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Casus Belli #10

Casus Belli #10


Casus Belli est de retour ! Il est désormais disponible en boutique de jeux spécialisées dans un format "mook" (à mi-chemin entre le livre et le magazine). Dans ce numéro 10, vous trouverez: l'actualité des jeux de rôle, les nouveautés critiquées par nos équipes de choc (Vampire V20, 13e Age, Portrait de...   [click here for more]
Black Book Editions  $4.87

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Casus Belli Hors-série #0

Casus Belli Hors-série #0


Pour fêter les 10 ans de Black Book Editions, nous avons voulu vous proposer un numéro spécial de Casus Belli. Alors pour ne pas venir perturber le rythme de parution parfaitement huilée de Casus (c'est de l'humour, je précise^^), nous avons pensé que ce numéro spécial pourrait faire un parfait numéro "zéro" pour une gamme de Hors-série dont le numéro 1 sortira cet été pour...   [click here for more]
Black Book Editions  $10.82

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Shadowrun: Anarchy 2050

Shadowrun: Anarchy 2050


Play the Hits Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.  These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Harlequin's Back

Shadowrun: Harlequin's Back


Harlequin's Back… …and the world may never be the same! It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his waking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particular danger Harlequin's...   [click here for more]
Catalyst Game Labs  $8.00

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D6xD6 RPG Khitus - Dragon Kings World Setting

D6xD6 RPG Khitus - Dragon Kings World Setting


In better days, the Dragon Kings ruled beneficently over the face of Khitus. Now they are spoken of only in hushed tones. Their raiders steal everything—metal, gemstones, even food and weapons—and march the weak away in chains. Worse, their powerful magic redirects entire rivers and hoards even the very clouds, leaving a scorched wasteland of bones and despair. This setting chapter introduces...   [click here for more]
Lester Smith Games  $0.99

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Trinity: Terra Verde: Psi Order Norça and Sudamérica Sourcebook

Trinity: Terra Verde: Psi Order Norça and Sudamérica Sourcebook


Norça Leads The masters of Biokinesis are the most mysterious of the psi orders. They abandon old concepts of humanity in search of their full potential, and fight against humanity's enemies on every front, in ways others don't begin to suspect. Discover the secrets of the Norça, at home and throughout space. See beyond the confusion and cover-ups to...   [click here for more]
Onyx Path Publishing  $11.99

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Rifts® World Book Six: South America One

Rifts® World Book Six: South America One


Rifts® World Book Six: South America One™ Explore the jungles of South America and discover the secrets of Biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-Bees, pincer warriors, voodoo priests, and dark conspiracies. Plus, pirates, insectoid D-Bees, dragons, new weapons and equipment, magic, adventure and more! 20 new...   [click here for more]
Palladium Books  $10.49

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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $9.99

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GWQ3: Home Before the Sky Falls (4e)

GWQ3: Home Before the Sky Falls (4e)


The fate of Bonparr hangs in the balance? and the key to the past is within reach! Characters are drafted into the army of Bonparr for a special mission to investigate the stories of a terrifying war machine that is devastating the lands to the west. Not only must this formidable machine be defeated, but the PCs must discover its origin and the reason behind its rampage. In fact, that may be the...   [click here for more]
Wizards of the Coast  $4.99

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SJA1 Wildspace (2e)

SJA1 Wildspace (2e)


On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do?  Pull you AD&D game players up the rope and into the astounding universe of fantasy space! Send their spacegoing galleon, the Skyrunner, across the vast reaches of Wildspace. Drop...   [click here for more]
Wizards of the Coast  $4.99

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SJA2 Skull & Crossbows (2e)

SJA2 Skull & Crossbows (2e)


Different worlds have different laws. But everywhere you go, you're going to find people who bend and break those laws and turn a healthy profit doing it. Whether sailing the high seas or the Flow, they are called pirates.  It's these pirates that you've been hired to hunt. With letters of marque in your mapcase, your job is to track down and capture, alive or dead, some of the most dangerous characters...   [click here for more]
Wizards of the Coast  $4.99

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SJA3 Crystal Spheres (2e)

SJA3 Crystal Spheres (2e)


Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever routine in space. Crystal Spheres takes player characters through four unique crystal spheres to battle a powerful force of darkness. Player Characters will find themselves fighting not...   [click here for more]
Wizards of the Coast  $4.99

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SJA4 Under the Dark Fist (2e)

SJA4 Under the Dark Fist (2e)


Few creatures inhabiting the realms of Greyspace, Krynnspace, and Realmspace know (or even dream) of each other's existence. Fewer still understand the celestial bonds they secretly share. As the worlds of men and elves, dwarves and dragons are about to discover, no less than twelve unknown spheres stand poised for wars. . . a war as unexpected as it will be devastating! Twelve spheres against...   [click here for more]
Wizards of the Coast  $4.99

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SJR1 Lost Ships (2e)

SJR1 Lost Ships (2e)


Who among you who have dared to enter the starry deeps has not heard of the dark, drifting derelicts of earlier spacefarers? The silent, menacing lairs of monsters that may hide great treasures for those bold enough to explore them? And what space captain plies the spacelanes who does not dream of a bigger, sleeker, more powerful ship than his present one? Product History SJR1: "Lost...   [click here for more]
Wizards of the Coast  $4.99

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Treasures of the Ancients (GWA1)

Treasures of the Ancients (GWA1)


The Ancients are a race of mysterious humans that once revelled in the glories of technology. Suddenly, inexplicably, they were wiped out. Their tools, their vehicles, their weapons, and other devices of interest can be found in the ruins of their former cities, buried in radioactive slag, or submerged under rerouted rivers and lakes. Treasures of the Ancients, a supplement for the Gamma...   [click here for more]
Wizards of the Coast  $7.99

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