Title ▲ |
Publisher |
Price |
$layers: The Dead of Night for Savage Worlds
$layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long... [click here for more] |
Misfit Studios |
$10.99
|
Ten years ago G-Core was born from the 4C/FASERIP system. Over 100+ modules later, multiple setting and genre books, G-Core has reached year 10. Presented here is G-Core X, a complete super hero rules system that allows for a variety of game styles. Play a feeble little man to a high god like Zeus! Run fun comedy games to terrifying horror! G-Core X offers all of that and more.
It has:
LOADS... [click here for more] |
Dilly Green Bean Games |
$27.00
|
The 1920's Ammunition Cards are a stylish munition tracker card pack that captures the aesthetics of the twenties. They are ideal for use in World War I, Lovecraft-inspired, or investigative role-playing games. This card pack helps create a deeper dramatic atmosphere during intense firefights, as players spend less time on paperwork tracking ammunition. Its usage is simple: players receive as many... [click here for more] |
Lazarus |
$5.49 $4.99
|
With this bundle you get all of these adventures in printed and PDF format at great savings.
Adventure Suite: Cobwebs of Death Regular price: $4.95 Bundle price: $2.48 Format: PDF
Shocked and intrigued by the unnatural and gory death of a stranger, the Investigators are drawn into the shady ganglands of San Francisco’s Chinatown. Terror stalks the streets as... [click here for more] |
Twin Engine Publishing |
$65.85 $32.93
|
Tales of the White Witchman is the omnibus edition of the first three adventures of John Houlihan's Seraph series, featuring the mysterious Mister Seraph: sage, seer, sorcerer and the one man willing to defy Cthulhu and his unholy minions down the ages.
This omnibus edition features the first three books, The Trellborg Monstrosities, the first Mon Dieu! Cthulhu adventure The Crystal... [click here for more] |
Modiphius |
$7.00
|
The fourth volume in John Houlihan's acclaimed series opens up a new front in the White Witchman's eternal war against dread Cthulhu and his unholy minions.
"Pick up Before The Flood and devour it, then go onto the rest of the Seraph Chronicles. You’ll be in for a hell of a ride!" - Sci fi and Fantasy Reviewer
The year is 2034 and Britain is a drowning isle, after a cataclysmic... [click here for more] |
Modiphius |
$10.99
|
These are the two card decks which accompany the Achtung! Cthulhu Skirmish Core Rule book, allowing you to use spell effects and tactical actions to enhance the miniatures wargame.
With the Spell deck you can wield exotic enchantments like Augur, Bind Enemy and Death Spell to crush and rout your opponents, swinging the battle in your favour through the use of magic.
With the Tactical Action Cards... [click here for more] |
Modiphius |
$10.59
|
Shocked and intrigued by the unnatural and gory death of a stranger, the Investigators are drawn into the shady ganglands of San Francisco’s Chinatown. Terror stalks the streets as the Investigators are targeted by violent Tongs and hounded by what appears to be a deranged suicide cult.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains... [click here for more] |
Twin Engine Publishing |
$17.00
|
The investigators are tasked with discreetly investigating a failed break-in at the van Aken Museum of Ancient History. Bone-chilling horror and gruesome death haunt the investigators as they unwittingly unearth a dark and ancient secret.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains all maps, non-player characters and handouts needed... [click here for more] |
Twin Engine Publishing |
$17.00
|
The investigators travel to Berlin following a mysterious telegram from their old acquaintance Professor Beyerling. Soon, they find themselves hunted by a secret society worshipping the ancient gods that roam the dark forests of Germany.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains all maps, non-player characters and handouts needed... [click here for more] |
Twin Engine Publishing |
$17.00
|
While visiting a remote dig site in Iraq, the Investigators find themselves isolated by a flash flood and confronted with a murderous plot and an ancient curse. To survive they must unravel the secret of the ancient burial site and the creatures that dwell in the darkness beneath it.
This adventure is designed to work in almost any Cthulhu Eternal campaign set in the Roaring Twenties. It contains... [click here for more] |
Twin Engine Publishing |
$17.00
|
What If Lovecraft Wrote Comic Books?
Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes:
A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be.
Plus! Full M&M Superlink... [click here for more] |
Atomic Overmind Press |
$11.53
|
Rockets and Rayguns and Martians... OH MY!
When the Elder Martians invaded Britain in 1894, they weren’t prepared for utter defeat. Nor that Britain would reverse-engineer their technology and spark a space race in the 1930s!
While Allied rockets powered by alien crystals explore the solar system and A.E.G.I.S. still holds the line against evil of every kind, a new threat - the Third Reich - has... [click here for more] |
Deep7 |
$24.95
|
Aether is a game for creative people who like adventure, grit, and simple rules.
A pair of ten-sided dice, a couple pencils, and a few sheets of paper are all you need - along with this book, of course!
The core mechanic is d100-based, with lethal combat and a tiered skill system. We designed Aether first to serve the modern noir setting of Wellstone City included in the book. Yet, it... [click here for more] |
Silver Gryphon Games |
$25.99
|
Revenge is a dish best served cold!
Le Mousquetaire Déshonoré is a four part adventure campaign for the musketeer roleplaying game —All For One Régime Diabolique.
At its core, Le Mousquetaire Déshonoré is a tale of revenge involving a former King’s Musketeer. Thrown out of the company for being caught in the act of a heinous crime, Delmar Boulanger blames four musketeers... [click here for more] |
Triple Ace Games |
$19.99
|
Hardboiled detectives. Wartime spies. Investigators of the uncanny. Such are the intrepid heroes of AGAINST THE UNKNOWN!
Against the Unknown is a standalone RPG using a streamlined take on the GUMSHOE system to tell adventure stories in the mode of the original adventure pulps and hardboiled detective stories.
Characters in Against the Unknown are masters of their chosen fields,... [click here for more] |
Porcupine Publishing |
$5.99
|
AL-AZIF UNEARTHED: THE UNRAVELING
******************
"Al-Azif Unearthed: The Unraveling was a blast to run and a pleasure to read. From the perspective of a Miskatonic Repository creator, it should also be used as a standard for how to present community-made work. It’s hard to state how good it looks. Even if you, as a creator, are not interested in running the scenario, it has... [click here for more] |
Chaosium |
$15.95
|
HARK, FOR HIS EMMINENCE, CARDINAL RICHELIEU SPEAKS!
You may not like Cardinal Richelieu, but what he has to say might just keep you alive. You can be sure it will add a host of new elements to your All for One game, as well as greatly expand the background on the alternate 17th France.
Contained in this supplement is information on:
• The Queen’s Musketeers. • Wondrous Devices:... [click here for more] |
Triple Ace Games |
$14.99
|
The year is 1636 and France is a troubled nation.
A great and terrible evil gnaws at its core.
Darkness stalks the land.
All that stands between chaos and order are the King's Musketeers.
Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France's bravest and proudest defenders, the King's Musketeers.... [click here for more] |
Triple Ace Games |
$34.99
|
War is hell at the best of times, but it gets worse when the powers of Hell are directly involved.
Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart.
As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,... [click here for more] |
Triple Ace Games |
$14.99
|
The city has a secret food chain, a hidden game of predator and prey playing out in every alley, every shadowy corner, and bangin’ nightclub. The Kindred - vampires, werewolves, and a hundred others - hunt humans for food and pleasure. They have ruled the night for centuries, but the game is about to change. There’s a new predator in town, and it feeds on jerks. Hybrids, born... [click here for more] |
Malachi Sharlow |
$14.00
|
The Ammo Counter Cards are card-shaped markers that allow you to keep track of your character's ammunition supply easily and without erasing. Less paperwork and more fun!
Using the cards is straightforward: each player takes as many cards as they have ammunition for their character. When it comes to combat, a card must be discarded for each shot fired. If players manage to acquire... [click here for more] |
Lazarus |
$5.99 $4.99
|
The Ammo Counter Cards are card-shaped markers that allow you to keep track of your character's ammunition supply easily and without erasing. Less paperwork and more fun!
Using the cards is straightforward: each player takes as many cards as they have ammunition and grenades for their character. When it comes to combat, a card must be discarded for each shot fired. If players manage to acquire more... [click here for more] |
Lazarus |
$5.99 $4.99
|
Welcome to the world of ASSIGNMENT: DANGER!
The masses go about their day thinking the world is safe. We know better, Agent.
Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated... [click here for more] |
Hounds and Jackals Games and Magic |
$16.79
|
A Dark Stars Sword & Sorcery Game of High Adventure This book is a complete game using the Dark Stars rules system. Beyond the Black Sea is a gritty, low fantasy game set before the times of the gods. 10,000 BC is the age of adventure, with much of the world containing very small populations of people. This mythic Earth ushers in a fantasy Earth setting based on the Golden Age of Sword &... [click here for more] |
Darkstars Universe |
$80.00 $48.26
|
In 1860, Abraham Lincoln authorized the creation of the U.S. Government's most secret agency, the 13th Bureau of the Justice Department. This is Bureau 13. Thus begins an amazing chapter in American history, as forces conspire and the nation is ripped asunder by rebellion and darker farces bent an monstrous evil.
This is a re-release of one of the Classic Tucholka B-13 books -- finally available... [click here for more] |
Tri Tac Games LLC |
$19.45
|
Developed for use with Bloodlines & Black Magic, The Arcana is an 80-card storytelling deck that gives GMs 80 beautifully illustrated black & white modern, occult-themed images that are sure to bring a new, darker dimension to your tabletop roleplaying game. Illustrated by artist Juan Diego Dianderas,... [click here for more] |
Storm Bunny Studios |
$46.34
|
Carstigle Wormhand is dead.
The powerful mage was said to have kept an apprentice and yet his lair remains abandoned, the many treasures and wonders within left for the taking.
There are defenders of course—creatures left to protect his legacy—but they are unique, laying in a cunning and clever trap that has claimed every intruder so far.
What makes you think you'll fare any better?... [click here for more] |
Legendary Games |
$11.99
|
Spelunk into a wild network of interconnected and nested magical bags.
An adventure and toolkit for Hypertellurians and all fantasy roleplaying games.
The queen has lost the crown jewels and her beloved poodle Duchess down her magical bag of infinite holding. Many have tried to enter it and retrieve her majesty’s prized possessions. Will you be the ones to finally succeed?
This adventure... [click here for more] |
Mottokrosh Machinations |
$4.99
|
All of the Build-a-Brawl Miniatures sets have been re-designed to be easier to assemble and cost less.
Just what is Build-a-Brawl? Build-a-Brawl is Reality Cheque's unique cardstock miniatures series, showcasing art from our varied games and settings:
Dravakor, Tales... [click here for more] |
Floating Vagabond |
$0.45
|
This Bureau 13 Sourcebook was the first adventure and new information pack for Tri Tac’s “Bureau 13: Stalking the Night Fantastic” Role Playing Game. It was first published in 1983. This is the fourth, expanded edition. The Hellsnight scenario pack also contains separate adventures as well as special information dealing with Bureau 13 Friends and Enemies, New Equipment, Tools, and Vehicles --... [click here for more] |
Tri Tac Games LLC |
$9.95
|
THIS IS A RE-RELEASE of the 2001 supplement Lost Files I & II.
Lost Files I & II are early supplements for Bureau 13. They contained fragments and pages of lost files -- illusive information on history, equipment, friends and foes. Also included are pieces of training manuals and incident reports. This book combineds the two smaller files into one easy to use source of Bureau 13 information.... [click here for more] |
Tri Tac Games LLC |
$9.95
|
Davae Breon Jaxon's Cinematic Environs continues this new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fourth in the... [click here for more] |
Critical Hit Publishing |
$11.99
|
Davae Breon Jaxon's Cinematic Environs continues his new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fifth in the series... [click here for more] |
Critical Hit Publishing |
$17.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series... [click here for more] |
Critical Hit Publishing |
$8.99
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This seventh in the series deals with... [click here for more] |
Critical Hit Publishing |
$11.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series... [click here for more] |
Critical Hit Publishing |
$9.99
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This ninth in the series deals with... [click here for more] |
Critical Hit Publishing |
$22.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$9.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$10.95
|
In this box, you will find a poker deck of 52 cards, plus 2 jokers, specifically designed for tracking initiative in any roleplaying game, although it works especially well with the Savage Worlds system.
Unlike a standard deck of cards, this deck is themed to lend atmosphere to your roleplaying game. The numerical value of the card (from 0 to 12), used for Initiative, is featured prominently. Ties... [click here for more] |
Chromatic Experience Studios |
$11.99
|
THE CASE OF THE PAINTED BEAST!
A prize-winning piece of artwork has been irreplaceably damaged, and the badly-injured night watchman claims the vandal wasn't human! Was the assault and destruction caused by a disgruntled losing artist? Or is there something more nefarious – and deadly – stalking the contest judges?
The “Creepy Comic Conversion” series brings those classic... [click here for more] |
Savage AfterWorld |
$5.00
|
THE FLESHLESS ONES!
Rookie patrolman Perry Mahoney was recently found dead in his apartment from unknown causes. Earlier in the week, he was acting strange, claiming he was being pursued by horrific living skeletons! Was Mahoney’s death caused by paranoia run rampant, or had he stumbled upon a grisly hidden conspiracy to subvert and control mankind!?
The “Creepy Comic Conversion”... [click here for more] |
Savage AfterWorld |
$4.99
|
THE CAVE OF DOOM!
The players have been invited to travel to the frozen wastes of Antarctica on a most exciting scientific expedition – the possible discovery of a long-forgotten tribe of prehistoric man. Upon arrival at Union Glacier Camp, they will assist anthropologists Paul Norden and John Harding as they traverse across the arctic wastes to investigate an unexplored cavern... [click here for more] |
Savage AfterWorld |
$4.99
|
THE THING IN THE POOL!
Four people have suspiciously disappeared without a trace from a recently constructed house at 55 County Road 810 in Loomis, Connecticut. Sebastian Corday, the architect of the home; George and Ann Winsor, the new residents there; and Keeto Murillo, the groundskeeper of the residence, were last seen at the house a week ago. The players are tasked with investigating... [click here for more] |
Savage AfterWorld |
$5.00
|
THE SUBWAY TERROR!
For years, people have been vanishing from the manmade tunnels under the city: sewer workers, water and electrical linemen, and – more recently – subway patrons. Some theorize they’ve become lost in the maze-like depths. Others believe the legends of pets flushed long ago that grew to become giant alligators or snakes inhabiting the sewers. The truth is more... [click here for more] |
Savage AfterWorld |
$4.99
|
THE CLUTCHING HAND!
One of the city’s wealthiest men lies dead in the gutter, his head caved in. Even more troubling is that his right hand has been severed at the wrist and is missing. Who would have desecrated his corpse in this manner? And why did they take his hand?
The “Creepy Comic Conversion” series brings those classic horror comics of the ‘50s and ‘60s back... [click here for more] |
Savage AfterWorld |
$5.00
|
WEB OF THE WIDOW!
An ancient Egyptian horror has been unearthed and now it stalks the city, ensaring the unwary in her netting of doom! Will the players be able to put a stop to the monstrous arachnid horror or will they perish in the.…WEB OF THE WIDOW?
The “Creepy Comic Conversion” series brings those classic horror comics of the ‘50s and ‘60s back to life for... [click here for more] |
Savage AfterWorld |
$5.00
|
Fill your hardboiled detective’s hand with luck and doom!
As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way.
Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls.
This accessory... [click here for more] |
Pelgrane Press |
$12.00
|