Title |
Publisher |
Price |
Escape Sequence is a solo/co-op card-based game where you play a galactic scientist attempting to escape from a deadly alien invader that has infiltrated your space station. You must uncover the escape pod codes, find rations, activate the rescue beacon, and arm the self-destruct sequence, escaping the station before the deadly creature finds and kills you like the rest of the unfortunate crew. ... [click here for more] |
Deeply Dapper Games |
$7.00
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A useful reference tool for all Eclipse Phase gamemasters, whether printed out or kept on a computer or tablet!
A four-panel portrait GM screen features all of the tables an Eclipse Phase gamemaster needs in one place for handy reference.
If you are interested in the InDesign files that were used to create this screen -- so you can customize it for your own game -- please see the GM... [click here for more] |
Posthuman Studios |
$8.23
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The ARC Project is one of the most ambitious endeavors ever undertaken. If successful, it will transport some 10,000 colonists on a 400 year journey from Sol to the planet Siren, orbiting Alpha Centauri A.
No one knows exactly what will be found on the other side — what challenges and horrors the colonists would face as they made a life on this new world. Humanity's first step beyond the Sol system... [click here for more] |
Tab Creations |
Pay What You Want
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A key component of the Shadows Over Sol rules are for characters to take consequences - the mechanical representation of various penalties, bonuses or status effects influencing the character. Different mechanics within the game can cause consequences, including special traits, critical successes and failures - or any situation where the GM thinks the consequence will heighten the... [click here for more] |
Tab Creations |
$9.09
|
Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity.
Now you can have your own 12" x 18" poster map of the Martian colony of Stillwater, a perfect companion to any Shadows Over Sol campaign.
Designed... [click here for more] |
Tab Creations |
Pay What You Want
|
Escape Sequence is a solo/co-op card-based game where you play a galactic scientist attempting to escape from a deadly alien invader that has infiltrated your space station. You must uncover the escape pod codes, find rations, activate the rescue beacon, and arm the self-destruct sequence, escaping the station before the deadly creature finds and kills you like the rest of the unfortunate crew. ... [click here for more] |
Deeply Dapper Games |
$16.01
|
The ARC Project was one of the most ambitious endeavors ever undertaken, transporting some 10,000 colonists on a 400 year journey from Sol to the planet Siren, orbiting Alpha Centauri A.
No one knew exactly what would be found on the other side — what challenges and horrors the colonists would face as they made a life on this new world. Humanity's first step beyond the Sol system might be its last.... [click here for more] |
Tab Creations |
Pay What You Want
|
Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity.
Now you can have your own 12" x 18" poster map of the Sol system, a perfect companion to any Shadows Over Sol campaign.
Designed for use with... [click here for more] |
Tab Creations |
Pay What You Want
|
Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror.
Humankind has expanded throughout the solar system, and there discovered mysteries older than humanity. The culture has shattered into myriad subcultures; nation-states are the hollow shells of what they once were. Corporations and other groups wage small-scale wars in the streets... [click here for more] |
Tab Creations |
Pay What You Want
|
These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them... [click here for more] |
Sanguine Productions |
Pay What You Want
|
The Ammo Counter Cards Bullet Expansion includes 16 additional bullet cards form the standard deck.
Support, community, and requests: https://discord.gg/2zsvMkKeW5
Personal Use Only, Do Not Distribute ... [click here for more] |
Lazarus |
$3.49 $2.85
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The Ammo Counter Cards Bullet Expansion includes 16 additional shutgun shell cards form the standard deck.
Support, community, and requests: https://discord.gg/2zsvMkKeW5
Personal Use Only, Do Not Distribute ... [click here for more] |
Lazarus |
$3.49 $2.85
|
The Ammo Counter Cards - Hunting Arrow Expansion includes 16 arrow cards expanding the standard deck with hunting arrows.
Support, community, and requests: https://discord.gg/2zsvMkKeW5
Personal Use Only, Do Not Distribute ... [click here for more] |
Lazarus |
$3.49 $2.85
|