Title |
Publisher |
Price |
Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive... [click here for more] |
Skirmisher Publishing |
$0.50
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The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s.... [click here for more] |
Skirmisher Publishing |
$0.50
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Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed... [click here for more] |
Skirmisher Publishing |
$0.50
|
Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile.
This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy... [click here for more] |
Skirmisher Publishing |
$0.50
|
This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor... [click here for more] |
Skirmisher Publishing |
$0.50
|
The Dragon’s Crucible brings you to the hard world of Inzae, a land forged by a dragon’s rage. A land harsh and cruel, where life is short and brutal and only the very strong or the very lucky survive. DIGITAL BOXED SET: Contains: Four Epic Sandbox Adventure Settings, Area Maps, World Primer and World Map
The adventure begins with Death in the Treklant. Journey on... [click here for more] |
Troll Lord Games |
$74.99
|
This is Meat Hooks, an Old-School Fantasy RPG supplement that presents you with 10 plot ideas for your adventures. Each plot idea contains keywords to help you get a feel of the general tone, followed by a brief description that leaves a lot of space for you to customize the idea to your campaign and to yours and your players’ taste. There are also some suggested options... [click here for more] |
Hexplore Publishing |
$3.99 $2.39
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The Player Characters died, but someone wants them brought back.
Not advisable. But..if you insist....,
then there will be consequences. ... [click here for more] |
Donovan D. Corzo |
$1.50
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Many great warriors seek armor that allows them to wade through battles, inspire awe in those who see it, and become a personal badge of honor. The armors detailed directly are legendary, but not because they were created on some non-descript anvil. These armors are legendary because their abilities were earned. Any sufficiently-skilled wizard and dwarven craftsman can join forces to... [click here for more] |
Escape Velocity Gaming |
$0.75
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El mester de mancebía es el primer módulo de una trilogía llamada Apéndice Ñ. Contiene una aventura completa y amplia información para ambientar tu juego favorito de fantasía (**OSR, Pathfinder o D&D**) en un entorno de novela picaresca del Siglo de Oro.
Al no ceñirse a ningún mundo en concreto, es muy fácil de personalizar para que se adapte a tu campaña como un guante. ¿Te atreves... [click here for more] |
Estudio D6 |
Pay What You Want
|
Como gatos en el Rastro de la Rata es una aventura para ser jugada en la ambientación del módulo Apéndice Ñ: El mester de mancebía. No obstante, puede adaptarse fácilmente a otras ambientaciones con tan solo realizar cambios en los PNJ.
Diseñada para un grupo de 4 - 6 aventureros de niveles 1 - 3, reúne todo lo necesario para organizar una partida de una duración estimada... [click here for more] |
Estudio D6 |
Pay What You Want
|
Inspired by the near endless pit traps found in Tomb of Horrors and other old school modules, these simple hand-drawn 2 square by 2 square (10'x10') pit traps drawn in the style of black and white module inserts are the perfect addition for when your group stumbles into a pit trap during a dungeon crawl.
Recommend printing on cardstock and trimming. Each page contains 20 identical pit traps (4 columns,... [click here for more] |
Harrison Wayne Publishing |
$2.00
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