bring three back-ups at each session? This booklet aims to serve as a guide for handling an important part of your games: Death of the characters. People use to think that getting to 0 hp and biting the dust is the...   [click here for more]
TH Productions  Pay What You Want

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [click here for more]
Taoscordian Games  $4.99

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A Healer's Gift: A LitRPG Title (Book 1 of the Adventures on Brad)

A Healer's Gift: A LitRPG Title (Book 1 of the Adventures on Brad)


A Gifted Healer. A Dungeon Town. A Fate Yet to be Determined. Daniel was Gifted by the gods at birth, able to heal with a touch even the most grievous wounds. Born in a mining camp, he's unable to still his restless heart and journey's to a nearby Dungeon town to take his first steps as an Adventurer. Follow his journey in a world filled with monsters, dungeons and a leveling system. A Healer's...   [click here for more]
Tao Wong   FREE 

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An Adventurer's Heart: A LitRPG Novel (Book 2 of the Adventures on Brad)

An Adventurer's Heart: A LitRPG Novel (Book 2 of the Adventures on Brad)


Having returned from their time with the Army, Daniel and Asin must now complete the Dungeon in Karlak. To do so though, they will need to get better gear,more Skills and higher Levels. Taking a quest, the pair must leave Karlak to travel across the Kingdom of Brad and learn a few life-lessons along the way. The Adventures of Brad series is a traditional fantasy story with LitRPG elements. ...   [click here for more]
Tao Wong  $3.99

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10 Workers United

10 Workers United


“The labor movement did not diminish the strength of the nation but enlarged it. By raising the living standards of millions, labor miraculously created a market for industry and lifted the whole nation to undreamed of levels of production. Those who attack labor forget these simple truths, but history remembers them.” --MARTIN LUTHER KING, JR. 10...   [click here for more]
Sundered Hold Scriptorium  $4.99

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Distant Lights: Creating Borderworld Outposts

Distant Lights: Creating Borderworld Outposts


Motes of Light in the Dark Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are...   [click here for more]
Sine Nomine Publishing  $8.99

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Persons of Interest: Creating Patrons and Nemeses

Persons of Interest: Creating Patrons and Nemeses


Forging Villains and Patrons Persons of Interest offers a selection of system-neutral tools for building antagonists and other NPCs for your GMing needs. While written for the Stars Without Number sci-fi role-playing game, the tools in Persons of Interest are compatible with almost any setting or game system. Within these...   [click here for more]
Sine Nomine Publishing  $7.99

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A Damn Close-Run Thing: A Brief History of the Falklands War

A Damn Close-Run Thing: A Brief History of the Falklands War


In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight. They were wrong. Britain...   [click here for more]
Shilka Publishing  $1.79

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A Fleet in Being: Austro-Hungarian Warships of WWI

A Fleet in Being: Austro-Hungarian Warships of WWI


The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke Franz Ferdinand and his wife Sophie lay in state aboard its flagship, and at the end when it dissolved along with the empire that commanded it. During the war, this small but powerful "fleet in being" forced the Allies to maintain a blockade of the Otranto Straits. German...   [click here for more]
Shilka Publishing  $1.79

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This We'll Defend: The Weapons and Equipment of the U.S. Army

This We'll Defend: The Weapons and Equipment of the U.S. Army


The U.S. Army is the best-equipped force in military history, from the simple bayonet to multi-million-dollar technological marvels like the M1 Abrams tank and Apache Longbow helicopter. This We'll Defend outlines the most important weapons and equipment the Army currently uses. All facts, figures and images in this ebook are direct from publicly available Army sources, edited and annotated...   [click here for more]
Shilka Publishing  $1.79

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Spooky Four Things

Spooky Four Things


Looking for something to play over Halloween? Something fun to do on Friday the 13th? Want to experience the human side of horror movies? The Spooky Four Things game is a twist on my Four Things game which sets the self reflection on the backdrop of a player-chosen horror scenario. It’s a simple, systemless game about ordinary people and examines the quirks and foibles which form our personalities...   [click here for more]
Scary Monster Games  Pay What You Want

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THE BEGUILERS Boxed Set

THE BEGUILERS Boxed Set


eBook, Paperback, Audiobook On sale at http://robstetson.com Slater Stone is running for President. He thinks that the President is in charge. He can’t wait to call the shots. Driven and controlled by people and forces that no one knew existed, he finds out that the President is only a puppet. Who runs the world? Will President Stone be able to make things right, or are we all doomed to...   [click here for more]
RobStetson  $7.95

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Cool Words for Gamers

Cool Words for Gamers


A book for gamers interested in interesing and bziarre words by Creighton Broadhurst  Looking for an odd or bizarre word? Want to recapture the spirit of old-school games? Then look no further—from abnormous to zounds—we’ve got you covered! Cool Words for Gamers is a compilation of all the cool, slightly bizarre words Creighton has posted to his blog over the years. Inject some flavour...   [click here for more]
Raging Swan Press  $3.45

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Creatures from Fairy-Tale and Myth story book

Creatures from Fairy-Tale and Myth story book


Welcome to Creatures from Fairy-Tale and Myth, an in-depth volume devoted to the most iconic creatures that transcend cultures and time. This book sets out to analyze each creature in terms of attributes, vulnerabilities, habits and summarizes the timeless stories that include them as the hero's adversary. You will also find a brand-new story involving these iconic creatures, sometimes told from the...   [click here for more]
Pendelhaven  $29.98

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Alchemy

Alchemy


Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning. Alchemy is...   [click here for more]
Pelgrane Press  $2.95

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Bast

Bast


“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th...   [click here for more]
Pelgrane Press  $2.95

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Die Glocke

Die Glocke


According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth...   [click here for more]
Pelgrane Press  $2.95

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Galileo Uplift

Galileo Uplift


To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development. Galileo Uplift...   [click here for more]
Pelgrane Press  $2.95

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GUMSHOE Zoom: Martial Arts

GUMSHOE Zoom: Martial Arts


GUMSHOE Zoom: Martial Arts is intended to model the sorts of stories (usually movies) in which martial arts combat takes center stage in at least one scene. In addition to straight martial-arts films like Enter the Dragon or Ong-Bak, you can see such martial arts foregrounding in hybrid thrillers such as Raid: Redemption, The Matrix, or Haywire, or even as a set piece in a “straight”...   [click here for more]
Pelgrane Press  $2.95

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GUMSHOE Zoom: Voodoo 1 - Magic

GUMSHOE Zoom: Voodoo 1 - Magic


The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May! Voodoo...   [click here for more]
Pelgrane Press  $4.45

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GUMSHOE Zoom: Voodoo 2 - The Invisibles

GUMSHOE Zoom: Voodoo 2 - The Invisibles


GUMSHOE Zoom: Voodoo 2: The Invisibles The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second issue of...   [click here for more]
Pelgrane Press  $4.45

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Hideous Creatures: Deep Ones

Hideous Creatures: Deep Ones


HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere. Hideous Creatures: Deep Ones...   [click here for more]
Pelgrane Press  $2.95

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Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]

Ken Writes About Stuff: Vol. 1 [SUBSCRIPTION]


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge...   [click here for more]
Pelgrane Press  $24.95

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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Las Vegas: 1968

Las Vegas: 1968


Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations! Las Vegas: 1968 is...   [click here for more]
Pelgrane Press  $2.95

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Looking Glass: Hong Kong

Looking Glass: Hong Kong


Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized...   [click here for more]
Pelgrane Press  $5.95

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this supplement...   [click here for more]
Pelgrane Press  $2.95

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MAJESTIC Overwatch

MAJESTIC Overwatch


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.  The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite...   [click here for more]
Pelgrane Press  $2.95

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Meeples Together: How and Why Cooperative Board Games Work

Meeples Together: How and Why Cooperative Board Games Work


"This is the single most valuable resource to date for the design of cooperative games." — Raph Koster, author of A Theory of Fun "Meeples Together is a must read for any emerging game designer, and an interesting read for all hobby gamers." — Richard Launius, designer of Arkham Horror “Required reading for game designers of any kind, bursting at...   [click here for more]
Pelgrane Press  $9.95

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Moon Dust Men

Moon Dust Men


President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game...   [click here for more]
Pelgrane Press  $2.95

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The Spear of Destiny

The Spear of Destiny


Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch. Praise for...   [click here for more]
Pelgrane Press  $2.95

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Tales from the Shadowed Earth

Tales from the Shadowed Earth


11 TALES OF FANTASY HORROR SET IN AN ALTERNATE HISTORY History is filled with mystery, intrigue, heroism, death, the supernatural, and horror encapsulated in the beliefs of the people in the form of folklore and mythology. That history comes to life in the alternate history known as Shadowed Earth. The world around us is not what it seems, and most of humankind is naive to what dwells within the darkness....   [click here for more]
Mystical Throne Entertainment  $8.00

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Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon

Worldbuilding For Writers, Gamers and Other Creators Volume One: Star, Planet, Moon


This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to: Select...   [click here for more]
MWS Media  $2.99

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Bullet Journaling for Gamemasters

Bullet Journaling for Gamemasters


If you enjoyed this book, check out Campaign Journaling. Bullet Journaling for Gamemasters provides you with tips for using the popular dot journal method to organize and run tabletop roleplaying games. Like roleplaying itself, what you get out of it is a matter of how much you put into it. Take what works, ignore the rest, and use the basic principles to create whatever you need to...   [click here for more]
Lightspress Media  $5.00

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System-Neutral Essentials [BUNDLE]

System-Neutral Essentials [BUNDLE]


The System-Neutral Essentials Bundle is a collection of creative toolkits for all tabletop roleplayers, gamemasters, and game designers. It contains digital versions of our bestselling titles, Building Characters, Building Worlds, and Building Adventures for 20% off the regular retail price. These are the revised, updated, and re-edited Director's Cut...   [click here for more]
Lightspress Media  $9.00 $7.20

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System-Neutral Journaling [BUNDLE]

System-Neutral Journaling [BUNDLE]


This special bundle product contains the following titles. System-Neutral: Campaign Journaling Regular price: $3.00 Bundle price: $2.40 Format: PDF Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single,...   [click here for more]
Lightspress Media  $9.00 $7.20

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System-Neutral: Adventure Generator 1

System-Neutral: Adventure Generator 1


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Adventure Generator 2

System-Neutral: Adventure Generator 2


This Adventure Generator is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls, you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there, you can customize it to fit your world, your player characters, and your style of play. No generic, single-sentence plot hooks or...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Adventures

System-Neutral: Building Adventures


Building Adventures is an essential toolkit for all tabletop roleplayers, gamemasters, and game designers. There is a way to create engaging stories and scenarios without requiring the gamemaster to prep for every possibility without railroading players into a limited number of actions. It begins with setting a compelling adventure goal, then allowing players to pursue that goal their...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Characters 3rd Edition

System-Neutral: Building Characters 3rd Edition


Building Characters 4th Edition is now available here! Building Characters is a system-neutral toolkit for creating memorable tabletop roleplaying characters. It’s designed to work with any rules, settings, and genres. The purpose of this book is to make you think about all of the elements that go into a character. The goal is to spark ideas on how to roleplay them, understand the...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Monsters

System-Neutral: Building Monsters


Books filled with pre-generated monsters are a staple of tabletop roleplaying. And not just for fantasy, either. Modern horror needs terrifying creatures. Science fiction needs aliens and extra-dimensional beings. Even superheroes get their share of strange mutations and scientific experiments gone awry. Endless volumes exist on generating statistics for new and original creatures within the system...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Theme

System-Neutral: Building Theme


When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say. For some reason,...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Worlds 2

System-Neutral: Building Worlds 2


Worldbuilding is essential to good roleplaying, regardless of the genre or medium. It creates the context for the player characters and their adventures. The information necessary to understand antagonist motivations, story goals, and the stakes, are all tied up in elements that have been established and explained. Your specific worldbuilding elements make your setting unique. Throughout the system-neutral...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Building Worlds 3rd Edition

System-Neutral: Building Worlds 3rd Edition


Building Worlds 4th Edition is now available here! The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Campaign Journaling

System-Neutral: Campaign Journaling


Bullet journaling has become something of a phenomenon over the past few years. Combining the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. That approach provides a simple, efficient, and flexible way to organize information. I have used one personally and professionally for...   [click here for more]
Lightspress Media  $5.00

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System-Neutral: Character Journaling

System-Neutral: Character Journaling


Character sheets frustrate me. Most of the time there isn’t enough space to record everything about my character. There’s always room left over for categories that don’t even apply to the person I’m playing. Some information is on the back when it would serve me better if it were on the front. While some are better designed than others, they remain a one-size-fits-all solution that ultimately...   [click here for more]
Lightspress Media  $4.99 $2.50

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