Choose your genre, pick your game, and play in minutes!
Illuminate your gaming with Arium: Flash, an innovative supplement in the Arium RPG series, offering 120 unique Story Flashes to brighten your one-shot adventures or drop into any campaign. Created by a diverse team of 24 authors from around the globe, this book bridges the gap between world/setting and storytelling in roleplaying games.
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The ultimate do-it-yourself monster compendium contains over 150 color illustrations of ghastly horrors and strange creatures from your favorite roleplaying game. Use the art as inspiration and create game stats, descriptions, ecology, and of course. . . name your creature!!! Perfect for any setting or system.
This product is systemless and perfect... [click here for more]
The Never Going Home Character Sheet Journal brings contains 6 character sheets and 42 lined and blank character sheets for you to keep track of all your campaign information and new characters.
Draw maps, take notes, and records all the details of your powerful Whispers in this sylized journal. ... [click here for more]
Lost worlds of prehistoric wonder...Ancient civilizations sunk beneath the waves...Mythical islands... and tombs of untold horror.All of this and more awaits the intrepid pulp adventurer!
From the sunken continents of Atlantis and Lemuria to the vast subterranean worlds of Agartha and the Hollow Earth, from the primeval Maple White... [click here for more]
At long last, The Oktobermen have arrived for Print on Demand!
This first issue of Due Vigilance brings you a team of supernatural super villains, ready to strike fear into the hearts of your players. Bound together by greed and darker urges, the Oktobermen are mystic mercenaries eager to take on the ugliest jobs for the right price. Springheel Jack leads his team to achieve his ultimate... [click here for more]
11 Cursed Artifacts: Masks is the Pilot Book for Game Masters Academy introducing 11 new artifacts to help Game Masters enhance their campaigns.
Each mask has their own unique characteristics and lore for your GMing and player needs.
The book comes with the following:
11 unique masks with their own different power and curses.
Lore that explains the origins of each mask that can be used for any setting.
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(Video preview below)
This book contains blank templates for creating 20 fantasy villages for role playing games. Game masters and world builders will find this book a essential resource in organizing their villages.
Each village template includes:
A full page grid (1/4” square) for mapping the village
6 blank entries for important citizens and descriptions.
15 blank entries to label notable locations... [click here for more]