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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye...   [click here for more]
Onyx Path Publishing  $19.99

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Trinity Continuum Core Rulebook

Trinity Continuum Core Rulebook


THE ONLY CONSTANT IS CHANGE.  “Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.”  - Janeka Spencer, Neptune...   [click here for more]
Onyx Path Publishing  $14.99

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Tending the Flame (The Hunter: The Vigil Second Edition Companion)

Tending the Flame (The Hunter: The Vigil Second Edition Companion)


The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise. — John Berger Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day. But the hunter...   [click here for more]
Onyx Path Publishing  $7.99

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Trinity Continuum: Anima

Trinity Continuum: Anima


"… Every Glass optic and neural interface comes with the premiere, world-class video game Terra Surge! Form raiding parties to work through epic storylines, challenging quests, and immersive puzzles never-before-seen in this award-winning game! And Cascade will keep you safe while you play! Our protective barrier is of the latest design and manned 24/7 by the best and bravest of the FSA. Cascade:...   [click here for more]
Onyx Path Publishing  $24.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $19.99

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Thousand Years of Night

Thousand Years of Night


We grow old, but we never grow older. That’s the problem you see.  Timelessness is not stagnation, we continue to grow and change throughout the years.  If we don’t, then the world changes without us and we die.  You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up.  Instead,...   [click here for more]
Onyx Path Publishing  $14.99

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $14.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $24.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $19.99

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Mummy: The Curse

Mummy: The Curse


When you trespass,  the reason you feel  you are being watched  is because you are. The fear is real. When you steal,  the dread that comes over you  is neither guilt nor paranoia,  but the cold certitude of fate. The curse is real. When you die,  know that your life was but a flash  upon the face of the deep  in the mind of your judge. We are real. And we are arisen. — Ankh-Nephris,...   [click here for more]
Onyx Path Publishing  $19.99

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes.  I think about what they have and how simple it all must be.  Even if they aren't sure of their identities, at least for them the question is multiple choice.  A human can only be so many different things.  But to really survive after the Fall, you have to let go of everything, including identity.  It has to be...   [click here for more]
Onyx Path Publishing  $16.99

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Hunter: Mortal Remains

Hunter: Mortal Remains


As the Prey Evolves...  Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.  But what about the stranger aspects of the World of Darkness?  Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,...   [click here for more]
Onyx Path Publishing  $14.99

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W20 Rage Across the World

W20 Rage Across the World


Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of...   [click here for more]
Onyx Path Publishing  $12.99

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not.  I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too. You left,...   [click here for more]
Onyx Path Publishing  $14.99

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Scion: Car Competition

Scion: Car Competition


Automobiles are entrenched in The World’s culture, and they’ve changed travel forever. The Gods are not immune to the changing culture, and many Scions have incorporated it into their legends, pushing themselves to interact creatively with vehicles. The Scions of Hephaestus had a particular attraction to vehicles, often modifying them beyond the human capability for speed or maneuverability. These...   [click here for more]
Onyx Path Publishing  $1.99

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V20 The Hunters Hunted II

V20 The Hunters Hunted II


Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon...   [click here for more]
Onyx Path Publishing  $14.99

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V20 Anarchs Unbound

V20 Anarchs Unbound


Tear down the tyrants! Paint the streets with the blood of Princes and Archbishops! With Anarch domains increasing their hold over new territories every night, the Kindred can no longer afford to consider Movement an unruly mob of wayward childer. As the doomed tactics of the past have made way for a sleeker, wiser Anarch Movement, the nights are numbered for outmoded elder vampires...   [click here for more]
Onyx Path Publishing  $14.99

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W20 White Howlers Tribebook

W20 White Howlers Tribebook


Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.   But that isn’t their story.   The White Howlers suffered through the Great...   [click here for more]
Onyx Path Publishing  $11.99

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Scion: Zeus! We Just Wanna Talk!

Scion: Zeus! We Just Wanna Talk!


Zeus! We Just Wanna Talk! is a lighthearted scenario providing an inciting event to bring Hero-level Scions together into a Band. It can kick off a chronicle or simply be a fun one-shot. Existing Bands can also enjoy the scenario with minor modifications. Just like “we just wanna talk” can change meaning depending on how it’s said, this adventure’s goal can shift depending on what tack...   [click here for more]
Onyx Path Publishing  $1.99

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Monsters of the Deep!

Monsters of the Deep!


Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.   The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As...   [click here for more]
Onyx Path Publishing  $6.99

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Scion Companion

Scion Companion


Just when you think you know everything about the World. The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest...   [click here for more]
Onyx Path Publishing  $17.99

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Convention Book: N.W.O.

Convention Book: N.W.O.


Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through...   [click here for more]
Onyx Path Publishing  $11.99

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W20 Skinner SAS

W20 Skinner SAS


A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer. The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of...   [click here for more]
Onyx Path Publishing  $6.99

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God-Machine Condition Cards

God-Machine Condition Cards


Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama...   [click here for more]
Onyx Path Publishing  $1.99

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Guildhalls of the Deathless

Guildhalls of the Deathless


When you come to this guildhall, you come to learn the value of value. We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.   We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness...   [click here for more]
Onyx Path Publishing  $14.99

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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
White Wolf  $19.99

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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing...   [click here for more]
White Wolf  $17.99

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt. It’s...   [click here for more]
Onyx Path Publishing  $2.99

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Seeds of Tomorrow (Scion)

Seeds of Tomorrow (Scion)


Children Are Our Future Before the Visitation of a Scion’s divine parent, the Scion in question is mortal, and as vulnerable to physical, mental and emotional danger as any other child. Yet they are also potential sources of great power, and (to those who might be able to identify them as such) prospective pawns. Someone has developed a way to detect such Scions-to-be, and is poised to take full...   [click here for more]
Onyx Path Publishing  $6.99

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Trinity Continuum: Anima Terra Surge Storyguide Screen

Trinity Continuum: Anima Terra Surge Storyguide Screen


"… Every Glass optic and neural interface comes with the premiere, world-class video game Terra Surge! Form raiding parties to work through epic storylines, challenging quests, and immersive puzzles never-before-seen in this award-winning game! And Cascade will keep you safe while you play! Our protective barrier is of the latest design and manned 24/7 by the best and bravest of the FSA. Cascade:...   [click here for more]
Onyx Path Publishing  $2.99

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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
White Wolf  $17.99

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World of Darkness: Second Sight

World of Darkness: Second Sight


“Ordinary people don’t know it, but the world is shrouded in lies. Immerse yourself in them, and you discover that there are lies within lies. There are things in our world, monsters hiding among us, lurking in the shadows, preying upon us. But there also beings who are us and who are not us, people born or “blessed” to move objects with their minds, to read our innermost thoughts, to...   [click here for more]
White Wolf  $14.99

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World of Darkness: Slasher

World of Darkness: Slasher


Blood Splatter There’s a different breed of killer out there. They aren’t driven by the need to drink blood or the pulse of the full moon. They kill because they have to, because murder is the only thing they know. Will you hunt the slashers — or join their ranks? A Chronicle Book for World of Darkness® and Hunter: The Vigil™ • A grim exploration of the slasher...   [click here for more]
White Wolf  $18.99

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W20 Art of Werewolf the Apocalypse

W20 Art of Werewolf the Apocalypse


The Art of Werewolf: The Apocalypse A Visual Guide to Werewolf 20th Anniversary Edition Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.   Shifting from Lupus to Homid and everywhere...   [click here for more]
Onyx Path Publishing  $4.99

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Chronicles of Darkness: Dark Eras Storyteller's Screen

Chronicles of Darkness: Dark Eras Storyteller's Screen


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $1.99

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Dreams of the Second Age: An Exalted 3rd Edition Music Suite

Dreams of the Second Age: An Exalted 3rd Edition Music Suite


Dreams of the Second Age includes inspiring soundtrack themes inspired by the adventure, locations, and beings of the world of Exalted 3rd Edition, and can be played to set the tone as you adventure through Creation in your games or are seeking inspiration for new stories. This soundtrack was made possible by the backers of the Exalted 3rd Edition...   [click here for more]
Onyx Path Publishing  $4.99

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World of Darkness: Antagonists

World of Darkness: Antagonists


Deep in the Shadows The night is not alone. Even those few who see into the shadows of the World of Darkness are surprised and horrified at what lurks there. Not every corpse that walks is a vampire. Not every mortal who chants in reverence to a greater power is a mage. Some of these beings are creatures born of fear and hunger… and some defy definition altogether. Monsters...   [click here for more]
White Wolf  $14.99

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World of Darkness: Tales from the 13th Precinct

World of Darkness: Tales from the 13th Precinct


The weirdness and long shadows of the World of Darkness don't go unnoticed. For every vampire attack, werewolf rampage, sorcerous outburst, or other strange event, someone at the police station is going to get a call about it. Here, then, is how the law deals with the mysterious and supernatural, from investigation through prosecution. Usable with any World of Darkness...   [click here for more]
White Wolf  $14.99

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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
White Wolf  $10.99

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World of Darkness: Dogs of War

World of Darkness: Dogs of War


War Is Hell The service trains you to be strong. It teaches you teamwork, how to rely on others and how to rely on yourself. Which is a damn good thing. You need every edge you can get. You’ll see for yourself when you discover what else is out there in the night… A Chronicle Book for The World of Darkness™. This book includes: • An overview of military life and guidelines...   [click here for more]
White Wolf  $14.99

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Dark Ages: Europe

Dark Ages: Europe


Shadowed Kingdoms The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields Dark Ages Europe...   [click here for more]
White Wolf  $12.99

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World of Darkness: Innocents

World of Darkness: Innocents


The World of Darkness Through Innocent Eyes Monsters don't just lurk in remote forests, nightclubs, slums and the rooftops of the city. They're in your neighborhood, watching you as you walk to school. They're waiting for you in the woods behind your house as you and your friends build your fort. They're under your bed. Adults have learned to live in the World of Darkness by ignoring the supernatural,...   [click here for more]
White Wolf  $20.99

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Mummy: The Curse Virtual Box Set

Mummy: The Curse Virtual Box Set


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all eternity....   [click here for more]
Onyx Path Publishing  $22.99

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Mind's Eye Theatre: Vampire The Masquerade V2

Mind's Eye Theatre: Vampire The Masquerade V2


You can find all the rules available digitally at the By Night Studios website but as requested by the community we are also proud to make a watermarked PDF version available. This is the ultimate expansion to the ultimate edition of Mind's Eye Theatre: Vampire the Masquerade.  We thank you for supporting V2! This book does NOT include V2:  Issue 1 rules. This book goes with the core BNS rules...   [click here for more]
By Night Studios  $19.99 $14.99

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Parlor Games (Werewolf: The Forsaken)

Parlor Games (Werewolf: The Forsaken)


"If you ain't just a little scared when you enter a casino, you are either very rich or you haven't studied the games enough." — Terrence "VP Pappy" Murphy There are things in this world that come from somewhere else. Hungry things. They scrabble in the dark places, reaching out to draw in prey. Sometimes it's human prey. Sometimes it's the People. One of those things is reaching out even...   [click here for more]
White Wolf  $6.99

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Ruins of Ur (World of Darkness)

Ruins of Ur (World of Darkness)


In war, there are no unwounded soldiers. Beneath the deserts of Iraq, among the ruins of the ancient Babylonian civilization, lie secrets. The ancient servants of a dead god stir again. Forgotten magic waits to be claimed. Evil spirits yearn for souls to consume. At the heart of it all is a terrible hunger – for power, for servitude, but most of all for blood. A squad of soldiers escorting an archaeologist...   [click here for more]
White Wolf  $6.99

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Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion


The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to...   [click here for more]
White Wolf  $8.99

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Spirit Slayers

Spirit Slayers


Hunting Under the Full Moon The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves. A Chronicle Book for Hunter: The Vigil™ • A Hunter’s look at shapeshifters: those who form lunatic tribes,...   [click here for more]
White Wolf  $18.99

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Werewolf The Wild West

Werewolf The Wild West


A Storytelling Game of Horror in Times Past Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us. The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out....   [click here for more]
White Wolf  $16.99

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