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Call to Assembly, issue 1

Call to Assembly, issue 1


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics. This is the electronic version of issue 1, which includes a system-neutral post-apocalyptic setting called 3 Generations After The End, a roundup of early gaming experiences, advice on loot, a Doctor Who Weeping Angels...   [click here for more]
Gamer Assembly   FREE 

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Call to Assembly, issue 2

Call to Assembly, issue 2


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics. This is the electronic version of issue 2, which includes a modern-day adaptation of D&D 4E, suggestions on ending a game well, random treasure tables, and much more. This download includes PDF, MOBI...   [click here for more]
Gamer Assembly   FREE 

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Call to Assembly, issue 3

Call to Assembly, issue 3


Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly magazine that covers a wide variety of tabletop role-playing topics, in the same style as the venerable mags of the 1970's, 1980's, and 1990's. This is the electronic version of issue 3, which includes further modern-day adaptation of D&D 4E, two versions of Doctor Who for the Marvel Heroic Roleplaying system,...   [click here for more]
Gamer Assembly   FREE 

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Caltrops

Caltrops


Author: Quentin Hudspeth Page Count: 5 Use: generic fantasy RPG supplement Oh, the lowly d4! Second in derision only to the d12 (and those imaginary dice the d3 and d5. Pfah!). Now these oft maligned dice, known to many as caltrops, have two games designed just for them. Caltrops is a small supplement featuring two dice games as played...   [click here for more]
Hudspeth Games  $2.00

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Castle Darkholm

Castle Darkholm


A great darkness has covered the land. An ancient prophesy reaches out from the grave, “The Sun is dead, and the moon fears his name!” In this gothic horror story, you are the Champion, the tragic hero, sent by the high council to stop an undead creature from taking all breath from the world. When a shadow, as black and cold as death itself falls upon the face of humanity, the actions...   [click here for more]
eGenesis Media  $9.99 $6.15

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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters


"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501...   [click here for more]
Engine Publishing  $34.95 $12.71

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Ken Writes About Stuff: Vol 1

Ken Writes About Stuff: Vol 1


Ken Writes About Stuff Vol 1 KWAS v1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker's dozen of fear and fun! All episodes are available in epub, mobi and PDF format. It features: Hideous Creatures: Deep Ones, an in-depth...   [click here for more]
Pelgrane Press  $24.95

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Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game


"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012...   [click here for more]
Engine Publishing  $34.95 $12.71

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award...   [click here for more]
Engine Publishing  $19.95 $7.46

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Odyssey and Never Unprepared: Campaigns and Prep [BUNDLE]

Odyssey and Never Unprepared: Campaigns and Prep [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Never Unprepared: The Complete Game Master's Guide to Session Prep Regular price: $7.46 Bundle price: $8.40 2013 Origins Award nominee for Best Game-Related Publication! Includes DRM-free PDF, EPUB, MOBI, and text versions....   [click here for more]
Engine Publishing  $21.90 $17.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Engine Publishing  $24.95 $8.96

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Old School Renaissance Handbook

Old School Renaissance Handbook


You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should you try? The Old School Renaissance Handbook profiles 28 popular old-school systems, including their basic mechanics, character attributes,...   [click here for more]
Brent P. Newhall's Musaeum  $6.99 $4.99

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Playing the Market

Playing the Market


Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just...   [click here for more]
Hudspeth Games  $2.00

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Reality Makes the Best Fantasy - Book 1: People

Reality Makes the Best Fantasy - Book 1: People


Truth may be stranger than fiction but reality makes the best fantasy. A system-neutral guide to inspire GMs and players alike. Ever sit down to brainstorm for your next campaign and come up blank? Find yourself wondering, "what WOULD my character do in this situation?" Get your creative wheels turning with Reality Makes the Best Fantasy,...   [click here for more]
Back That Elf Up  $4.99 $0.99

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Scarlet Tales 0 - The Secret of mud castle

Scarlet Tales 0 - The Secret of mud castle


Welcome to the introductory installment of Scarlet Tales, a series of gamebook-style solo adventures in the classic style of old school fantasy! In this story you can be a mighty Warrior, a cunning Rogue or a mysterious Enchanter, and face the threats hidden among the shady walls of Castle Mud. Using a totally dice-less gaming system prepare yourself to fight terrible monsters, defeat them with...   [click here for more]
GRAmel  $2.25 $1.12

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Spooky Four Things

Spooky Four Things


Looking for something to play over Halloween? Want to experience the human side of horror movies? The Spooky Four Things game is a twist on my Four Things game which sets the self reflection on the backdrop of a player-chosen horror scenario. It’s a simple, systemless game about ordinary people and examines the quirks and foibles which form our personalities and how we relate to each other....   [click here for more]
Talula Games  Pay What You Want

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99

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Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]

Ultimate GMing Toolkit: Improv, Campaigns, Prep, Tools [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Eureka: 501 Adventure Plots to Inspire Game Masters Regular price: $12.71 Bundle price: $13.85 "Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers...   [click here for more]
Engine Publishing  $65.75 $49.95

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Unframed and Odyssey: Improv and Campaign Management [BUNDLE]

Unframed and Odyssey: Improv and Campaign Management [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Odyssey: The Complete Game Master's Guide to Campaign Management Regular price: $8.96 Bundle price: $9.32 “If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review...   [click here for more]
Engine Publishing  $21.90 $17.95

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Unframed, Odyssey, & Never Unprepared: Improv and More [BUNDLE]

Unframed, Odyssey, & Never Unprepared: Improv and More [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Never Unprepared: The Complete Game Master's Guide to Session Prep Regular price: $7.46 Bundle price: $7.81 "Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my...   [click here for more]
Engine Publishing  $31.85 $24.95

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review Improvisation is key to running any roleplaying game. It’s an essential skill for every...   [click here for more]
Engine Publishing  $19.95 $7.46

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