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Far Away Land RPG: Companion Rules

Far Away Land RPG: Companion Rules


Welcome to the quirky and bizarre world of Far Away Land. This is a world where block-headed blonin are secretly building a weapon of the gods, where humans are scarce and on the edge of extinction, where a cataclysmic event of the past has sewn together the various realms of creation to forge a nexus point on a fantasy world known as Far Away Land. Far Away Land is a rules-lite fantasy role-playing...   [click here for more]
Simian Circle Games  $15.00

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All of Their Strengths

All of Their Strengths


The city has a secret food chain, a hidden game of predator and prey playing out in every alley, every shadowy corner, and bangin’ nightclub. The Kindred - vampires, werewolves, and a hundred others - hunt humans for food and pleasure. They have ruled the night for centuries, but the game is about to change. There’s a new predator in town, and it feeds on jerks. Hybrids,...   [click here for more]
Malachi Sharlow  $15.00

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Other Worlds

Other Worlds


Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way. This...   [click here for more]
Signal 13  $29.99 $29.99

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HERO System Martial Arts

HERO System Martial Arts


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting. ...   [click here for more]
Hero Games  $29.99 $29.99

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Far Away Land RPG: Tome of Awesome

Far Away Land RPG: Tome of Awesome


Welcome to the quirky and bizarre world of Far Away Land. This is a world where noknil clones are part of a hive mind, where clown plants hurl terrible jokes while stabbing their victims, where a cataclysmic event of the past has sewn together the various realms of creation to a forge a nexus point on a fantasy world known as Far Away Land. Far Away Land is a rules-lite fantasy role-playing game...   [click here for more]
Simian Circle Games  $35.00

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Far Away Land RPG: Tales of Awesome

Far Away Land RPG: Tales of Awesome


Welcome to the quirky and bizarre world of Far Away Land. This is a world where symbiotic brain fish shack up inside garl snails and use their psionic powers to conquer the weak, where giant robots called ten times ten men wage war against everything, where a cataclysmic event of the past has sewn together the various realms of creation to a forge a nexus point on a fantasy world known as Far Away...   [click here for more]
Simian Circle Games  $15.00

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $5.99

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The Mutation Deck (plastic case)

The Mutation Deck (plastic case)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination. This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the...   [click here for more]
Just Insert Imagination  $15.00

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Sixcess Core

Sixcess Core


Doorways to Aventure! Sixcess Core is your doorway to great and memorable adventures. Gather your friends, create interesting characters and explore a myriad of worlds and settings. This is just the beginning of countless and boundless exploits. Create your own gameworlds or delve into one of ours. There are no limits! 24 Races from fantasy,sci-fi, horror - and beyond! Quick,...   [click here for more]
Harsh Realities  $50.00 $39.99

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Wild Talents: Grim War

Wild Talents: Grim War


Grim War is a Wild Talents roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all. <o:p>Written by Wild Talents co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, Grim War introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power—if...   [click here for more]
Arc Dream Publishing  $24.99

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Hero System Skills

Hero System Skills


HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms - as a major game element within the HERO System as a whole - but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional. ...   [click here for more]
Hero Games  $34.99

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The Oktobermen Special Edition (M&M)

The Oktobermen Special Edition (M&M)


At long last, The Oktobermen have arrived for Print on Demand! This first issue of Due Vigilance brings you a team of supernatural super villains, ready to strike fear into the hearts of your players. Bound together by greed and darker urges, the Oktobermen are mystic mercenaries eager to take on the ugliest jobs for the right price. Springheel Jack leads his team to achieve his ultimate...   [click here for more]
Vigilance Press  $9.99

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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The Mutation Deck (tuck box)

The Mutation Deck (tuck box)


Become the wasteland freak you’ve always dreamed of, create the chaos warrior you were destined to play, and generate alien races or unique aberrations for your campaign world with this exciting new accessory for Savage Worlds: the Mutation Deck from Just Insert Imagination. This special Action Deck comes with four Jokers, and can be used to quickly and randomly generate mutations using the...   [click here for more]
Just Insert Imagination  $15.00

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $24.99

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $25.00

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Rocket Amoeba

Rocket Amoeba


Jetting in to save the day for everyone who wants to play story games with their friends but is menaced by gigantic books or rules that melt your brain! Rocket Amoeba is a set of roleplaying game rules you can use for almost any genre or setting. Simple! Fast! Adaptable! It keeps things simple, so its quick to get going and to play, leaving you to focus on your characters and their exciting...   [click here for more]
Silver Branch Games  $8.98

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The Awesome System

The Awesome System


Play roleplaying games based on sci-fi, fantasy, spy thrillers and many other genres, using a flavourful and charming ruleset. Our flagship product is, and always will be, The Awesome System, a fast-paced and flexible rpg to play with your friends. ...   [click here for more]
Sharkpunch Studios  $30.00

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Hero System Equipment Guide

Hero System Equipment Guide


The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures. ...   [click here for more]
Hero Games  $34.99 $34.99

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Super Powers Unleashed

Super Powers Unleashed


Designed entirely around the Savage Worlds system from Pinnacle Entertainment Group, Super Powers Unleashed not only gives you an extensive set of power rules for creating your own comic book roleplaying series, but also maintains the fundamentals of Savage Worlds, focusing on ease of play and fast, furious fun. Some of what you’ll find within the book: Series and setting creation rules....   [click here for more]
Daring Entertainment  $19.99

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Adventures into Darkness: M&M Superlink

Adventures into Darkness: M&M Superlink


What If Lovecraft Wrote Comic Books? Somewhere, somewhen, he did. In this sourcebook, for the first time ever, Kenneth Hite gives H.P. Lovecraft’s comics writing the loving RPG adaptation it deserves. Adventures Into Darkness includes: A complete historical overview of H.P. Lovecraft’s comics career, and How It Came To Be. Plus! Full M&M Superlink...   [click here for more]
Atomic Overmind Press  $15.00

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Witch Hunter, issue 4

Witch Hunter, issue 4


“The Grey Lady of Mystery Hill” Witch Hunter and his aide, Kitty, travel to an ancient power site called Mystery Hill, now a tourist attraction. Their mission is to seek out a control room, The Chamber of Orders, that can be used as a base for Witch Hunter in his fight against the evil cult, The Scarlet Circle. The site's time-lost guardian, The Grey Lady of Mystery Hill,...   [click here for more]
Monarch Comics  $3.99

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Alterkine: Player's Handbook

Alterkine: Player's Handbook


THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player’s Handbook gives you the tools you need to survive. This product is compatible...   [click here for more]
HermaDolph  $35.00 $25.99

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Alterkine: Dossier

Alterkine: Dossier


Dossier is an Alterkine supplement suitable for any d20 Modern or Future campaign. Inside you will find hundreds of ways to customize your character in the world in which you are deposited. Develop your Talents and play as a member of the occult or a battle hardened warrior, a wanderer of the wastelands or a raving lunatic. With careful planning, continue on with one of more than a dozen Advanced...   [click here for more]
HermaDolph  $30.00 $20.00

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Alterkine: The Ones We Were

Alterkine: The Ones We Were


Over the past few months, the world has seen a spate of strange meteor showers. However, not every particle has burned up in the atmosphere, and one particularly large fragment has struck down near an out-of-the-way mountain mining town Delsvale. The full effects of this crash remain to be seen, but this town—once a thriving source of zinc—is in for dark days and interesting times. Using...   [click here for more]
HermaDolph  $15.00 $10.00

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Build-a-Brawl Sampler Pack

Build-a-Brawl Sampler Pack


All of the Build-a-Brawl Miniatures sets have been re-designed to be easier to assemble and cost less. Just what is Build-a-Brawl? Build-a-Brawl is Reality Cheque's unique cardstock miniatures series, showcasing art from our varied games and settings: Dravakor, Tales...   [click here for more]
Reality Cheque  $0.42

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QuestCore RPG

QuestCore RPG


QuestCore - a brand new, best-selling RPG with smart rules. This week 30% off! QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play. "Crunch lite". Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules. QuestCore offers all the rules you need...   [click here for more]
Megaton Games  $11.00

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Lights Out - The Roleplaying Game

Lights Out - The Roleplaying Game


No school. No parents. No rules. The children of Applewood woke one morning and discovered that all the adults have disappeared and better yet, they all have superpowers! With no one to tell them to comb their hair or brush their teeth, the kids could do whatever they wanted. All was great until that same night when the electricity shut off and monsters started stalking the streets. Now...   [click here for more]
Nightingale Publishing  $39.99

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The 1PG Compendium

The 1PG Compendium


Since 1999, the 1PG line from Deep7 Press has been a delivery system for hours of movie genre roleplaying entertainment at a low investment of time and money. Now, for the first time, all of the Deep7 1PG titles have been collected in a single volume. Agent S.E.V.E.N. Battleforce Bravo Bloode Island Broadsword Buggin' Daisho Dime Heroes...   [click here for more]
Deep7  $41.60

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Kaiju Kaos: The Miniatures Game

Kaiju Kaos: The Miniatures Game


BRCSD901 – Kaiju Kaos: The Miniatures Game Official Rule Book by Bryan K. Borgman (aka Stratos). Welcome to 2015 The modern world as we know it ceased to exist in 2003 when the Rift, a mysterious tear in the space-time continuum, opened up and Hell itself spewed forth onto planet Earth. Long-dormant arcane powers and abilities once believed to be myth suddenly manifested in...   [click here for more]
Bailey Records  $9.99 $8.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $39.96

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Fate of the Norns: Ragnarok - Power Cards (set I)

Fate of the Norns: Ragnarok - Power Cards (set I)


Fate of the Norns: Ragnarok - Power Cards This is a card set of Core Rulebook active and passive powers. ...   [click here for more]
Pendelhaven  $59.98

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Polymorph Print

Polymorph Print


Polymorph is a universal RPG system for experienced narrators. It is trimmed down and flexible enough for nearly any chronicle. Polymorph allows narrators to stat characters easily and to run even very large combats with minimal effort. Players will be able to take control of the story and keep their characters alive with Luck points, a resource fuelled by role-playing. The combat system...   [click here for more]
The Andonome Coterie  $6.62

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Witch Hunter, issue 2

Witch Hunter, issue 2


“Seven Tarot Card Stud” The powers that be which secretly guide world events, The Scarlet Circle, are handing out cards that are altering reality into an old world order of their design. Witch Hunter has to save an artist whose hand has altered some of these cards and, in so doing, changed reality in a way not to The Scarlet Circle's liking. A backup story explores the...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 3

Witch Hunter, issue 3


“Witch Hunter vs The Woman in Black” Witch Hunter has now become the hunted, as his arch nemeses, The Scarlet Circle, have dispatched their enforcer, The Woman in Black, to eliminate him before he becomes a greater threat to their new old world order. In addition to a battle between Witch Hunter and The Woman in Black, this issue explores the origin of The Woman...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 5

Witch Hunter, issue 5


“Dimension of the Dark Elves” Witch Hunter has usurped control of an ancient power site, Mystery Hill. He took it from The Scarlet Circle, a cult of the elder races of the Earth that want to unseat humans from its throne. Kirbbus, leader of the Dark Elves, which is one of the member races, has stolen a former guardian of Mystery Hill from the private vault of Elesar,...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 6

Witch Hunter, issue 6


“Witch Hunter and The Queen of Dragon Island” Witch Hunter is lured to Dragon Island in The Devil's Triangle for a confrontation with Simuntok, King of the Dwarves, and Hespix, Queen of Dragons, who cast some light on the mysterious Scarlet Circle's plans for usurping control of the Earth from humanity and returning it to the elder races! Meanwhile, the fate of The Woman...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 7

Witch Hunter, issue 7


“Lost in the Gatehouse of Maham, Grand Dame of the Old Guard” Badly injured from the events of issue 6, Witch Hunter is teleported away from Dragon Island by a minion of The Scarlet Circle. He becomes trapped in the clutches and the mind games of a mad, old witch seeking an heir to her twisted legacy who is also determined to shake Witch Hunter's beliefs about his origin, his family, and...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 8

Witch Hunter, issue 8


"The Lost Colony of The Expressionist" Story: Vincent Ferrante, Art: Scott, Colors: Alzir Alves, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter and his aide, Kitty, team with the mystic detectice of the art world, The Expressionist, to solve a murder mystery in the lost art colony on the shores of Lake Erie, Albright Springs, PA. Magic, Mobsters, Monsters,...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 9

Witch Hunter, issue 9


"The Scarlet Circle Network" Story: Vincent Ferrante, Art: Leonardo Gonzalez, Colors: Danielle Giglia, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter faces Encantar, Public Relations Witch of his arch nemeses, The Scarlet Circle, a cult with its hands in politics, industry, organized religion, and the media. In his secret identity of Jon Redmont, new...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter Volume 3 Trade Expanded Edition

Witch Hunter Volume 3 Trade Expanded Edition


Witch Hunter trade paperback, Vol. 3 - "Inside The Scarlet Circle" The truth about Witch Hunter's past is revealed and he realizes the path he's on is much darker than he thought. With The Scarlet Circle in front of him and only one friend at his back, Witch Hunter has to face his fear and decde whether to enter the lair of his greatest enemy...as their ally. Story -...   [click here for more]
Monarch Comics  $15.99

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Witch Hunter, issue 10

Witch Hunter, issue 10


“Witch Hunter and the Beanstalk” – Witch Hunter seeks out the fabled Jack of beanstalk fame to learn more about the leader of the Giant race who is affiliated with his nemeses, The Scarlet Circle cult. He finds Jack confined within a time bubble around his cottage, put there by the giant until Jack returns the treasure stolen from the giant’s castle. Jack agrees...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 11

Witch Hunter, issue 11


“The Tragedy of Lady Macbeth” – Witch Hunter’s aide, Kitty, pricks her finger on an ancient dagger while cataloging magic items in Witch Hunter’s lair, releasing the spirit of Lady Macbeth. A powerful witch even as a ghost with talents for illusion and manipulation, Lady Macbeth seeks to work out her issues with the help of Witch Hunter and Kitty whether...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 12

Witch Hunter, issue 12


“Inside The Scarlet Circle” – Trapped in the fortress of his nemeses, The Scarlet Circle, Witch Hunter learns that much of what he believed about his life has been a lie, and makes a drastic decision that might spell doom for himself and the planet! In the backup story, the origin of Elesar, the leader of The Scarlet Circle, is told. Written By: Vincent Ferrante Art...   [click here for more]
Monarch Comics  $3.99

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Skinner Games - Rust Belt

Skinner Games - Rust Belt


Rusty dirty, filthy floors fit for post-apocalyptic gaming or dystopian future maze running. Welcome to the first major expansion for Skinner Games' Sci-fi decking series: The Rust Belt! There are eight pages of rust themed floor tiles, making four double-sided tiles when printed. Battle your rival gangs or man-hunting machines through corroded hallways; watch your step, you never know when a panel...   [click here for more]
Skinner Games  $6.00

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Skinner Games - Deluxe Sci-Fi Deck Pack

Skinner Games - Deluxe Sci-Fi Deck Pack


Continue your journey across the vastness of forgotten space stations with Skinner Games' improved and expanded Sci Fi Decks Deluxe! 22 packed 8x10 pages await your adventurers, army. or gang. We also have a print-on-demand version that offers 12 pages of double-sided tiles! Tread lightly, there's no knowing what lurks in the darkness. ...   [click here for more]
Skinner Games  $12.00 $9.50

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Witch Hunter, issue 14

Witch Hunter, issue 14


“Witch Hunter in The Tomb of The Scarlet Mummy” – Witch Hunter’s aide, Kitty, dreams of a visit from an Egyptian princess and wakes to see the princess’ animated corpse in bed with her. Screaming, she wakes from the dream within a dream to find a necklace of a scarlet crescent moon in bed next to her where the princess had been. Rushing to Witch Hunter, she learns that...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 15

Witch Hunter, issue 15


“King Dracula & The Witch Queen of Carpathia” – Witch Hunter receives an anonymous summons on his Witch Watch, his magical detection device and portal tuner, asking that he travel to a small village in the Carpathian Mountains on a mission of mercy. Once there, he discovers that the one in need is Dracula, now king of the newly formed Kingdom of Carpathia! The...   [click here for more]
Monarch Comics  $3.99

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