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10 Monsters - A Basic Bestiary - V.1

10 Monsters - A Basic Bestiary - V.1


This is an art-free bestiary that contains the following updated monsters: Fey: old man winter (CR 10) Humanoid: cavern giant (CR 7), phantom troll (CR 7) Magical Beast: cavernivore (CR 12), tamazulim (CR 9) Monstrous Humanoid: gloom (CR 25), typhoeon (CR 23) Outsider: torturer devil (CR 10) Plant:...   [click here for more]
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A Score of Trapped Chests [PFRPG]

A Score of Trapped Chests [PFRPG]


Purple Duck Games is pleased to announce the newest collaboration of Stefen Styrsky and Mark Gedak. A Score of Trapped Chests provides you with twenty chests and containers that possess mechanical, magical or monstrous aspects. This collection contains art by Carlos “Celurian” Torreblanca, Marc Radle and Michael Scotta.   On top of the twenty new traps there is also: - two new creatures the...   [click here for more]
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AA: Plague of Paucity

AA: Plague of Paucity


An adventure set in the Last Kingdom for four characters of 2nd level. The mountainous lands of the Last Kingdom have long been home to dangerous oni and their foul servitors and kin, but the unification of the Saigoto under the enlightened rulership of the Five Truths has sent them scurrying back into darkness. For years since, they have kept the land shielded from harm. Yet even the great...   [click here for more]
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AA: The Still Grotto

AA: The Still Grotto


A Pathfinder compatible adventure for four characters of 3rd level. The endless swamps and marshes of the Reedland region of the Fenian Triarchy, on the shores of the Opal Sea are a wild and fertile place, with many races living side-by-side in less than perfect harmony. Reptilian and amphibian sentient races especially like the warm waters and fecund life there, and squabble over territory,...   [click here for more]
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Adventure Avenue: A Nightmare Awakening

Adventure Avenue: A Nightmare Awakening


An adventure set in the Boroughs of Dunmark for four characters of 4th level. The gloomy moors of Dunmark have long been rumored to harbor foul things lurking in the darkest of nights. Wise travelers keep their distance from those haunted lands, but those dreaming of uncovering its secrets must venture deep into the Boroughs' swamps. But things far more dangerous than dusty old tomes and...   [click here for more]
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Adventure Avenue: Fallen Dawn

Adventure Avenue: Fallen Dawn


An adventure set in the Lotus Blossom Steppes for characters of 5th level. The Lotus Blossom Steppes have long been a land of disjointed tribes, squabbling with one another for central rulership. In the past, great rulers laid claim to the Steppes, bringing the tribes under a single banner for a great purpose—be it under the terrible dictatorship of a half-rakshasa khan or an enlightened visionary...   [click here for more]
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AL 1-5 - The Stars are Falling (DCC)

AL 1-5 - The Stars are Falling (DCC)


Destiny calls, Adventurers!  Forgotten tombs, ancient laboratories, the decadent palace of the God of Dreams, plundered and dusty dwarven holdfasts, and the ferociously defended territories of the Herders and Hounds of the Stars themselves! There are mysteries to be solved within these pages, crafty and horrific enemies to defeat, and treasures both monetary and magical to claim...   [click here for more]
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AL 2: Sepulcher of the Mountain God [DCC]

AL 2: Sepulcher of the Mountain God [DCC]


Purple Duck Games Presents! AL 2: Sepulcher of the Mountain God by Paul Wolfe. Braving the hidden tomb of an ancient tribal king, the adventurers become embroiled in a quest directly from Ira, the Mountain God – find the Skull of Vyache and his magic club, Alceon, that were stolen by Bashkim and the twisted minions of Gelihedres. Supulcher of the Mountain God...   [click here for more]
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AL 4 - The Waystation (DCC)

AL 4 - The Waystation (DCC)


AL 4: The Waystation by Dave Przbyla, for the Dungeon Crawl Classics roleplaying game. The Dwarves of Upanesh were prosperous and widespread; their transport/mining system was efficient and admirable.  Their ancient downfall was tragic, but not without its heroes. Minoc Manshield and his mystical hammer Stone Fist, tools of the great god Upan saved many of his people and took many invaders...   [click here for more]
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AL 5: Stars in the Darkness [DCC]

AL 5: Stars in the Darkness [DCC]


Purple Duck Games Presents! AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking). In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark.  Yet what manner of creature would dare to consume stars as though they were sheep in the field?  And what has become of the ancient starherds...   [click here for more]
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AL 6 - Playing the Game (DCC)

AL 6 - Playing the Game (DCC)


"THE GAME SHALL NOW, TRULY, BEGIN..." What dirty peasant hasn't wanted to turn his grubby copper into a shiny gold coin? The oddly-dressed stranger offered a friendly game, a tempting wager, what was the harm? But harm is definitely in the air when a pack of rubes stumble upon an extradimensional test of elemental loyalty!  Can you make it through the tests of skill, arms...   [click here for more]
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AL 7 - The Elemental Lords Awaken!

AL 7 - The Elemental Lords Awaken!


After ages of abandonment, the stronghold of the Elemental Lords is found once more! The forces of the four great Elemental Lords were cast down from their place of supremacy an age ago, their works destroyed and their followers scattered… but now, with the help of intrepid adventurers exploring their long-lost stronghold in search of treasure and glory, they will awaken! AL...   [click here for more]
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AL 8: Fire in the Mountain (DCC)

AL 8: Fire in the Mountain (DCC)


The Door has been Opened, and the Fire Released! A New DCC Funnel! Urisk are a curious race, cousins to the fey but preferring to gambol through the high mountain passes, barely interested in the life and squabbles of empires and gods… which does not protect them from the struggles of dark forces!  Billy the urisk found Something Left Behind in the conflict between demon-gods...   [click here for more]
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AL 9: Danger in the Deep! (DCC)

AL 9: Danger in the Deep! (DCC)


There’s Danger in the Deep- and with it… Treasure Beyond Imagining! Beneath the earth, where the sun is just a story recited from long ago… things… dwell, and covet their own treasures not known of on the lighted surface, dare you seek them and challenge… Danger in the Deep? A new Dungeon Crawl Classics adventure written by Daniel Bishop and published by Purple...   [click here for more]
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AL1: Bone Hoard of the Dancing Horror [DCC]

AL1: Bone Hoard of the Dancing Horror [DCC]


Purple Duck Games Presents! AL 1: Bone Hoard of the Dancing Horror by Daniel J. Bishop (Raven_Crowking). Terrible horrors lurk in the workshop of Dellspero the Philosopher. Though Dellspero has been missing for ages, does his lair still contain the secret magics he worked with? What terrible dancing horrors did Dellspero unleash when he offended the Chaos Lords. Bone...   [click here for more]
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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur at...   [click here for more]
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Alchemist Codex

Alchemist Codex


Not your older sister's NPC codex! From the pen of N. Jolly, author of the Chi Warrior, Kineticist Codex, Kineticists of Porphyra, and Kineticists of Porphyra II, comes out second codex for an under-represented class. Within you will find: Twenty alchemist characters (one at each level from 1 to 20) using both the base class and several archetypes. Designed with races from the Lands...   [click here for more]
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Archangels of Porphyra

Archangels of Porphyra


“And Lo, nine Archangels did descend with swords of Light and Flame!” -The Divine Record, Book of Champions 7:v.71 The time has come for the righteous and upstanding to get some recognition in the adventuring world, rather than the bloodthirsty, greedy and craven. So, Perry Fehr has written Archangels of Porphyra, a collection of exciting gaming rules and expansions...   [click here for more]
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Assassins of Porphyra

Assassins of Porphyra


Assassins are devoted killers, professionals or zealots with lifelong training in the art of murder. Unlike warriors, who face foes as they come, an assassin has a very specific goal in mind, and any violence except against the target is a distraction. The perfect assassination is never noticed—not even by the victim. Nor are they thieves—assassins might be skilled in infiltration, but...   [click here for more]
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Astrology of Porphyra

Astrology of Porphyra


It is said that the position of the stars at the time of your birth can influence your destiny.  In Astrology of Porphyra you will find: An optional character creation rule to determine your qaritat sign The Qaritatian wizard archetype Information on five new secret societies for the Porphyra setting, including ... but I've said too much, already The qaritat spell descriptor, two rituals,...   [click here for more]
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B1 - Return of the Rat Cult (Labyrinth Lord)

B1 - Return of the Rat Cult (Labyrinth Lord)


Purple Duck Games is proud to present a new adventure for the Labyrinth Lord[tm] system. Felton is much like any other agricultural town, a good harvest brings plenty, but a bad harvest brings... The Return of the Rat Cult! In the aftermath of a riot, townspeople are missing, and the Rat Cultists are to blame. Time is running out- can the party find them and reap the reward of the sacred shield?...   [click here for more]
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Barbarians of Porphyra

Barbarians of Porphyra


To be a barbarian is both a personal choice and a cultural one, sometimes given and sometimes thrust upon an individual being. It is an epithet and a badge of pride, for those who live by the indulgence of primal rage see themselves as the pure fighters, not the trained soldiers of wasteful campaigns of old men in comfortable chairs.... The direction and application of barbaric rage and skills is usually...   [click here for more]
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Bards of Porphyra [PFRPG]

Bards of Porphyra [PFRPG]


BARDS - Like you've never seen them before! "Come closer now and listen..." The sweet tones of the bard retelling the tale of adventure, in song, music or movement is the culmination of heroic pursuit since time began. Adventuring bards supporting their allies in the thick of battle is doubly heroic! On the Patchwork Planet of Porphyra, bards are stalwart supporters of...   [click here for more]
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Bloodragers of Porphyra

Bloodragers of Porphyra


Blood Calls to Blood… and those who oppose shall pay the price of Rage! Raised in the military tradition of berserk warfare, born with a legacy of sorcerous bloodline powers and abilities, the bloodrager wreaks devastation on the battlefield with his innate magic, sorcerous spells, and diabolical abilities. All the aspects of the Patchwork Planet of Porphyra manifest themselves...   [click here for more]
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Caster Prestige Archetype: Bloodmage

Caster Prestige Archetype: Bloodmage


Welcome to the first in our new series of prestige archetypes (if you want a subscription you can find it here). The first release is the bloodmage. Obsessed with the study of the effects of blood and bloodlines on magic, bloodmages swell their bodies and magnify spell power, attempting to replicate the powers of sorcerer bloodlines by mastering blood magic. Prestige Class...   [click here for more]
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Caster Prestige Archetype: Cyphermage

Caster Prestige Archetype: Cyphermage


Welcome to the first in our new series of prestige archetypes (if you want a subscription you can find it here). The second release is the cyphermage. Cyphermages are students of ancient history, runic lore, and abominable secrets man was not meant to know. They are respected for their depth of knowledge about history, yet some people find them dangerously stubborn in their pursuit...   [click here for more]
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Caster Prestige Archetype: Darkfire Adept

Caster Prestige Archetype: Darkfire Adept


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The third release is the darkfire adept. The darkfire adept works for the ultimate goal; the annihilation of reality and a return to primal nothingness. Not popular even at the best of times, believers in the end times are usually shunned or shut away as madmen. But...   [click here for more]
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Caster Prestige Archetype: Davirat

Caster Prestige Archetype: Davirat


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The fourth release is the davirat. Many are the names of the genies, and so similar that most cannot discern them. Yet the daivrat knows a djinni from a janni and the difference between a half-janni and a suli-janni. The daivrat has a tradition of treating...   [click here for more]
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Caster Prestige Archetype: Demoniac

Caster Prestige Archetype: Demoniac


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The fifth release is the demoniac. Those who seek to gain power from a specific demon lord are known as demoniacs. All demon worshipers understand that sinful mortal souls become demons once the Abyss digests them, but...   [click here for more]
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Caster Prestige Archetype: Diabolist

Caster Prestige Archetype: Diabolist


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The sixth release is the diabolist. Those who seek to gain power from a specific demon lord are known as demoniacs. All demon worshipers understand that sinful mortal souls become demons once the Abyss digests them, but...   [click here for more]
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Caster Prestige Archetype: False Priest

Caster Prestige Archetype: False Priest


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The fifth release is the false priest. False priests have a knack for disguising their arcane or psychic magic as god-given divine magic, and in the use of divine scrolls, staves, and wands. They roam the lands as false...   [click here for more]
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Caster Prestige Archetype: Mage of the Third Eye

Caster Prestige Archetype: Mage of the Third Eye


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The sixth release is the mage of the third eye. Mages of the third eye have focused their studies on the mystical power of the third eye to increase their...   [click here for more]
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Caster Prestige Archetype: Mystic Savant

Caster Prestige Archetype: Mystic Savant


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The ninth release is the mystic savant. Arcane savants roam in search of forgotten lore and ancient magical devices. They are specialists in the theory of magic, illuminating...   [click here for more]
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Caster Prestige Archetype: Ren Monolith

Caster Prestige Archetype: Ren Monolith


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The tenth release is the ren monolith. The...   [click here for more]
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Caster Prestige Archetype: Riftwarden

Caster Prestige Archetype: Riftwarden


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The eleventh release is the riftwarden. A riftwarden...   [click here for more]
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Caster Prestige Archetype: Souldrinker

Caster Prestige Archetype: Souldrinker


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). Souldrinkers learn the worst of daemonic magic while gaining the ability to bind and devour souls. With every soul they consume, these casters tithe a fraction to their patrons. They are the proxies of death, serving the architects of the apocalypse until eventually their own souls are drawn into...   [click here for more]
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Caster Prestige Archetype: Tattooed Mystic

Caster Prestige Archetype: Tattooed Mystic


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The thirteenth release is the riftwarden. Tattooed...   [click here for more]
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Caster Prestige Archetype: Veiled Illusionist

Caster Prestige Archetype: Veiled Illusionist


Welcome to our new series of prestige archetypes (if you want a subscription you can find it here). The fourteenth release is the riftwarden. While...   [click here for more]
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Caster Prestige Archetypes

Caster Prestige Archetypes


Loyal Patron of Prestige Archetypes, This book will be full of caster prestige classes expanded into full 20 level classes. The idea is to make these prestige classes fun and easy to play and less dependent on planning and rules knowledge. You also get the prestige abilities sooner. Caster prestige archetypes are a combination of a prestige class and a regular class. This can always...   [click here for more]
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Cavaliers of Porphyra [PFRPG]

Cavaliers of Porphyra [PFRPG]


Cavaliers are warriors that stand out from rank-and-file soldiers, berserker shock troops, or irregular adventurers; they all stand for a chosen cause, a direction of purpose that defines and aids them in their endeavors, be they common or grandiose. The cause of a cavalier is outlined in the edicts, or basic philosophy, that defines their chosen belief, known as an order. Within this release you...   [click here for more]
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CE 1 - The Falcate Idol

CE 1 - The Falcate Idol


Campaign Element - 1 - The Falcate Idol The Cult of the Harrower is ancient, and each of the eight eyes of its spider-idol is rumored to be a moonstone gem the size of a pigeon's egg.  Moreover, somewhere within the cult's sanctuary, a pool flows from the Egg of Creation.  Will your Thief seek to make a legendary score?  Will your Wizard pursue the shards of the Egg?  Will your...   [click here for more]
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CE 2 - The Black Goat

CE 2 - The Black Goat


Campaign Element - 2 - The Black Goat Not all mountain passes are lonely. Come meet the Mahmat Troth and the One they adore.  Only in the high pass will you discover what the Black Goat truly is. The Campaign Elements series is designed to help judges create persistent campaign worlds, as well as deal with patron quests, divine requests, and the sudden need to...   [click here for more]
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CE 3 - The Folk of Osmon

CE 3 - The Folk of Osmon


Campaign Element - 3 - The Folk of Osmon A mighty civilization once thrived where now only lonely Osmon Mire stretches across the land.  The crumbled and vine-laden ruins of ages-old buildings arise here and there from the reedy mud and water.  The remains of statues and derelict temples adorn low hills rising from the muck.  Fell beasts roam the mire at night and man-like shapes...   [click here for more]
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CE 4 - The Seven Deadly Skills of Sir Amoral the Misbegotten

CE 4 - The Seven Deadly Skills of Sir Amoral the Misbegotten


Campaign Element - 4 - The Seven Deadly Skills of Sir Amoral the Misbegotten In years long past, Gryffon Keep was a border fortification guarding a somewhat well-used roadway. In that day, the keep was placed in the trust of Sir Harold Amoral, one of the greatest warriors available to the then Lord Duke. Time has changed the land, and brought the keep low, and Sir Amoral has become...   [click here for more]
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CE 5 - Silent Nightfall

CE 5 - Silent Nightfall


Introduction There are often periods of greater or lesser magical influence in the world. Millennia ago, during a period of reduced magical activity, there was a nuclear power station at this location. When magical influences began to spread once more, the nuclear core became unstable, and began to develop a form of malevolent sentience. The ancients placed the core in a shaft three...   [click here for more]
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CE 6 - The Crimson Void

CE 6 - The Crimson Void


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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CE 7 - The Giggling Deep

CE 7 - The Giggling Deep


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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CE 8 - Goblins of the Faerie Wood

CE 8 - Goblins of the Faerie Wood


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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CE 9 - Both Foul and Deep

CE 9 - Both Foul and Deep


Appendix N literature is filled with cities, glorious or decaying. Beneath the streets of these urban centers lies a region dank, foul with the effluvia of countless generations, flowing through crumbling brickwork in the malodorous darkness. If your players are anything like mine, sooner or later they will wish to have their characters delve into these fetid morasses. This product is intended to...   [click here for more]
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Celurian's Magical Miscellany [PFRPG]

Celurian's Magical Miscellany [PFRPG]


"Step right up there is no need to wait, I'm sure I have just what you are looking for in my cart. Some of these magical treasure come from lands only whispered of." Celurian's Magical Miscellany is a collection of Weapons, Rings, Rods, and Wondrous Items created and illustrated by Carlos "Celurian" Torreblanca himself. Within its pages you will find over...   [click here for more]
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  Dune - Adventures in the Imperium – Core Rulebook Standard Edition