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~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~

~ 'Warning: Danger! (A Children’s Guide to Mines & Unexploded Ordnance)' Kickstarter Preview ~


Skirmisher Publishing is excited to announce that it has launched a Kickstarter campaign for "Warning: Danger! A Children’s Guide to Mines & Unexploded Ordnance," an activity and coloring book designed to help kids in Ukraine identify, be aware of, and avoid landmines and other explosive hazards! We have released this special "Warning: Danger!" Kickstarter Preview of this worthwhile...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the price to...   [click here for more]
Catalyst Game Labs  $24.99

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Small Arms: A Firearms Expansion for Twilight 2000 4th Edition

Small Arms: A Firearms Expansion for Twilight 2000 4th Edition


SMALL ARMS is a collection of firearms for use with Twilight 2000 4th edition. Inside this 40-page supplement, you’ll find over 70 20th-century weapons (and a couple from the 21st) to add to your campaign.  The book is divided into sections for each type of firearm (Pistols, Submachine Guns, Assault Rifles, Hunting Rifles, Battle Rifles, Sniper Rifles, and Machine Guns). It also includes...   [click here for more]
Free League Publishing  $5.99

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Weapons of Mass Destruction

Weapons of Mass Destruction


Expanded rules and guidelines for using Chemical, Nuclear, Biological,  and Radiological weapons within the framework of Twilight: 2000 4th edition. This book expands Twilight: 2000 with more detailed rules and guidelines on using Chemical, Biological, Nuclear and Radiological weapons. Please note that this expansion contains mature themes (death, pain, disease, infection, contamination)...   [click here for more]
Free League Publishing  $4.95

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The Hunting Companion

The Hunting Companion


The Hunting Companion introduces more than 30 new animals, and new tables for tracking these animals, depending on your campaign setting (Poland, Sweden and North America are included) and the terrain you are hunting in. The Basic chapter of this supplement includes all of this, and a few optional rules and a flow-chart summary of the hunting rules in the Player's Manual. My hope is that these new...   [click here for more]
Free League Publishing  Pay What You Want

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Shotguns of Europe and North America

Shotguns of Europe and North America


Shotguns of Europe and North America includes 25 illustrated shotguns and more than 70 different variants to choose from, including different types of break-action shotguns, sawed-off shotguns and more. This includes military issue, law enforcement and civilian models.   I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free...   [click here for more]
Free League Publishing  $3.95

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Submachine Guns of Europe and North America

Submachine Guns of Europe and North America


Submachine Guns of Europe and North America includes 30 illustrated submachine guns with more than 50 different variants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a good number of surplus weapons, law enforcement models and some other more exotic SMGs.  I have also added new relevant rules...   [click here for more]
Free League Publishing  $3.95

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Handguns of Europe and North America

Handguns of Europe and North America


Handguns of Europe and North America includes 57 illustrated semi-automatic pistols, revolvers, machine pistols and derringers with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options. I have also added new relevant rules and optional...   [click here for more]
Free League Publishing  $4.95

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Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition

Vehicle Handbook: A Vehicle Expansion for Twilight 2000 4th Edition


VEHICLE HANDBOOK is a collection of vehicles for use with Twilight 2000© 4th edition. Inside this 58-page supplement, you'll find more than ninety 20th-century (and a few from the 21st) vehicles for use in your Twilight 2000©campaigns.  The Player’s Manual for Twilight 2000© 4th Edition has a great selection of vehicles. This expansion broadens that selection to include vehicles...   [click here for more]
Free League Publishing  $9.99

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Service Rifles of Europe and North America

Service Rifles of Europe and North America


This Twilight 2000 4th Edition supplement details 33 fully illustrated service rifles from across Europe and North America. Complete with historical information and a total of nearly 70 different models and variants. It also has fully optional rules for alternative magazine sizes, rifle grenades, new optical sights, night vision gear and much more. There is also information on Soviet and U.S. infantry...   [click here for more]
Free League Publishing  $8.95

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Sniper Rifles of Europe and North America

Sniper Rifles of Europe and North America


Sniper Rifles of Europe and North America includes 39 illustrated sniper and anti-materiel rifles with several different subvariants to choose from. This covers a good portion of these firearms in common service in Europe and North America during the events of Twilight 2000, as well as a few rarer and more exotic options. I have also added new relevant rules and optional equipment that can be found...   [click here for more]
Free League Publishing  $4.95

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Machine Guns of Europe and North America

Machine Guns of Europe and North America


Machine Guns of Europe and North America includes 23 illustrated machine guns with several different subvariants to choose from. This covers almost all machine guns in common service in Europe and North America during the events of Twilight 2000. I have also added new relevant rules and optional equipment that can be found in the Centrefire Supplement Series Quick Reference (free download).  All...   [click here for more]
Free League Publishing  $4.95

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Shadowrun: Gun H(e)aven 3

Shadowrun: Gun H(e)aven 3


Lethal Force You're not a noob. You're not a poseur. You're a shadowrunner. When you pick a weapon, it's with a purpose, and 99 times out of 100, that purpose is to bring suckers down. You're going to choose your weapon carefully, and you know that the more options you have, the better your final choice will be. Gun H(e)aven 3is about options. Pistols, rifles, machine guns, even a flamethrower—they're...   [click here for more]
Catalyst Game Labs  $7.95

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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Mechasys

Mechasys


Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your...   [click here for more]
EDGE Studio  $9.95

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Shadowrun: Krime Katalog

Shadowrun: Krime Katalog


Big Bang Boom Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with...   [click here for more]
Catalyst Game Labs  $9.99

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The Chronomancer's Guide to the Future

The Chronomancer's Guide to the Future


The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure....   [click here for more]
Haggard Time Games  $19.99 $14.99

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Shadowrun: Arsenal

Shadowrun: Arsenal


When corpsec is raining lead down on your position, a wardrobe malfunction will get you dead. To survive against gangs, syndicates, and megacorps, shadowrunners need the best gear they can make, buy, or steal. Arsenal covers everything a runner team needs, from weapons and armor to advanced electronics and spy toys to the latest state-of-the-art drones. It also covers the intricacies of the...   [click here for more]
Catalyst Game Labs  $12.00

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Twilight Weapons

Twilight Weapons


THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events. Rules for extreme deviation, extreme blast radius, hyper bursts,...   [click here for more]
Free League Publishing  $4.95

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MagusRogue's Guide to the Sprawls - A Sprawlrunner Supplement [OLD VERSION]

MagusRogue's Guide to the Sprawls - A Sprawlrunner Supplement [OLD VERSION]


THIS IS AN OLDER VERSION. FOR THE MOST CURRENT VOLUMN, PLEASE LOOK FOR MAGUSROGUE'S GUIDE TO THE SPRAWLS - CHROMED EDITION #### REQUESTING DATA DUMP #### DOWNLOAD IMMINENT #### DOWNLOADING... #### DOWNLOADING... #### SUCCESS Greetings, runner. You have just downloaded quite a valuable paydata file! See, I've run the sprawls for quite some time. No, I'm not going to name how long, just know its been...   [click here for more]
Pinnacle Entertainment  $3.99

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Shadowrun: Unwired

Shadowrun: Unwired


HACK THE PLANET! Unwired is the advanced Matrix rulebook for Shadowrun, Fourth Edition. For everyday users, it explains how the Matrix works in easy-to-understand terms, and provides new software, qualities, and gear. For hackers and technomancers, it introduces new hacking tricks, malware, echoes, and sprites. It also covers system security and new Matrix phenomenon, from AIs to the...   [click here for more]
Catalyst Game Labs  $12.00

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Junkyard Arsenal

Junkyard Arsenal


This small supplement is aimed at adding more flavor and options to almost any gear-starved setting, be it a gritty guerilla war, criminal faction feuds, barren post-apocalyptic wastelands or an untamed space frontier. Inside you'll find: A system for crafting DIY firearms with appropriate quirks and shticks. Two Professional Edges to improve your heroes' gunmaking expertise. 27 scrappy and unorthodox...   [click here for more]
Pinnacle Entertainment  $1.00

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Twilight 2000: Radio Watch

Twilight 2000: Radio Watch


“Listening in on the radio is known as radio watch, it’s a bit like Baywatch but with less bikinis and more static. While we are moving it can get a bit boring in the track so at least I can sit there frequency hopping listening for transmissions and it looks like I’m working! Ocassionally we pick up something interesting, most of the time it’s gibberish though. It helps if you have someone...   [click here for more]
Free League Publishing  $5.00

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Mechasys Big Guns and Blazing Swords

Mechasys Big Guns and Blazing Swords


You've built your custom mecha, now arm it with its own custom weapons!  Big Guns and Blazing Swords expands on the mecha construction rules found in Mechasys, allowing you to create your own weapons. Starting with basic ranged or close quarter attacks, players can add in styles to change the attack to energy blades, beam attacks, or missile launchers. Enhance those weapons further...   [click here for more]
EDGE Studio  $2.95

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Jedd's Wasteland Magazine - A Guide to Vehicle Customization in the New World

Jedd's Wasteland Magazine - A Guide to Vehicle Customization in the New World


This is a vehicle mod hack to allow for variations of basic vehicles within Free League’s Step Dice systems. As a long time fan of GDW’s Twilight: 2000, Steve Jackson’s Car Wars and all the Mad Max movies, I’ve always found myself merging the themes. I wrote this to allow for more vehicle customization options for my Twilight: 2000 campaign, but it is simply designed to fit within post apocalyptic...   [click here for more]
Critical Jim  $2.99

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Modern War: Conversion System

Modern War: Conversion System


For Modern War and Cepheus Engine, this is a conversion system that allows players to take readily available data (from Wikipedia, for example) and use it to create game stats for firerams, aircraft and combat vehicles.  The process is quick and easy, and allows games to be set in other recent eras, and using more obscure equipment.  Firearms including Pistols, Anti-Material Rifles,...   [click here for more]
Zozer Games  $4.99

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Black Sheep War Journal 02

Black Sheep War Journal 02


The second issue of THE BLACK SHEEP WAR JOURNAL brings you more military miscellanea from Dennis Higgins. In this issue you will find: Reviews of the first month of Twilight: 2000 Community Content An overview of Soviet Spetsnaz forces A deep dive into the field of Military Intelligence A description of the 105th Military Intelligence Battalion, the eyes of the 5th Infantry Division (Mechanized) Some...   [click here for more]
Free League Publishing  $3.99

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Tactical SWADE: Modern Gun Options

Tactical SWADE: Modern Gun Options


Tactical SWADE: Modern Gun Options expands your Savage Worlds action games with new accessories to satisfy shooters, and new rules to keep the action flowing! Accessorize Your Weapon: Customizers can trick out their guns with red-dot sights, muzzle brakes, accessory rails, and more. Ammo Up: Why settle for standard lead when you...   [click here for more]
Pinnacle Entertainment  $1.99

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Mona Rise Megalopolis

Mona Rise Megalopolis


Mona Rise Megalopolis is a European urban complex controlled by three global companies and you are here for dirty work. An unknown contact has offered you a job you can't refuse and you have seized the opportunity. Now it's time to get this shit done, one last time. Here you will find: A lot of Neuromancer flavor. Vibrant Bold...   [click here for more]
Leonardo Azevedo  $5.00

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Heavy Metal: A Supplement for Twilight 2000 (4e)

Heavy Metal: A Supplement for Twilight 2000 (4e)


Rules for Improvised Armored Vehicles “Welding all this hillbilly armor on a truck and decking it out with guns looks downright stupid.” “Well, you know what my daddy always used to say...” “What’s that?” “It ain’t stupid if it works.” --- This supplement contains additional information that adds jury-rigged or...   [click here for more]
Free League Publishing  $3.99

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Dark States: Revelations

Dark States: Revelations


It’s time for a high school reunion. Come meet old friends and classmates from yesteryear and relive old times. There’s always that one person though who you’d rather not have seen again. This year it turns out they are going to unlock a secret that will take you to the edge of your...   [click here for more]
Pinnacle Entertainment  $7.99

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Artefacts Of War: 20+ Weapons For Twilight 2000

Artefacts Of War: 20+ Weapons For Twilight 2000


Desperate times bring desperate measures and a world war crumbling civilization is a desperate moment indeed. Governments scramble to give whatever weapons they can to their soldiers from prototypes to weapons of another age.  Weapons today are very standardized but it isnt always the case. Dive into more than 20 weapons, grenades and pieces of gear all with unique rules and effects to spice up your...   [click here for more]
Free League Publishing  Pay What You Want

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Gunsmithing 101

Gunsmithing 101


Gunsmithing 101 provides several options to detail and customize modern weapons in your Savage Worlds game.  New Accessories: Make your rifle easier to handle with a Collapsible Stock, add a bit more control over shooting your SMG with a Foregrip, mount a Taclight on your handgun to reduce those pesky darkness penalties, and more! New...   [click here for more]
Pinnacle Entertainment  $2.99

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $10.00

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Divine Armory

Divine Armory


"The anvil of justice is planted firm, and Fate who makes the sword does the forging in advance." - Aeschylus The Divine Armory is a book of weapons for Scion Second Edition. It is heavily inspired by World of Darkness: Armory by White Wolf and adds nearly 150 entries of sample weapons, armor, and Relics to your Scion game, as well as new weapon...   [click here for more]
Onyx Path Publishing  $6.95

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Ninjas & Superspies™

Ninjas & Superspies™


Ninjas & Superspies™ Ninjas & Superspies is the incredible world of espionage, spies and combat! Over 40 different types of martial arts enables players to create dozens of different types of martial arts masters! Mystic super abilities such as the Arts of Invisibility, Body Hardening, Zenjoriki, Dim Mak, and more. Plus Secret Agents, Cyber-Agents, Gizmoteers, gimmick...   [click here for more]
Palladium Books  $20.95 $10.49

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Investigator Weapons, volume 2

Investigator Weapons, volume 2


“I shot my answering machine today. Took out the old twelve gauge my father left me, and blew it to pieces. A silly, futile gesture, I know, but it illustrates my present state of mind, I think.”– Paul F. Wilson, ‘The Barrens’ (1989) Investigator Weapons for Call of Cthulhu in the Modern Day era is a comprehensive collection of weapons available to stalwart investigators...   [click here for more]
Sixtystone Press  $20.00

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Wasteland Wares: Fifth Edition Equipment For Post-Apocalyptic Worlds

Wasteland Wares: Fifth Edition Equipment For Post-Apocalyptic Worlds


This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game. Wasteland Wares has mutated! Wasteland Wares 2nd Edition is bigger, badder, and better than ever! Wasteland Wares is crammed full of content, including a large variety of equipment, new player options, and a host of rules aimed at facilitation post-apocalyptic...   [click here for more]
Spilled Ale Studios  $13.00

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Warbirds Jet Age Sourcebook

Warbirds Jet Age Sourcebook


The end of World War II marks the dawn of the Jet Age. Combat aircraft ride on plumes of fire and break the speed of sound. They launch missiles from impossible ranges and destroy their foes without ever meeting face-to-face. Fly U.N. F-86 Sabres against MiG-15s in the skies over Korea, or have powerful US Navy F-4 Phantoms tangle with agile MiG-21s in Vietnam. Fast forward to the Digital Era and...   [click here for more]
Outrider Studios  $4.00

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Dark States: Seeker's Guide

Dark States: Seeker's Guide


Civilization on Earth is dying a slow and painful death. Avarice and fear rule the masses whilst the political establishment crumbles around them. Wars rage over dwindling resources but Mother Nature wants her revenge. Somewhere beyond human reckoning the eyes in the darkness have opened. Welcome to Dark Times. Welcome...   [click here for more]
Pinnacle Entertainment  Pay What You Want

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Masks Down

Masks Down


Masks Down! properly equips your characters for the messy business of crowd control and room clearing. The supplement presents rules for chemical irritants and stun grenades, alongside a range of new weapons and gear items that take advantage of these new mechanics. You'll also find new lifepaths for character creation, and a host of new NPC types, giving you plenty of ways to get the new gear into...   [click here for more]
Free League Publishing  $5.00

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d20 Weapons Locker

d20 Weapons Locker


Lock and Load, then Rock and Roll Check your target and open fire. Inside, you'll find a fully illustrated arsenal ranging from pistols and submachine guns to grenade launchers and antimateriel rifles. The d20 Weapons Locker provides detailed descriptions and statistics for reach firearm to make sure the characters of any d20 Modern roleplaying game are packing...   [click here for more]
Wizards of the Coast  $14.99

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Complete Gunslinger

Complete Gunslinger


The pen might be mightier than the sword, but it don't hold a candle to my peace-keeper. The Complete Gunslinger contains the definitive version of perhaps Mage Hand Press's most fun and magnetic class to date. It comes with 16 subclasses for gunslingers of every stripe and even more class variants tied to the gunslinger's setting, so you never run out of options for your character. This...   [click here for more]
Mage Hand Press  $5.99

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Bag Full of Guns: This Is My Rifle

Bag Full of Guns: This Is My Rifle


When you're going into hostile territory, show your enemies you care enough to pack the very best.   "This is My Rifle…" is the first in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement tackles the cutting edge infantry...   [click here for more]
Crafty Games  $1.50

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Gadgets and Gear

Gadgets and Gear


Gadgets and Gear is a collection of equipment and super-science items for use with Trinity Continuum. The Trinity Continuum Core Rulebook presents basic rules for equipment, armor, vehicles, and weapons. Talents and other Inspired can also employ super-science to generate technology incorporating innovations well beyond what is currently possible...   [click here for more]
Onyx Path Publishing  $1.95

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Fascinating Items: Weapons and Armor

Fascinating Items: Weapons and Armor


Fascinating Items: Weapons and Armor Explore Fascinating Items, a collection of 23 mythic weapons and armor pieces that blend history with fantasy. Designed for seamless integration, each item is detailed on separate pages, making printouts a breeze for both gamemasters and players. This guide is a rich resource of intriguing items and a versatile platform for crafting your own legendary...   [click here for more]
Table 30 Press  $2.99

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Uncle Ivan's Weapon Emporium "Melee Weapons"

Uncle Ivan's Weapon Emporium "Melee Weapons"


"I have a huge selection to choose from. You name it and I have it, in fact, I just received a new batch of Katans, the rarest of the bunch, don't be shy there is plenty for everyone, if I don't have it then NOBODY will." "Included are some coupons for you and kids under 10 eat free at all of our fine restaurants." Made for Twilight 2000 4th Edition This booklet has new rules for the new  RIS (Rail...   [click here for more]
Free League Publishing  $2.99

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Ukrainian Arms

Ukrainian Arms


UKRAINIAN ARMS FOR A 2000+ SETTING. This expansion adds Ukrainian produced weapons for an alternative Twilight: 2000+ setting past the year 2000 with some few weapons also available before the year 2000. This book is an effort to acknowledge the domestically manufactured arms of Ukraine and make them playable in the confinements of the Twilight: 2000 4th edition system roleplaying system....   [click here for more]
Free League Publishing  Pay What You Want

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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies.  A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud psychic...   [click here for more]
Shield of Faith Studios  $2.99

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Gravity Age: Cybernetics Emporium

Gravity Age: Cybernetics Emporium


Gravity Age: Cybernetics Emporium Science fiction will become science fact in the future and self-improvement through cybernetic augmentation will become commonplace. Compatible with The Starfinder Roleplaying Game! This accessory contains new material covering: 2 New Archetypes 200+ Cybernetic Augmentations 7 C.O.R.E. Avatars 4 Malware Cybernetics 8 New Feats ...   [click here for more]
Stroh Hammer  $8.99

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