Title |
Publisher |
Price |
A common problem in modern games is a group of players deciding to break into a facility when there was absolutely no reason for the GM to prepare a facility in the first place. Luckily, Savage Worlds provides a great mechanic to improvise such a break-in at short notice, the Dramatic Task. Modern Traps and Obstacles provides an easy-to-use addition to the Dramatic Task system, supporting... [click here for more] |
Pinnacle Entertainment |
$1.00
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This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with... [click here for more] |
Skirmisher Publishing |
$2.99
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Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides... [click here for more] |
Skirmisher Publishing |
$3.99
|
This card-based sub-system is aimed at making item acquisition more volatile and flavorful experience with fluctuating prices and tricky purchases. Best suited for settings dominated by the black market, post-apocalypse and similarly troubled economies.
Includes:
Scrounging mechanics based on Networking and a card deck
Two new trade-related Edges
Twelve examples of items with complications
... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Legwork and Larceny provides GMs the tools they need to make heist encounters fun and exciting. Legwork empowers your players with tangible benefits for their impending mission. Heist Complexity guides GMs when building heist encounters, and allows PC dice results to modify them while running them. For those looking for a playstyle similar to Blades in the Dark, the Flashback... [click here for more] |
EDGE Studio |
$2.95
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With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic and... [click here for more] |
Skirmisher Publishing |
$4.99
|
Shortly after its inception in the 1920s, the Æon Society became aware of dangerous artifacts in the dark shadows of the world. Whether too precious or too dangerous to destroy, these objects often found themselves on the roll of unusual objects the Æon Society called the Babel Dossier.
the babel dossier volume 1 includes:
• Details on the categorization system Æon... [click here for more] |
Onyx Path Publishing |
$3.00
|
GMs love putting the players in deathtraps but coming up with them can be a pain.
100 Deathtraps contains (amazingly enough) 100 system neutral deathtraps to place your captured heroes in. The traps meet a certain criteria. All of them aim to fatally remove a victim, not permanently maim them. Also, each trap does not instantly kill the victim. There should be enough time for the hero to somehow escape... [click here for more] |
Second Rat Games |
$1.99
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Treasure Trove is a collection of magic items for the Strange Things Afoot role playing game. Inside you will find:
Guidelines for creating magic items
New rituals and skills
Over 100 common and rare magic items
Information on the 27 Artifacts of Roon ... [click here for more] |
Point of Insanity Game Studio |
$4.00
|
This deck of 54 cards helps to showcase both the contents of CROSS safe houses throughout the world as well as the art of Secret Agents of CROSS, a tabletop game for Savage Worlds.
What is CROSS?
CROSS is a clandestineT spy agency also known as the Catholic Response Organization to Strategize and Strike. CROSS was created by rogue Cardinal James McDonnell to take the Pope's... [click here for more] |
Blessed Machine |
$7.00
|
Nobody asked for it, but nobody could stop us. Flying Circus: Into the Drink adds nine ships and boats loosely compatible with the Flying Circus roleplaying game, as well as poorly-written and completely untested rules for torpedo bombing and ship-to-ship combat. Ruin your campaign with these strange wingless seaplanes today! ... [click here for more] |
Newstand Press |
FREE
|
HELLO THERE, FUTURE LIGMAMANIACS!
Welcome to a bustling world full of wondrous creatures known as LIGMÀMON. Here, where every problem and dispute can and should be resolved through a LIGMÀMON battle, together with your friends you will seek adventures in ancient ruins, discover... [click here for more] |
NeonoN |
Pay What You Want
|
This special bundle product contains the following titles. Quantum Flux: Unique Superscience Artifacts Regular price: $4.99 Bundle price: $2.49 Format: PDF With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness... [click here for more] |
Skirmisher Publishing |
$9.94 $4.99
|
Сценарий для 2-3 сыщиков и Хранителя. Примерное время игры - 1-2 встречи.
Нью-Йорк, 1927-й год.
Сыщиков собирает неизвестный благодетель, который вёл со всеми ними продолжительную переписку, так как каждый... [click here for more] |
Petersen Games |
Pay What You Want
|