Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a... [click here for more]
Got 99 problems? Make sure that coming up with some sweet monster art for tonight's game isn't one!
100 Monsters is a finely crafted list of mostly historically accurate and verisimilitudinous monster art collected by our semi-professional monster artists. Perfect for illustrating your game or showing your players what stuff looks like.
A sample of what... [click here for more]
Space is a big place so you better start exploring. Planetary Survey discovers whole new systems and life forms. Each star system contains complete information on close to 40 indigenous alien races including their social views, economy, and language.
Need to know if you will survive? Planetary Survey has complete planetary and system stats, habitable planet info like gravity, atmosphere, ecological... [click here for more]
In this fantasy campaign setting by Christoffer Krämer an elf like race must try to survive as their peaceful harmonic world turns into a hostile apocalyptic death trap.
“Such was the harmony in our paradise that we didn’t even have a word for what befell us”.
Imagine beauty. Imagine perfection. Imagine a world overflowing with honey and nectar. Imagine paradise. Imagine... [click here for more]
Looking for Irish or Faerie Folk themed material for your game sessions? The tales involving the wee folk are very popular around St. Patrick’s Day. Whimsical, and often very dangerous, faeries are perfect for gaming inspiration.
In this issue you will find a complete adventure and supporting material. What you won’t find is any gold at the end of the rainbow. Unless of course you catch... [click here for more]
The Rifter® Number SeventyThe Rifter® #70 is about magic, monsters, and strange people and places. There is the Frost Mage and 60+ cold-based spells (all official source material), the Splicers® Technojacker explored in-depth revealing many new powers and abilities (official source material), the City of New Strawn, Kansas, on Rifts® Earth, monsters... [click here for more]
The map of the StormRing fantasy setting
This is the map for the StormRing fantasy setting. Now 10% off!
The StormRing setting is in production but no release date has been set yet.
StormRing is a rich setting yet easy to incorpoprate in your current fantasy world. Altough made for the QuestCore RPG it can be used for your favorite fantasy role-playing game.
The map is in high resolution (6000... [click here for more]