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Bestial Ecosystems Created by Monstrous Inhabitation
by Hack & Slash Publishing

What if monsters were unique and exciting?

If monsters no longer existed in solitary, but part of individual, specialized, ecosystems?

What if you had the tools to make these ecosystems quickly and easily, over and over again?

Bestial Ecosystems Created by Monstrous Inhabitation
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 Title    Publisher    Price  
S2 White Plume Mountain (1e)

S2 White Plume Mountain (1e)


White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. This adventure contains background information, referee's notes, player aids, a complete map level, and a cutaway view of the mountain...   [click here for more]
Wizards of the Coast  $7.99

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Dante’s Guide to Hell: GM's Guide

Dante’s Guide to Hell: GM's Guide


Welcome to “Dante’s Guide to Hell”, a collection inspired by the timeless masterpiece, Dante Alighieri’s “Divine Comedy". This guidebook serves as an invaluable resource for Game Masters seeking to create immersive campaigns within the infernal realms. It is designed to provide an extensive and comprehensive overview of each circle of Hell, their unique inhabitants, and...   [click here for more]
Yellowbyte Studios  $25.98

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Trilemma Adventures Bestiary B/X

Trilemma Adventures Bestiary B/X


This book contains more than 100 monsters from the award-winning Trilemma Adventures series, with stats for the Basic and Expert editions of your favorite roleplaying game. Inside are: beasts of the wood alien aberrations people of the underworld celestial horrors demonic incursions ghostly remnants of ages past ..and scores of other entries to surprise your players and enrich your...   [click here for more]
Trilemma Adventures  $12.95

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Unbreakable | Volume 1

Unbreakable | Volume 1


Bamboo is strong, resilient, unbreakable. So is our resolve. Unbreakable is a collection of Asian myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure showcases vibrant and diverse Asian cultures featuring their stories, monsters, and so much more.  Volume 1 is currently available as both a digital...   [click here for more]
Unbreakable Publishers  $39.95

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The Hidden Halls of Hazakor

The Hidden Halls of Hazakor


"For a novice DM (young or old), this is an amazing resource…" — GeekDad.com In the frontier stronghold of Purdey’s Rest, rumors of mysterious lost ruins lead a group of young adventurers into the wilderness — and the forgotten dungeons of a legendary dark mage. Facing off against evil bandits, foul undead, and ravenous monsters, the characters seek the rewards...   [click here for more]
Insane Angel Studios  $20.00

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Blood Sea: the Crimson Abyss (5e)

Blood Sea: the Crimson Abyss (5e)


Waves of Scarlet In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches. Welcome to the Blood Sea This sourcebook...   [click here for more]
Onyx Path Publishing  $12.99

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Crawl Cards: Overland - Hexcrawl and Mapmaking Cards for Fantasy RPGs

Crawl Cards: Overland - Hexcrawl and Mapmaking Cards for Fantasy RPGs


EXPLORE NEW WORLDS Are you looking to add new points of interest to an existing campaign world? Are you interested in playing a solo game and having the tools to keep yourself surprised with what comes next? Do you just want to sit down and play some classic 5e fantasy? Crawl Cards: Overland  is supplement perfect for supporting the often overlooked exploration leg of classic fantasy...   [click here for more]
BPB Games  $24.99

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FlexTale Solo Character Compendium (Fifth Edition / 5E)

FlexTale Solo Character Compendium (Fifth Edition / 5E)


FlexTale Solo Character Compendium (SCC) Meant as a companion to the in-development Solo Adventuring Toolkit, it was designed to be a valuable player and GM aid in traditional, social group play as a standalone product. The SCC contains: A wealth of guidance on character and party design and advancement More than 30 ready-to-play, richly-detailed PCs 128 complete...   [click here for more]
Infinium Game Studios  $15.00

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Book of Lost Beasts

Book of Lost Beasts


Nearly 200 new monsters for your old-school campaign! From the massive prehistoric ambelodon to the terrifying plague zombie, within these pages you'll find a bevy of new monsters to use in your campaign. There are angels, bladegrass, undead dragons, rakshasa nobles, and much more! Creatures found in dungeons, wilderness, the prehistoric past, the sea, and even alien planes of existance are within....   [click here for more]
BRW Games  $29.95

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Dragonlance Classics Volume I (2e)

Dragonlance Classics Volume I (2e)


Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of...   [click here for more]
Wizards of the Coast  $14.00

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Ten Buried Blades: An Adventure for Godbound

Ten Buried Blades: An Adventure for Godbound


In the market town of Gongfang a restless magistrate oppresses the people, forcing them to surrender sons and daughters to serve a mysterious sorcerer on Red Crow Mountain. In the countryside, a wealthy rice broker torments the common folk with his extortionate exactions, driving the desperate into the forest to escape his thugs and bandits. And beneath those green boughs there are whispers of...   [click here for more]
Sine Nomine Publishing  $7.50

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OD&D Supplement IV: Gods, Demi-gods & Heroes (0e)

OD&D Supplement IV: Gods, Demi-gods & Heroes (0e)


Well, here it is: the last D&D supplement. It is with a strange mixture of sadness and relief that I tell you this. My first assignment, fresh out of college, was BLACKMOOR. I came to regard it with a mixture of love and loathing, that has gradually seen the love win out. The loathing grew out of the educational trip that it was for me. They don't teach you in college what to do when the press...   [click here for more]
Wizards of the Coast  $8.50

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The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium

The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium


The Prophecy of Nine Omens Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 10 to 12th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Rise of the Ice Dragons, but can also be played separately and are easily adaptable to...   [click here for more]
Midnight Tower  $39.99

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Lairs & Encounters

Lairs & Encounters


Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major monster in the Adventurer...   [click here for more]
Autarch  $30.00 $20.00

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Hollow World Campaign Setting (Basic)

Hollow World Campaign Setting (Basic)


THE KNOWN WORLD: IT ISN'T FLAT, BUT IT IS HOLLOW. Within the sphere of the Know World is another world, the Hollow World. There your characters will meet ancient Nithians, long disappeared from the surface world and thought extinct: Blacklore Elves, living in a magical valley and served by automatons-devices that take care of everything, from serving their food to trimming their grass: Azcans, terrifying,...   [click here for more]
Wizards of the Coast  $16.00

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Rise of the Ice Dragons Trilogy - Level 7-9 Adventures and Compendium

Rise of the Ice Dragons Trilogy - Level 7-9 Adventures and Compendium


Rise of the Ice Dragons Trilogy is a series of three adventures for the world’s greatest roleplaying game (5e). It is designed for a group of three to five 7 to 9th-level characters, but includes scalable encounters to suit any level from 1-20. The adventures can be played as a sequel to Secrets of the Drow, but can also be played separately and are easily...   [click here for more]
Midnight Tower  $39.50

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $15.00 $11.00

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Scarred Lands Player's Guide (OGL 5e)

Scarred Lands Player's Guide (OGL 5e)


*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL. A Pathfinder version is available separately. A Land Where Legends Walk Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods...   [click here for more]
Onyx Path Publishing  $44.99

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The City of Dis: The Infernal Capital

The City of Dis: The Infernal Capital


Welcome to the City of Dis, the Infernal Capital of Hell, a sprawling metropolis that sprawls across the sixth layer of the infernal realm. Inspired by Dante Alighieri's Inferno, this city stands as a testament to the depths of suffering and damnation that await sinners in the afterlife. Its sinister architecture, labyrinthine streets, and oppressive atmosphere...   [click here for more]
Yellowbyte Studios  $9.95

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Unearthed Spoils Special Edition - In The Shadows (5e)

Unearthed Spoils Special Edition - In The Shadows (5e)


Add a Thieves' Guild to your D&D campaign! Unearthed Spoils Special Edition - In The Shadows contains the following content: OVERVIEW - Let’s make a deal! Learn about Thieves’ Guilds, and what it takes to join their ranks. THE SEEDY UNDERBELLY - Organize a Thieves’ Guild in your campaign with these expansive rules. ROGUISH ARCHETYPES - These five subclasses...   [click here for more]
Grim Press  $29.99

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Izirion's Enchiridion of the West Marches

Izirion's Enchiridion of the West Marches


Izirion’s Enchiridion of the West Marches contains everything you need to run your own West Marches game in Fifth Edition or an OSR system, or to create a grimy, player-driven wilderness sandbox suitable for any campaign. Here, at the end of the road, there lie uncharted wilds, where courage of heart and the spirit of discovery still ring true. Here, beyond the edge of the map, relentless peril...   [click here for more]
The Goat's Head  $51.70

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Ed Greenwood Presents Elminster's Forgotten Realms

Ed Greenwood Presents Elminster's Forgotten Realms


The Forgotten Realms is the most successful and widely known Dungeons & Dragons campaign setting ever created, and it owes its existence to creator Ed Greenwood. This 160-page book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of...   [click here for more]
Wizards of the Coast  $16.65 $13.99

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Orelyn's Opus of Outstanding Objects

Orelyn's Opus of Outstanding Objects


A Diverse Collection of Amazing Magic Items! 100+ fully illustrated, unique magic items, from common trinkets to artifacts of mythical power! Experience Highforging – an intuitive system to customize items with a range of balanced abilities Myths, legends, and lore for each item Evolving items, unique item variants, optional rules, tables,...   [click here for more]
Catilus  $16.95

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The Claws of Madness adventure (5e)

The Claws of Madness adventure (5e)


*** BEST SELLER - GOLD ***  What Sinister Tidings Are Afloat? The Claws of Madness is a standalone 5th Edition adventure carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines...   [click here for more]
LoreSmyth  $11.50

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Shunned Valley of the Three Tombs (5e)

Shunned Valley of the Three Tombs (5e)


A 5e Compatible adventure designed for 1st-level characters by Creighton Broadhurst  Far from the nearest town, hidden deep in the forest, lies a marshy, boggy valley. Woodsmen and hunters shun the place—kept away by rumours of a terrible beast lairing within and of a ghost haunting the valley’s boggy mere. But, as well as great danger, treasures magical and mundane may yet lie unclaimed...   [click here for more]
Raging Swan Press  $8.97

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Neon Blood - Cyberpunk Roleplaying

Neon Blood - Cyberpunk Roleplaying


Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game set in a version of the world in 2035. We don't need to go very far into the future to see how culture, tech, and politics might shape the future of humanity. It is dystopian, but all hope is not lost for ye who enter here. The goal of this game is to take the OSR-based RPG system and roughen up the edges,...   [click here for more]
The Rune^Forge  $20.00

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Monsters of Feyland 2: The Well of Dreams

Monsters of Feyland 2: The Well of Dreams


Cawood Publishing presents Monsters of Feyland 2: The Well of Dreams for 5th Edition! Includes conversion tables for OSE, DCC, PF1, and PF2.  Over 115 new monsters plus resources to run a Feyland campaign. The fifth book in our bestselling Monsters series! Feyland just got a lot stranger! Here's our companion book to Monsters of Feyland.  The Well of Dreams has been corrupted...   [click here for more]
Cawood Publishing  $29.95

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Zargoth's Tome of Familiars

Zargoth's Tome of Familiars


Zargoth's Tome of Familiars is a compendium of over 100 strange and wondrous new creatures for 5e  unique familiars, pets, and companions for your new or existing characters. The creatures are presented like those you would find in a monster manual complete with artwork, stat blocks, and lore, courtesy of the infamous demi-lich, Zargoth. Each section is tied to all...   [click here for more]
Arcana Games  $40.00 $36.00

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PHM 30

PHM 30


Issue 30 of Populated Hexes Monthly begins a deep dive into religion and, specifically in this issue, the gods of Absalom, with rules for randomly generating deities for your OSR game, with a focus of small, local gods as opposed to world-spanning omniscient deities. ...   [click here for more]
Third Kingdom Games  $5.95

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Monsters of the City

Monsters of the City


Cawood Publishing presents Monsters of the City for 5th Edition! Includes conversion tables for OSE, DCC, PF1, and PF2. Over 100 new monsters plus resources to run an urban campaign. Includes 14 legendary monsters that represent the sins and virtues. Each pair of sins and virtues influences many of the other monsters in 7 specific city districts. From the Rich Lich to the Cynical Sage...   [click here for more]
Cawood Publishing  $29.95

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Book of Heists 5e

Book of Heists 5e


The book of Heists is exactly that. A selection of Heists for the 5th edition or any 5th edition-based system. designed to run alongside the Assassins, Rogues, and Outlaws Sourcebook, but does not need it to be enjoyed. The book contains five Heists The Heist by B. Simon Smith  A heist involving the tower of a noble and a Wax Seal Tower of...   [click here for more]
FeralGamersInc  $10.99

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Monsters of the Wilderness: Oswald's Curse

Monsters of the Wilderness: Oswald's Curse


Cawood Publishing presents Monsters of the Wilderness: Oswald's Curse for 5th Edition! Includes conversion tables for OSE, DCC, PF1, and PF2. Over 120 new monsters plus resources to run a wilderness campaign. The fourth book in our bestselling Monsters series! A wizard can change the world for better...or worse. Oswald Myrr the legendary wizard has unleashed a curse upon the world....   [click here for more]
Cawood Publishing  $29.95

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Sacred Blood (5e)

Sacred Blood (5e)


A GM’s Resource by Bart Wynants Stone and secrets form the foundations of storied Languard, jewel of Ashlar and seat of its power. In spite of its strong walls and numerous allies, the ancient city is poised to fall. Deep within the bowels of Languard’s labyrinthine undercity, a half-forgotten chapel is the only thing keeping the coming darkness at bay. When a failed attempt at ransacking the...   [click here for more]
Raging Swan Press  $11.45

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The Road to Monsterberg, Curse of the Mad Princess

The Road to Monsterberg, Curse of the Mad Princess


Plumb the lethal mysteries of Central Europe in the time of knights and castles Welcome to the 15th Century! The year is 1456, and you have reached the busy, cosmopolitan western heart of Silesia. The great commercial center of Breslau, torn by internal religious strife, is being challenged by a mighty prince. The ruthless Margrave of Brandenburg, Albrecht ' Achilles', has sent a powerful...   [click here for more]
Codex Integrum LLC  $19.96

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Pan's Guide for New Pioneers

Pan's Guide for New Pioneers


Pan's Guide for New Pioneers When a devastating flood hits Pugmire, all manner of bad dogs, opportunistic rats, and manipulative cats take advantage of the kingdom. Good dogs try to turn the tide, but searching the dangerous wilderness for a way to heal the land is no easy task. If only there existed brave dogs to lay down the way for other intrepid pioneers… It is time for a new...   [click here for more]
Onyx Path Publishing  $24.99

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The Sun King's Palace

The Sun King's Palace


A crumbling tower hides on the Sunbroke Sea. The last relic of the second sun in our world. Sail out on the full moon and reflect its light with a golden mirror. Follow the trail to its end and enter the Sun King's Palace. A dungeon crawl unlike any other. Explore an ancient, elven palace that has fallen into the Abyss, talk to the weirdos that inhabit it, and uncover its many secrets. It's fully...   [click here for more]
John Battle  $40.00 $31.00

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B11 King's Festival (Basic)

B11 King's Festival (Basic)


Someone has "borrowed" a cleric, and without him, the fabled King's Festival cannot go on. Unfortunately, it looks like the orcs have him, and your characters must rescue him. A great learning adventure, King's Festival provides players and DMs with a valuable introduction to fantasy role-playing in the land of Karameikos. Full of helpful hints for the players and the DM, this module also provides...   [click here for more]
Wizards of the Coast  $9.99

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Carapace - Expanded Art Version

Carapace - Expanded Art Version


Carapace - Expanded Art Version  The original version of 'Carapace' has been expanded to include art by Marcin s and more entanglemts in the town location.  If you like this, you might be interested in my In the Heart of Oz sandbox ... check it out!   - - - An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze. ...   [click here for more]
Goblin's Henchman  $8.99

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Elemental Evil Player’s Companion (5e)

Elemental Evil Player’s Companion (5e)


Create Heroic Characters to Conquer the Elements! Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline. New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,...   [click here for more]
Wizards of the Coast  $11.69

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Ghosts of Dragonspear Castle (D&D Next)

Ghosts of Dragonspear Castle (D&D Next)


Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level. The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,...   [click here for more]
Wizards of the Coast  $42.19

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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $22.99 $16.99

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AC1 The Shady Dragon Inn (Basic)

AC1 The Shady Dragon Inn (Basic)


The Shady Dragon Inn is a set of pre-generated characters for use with the Dungeons & Dragons game. This player's aid comes in two parts: each character appears first in a section devoted to his or her character class. They appear again in the second section as members of a party. As a DM or as a player, you may use either or both sections; over a hundred characters await you! Each character...   [click here for more]
Wizards of the Coast  $6.50

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GM's Miscellany: Towns & Cities (5e)

GM's Miscellany: Towns & Cities (5e)


Tired of your towns and cities lacking verisimilitude? Want to add cool details to your creations but don't have the time? Want to make your towns and cities feel more realistic? Then this GM's Miscellany is for you! Featuring fourteen different kinds of towns and cities GM's Miscellany: Towns & Cities presents 100 sights and sounds, 50 businesses, 50 NPCs and 20 adventure hooks for each type of...   [click here for more]
Raging Swan Press  $23.99

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has the...   [click here for more]
Autarch  $25.00

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Universal Soldier Cinematic Adventure

Universal Soldier Cinematic Adventure


**Requires the Everyday Heroes Core Rulebook** A New Sci-Fi Cinematic Adventure for Everyday Heroes Become part of the gritty, cybernetics-filled world of Universal Soldier Indestructible, brutally lethal, and perfectly loyal, Universal Soldiers are the ultimate warriors—at least in theory. When the secret government project to reanimate deceased soldiers with cybernetics and strange...   [click here for more]
Evil Genius Games  $24.99

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C1 The Hidden Shrine of Tamoachan (1e)

C1 The Hidden Shrine of Tamoachan (1e)


This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!...   [click here for more]
Wizards of the Coast  $6.50

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B7 Rahasia (Basic)

B7 Rahasia (Basic)


Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the sun...   [click here for more]
Wizards of the Coast  $9.99 $8.99

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Ravenloft: Realm of Terror (2e)

Ravenloft: Realm of Terror (2e)


A New Realm of Horror Adventures In the dead of night, as mists cloak the land, a traveler walks a country road. Footsteps echo behind him, in pace with his beating heart. Is it Death who follows? The man turns, and so turns the phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion from beyond the grave. The traveler discovers what others have learned before him: all roads...   [click here for more]
Wizards of the Coast  $19.99

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Light Fantasy

Light Fantasy


Retro Rules, Modern Sensibilities Light Fantasy is the latest retro-clone RPG by Gurbintroll Games, the author of Dark Dungeons, FASERIP, Lightmaster, and more. In Light Fantasy, you get a solid re-implementation of the classic B/X rules, but reinterpreted with an eye to the needs of the modern gamer. The 236-page book is a rules-complete game designed for when you want the light touch and simplicity...   [click here for more]
Gurbintroll Games  $45.18

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Crypts and Things Remastered

Crypts and Things Remastered


Be a wild Barbarian, a deadly Fighter, a soul-torn Sorcerer or a sword sharp canny Thief, fighting evil tyrants and foul demons in a world rapidly dying and heading towards its final nemesis.   Crypts and Things (C&T) is a Swords and Sorcery Roleplaying game based upon the Old School Rules of the 70s/80s. It also draws upon the British fantasy games and game-books of that period...   [click here for more]
D101 Games  $42.66

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