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 Featured Product
Orpheus
Orpheus
by White Wolf

Its called projecting, the ability to separate the soul from the body and interact with ghosts.

Its a multi-billion dollar enterprise for companies like Orpheus Group, which offers its services to public and private interests.

Its also a portent of dark things to come.


 
 Newest Titles in This Section
Products found in this section... Sort by: 
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Heroes Against Darkness

Heroes Against Darkness


Imagine an ancient world torn apart by primal powers. A place where magic runs through all living things and erupts from the minds of powerful magi, where humans, elves, dwarves and orcs walk the same earth, where ancient gods fight side-by-side with mortals in an endless battle between order and chaos. Adventure is everywhere. This is the world of Heroes Against Darkness.   ...   [click here for more]
Hero Forge Games  $0.00

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Heroes Weekly, Vol 1, Issue #3, Arch Mage Advanced Class

Heroes Weekly, Vol 1, Issue #3, Arch Mage Advanced Class


Each week Avalon Games offer a new issue of Heroes Weekly. Packed full of great super hero fun, each issue will offer either a short adventure, an NPC or some game mechanics for the Heroes Wear Mask system. While compatible with the HWM system, you can of course use the information presented in each issue for other super hero games, just monkey around with the stats and mechanics to fit the...   [click here for more]
Avalon Game Company  $3.99 $1.00

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Hideouts & Hoodlums, Book II:  Mobsters and Trophies

Hideouts & Hoodlums, Book II: Mobsters and Trophies


How long have you been waiting to combine golden age superhero gaming with old school game rules? Wait no longer! Book II, Mobsters and Trophies, will aid the Editor in stocking endless levels of hideouts with mobsters to fight and trophies to win! HIDEOUTS & HOODLUMS is an approved Swords & Wizardry-compatible rules set, using the Open Game License, by Scott Casper This is brand...   [click here for more]
Great Scott! Games  $2.50

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Hideouts & Hoodlums, Book III:  Underworld and Metropolis Adventures

Hideouts & Hoodlums, Book III: Underworld and Metropolis Adventures


How long have you been waiting to combine golden age superhero gaming with old school game rules? Wait no longer! Book III, Underworld and Metropolis Adventures, will aid the Editor in preparing an entire campaign around the exploits of brave Heroes battling evil Mobsters, whether it be in a secret hideout and the open streets of a busy metropolis! HIDEOUTS & HOODLUMS is an approved...   [click here for more]
Great Scott! Games  $2.00

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Hombre Lobo: Libro del Narrador y Pantalla

Hombre Lobo: Libro del Narrador y Pantalla


Un mundo repleto de enemigos Los Garou se ven asediados por muchos y distintos problemas. Deben evitar la violación de dos mundos distintos; deben enfrentarse no sólo con las fuerzas del Wyrm y de la Tejedora, sino también con los rivales que moran en el Mundo de Tinieblas. ¿Cuánto más se puede esperar que resistan? Un libro repleto de ayuda Hombre Lobo:...   [click here for more]
LaFactoria  $5.91

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How BAD is it?

How BAD is it?


30 Weak, Moderate and Terrible side effects of fumbled spell FOR PUBLISHERS & BLOGERS: You can copy, alter and publish this material without any limits (even in paid products). Please, attach info about author and publisher. And let us know, if You use this material ...   [click here for more]
Library of Ancient Scroll  $0.59

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information A.E. Jeffrey   
How to Make a Great Dungeon II

How to Make a Great Dungeon II


Role-Playing Games are dungeons. Sure, there are a lot of other aspects to Role-Playing Games, but their heart is the dungeon. Most games have only a few other states you can be in - traveling, in town, and editing your character. And most would have you spend as little time in those other states as possible. The three most classic dungeon locales are the ruined keep, the cave system, and the...   [click here for more]
Avalon Game Company  $5.99 $1.00

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How to Run Games

How to Run Games


How to Run Games is a booklet that shows you how to run rpgs and storytelling games. ...   [click here for more]
Shadowstar Games, Inc.  $2.00 $1.00

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How to Tell a Story

How to Tell a Story


How to Tell a Story is a quick guide to the basics of storytelling. ...   [click here for more]
Shadowstar Games, Inc.  $2.00 $1.00

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How to Use Religion in Your Game

How to Use Religion in Your Game


Gods. Spirits. Demons. Supernatural entities, or maybe mere myths. Omnipotent creators, powerful beings who occasionally interact with lesser ones, or impersonal concepts. Saviors, benevolent helpers who offer illumination or practical assistance, aloof observers, petty mischief-makers, or evil presences. Whatever they are, humankind has always been obsessed with them and with their demands: compliance...   [click here for more]
Avalon Game Company  $5.99 $1.00

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Hunter: Storytellers Companion

Hunter: Storytellers Companion


The Reckoning Is at Hand We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, till we learn your secrets. Then we'll see who's in control. Note: This product now includes the Storytellers...   [click here for more]
White Wolf  $8.99

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Hunter: Storytellers Handbook

Hunter: Storytellers Handbook


And they shall know that I am the Lord Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon...   [click here for more]
White Wolf  $14.99

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Hyperborea Annual Calendar

Hyperborea Annual Calendar


This is a free Hyperborea calendar by Russell Cone for the Astonishing Swordsmen & Sorcerers of Hyperborea RPG. The Hyperborea Annual Calendar is a 14-page PDF document, useful for both players and referees of any Hyperborea campaign. It is a printable calendar that provides ample space for jotting important campaign notes, and also keeping track of important...   [click here for more]
North Wind Adventures   FREE 

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Illfrost Starter Pack (4E) [BUNDLE]

Illfrost Starter Pack (4E) [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Illfrost: Quick Start Guide (4E) Regular price: $1.95 Bundle price: $1.50 Forged by Envy - Tempered by Malice Illfrost: Quick Start Guide is a supplement designed to allow the DM to jump right into the game world of Illfrost with resources to...   [click here for more]
Illusionary Press  $5.90 $4.50

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Imperial Crisis: House Devon in Turmoil

Imperial Crisis: House Devon in Turmoil


Imperial Crisis: House Devon in Turmoil is a Spacemaster 2nd Edition adventure module. Long ago, before even the Empire, there was Devon Electronics: a huge corporation dominating the microcircuitry market. It survived nuclear conflicts, the expansion of mankind into space, and the repressive Terran Federated Democracy. Devon Electronics - and a handful of other Megacorporations - also weathered...   [click here for more]
Guild Companion Publications  $5.00

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Infernum - Book of the Tormentor

Infernum - Book of the Tormentor


With a roar, the Oblurott cavalry charged. Huge spawn with plates of bone bolted to their hides lumbered down the slope. Oblurott demons with lances and bile rifles clung to their flanks, their eyes grimly fixed on the Sturrach lines. The ranks of the Sturrach lowered their guns; five hundred hellcannons, bile rifles and shatterguns were levelled at the rushing cavalry. Crowded into the narrow valley,...   [click here for more]
Mongoose  $29.95 $5.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules

Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules


Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers. This essential full-color guide to the award-winning Iron Kingdoms setting equips you with: A robust, elegant rules system...   [click here for more]
Privateer Press  $59.99 $41.99

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Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals

Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals


Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates. The topics covered are like why are portals cool?, what should I do with them? and how do I build them? It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system...   [click here for more]
Lost Pages  $4.99

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Killshot: Direction

Killshot: Direction


IF YOU'VE ALREADY PURCHASED YOUR COPY OF KILLSHOT: THE DIRECTOR'S CUT, STOP RIGHT THERE!! This book has already been included; you'll find nothing new here. If you haven't purchase Killshot yet, then now's the time to start. While everyone's trying to survive in the world, others remain hidden behind the scenes pulling their strings and getting off on watching...   [click here for more]
Broken Ruler Games  $5.00

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
White Wolf  $14.99

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Kindred of the East Companion

Kindred of the East Companion


The Year of the Lotus™ The Kuei-jin, the fiends of Asia, have come forth from the shadows at last, claiming their place among the undead and staking their domains with blood and terror. As the Cathayans spread insidiously throughout the world, conflict and death follow. At last, the vampires of the West confront an implacable foe from the East. The Kuei-jin are more than whispered terrors;...   [click here for more]
White Wolf  $11.99

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King Arthur Pendragon: 1st Edition

King Arthur Pendragon: 1st Edition


Chivalric Roleplaying in Arthur's Britain. Relive the glory of King Arthur's court. Uphold the chivalric ideals of fair play, courage, honesty, and justice as your caliant knight-character undertakes perilous quests and risks monstrous dangers in legendary Britain. He'll smite bloodthirsty giants and crush treacherous invaders for King Arthur and his own glory. To play the Pendragon...   [click here for more]
Nocturnal  $19.99 $9.99

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King Arthur Pendragon: 4th Edition

King Arthur Pendragon: 4th Edition


Listen and hear the life of a great lord who, while he lived, had no equal in cottage or castle. This event took place in the time of Arthur, the King, courtly and royal, and is about one of his great adventures. Wherever he went, of all kings, Arthur bears the flower; of all knights, he bears the honor. The whole country was chivalrous in those days. All knights were valiant, and all cowards were...   [click here for more]
Nocturnal  $29.95 $9.99

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King Arthur Pendragon: 5th Edition

King Arthur Pendragon: 5th Edition


ENnie Nominee Best Art, Cover Best Game Honourable Mention For the Glory of Camelot Britain is in ruins as lords and chieftains fight for supremacy. From this chaos will rise Arthur and a golden age of chivalry and wonder - and a dark time of betrayal and bloodshed. Take the role of a knight at court and make a name for yourself. Can you save Camelot? Will you make your...   [click here for more]
Nocturnal  $34.99 $14.99

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Knights of the All Mind

Knights of the All Mind


The Knights of the All Mind digest-sized booklet is intended to supplant difficulty checks for skills (common in 21st century versions of The World’s Most Popular Role Playing Game) with old school ability checks. Unique and specialized abilities such as picking locks or tracking creatures in the wilderness are sustained as elements of race and class...   [click here for more]
Direbane Publishing  $3.00

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L'Univers des Vampires D'Orient

L'Univers des Vampires D'Orient


Le Sixième Age est arrivé Dans les jungles de Malaisie, dans les rues encombrées d’Inde, dans les ruines mystiques de Chine, ils chassent. Les Kuei-jin se réclament d’une société ordonnée de tradition et d’histoire, mais dans leur propre pays, ils tournent les dos aux étrangers. Les sous-cultures méconnues des non-vivants...   [click here for more]
Hexagonal  $32.43 $13.12

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Labyrinths of Madness

Labyrinths of Madness


Guidelines for role-playing games of Lovecraftian horror and investigation, using the Labyrinth Lord rules. ...   [click here for more]
Necrotic Gnome Productions   FREE 

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Laws of the Night: Storytellers Guide

Laws of the Night: Storytellers Guide


Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay? Under Tonight's Streetlights This book combines new Thaumaturgy paths with extensive advice on creating...   [click here for more]
White Wolf  $8.99

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Legacy of the Ancients

Legacy of the Ancients


Legacy of the Ancients is a Spacemaster 2nd Edition adventure module. Thirty thousand years before the formation of the Imperium, a massive colony ship left the Milky Way, bound for a distant galazy. Created by an ancient race, the Azyrri, the Azyr Nebula would launch a genetic Seeding experiment that would take thirty millennia to complete.... Unforseen by the Azyrri, an accident on the...   [click here for more]
Guild Companion Publications  $5.00

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Legend of the Five Rings: 3rd Edition Revised

Legend of the Five Rings: 3rd Edition Revised


ENnie Nominee Best Art, Interior Best Production Values Return to Rokugan, where honor is a force more powerful than steel. For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy...   [click here for more]
Alderac Entertainment Group  $39.95 $14.95

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Lightspeed for Mongoose Traveller

Lightspeed for Mongoose Traveller


Already a fan of the Lightspeed RPG by Christian Conkle? Looking for something special to expand your play options with the Mongoose Traveller system? Well now you can have both.... Presenting Lightspeed for Mongoose Traveller! Now you can play as a proud member of StarForce, or set your sights on deep space as one of the vaunted Rangers.... Experience the terror of combat with the...   [click here for more]
Avalon Game Company  $6.95 $1.00

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Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide

Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide


They are the dark threats that wait for us out in the depths of space.... Killer robots.... Deathwielding predatory aliens... The things that nightmares are made of... This 32-page add-on book for Lightspeed-The Mongoose Traveller edition contains background information on the Colonial Rangers and some of their fiercest adversaries: The deadly Saure xenoroaches, the nomadic Hunters, and...   [click here for more]
Avalon Game Company  $2.95 $1.00

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Lost Telepaths: The Secret of House Kashmere

Lost Telepaths: The Secret of House Kashmere


Lost Telepaths : The Secret of House Kashmere is a Spacemaster 2nd Edition adventure module. Astra's launch occurred without incident, but soon thereafter a problem in the astrogation program developed. Whether it was equipment failure or sabotage will never be known. For several hundred years the Astra drifted through space, off course. Assuming a rogue star to be the planned destination,...   [click here for more]
Guild Companion Publications  $5.00

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Loup Garou: L'Apocalypse (l'édition révisée)

Loup Garou: L'Apocalypse (l'édition révisée)


Les signes sont là La Terre brûle Les eaux saignent Les humains répandent la faim et la maladie et le massacre Ils sèment le poison et la haine Le monde se meurt Nous seuls pouvons voir les derniers Signes L’Oeil du Ver s’est ouvert La Nation est éclatée Le temps de la Fin est venu Il ne reste que la guerre Et personne d’auter que nous pour...   [click here for more]
Hexagonal  $52.05 $22.31

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Loup Garou: Les Secrets du Conteur

Loup Garou: Les Secrets du Conteur


D’innombrables adversaires Les Garous sont assaillis de toutes parts. Ils doivent protéger deux mondes différents de la corruption. Ils doivent lutter non seulement contre le Ver et la Tisseuse, mais également contre les autres citoyens du Monde des Ténèbres. Combien de temps pourront-ils encore faire face avant de sombrer? D’innombrables informations...   [click here for more]
Hexagonal  $19.70 $9.18

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Mage Storytellers Companion

Mage Storytellers Companion


Secrets That Should Not Be Told The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does. Here's the Flip Side of Magic This companion...   [click here for more]
White Wolf  $14.95 $8.97

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Mage Storytellers Handbook

Mage Storytellers Handbook


Fold, Spindle and Mutilate Confused by Paradox and paradigm? Want to alter your chronicle's character-creation or combat rules, but not sure where to start? Looking for different themes in a variant World of Darkness? Mage can be anything you want - and here are the tools to make it so. By your will, it is done. The Power to Change Mage is Yours More than just Storytelling advice and rules...   [click here for more]
White Wolf  $15.99

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Mage: Le Guide du Conteur

Mage: Le Guide du Conteur


Certains secrets ne doivent pas tomber entre toutes les mains Les Traditions livrent une guerre perdue d’avance contre la Technocratie et un monde de plus en plus hostile, mais elles ne sont pas les seules détentrices de la magie. Des Corporations Disparates, des talents inhabituels, des légendes inconnues ou des pouvoirs des esprits et des prodiges magiques,...   [click here for more]
Hexagonal  $19.81 $7.87

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Mage: The Ascension (Second Edition)

Mage: The Ascension (Second Edition)


An Epic Game of Reality on the Brink Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ...   [click here for more]
White Wolf  $28.00 $16.80

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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
White Wolf  $19.99

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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $28.00 $16.80

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Mago: La Ascensión

Mago: La Ascensión


Nuestras son la sabiduría de Salomón, La magia de Merlín, La caída de Õcaro. Llevamos incontables edades soñando, Hemos acudido desde mundos eternos, Hemos padecido infinitas decisiones. El mundo se asfixia ante nuestra sofocante conformidad, La esperanza se deshace en el fuego de lo mediocre, Los héroes mueren en la celada del orgullo. El Armagedón...   [click here for more]
LaFactoria  $32.06 $17.06

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Manual of Enchanted Objects

Manual of Enchanted Objects


The Manual of Enchanted Objects provides a d20 magic items resource from the System Reference Document Revised (v.3.5) that gives Judges a plethora of standard magic items commonly used in The World's Most Popular Role Playing Game. As are the other booklets in this series, adjustments have been made to permit 1e abilities in place of 3e skills & skill checks. (Product is formatted...   [click here for more]
Direbane Publishing  $3.00

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Mastering Iron Heroes

Mastering Iron Heroes


A Rules Expansion by Mike Mearls This is a must-have book for DMs and players who want to get the most out of the high-octane variant action fantasy rules of Monte Cook Presents: Iron Heroes. The book’s in-depth rules discussion teaches you not only how to use the rules of the game, but how to change them. These pages include new options and ideas for existing rules, expansions of some...   [click here for more]
Fiery Dragon  $19.99 $9.00

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MDI: ARACHNOPHOBIA (Dungeon Module)

MDI: ARACHNOPHOBIA (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and wondrous treasure to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. -8 hours of play for 4-8 adventurers 2nd-4th level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger, much more...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: LADIES NIGHT (Dungeon Module)

MDI: LADIES NIGHT (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 3-6 hours of play for 4-8 adventurers 7th-9th level. (Expert Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual, the kind of stuff high-level adventurers...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: LIZARDS ON THE LOOSE! (Dungeon Module)

MDI: LIZARDS ON THE LOOSE! (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and wonderous treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 4th-7h in level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger, much...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: MENU (And Services)

MDI: MENU (And Services)


Pretty much anything for price. The Moon Dragon Inn (MDI) Menu Includes a Breakfast menu, Dinner menu, a Drink Menu, and variety of services that might be available at any major Tavern/Inn existing upon most fantasy worlds. The Breakfast menu doesn’t include anything more exotic then turtle eggs and/or buffalo steak. But the dinner and drink menus include some (optional) choices that range...   [click here for more]
Stainless Steel Dragon   FREE 

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MDI: NIGHT OF THE WIGHT (Dungeon Module)

MDI: NIGHT OF THE WIGHT (Dungeon Module)


This module features horrific undead monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 3rdst-6th level. (Novice Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part...   [click here for more]
Stainless Steel Dragon  $1.00

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