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Darwin's World:Rise of The Mind Masters

Darwin's World:Rise of The Mind Masters


Rise Of The Mind Masters is a high-level adventure for the post-apocalyptic role-playing game, Darwin's World. Rise Of The Mind Masters is the continuation of the adventure begun in Secrets of The Mind Masters, and involves a journey into the heart of the Savants' legendary "Grass Plains Empire" to end their looming threat to the people of the north. As the follow-up to Secrets of...   [click here for more]
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DW: Metropolis Rho: Humanity In A Bottle

DW: Metropolis Rho: Humanity In A Bottle


Metropolis Rho is a fully developed adventure and location sourcebook for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. It intended to introduce players to the setting of Darwin's World in a unique new way. Metropolis Rho is designed specifically to give gamemasters an idea of the potential of even the most sketchy community descriptions presented in the Darwin's...   [click here for more]
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Exodus Post Apocalyptic RPG Survivor's Guide

Exodus Post Apocalyptic RPG Survivor's Guide


Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World's End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long year War on Terror escalated to a series of short events...   [click here for more]
Glutton Creeper Games  $10.95

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Exodus Post Apocalyptic RPG Wasteland Adventure #1

Exodus Post Apocalyptic RPG Wasteland Adventure #1


Exodus Post Apocalyptic Adventure #1: Caravan Guards The Crimson Blood Trading Company is looking for a few good men as guards on their next voyage from the Reno to DS-5 (Eureka) route.  Do you have what it takes to guard the caravan from the dangers of the Wasteland?  Caravan Guards is an Exodus OPS campaign introductory scenario for 4 to 6 characters of 1st to 2nd level, and can be easily...   [click here for more]
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Exodus Post Apocalyptic RPG Wasteland Adventure #12

Exodus Post Apocalyptic RPG Wasteland Adventure #12


Exodus RPG Adventure #12: Ace of Spades Once again, the call to adventure comes to Vegas via a Poker Tournament. The Big Bordello Casino is hosting a poker tournament, and the high stakes and prizes attract the attentions of people from across the wasteland. Dare you take a chance at the poker tournament, or find other avenues of adventure in the City of Sin? Ace of Spades is an Exodus...   [click here for more]
Glutton Creeper Games  $1.50

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Exodus Post Apocalyptic RPG Wasteland Adventure #14

Exodus Post Apocalyptic RPG Wasteland Adventure #14


Exodus Post Apocalyptic RPG Wasteland Adventure #14: Tremors The town of Cripple Creek (DS 3) is suffering from small quakes or tremors.  Sheriff Bruno O'Malley is looking for a stout group of wastelanders to go and investigate the disturbances, which he believes are from the old mines of the Nevada Mountains that overshadow the town.  Tremors is an Exodus OPS campaign scenario...   [click here for more]
Glutton Creeper Games  $1.50

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Exodus Post Apocalyptic RPG: Pre-Generated Character Pack

Exodus Post Apocalyptic RPG: Pre-Generated Character Pack


Exodus Pre-Generated Character Pack 1 The following .zip file contains 12 pre-generated characters for the Exodus Post Apocalyptic RPG created using the 28-point buy system from the Survivor's Guide.  All of these characters only have character options presented in the Survivor's Guide. ...   [click here for more]
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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $8.95

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Exodus Post Apocalyptic RPG: Wasteland Adventure #13

Exodus Post Apocalyptic RPG: Wasteland Adventure #13


Exodus Wasteland Adventure #13: Children of the Sand Through the Southwest wasteland, children have been disappearing from settlements. Many believe that the Mutant Army or Slavers are behind the disappearance, but one man believes different and is looking to hire a group of wasteland adventurers to explore his theory. Dare you have the guts to undertake the mission of the missing Children?...   [click here for more]
Glutton Creeper Games  $1.50

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Exodus Post Apocalyptic RPG: Wasteland Adventure #15

Exodus Post Apocalyptic RPG: Wasteland Adventure #15


Hidden Alliances A merchant in Alamogordo needs help! His daughter was captured by Tribals in a caravan raid, and he'll pay top dollar to get her back. Brave the depths of Tribal territory and face off against fierce foes - will you cut a deal or will you go in guns blazing? Hidden Alliances is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 3rd to 5th level and can easily...   [click here for more]
Glutton Creeper Games  $3.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #16

Exodus Post Apocalyptic RPG: Wasteland Adventure #16


Exodus Post Apocalyptic RPG Adventure 16: FutureMax Justice.  Justice is a hard word in the Wasteland.  Before the war it was easier.  Build a massive underground supermax prison, and send the worst criminals and dissidents there to rot.  Of course it was the prison of the future, so they had to power it with the best stuff around.  Now the RAD levels are fluctuating wildly.  Someone...   [click here for more]
Glutton Creeper Games  $3.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #17

Exodus Post Apocalyptic RPG: Wasteland Adventure #17


The Glow of Death The martial arts are well practiced by the xenophobic Chi. They have turned their bodies into living weapons through rigorous discipline and training. But for some, there is an even higher state. For some, there is a power that can only be achieved by supreme dedication to the art. A student's master is dead, and that death demands vengeance. Will the student achieve the awesome...   [click here for more]
Glutton Creeper Games  $3.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #2

Exodus Post Apocalyptic RPG: Wasteland Adventure #2


Exodus Post Apocalyptic RPG: Wasteland Adventure #2 Bounty Hunters To help keep the peace in Reno, law enforcement agents frequently posts Wasteland wanted posters and other dangerous tasks at the Serpent's Pit in Outer Reno.  Dare you answer the call of the bounty hunter?  Bounty Hunters is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to 3rd level and can easily be adapted...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #21

Exodus Post Apocalyptic RPG: Wasteland Adventure #21


Exodus Wasteland Adventure #21: Roswell Chronicles Part 1: Infestation Even before the Exodus, Roswell, New Mexico was a place of mystery and conspiracy. Now its legend has grown stronger. Whatever the pre-Exodus military was hiding there, it’s important. Important enough that some people would do just about anything to get their hands on it. Infestation is an Exodus OPS campaign scenario...   [click here for more]
Glutton Creeper Games  $6.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #22

Exodus Post Apocalyptic RPG: Wasteland Adventure #22


Exodus Wasteland Adventure #22: The Round Up A herd of wild horses have been roaming the northern California and Oregon wastes. Loung Wang, a horse dealer in Barter Town, is looking for horse wranglers to rustle up this wild herd and bring them back to Barter Town for training and distribution. The Round Up is an Exodus OPS campaign scenario recommended for 4 to 6 characters of 5th to 7th level....   [click here for more]
Glutton Creeper Games  $3.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #3

Exodus Post Apocalyptic RPG: Wasteland Adventure #3


Exodus Wasteland Adventure #3: .44 Caliber The village of Cripple Creek (a.k.a. DS-4) has a problem with people going missing and others turning up dead.  The local Steel Disciple sheriff has petitioned volunteers for aid in tracking down and eliminating this threat.  Have you the guts to answer this challenge?  .44 Caliber is an Exodus OPS campaign scenario for 4 to 6 characters of 1st to...   [click here for more]
Glutton Creeper Games  $1.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #4

Exodus Post Apocalyptic RPG: Wasteland Adventure #4


Exodus Wasteland Adventure #4: The Bison Run The Children of the Apocalypse and Vegas Families are hosting their annual Bison-pulled hauler race from the Junkyard to Vegas. First place team wins 3000 steel coin and an all expense visit to Godiva’s. Teams that place second through fifth place also receive prices. The rules are simple; every hauler team consists of 4 to 6 people who choose camels...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #5

Exodus Post Apocalyptic RPG: Wasteland Adventure #5


Exodus RPG Wasteland Adventure #5: Nature of the Beast A trade route through the great Deadwood Forest is being established; however all of the expedition teams have met with mishaps. Desert Ranger Smith, the great hunter that killed the Yogi, has been recruited to lead the next expedition through the Deadwood. Ranger Smith is recruiting adventurers, do you have the stuff that it takes to survive...   [click here for more]
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Exodus Post Apocalyptic RPG: Wasteland Adventure #6

Exodus Post Apocalyptic RPG: Wasteland Adventure #6


Exodus Wasteland Adventure #6: The Watering Hole A merchant who runs the Watering Hole Trading Post in the rugged badlands north of Alamogordo needs more help than he had bargained for. He needs an escort back to the Watering Hole after losing all to the Wasteland critters on a trip to Alamogordo. Dare you answer the call of the merchant and venture deep into the Wasteland to the Watering Hole?...   [click here for more]
Glutton Creeper Games  $1.00

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Exodus Post Apocalyptic RPG: Wasteland Adventure #9

Exodus Post Apocalyptic RPG: Wasteland Adventure #9


Exodus Wasteland Adventure #9: The Slaver's Ring Las Vegas is a working man's town, with several attractions to catch the eye and to empty the pocket on The Strip. However, there is a darker side of Vegas: the Vegas Mafia Families. A Tribal is seeking experienced hunters to help his village out by recovering Tribal slaves that are in servitude to the Vegas Families. Do you have what it takes...   [click here for more]
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Exodus RPG Core Bundle [BUNDLE]

Exodus RPG Core Bundle [BUNDLE]


This special bundle product contains the following titles. Exodus Post Apocalyptic RPG Survivor's Guide Regular price: $10.95 Bundle price: $20.00 Format: Watermarked PDF Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus...   [click here for more]
Glutton Creeper Games  $66.95 $53.56

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Exodus Wasteland Adventure Bundle #1 (Adv 1-10) [BUNDLE]

Exodus Wasteland Adventure Bundle #1 (Adv 1-10) [BUNDLE]


This special bundle product contains the following titles. Exodus Post Apocalyptic RPG Wasteland Adventure #1 Regular price: $0.00 Bundle price: $2.16 Format: Watermarked PDF Exodus Post Apocalyptic Adventure #1: Caravan GuardsThe Crimson Blood Trading Company is looking for a few good men as guards on their next voyage from the Reno to DS-5 (Eureka)...   [click here for more]
Glutton Creeper Games  $9.60 $8.64

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Exodus Wasteland Adventure Bundle #2 (Adv 11-20) [BUNDLE]

Exodus Wasteland Adventure Bundle #2 (Adv 11-20) [BUNDLE]


This special bundle product contains the following titles. Exodus Post Apocalyptic RPG Wasteland Adventure #12 Regular price: $1.50 Bundle price: $2.16 Format: Watermarked PDF Exodus RPG Adventure #12: Ace of SpadesOnce again, the call to adventure comes to Vegas via a Poker Tournament. The Big Bordello Casino is hosting a poker tournament, and the high stakes...   [click here for more]
Glutton Creeper Games  $20.40 $18.36

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Humanity In A Bottle: Out of Commission (MR1)

Humanity In A Bottle: Out of Commission (MR1)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Humanity In A Bottle begins with Chapter 1: Out of Commission, which lays forth an introductory series of events that begin to build up the atmosphere of the Metropolis Rho setting and portray the...   [click here for more]
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Humanity In A Bottle: Redemption (MR3)

Humanity In A Bottle: Redemption (MR3)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 3: Redemption: The PCs face their job with a disjointed sense of aimlessness and impotence. While they have learned some remarkable secrets, they have also been party to a cold-blooded slaughter...   [click here for more]
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Humanity In A Bottle: The Precipice...And Beyond (MR4)

Humanity In A Bottle: The Precipice...And Beyond (MR4)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 4: The Precipice...And Beyond: is the culmination of the Humanity In A Bottle adventure series. Pages: 49. All color maps and illustrations! Format: Landscape (screen viewing),...   [click here for more]
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Humanity In A Bottle: Trail of Treason (MR2)

Humanity In A Bottle: Trail of Treason (MR2)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 2: Trail of Treason: At the behest of the Enforcer Commissioner, the PCs have begun an investigation into the brutal murder of Nathaniel Durante, a wealthy - and apparently mysterious - member...   [click here for more]
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Modern d20 Core Kit

Modern d20 Core Kit


RPGObjects built its reputation creating critically acclaimed d20 Modern supplements such as Darwin's World and Blood and Fists. With D&D 4th Edition now out and the d20 Modern RPG harder to find, we've put together this new alternative core kit for classic Modern d20 games. It's the same classic modern d20 rules with a few extras. In this kit you will find: The d20 Modern SRD text files...   [click here for more]
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Post-Apocalyptic Dispatch (#10): Inferno

Post-Apocalyptic Dispatch (#10): Inferno


Inferno is an adventure for higher-level characters that pits the party against what at first seems to be a living wall of fire that threatens to destroy an entire tribal village high in the forested mountains. Soon the PCs realize there is far more to this firestorm than they first thought, and end up fighting a desperate battle to save the innocent villagers from a danger that threatens to wipe...   [click here for more]
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Post-Apocalyptic Dispatch (#11): Vespuloids

Post-Apocalyptic Dispatch (#11): Vespuloids


Vespuloids is an unusual scenario that introduces a new monster to Darwin's World. In this adventure the player characters are drawn to the domain of a powerful raider gang by reports that a community of farmers has vanished and, without them, the annual corn harvest - which supplies the raider overlords of the land with ethanol fuel for their vehicles - won't be forthcoming. Without their tribute...   [click here for more]
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Post-Apocalyptic Dispatch (#12): Old Timers

Post-Apocalyptic Dispatch (#12): Old Timers


Age Feats for Darwin's World Having playtested Darwin's World for five years now, this author has seen a number of trends in character creation - like a large number of characters who use the same weapon, or mutants with specific mutation combinations. Although a lot of "trends" can be attributed to the playing styles of individual players, some things just seem to come up more frequently...   [click here for more]
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Post-Apocalyptic Dispatch (#13): Sunchasers

Post-Apocalyptic Dispatch (#13): Sunchasers


The pitifully monstrous Pilgrims are peaceful creatures, who are often preyed upon during their great journeys. Like herd animals, however, their great numbers ensure that at least some will survive, no matter the calamity that befalls them. Leading these great migrations are usually two or three "navigators", members of the tribe who, due to their great age, have accumulated knowledge of the...   [click here for more]
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Post-Apocalyptic Dispatch (#16): The Temple of Unending Joy

Post-Apocalyptic Dispatch (#16): The Temple of Unending Joy


The withering heat beats down on a clearing amidst the rubble of the surrounding ruins, where children's laughter can be heard over the barking of playing dogs. Merchants go by on overloaded wagons, giving only a momentary glance towards the smiling, happy beggars lined up outside the old adobe building begging for alms. As another merchant rolls past without giving so much as a single coin,...   [click here for more]
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Post-Apocalyptic Dispatch (#18): The Memory Singer

Post-Apocalyptic Dispatch (#18): The Memory Singer


The first of two non-Darwin's World advanced classes. Imagine the world after the apocalypse. Most cities are small settlements, all alone in the wilderness, besieged by murderers, mutants and disease. Traveling over the horizon is a hero’s journey that few survivors ever make, and even fewer ever return from. The neighboring village, just a few miles down river, might as well be another...   [click here for more]
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Post-Apocalyptic Dispatch (#19): The Slaver Advanced

Post-Apocalyptic Dispatch (#19): The Slaver Advanced


The second of two non-Darwin's World advanced classes. When civilization died, so did the concept of equality and of the rule of law. In the cities and tech centers, police and military survivors attempted to piece society back together, but other places were not so lucky. Out in the wilderness, in radioactive, diseased or polluted deathzones, small bands of scavengers and nomads followed the...   [click here for more]
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Post-Apocalyptic Dispatch (#2): Necropolis Diaries

Post-Apocalyptic Dispatch (#2): Necropolis Diaries


This article marks the first in a series that will look at the various cryptic locations and struggling communities situated among the ruins of Los Angeles, better known simply as the ?Necropolis? by the inhabitants of the Twisted Earth. A broader overlook of the Necropolis is given in the Darwin's World 2nd Edition rulebook. These articles will attempt to focus on a specific adventure location, monster...   [click here for more]
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Post-Apocalyptic Dispatch (#5): The Aerie

Post-Apocalyptic Dispatch (#5): The Aerie


?The Aerie? is a Darwin's World adventure for beginning level characters. This supplement also introduces a mini-setting designed to be the home base for a group of low-level characters. This home area is rich enough to allow for a host of adventures to occur in the general area, while generic enough that it could be placed almost anywhere on the Twisted Earth. Pages: 6 Maps: 1 color...   [click here for more]
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Post-Apocalyptic Dispatch (#6): Temple of the Savant

Post-Apocalyptic Dispatch (#6): Temple of the Savant


One of the most malevolent forces on the Twisted Earth is the Savant, a group of powerful psionicists whose lineage dates back to before the Fall. Once the prisoners and human guinea pigs of the Ancients, they now seek to build a new world order with themselves at the top and all others as their slaves. From time to time, the Savant is known to conduct crusades into regions beyond their empire. Sometimes...   [click here for more]
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Post-Apocalyptic Dispatch (#7): Rolling Thunder

Post-Apocalyptic Dispatch (#7): Rolling Thunder


Rules For Modifying Vehicles In Darwin's World. Certain gangs, road-oriented communities (e.g. “nomads”), and even individuals commonly modify their vehicles to maximize their performance not only on the road, but in battle. Merchant clans, motorcycle gangs, and indeed individual members of the Road Warrior and Raider advanced...   [click here for more]
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Secrets of The Mind Masters

Secrets of The Mind Masters


Secrets of The Mind Masters is a high-level adventure for the post-apocalyptic role-playing game, Darwin's World. In Secrets of The Mind Masters the player characters venture to the distant "Arid City" and enter into the employ of the Clean trading house as "scouts". What begins as a simple expedition to the ruins soon turns into a life-threatening exploration of a long-forgotten complex beneath...   [click here for more]
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The Lost Paradise

The Lost Paradise


The Lost Paradise is a sourcebook for Darwin's World that details the Northwest region of the post-Fall United States. Pages: 136 Format: Landscape (screen viewing), Portrait (for printing)*. Download a preview: Templar of Jehovah Before the fall, the Northwestern region of the United States and Lower Canada was one of the most breathtaking areas on the planet, loved...   [click here for more]
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The Lost Paradise: Salvage Rights

The Lost Paradise: Salvage Rights


Salvage Rights is an introductory Darwin's World adventure set in the Lower Oregon region of the Lost Paradise. The scenario revolves around the characters? search for a downed Tillamook Airship in the hills of Southern Oregon. Salvage Rights is designed for 2-5 characters of 3rd to 4th level. ...   [click here for more]
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Wasteland Fury: Post Apocalyptic Martial Arts

Wasteland Fury: Post Apocalyptic Martial Arts


Wasteland Fury combines two of RPGObjects' most successful and critically acclaimed products: Darwin’s World and Blood and Fists. Grim, determined pit gladiators fight for money and fame, Brethren assassins stalk the night, and seekers into the past discover fighting styles ancient at the time of the Fall. Wasteland Fury brings all this to your Darwin’s World game!   Here’s what you will find...   [click here for more]
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