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Fantasy Tiles: Outdoor Set

Fantasy Tiles: Outdoor Set


Here are some suggestions for using the material in this PDF. If time is short and you need maps for your RPG games, print without reduction (scale 1:1) the pages you need with your laser or inkjet color-print. If possible, use a heavier weight paper, like 160 or 200 gr. Once you have printed the pages cut out your OUTDOOR TILES with the form that most prefer. If you want a better...   [click here for more]
PWORK Paper Wargame  $4.50

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece...   [click here for more]
Art of War Games  $2.50

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust

Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
Art of War Games  $2.50

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Alpha Centauri / Sentai Campaigns [BUNDLE]

Alpha Centauri / Sentai Campaigns [BUNDLE]


This special bundle product contains the following titles. The Sentai Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II Regular price: $3.00 Bundle price: $2.00 Format: Watermarked PDF Sowing the Wind Our Preservation Society Liason, Tosk, has filled in some of our knowledge concerning the local sector. He has advised us to seek out allies...   [click here for more]
Art of War Games  $9.00 $6.00

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Fighting Vehicles [BUNDLE]

Fighting Vehicles [BUNDLE]


This special bundle product contains the following titles. Fighting Vehicles II : Multi-Mode Fighters and other Combat Mecha for Full Thrust, Dirtside II and Stargrunt II Regular price: $2.00 Bundle price: $1.46 Format: Watermarked PDF I grew up watching Robotech in all of its early anime, poor quality, repetative combat sequence glory. I could not get enough...   [click here for more]
Art of War Games  $20.50 $15.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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Small Medieval Castle - Fantasy Floorplans

Small Medieval Castle - Fantasy Floorplans


Floor plans and descriptions of a small fantasy medieval castle. These maps and plans are based on historic ruins of old English castles. Designed as a setting for classic fantasy roleplaying games and medieval war games. Includes five large floor plans, room descriptions and suggested inhabitants. Drawn and described by Cornelius Clifford. ...   [click here for more]
Dreamworlds  $2.99

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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MDI: THE INN (Miniature Tile & Map Set)

MDI: THE INN (Miniature Tile & Map Set)


Come eat, drink and be merry for tomorrow we may die! Once only available as part of a much larger, (much more expensive) value pack, the Moon Dragon Inn Tavern, Bed & Bath area are now available as standalone tavern & Inn miniature scale tile set. 1” Hexes (facing does matter) equal 5’ across, the tavern area alone is 4 (8.5x11) maps in size measuring nearly 15x20 inches....   [click here for more]
Stainless Steel Dragon  $1.00

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Shell Keep Castle - Fantasy Floorplans

Shell Keep Castle - Fantasy Floorplans


Floorplans of a sound example of an early medieval 'shell keep' castle. Based on historical ruins and maps of real surviving castles in the West Country of England. Designed as a setting for fantasy roleplaying games and wargames. Includes four floor plans, room descriptions and construction. Drawn and described by Cornelius Clifford. ...   [click here for more]
Dreamworlds  $1.99

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding...   [click here for more]
Art of War Games  $1.00

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The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II

The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II


Mercenaries often work with indigenous forces on their many contracts. These forces are often reservists or poorly trained regulars equipped with second hand equipment that is obsolete more often than not. These forces however are not to be completely discounted as effective fighting forces and can provide a mercenary a cheap bu effective method to hold less important objectives. They can also be used...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm...   [click here for more]
Art of War Games  $2.00

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Medieval Maps - Countryside Hex Tiles Pack

Medieval Maps - Countryside Hex Tiles Pack


Create your own medieval fantasy maps using this new and unique mapping system of hexagonal terrain tiles. Arrange the tiles next to each other to make a new campaign map every time. These Hex Tiles are generic and suitable for any fantasy, medieval, historical, role playing, tabletop or campaign game. This 'Countryside' Pack includes fifteen 'cut n' play' sheets of 5 map hexes each, making a total...   [click here for more]
Dreamworlds  $6.99

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Universal Adventures Dungeon Deck II

Universal Adventures Dungeon Deck II


Fifty-four more cards for your dungeon delving delight! Universal Adventures Dungeon Deck II is a set of fifty-four Dungeon cards for your fantasy adventure games. Use the cards to flesh out parts of your own dungeon, create a dungeon before play, create a dungeon while you play, or as inspiration for your own adventures. Each of these cards includes a title, description, map, any special rules...   [click here for more]
New Realms Publishing  $5.00 $3.50

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NICOPOLIS 1396 - A Wargame Scenario

NICOPOLIS 1396 - A Wargame Scenario


The year is 1396AD. A Hungarian Army, boldtered by the creame of Western European chivalry, marches to stop the advance of the Ottoman Empire. Things come to a head at the town of Nicopolis on the banks of the Danube... This wargame scenario covers the Battle of Nicopolis fought between the Hungarian, French and Wallachian forces and the allied Ottomanand...   [click here for more]
Studio7aUK  Pay What You Want

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Hex Tile Maps - Desert and Drylands Pack

Hex Tile Maps - Desert and Drylands Pack


Expansion pack of desert and drylands Hex Tiles to add to the 'Countryside Medieval Maps' pack or as a stand-alone set. This pack features deserts, dry lands, sand, dunes, dry wilderness, desert towns and forts, sandy roads and dust-blown cliffs. These are on compatable Hex Tiles to fit conveniently with the medieval countryside tiles and other packs, and utilise the unique Dreamworlds mapping system...   [click here for more]
Dreamworlds  $2.99

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Toolcards: Fantasy

Toolcards: Fantasy


THIS IS A PRINT ON DEMAND DECK OF CARDS. Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This basic deck is 100 double-sided cards featuring the most important elements of fantasy, NPCs, Monsters, Legendary Locations, magic items, and overheard conversations. Each card contains 9 pieces of information,...   [click here for more]
post world games  $9.99

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LVMENES Minis - Feudal Japan - Set 2

LVMENES Minis - Feudal Japan - Set 2


PDF File containing a set of 12 miniatures in 28 ~ 30 mm scale. This is the second set inspired in Feudal Japan. To check the first set, click here. Each miniature has an alternative version / color. The set also provides two options for borders (edge). The miniatures of this set: - Arquebusier - Swordsman (Ronin, Samurai) - Overhead swordsman (swordsman about to strike) - Yamabushi (monk)...   [click here for more]
LVMENES  $1.00

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Starbase Extreme [BUNDLE]

Starbase Extreme [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Abandoned - Starbase Set 02 Regular price: $6.75 Bundle price: $4.50 Format: Watermarked PDF BASIC FEATURES:- Name: Abandoned - Starbase Set 02- Category: Space Tiles- Type: PDF Color- Price: 6.99 USD DESCRIPTION: Abandoned - Starbase Set...   [click here for more]
PWORK Paper Wargame  $22.00 $18.00

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Tabletop Terrain Tiles - Roads

Tabletop Terrain Tiles - Roads


This pack contains twenty square 'six by six' printable tiles of roads and road features; bends, junctions, bridges and so on. They are designed using bright colours and clear graphic symbols to represent terrain features, overlaid with a grid of inch by inch squares for ease of use in tabletop games. Perfect for role playing games and wargames using miniatures, figures or counters. These terrain tiles...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Forests

Tabletop Terrain Tiles - Forests


The fifth pack of Battlefield Tabletop Terrain Tiles from Dreamworlds, includes twenty six by six inch square printable tiles of forests, woods, copses, trees & etc. Battlefield terrain tiles are designed for role playing and wargames using miniatures, figures or counters. The graphic battlefield tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain...   [click here for more]
Dreamworlds  $1.99

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The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established the Legions land their Scarab series dropships...   [click here for more]
Art of War Games  $1.00

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Tabletop Terrain Tiles - Medieval Farmstead

Tabletop Terrain Tiles - Medieval Farmstead


This Medieval Farmstead is the sixth pack of Battlefield tabletop Terrain Tiles from Dreamworlds, includes twenty (six by six inch square) printable tiles, including a farmhouse, stables, barn, granary, cow shed, fields, hedges, roads etc. Dreamworlds battlefield terrain tiles are designed for role playing and wargames using your own miniatures, figures or counters. The graphic battlefield tiles are...   [click here for more]
Dreamworlds  $1.99

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The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other sectors. The Synod has contracted the Ghost...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR


Admiral Longbeach and Fifth Fleet have secured the orbitals around the planet of Kreul but not without some losses. The Cruisers Hammer and Eisenhorn are total wrecks alng with the Heavy Cruiser Magellan and the Light Cruisers La Forge and Pike. The Marine Landing Ships have arrived in orbit around Kreul and are preparing to land the 2nd and 4th Marine Regiments just outside Khadesh City. The 2nd Queen's...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm


Kadesh City has fallen to the Marines and the Queen's Royal Lancers. After a bloody three day struggle against determined Ghost resistance the Marines finally pushed through the EM shield and entered the city. The Queen's Royal Lancers fought a running street battle with Syndicate security forces after their daring combat drop into the city's large park. After two days of constant fighting the Lancers...   [click here for more]
Art of War Games  $1.00

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Tabletop Terrain Tiles - Fortifications

Tabletop Terrain Tiles - Fortifications


Fortifications is pack eight in the Dreamworlds range of Battlefield Terrain Tiles. It includes twenty (six by six inch square) printable tiles, including battlements, wall sections, square and round towers, bastions, siege engine platforms, gateways, earthworks, ditches and other battlefield defences. Dreamworlds battlefield terrain tiles are designed for role playing and wargames using your own miniatures,...   [click here for more]
Dreamworlds  $1.99

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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Fantasy Map Decor 1

Fantasy Map Decor 1


Fantasy Map Decor 1 is a collection of hand drawn black and white dungeon accessories at 1"=5' scale for your battlemats, map tiles and Blue Dungeon Tiles. Print on cardstock and then cut them out. The items can be temporarily affixed to your tiles or map with sticky tack and be repositioned as necessary. ...   [click here for more]
Red Kobold Games  Pay What You Want

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Tech Map Decor 1

Tech Map Decor 1


Tech Map Decor 1 is a collection of hand drawn black and accessories at 1"=5' scale for your battlemats, map tiles, deck plans and Blue Dungeon Tiles. Print on cardstock and then cut them out. The items can be temporarily affixed to your tiles or map with sticky tack and be repositioned as necessary. ...   [click here for more]
Red Kobold Games  Pay What You Want

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Dungeon Map Legend Reference Cards

Dungeon Map Legend Reference Cards


The Dungeon Map Reference Legend is a 4x6 referece card for the players and the Game Master so that map symbols can be standardized. This map legend has some new innovative notations. For example, the door symbol can indicate if the door is wood or iron and if it is locked and from which side the lock can be accessed. ...   [click here for more]
Red Kobold Games   FREE 

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Fantasy Map Decor 2 - Strange Creatures & Spell Effects

Fantasy Map Decor 2 - Strange Creatures & Spell Effects


Fantasy Map Decor 2 is a collection of hand drawn black and white map accessories at 1"=5' scale for your battlemats, map tiles and Blue Dungeon Tiles(tm). Though they are generally for fantasy, the items are generic in nature and work well with other genres like Steampunk and Post Apocalyptic. The items are provided on both a gray and white background. Print on cardstock and then cut them...   [click here for more]
Red Kobold Games  Pay What You Want

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Dungeon Tiles - D01 - Altars

Dungeon Tiles - D01 - Altars


Roleplaying For Good - 20% of any money that you pay us for this product will be split between the charities 'Child's Play' that provides support to children in hospitals and AbleGamers that creates a way for gamers with physical and mental difficulties to game, be included and build confidence and friendship. Thank you so much! ...   [click here for more]
RPG Ink  Pay What You Want

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Selorian Nakhan Mummy Pawns

Selorian Nakhan Mummy Pawns


Compatible with Pathfinder! Long ago these fanatics of the cult of Dessica gave their last breath, their last heartbeat, to their death goddess. They have slept for centuries. Forgotten is the name of their people, the Nakhan. Spearmen, archers, and swordswomen. Now they walk the dunes, sightless yet unafraid. Noseless... fanged... with huge foreheads... pale skin......   [click here for more]
UNIgames  Pay What You Want

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Alterkine Floorplans: Carly's Clothing Cottage

Alterkine Floorplans: Carly's Clothing Cottage


Usable in any campaign Carly's is a 7200 square foot floor plan of a local clothing retailer. ...   [click here for more]
HermaDolph  $0.25 $0.13

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