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 Featured Product
Midgard Campaign Setting
by Kobold Press

The World Serpent Awaits!

Enter a dark world of deep magic, a place where the ravenfolk plunder and Baba Yaga schemes! The Midgard Campaign Setting brings fresh ideas to traditional fantasy, from ley line magic to new weapons, spells and new PC races like the minotaur, huginn, and kobold.

Pathfinder RPG and AGE System will never be the same.

Midgard Campaign Setting
 
 Newest Titles in This Section
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The Deck of Tales

The Deck of Tales


They say that a picture is worth a thousand words... The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more! Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,...   [click here for more]
Larcenous Designs, LLC  $4.99

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The Drac Hack

The Drac Hack


The Drac Hack - a creature list for THE BLACK HACK. This changes *everything*. That's what I said after reading David Black's wonderfully elegant oldschool RPG system, The Black Hack. All those old modules could be dusted off and shared with players of all levels of RPG experience, requiring very little prep from the GM, and very little work for the players. The...   [click here for more]
Fatbelly Press  Pay What You Want

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The Fortune Teller's Guide to Deathtrap Dungeon Design

The Fortune Teller's Guide to Deathtrap Dungeon Design


SVD Press approved! This free ebook is written for and by GMs like you who are designing tournament deathtrap dungeons for any fantasy adventure RPG. Each entry in this ebook spotlights one of the 22 cards in the legendary Deck of Many Things, with each card representing one of the fundamental types of challenges crusaders might face in a lethal tournament delve....   [click here for more]
DDE Adventures   FREE 

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The Game Master's Guide

The Game Master's Guide


The GAME MASTER'S GUIDE Practical resources for any Game Master. This guide can be used with any 5E game. It is also a supplement to the World of Myrr campaign setting. Need more monsters? Interested in some helpful tips? Need more tables to add depth to your fantasy RPG? This guide contains all of that and more. The 136 page book...   [click here for more]
Cawood Publishing  $3.99

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The GameMaster's Apprentice: Adventure Guide Pack

The GameMaster's Apprentice: Adventure Guide Pack


Adventure-Building Support for The GameMaster's Apprentice! Minimal Layout, Maximum Content!* Note: Each of these Adventure Guides is included with their respective genre deck of GameMaster's Apprentice cards (save the Fantasy guide, which is bundled with the Base Deck); if you purchase or plan to purchase all the decks, you do not need to purchase this separately! This pack...   [click here for more]
Larcenous Designs, LLC  $0.99

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! Sooner or later, you're going to need more story! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate literally millions...   [click here for more]
Larcenous Designs, LLC  $9.99

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The GameMaster's Apprentice: Steampunk Deck

The GameMaster's Apprentice: Steampunk Deck


Thrilling Adventure and Mad Science! Sooner or later, you're going to need more story! The GameMaster's Apprentice: Steampunk is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. On each card is a set of fourteen individual randomizers; with 60 double-sided cards, you can generate...   [click here for more]
Larcenous Designs, LLC  $9.99

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The Indie Hack

The Indie Hack


What is This? The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story. The characters are ruled...   [click here for more]
Scablands Press  $7.70

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The Pirate GM's Essential Nautical Charts and Tables

The Pirate GM's Essential Nautical Charts and Tables


This GM Accessory is compatible with the 5th edition of the World's Most Popular Fantasy RPG. Are you looking for simple yet detailed rules for ships of all sorts? Congratulations! You've found them. The Pirate GM's Essential Nautical Charts and Tables Includes . . . Rules for both Simple Ships and Sailing Ships 27 Different Tables and Charts 2 Different...   [click here for more]
Black Shark Enterprises  $4.00

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The Republic Early Access

The Republic Early Access


The Republic is a tabletop roleplaying game by Ashton McAllan, Vincent Baker, and Mark Redacted, about social justice, element bending, and rolling lots of dice. It is the descendant of Platonic Mastery, one of the entries in Paul Czege’s 2015 Threeforged RPG design competition, constructed using a blind Exquisite Corpse method by Ashton, Vincent, and Mark. The game sees a group of people...   [click here for more]
MachineSpirit  $5.00

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Unorthodox Monsters: Goblins

Unorthodox Monsters: Goblins


Goblins are found in nearly every realm. They breed quickly and can be nuisance in nearly any society. While goblins are most dangerous in large hordes, there are few champion-quality goblins that can be a serious challenge to any adventurer. Beware of any goblin that claim to be your friend, especially those that want to borrow gold. Table of Contents: • Goblin (Standard) • Goblin Runt...   [click here for more]
The Le Games  $4.50

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Wayfarers Game Master's Reference Book (Revised 2012 version)

Wayfarers Game Master's Reference Book (Revised 2012 version)


The product of decades of evolution and gameplay, Wayfarers is an elegant mix of 'old school' and 'new school' sensibilities. A focused skill system enables players to create classical archetypes such as the wizard, warrior, priest or rogue, or to construct an entirely unique persona. With dozens of interesting skills, four distinct types of magic, and over 500 spells, the possibilities for characters...   [click here for more]
Ye Olde Gaming Companye  $8.95

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Weird War I: War Master's Handbook

Weird War I: War Master's Handbook


THINGS NOT OF THIS EARTH… …crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years. War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Werewolf Translation Toolkit [BUNDLE]

Werewolf Translation Toolkit [BUNDLE]


This special bundle product contains the following titles. Werewolf Translation Guide Regular price: $3.99 Bundle price: $2.00 Format: PDF Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf...   [click here for more]
Onyx Path Publishing  $55.96 $27.98

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Whispering Homunculus [BUNDLE]

Whispering Homunculus [BUNDLE]


This special bundle product contains the following titles. Your Whispering Homunculus Regular price: $9.99 Bundle price: $4.99 Format: Watermarked PDF Richard Pett’s Your Whispering Homunculus is the GM’s humble servant and guide to the vile, whimsical, disgusting, bizarre, horrific, odd, skin-crawling, and mildly disturbed side of fantasy gaming....   [click here for more]
Kobold Press  $19.98 $9.99

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $15.99 $9.99

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Worlds of Adventure: Fantasy Realms Moderators Guide

Worlds of Adventure: Fantasy Realms Moderators Guide


Welcome to Worlds of Adventure! This book contains all the rules needed for Moderators in the Worlds of Adventure: Fantasy Realms Roleplaying Game. The game rules, how to create new magic, guidelines on moderation, wilderness survival and a small bestiary. Its all here between these covers. Worlds of Adventure: Fantasy Realms Moderators Guide is the second of the core rulebooks...   [click here for more]
Applied Vectors  $10.00

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