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“The labor movement did not diminish the strength of the nation but enlarged it. By raising the living standards of millions, labor miraculously created a market for industry and lifted the whole nation to undreamed of levels of production. Those who attack labor forget these simple truths, but history remembers them.”
--MARTIN LUTHER KING, JR.
10... [click here for more] |
Sundered Hold Scriptorium |
$4.99
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Inside are 20 one-paragraph story starters to drop into your current campaign or inspire a new one. What would your party do if a storm wrecked the town they are in? How would they handle a little girl who found a dragon's egg that everyone wants? What kind of chaos would be unleashed if the townsfolk awoke one morning to find that their deepest, darkest secrets are being posted on the town's notice... [click here for more] |
Dimension Comics |
$0.99 $0.50
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In 1982, the average Briton didn't know the Falkland Islands existed, let alone their status as a disputed British territory just off the coast of Argentina. That changed when the Argentinians invaded the islands and overwhelmed the small defending force. Both nations claimed the islands were theirs, but now Argentina thought the British would give them up without a fight.
They were wrong.
Britain... [click here for more] |
Shilka Publishing |
$1.79
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The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke Franz Ferdinand and his wife Sophie lay in state aboard its flagship, and at the end when it dissolved along with the empire that commanded it. During the war, this small but powerful "fleet in being" forced the Allies to maintain a blockade of the Otranto Straits. German... [click here for more] |
Shilka Publishing |
$1.79
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A Gifted Healer. A Dungeon Town. A Fate Yet to be Determined. Daniel was Gifted by the gods at birth, able to heal with a touch even the most grievous wounds. Born in a mining camp, he's unable to still his restless heart and journey's to a nearby Dungeon town to take his first steps as an Adventurer. Follow his journey in a world filled with monsters, dungeons and a leveling system. A Healer's... [click here for more] |
Tao Wong |
FREE
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This special bundle product contains the following titles.
Accessible Gaming Quarterly Issue 5, July 2021 Regular price: $7.99 Bundle price: $7.00 Format: Multiple File Formats
When I started Accessible Games in 2010, I knew that people with disabilities were woefully underrepresented in our hobby. I received validation of that fact everywhere. From local... [click here for more] |
Accessible Games |
$31.96 $27.98
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Chemistry or magic? Madness or miracles? Poison or power? Blend all those elements — and more — with Alchemy, the latest Zoom in on a historical magic system for GUMSHOE gaming. Operating at every level from the base dungeon-crawl to the Awakened Working, this magic system gives you the secrets of matter — and maybe a touch of mercury poisoning.
Alchemy is... [click here for more] |
Pelgrane Press |
$2.95
|
Having returned from their time with the Army, Daniel and Asin must now complete the Dungeon in Karlak. To do so though, they will need to get better gear,more Skills and higher Levels. Taking a quest, the pair must leave Karlak to travel across the Kingdom of Brad and learn a few life-lessons along the way. The Adventures of Brad series is a traditional fantasy story with LitRPG elements. ... [click here for more] |
Tao Wong |
$3.99
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“What fully civilised soul but would eagerly serve as high priest of Bast?” She Who Scratches, the Lady of the Ointment Jar, the great cat-goddess of nighted Khem comes alive in all her varied forms: as a Trail of Cthulhu titan (complete with her monstrous Brood of Bubastis), mysterious Ashen Stars entity, TimeWatch cult leader, and 13th... [click here for more] |
Pelgrane Press |
$2.95
|
During the eight year run of Living Greyhawk, the world’s largest role-playing campaign, the Bandit Kingdoms region produced over 130 unique adventures. For the first time ever, these narrative threads are woven into one cohesive tapestry. For those who helped shape these events, this comprehensive resource memorializes their struggles against Iuz’s oppressive rule. For others, this compilation... [click here for more] |
Casey Brown |
$5.95
|
Villains are the most memorable part of a campaign, other than the Player Characters. Making a good villain is harder for a tabletop than it is for a novel, for example, because every hero and his enemy must choose each other. This booklet aims to give new GMs a bit of a head-start in the art of villainy, and to show that in a tabletop, you must not only know who your Big Bad is as a character,... [click here for more] |
TH Productions |
Pay What You Want
|
TWENTY-FOUR ACTION MOVIES EXPLODE
Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience.
As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone cold... [click here for more] |
Atlas Games |
$15.00 $7.95
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If you enjoyed this book, check out Campaign Journaling.
Bullet Journaling for Gamemasters provides you with tips for using the popular dot journal method to organize and run tabletop roleplaying games. Like roleplaying itself, what you get out of it is a matter of how much you put into it. Take what works, ignore the rest, and use the basic principles to create whatever you need to... [click here for more] |
Lightspress Media |
$5.00
|
Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics.
This is the electronic version of issue 1, which includes a system-neutral post-apocalyptic setting called 3 Generations After The End, a roundup of early gaming experiences, advice on loot, a Doctor Who Weeping Angels... [click here for more] |
Gamer Assembly |
FREE
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Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly print magazine that covers a wide variety of tabletop role-playing topics.
This is the electronic version of issue 2, which includes a modern-day adaptation of D&D 4E, suggestions on ending a game well, random treasure tables, and much more.
This download includes PDF, MOBI... [click here for more] |
Gamer Assembly |
FREE
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Do you love those old print RPG magazines? The Call to Assembly is a bi-monthly magazine that covers a wide variety of tabletop role-playing topics, in the same style as the venerable mags of the 1970's, 1980's, and 1990's.
This is the electronic version of issue 3, which includes further modern-day adaptation of D&D 4E, two versions of Doctor Who for the Marvel Heroic Roleplaying system,... [click here for more] |
Gamer Assembly |
FREE
|
Oh, the lowly d4! Second in derision only to the d12 (and those imaginary dice the d3 and d5. Pfah!). Now these oft maligned dice, known to many as caltrops, have two games designed just for them. Caltrops is a small supplement featuring two dice games as played by the warrior goblins of Tufartu Reach. One game is in the push-your-luck style, and the other is a betting game. Caltrops... [click here for more] |
Hudspeth Games |
Pay What You Want
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A great darkness has covered the land. An ancient prophesy reaches out from the grave, “The Sun is dead, and the moon fears his name!” In this gothic horror story, you are the Champion, the tragic hero, sent by the high council to stop an undead creature from taking all breath from the world. When a shadow, as black and cold as death itself falls upon the face of humanity, the actions of... [click here for more] |
eGenesis Media |
$9.99 $5.99
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A book for gamers interested in interesing and bziarre words by Creighton Broadhurst
Looking for an odd or bizarre word? Want to recapture the spirit of old-school games? Then look no further—from abnormous to zounds—we’ve got you covered!
Cool Words for Gamers is a compilation of all the cool, slightly bizarre words Creighton has posted to his blog over the years. Inject some flavour... [click here for more] |
Raging Swan Press |
$3.45
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Welcome to Creatures from Fairy-Tale and Myth, an in-depth volume devoted to the most iconic creatures that transcend cultures and time. This book sets out to analyze each creature in terms of attributes, vulnerabilities, habits and summarizes the timeless stories that include them as the hero's adversary. You will also find a brand-new story involving these iconic creatures, sometimes told from the... [click here for more] |
Pendelhaven |
$29.98
|
En este número de la revista Crítico encontrarás:
Marea en tierra firme. Una aventura para Savage Worlds por Lluis Fe Perez.
Las arenas. Una aventura en el mundo de Conan por David Fluhr.
Carretera infernal. Una aventura para Savage Worlds por Manuel Alfonso García.
El Sistema d13. Arquitectura.... [click here for more] |
HT Publishers |
$1.85
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According to the legend, in 1944 the SS built a mysterious device deep in a Silesian mine shaft. Its bell-like shape gave it the nickname “die Glocke,” or “the Bell,” but the purpose of “Project Lantern-Bearer” remains a mystery to this day. Was it a time machine? A zero-point energy generator? A gateway to another world? Die Glocke cuts through the legend to the truth... [click here for more] |
Pelgrane Press |
$2.95
|
The Realm Online needs a hero. He'll have to grow up first.
Billy's a friendless teen and child of divorce, but when he's playing The Realm Online? He's a legend. Not just a legend, but a god amongst men.
Some say he's a no-skill hack, that he's nothing without the mysterious artifact weapon known across the lands as Banhammer. With a unique fighting style perfected over the course... [click here for more] |
Ethan Freckleton |
FREE
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Motes of Light in the Dark
Distant Lights gives a GM a set of tools to build remote planetary outposts, isolated deep-space asteroid colonies, secretive exile stations, and other far-flung motes of human habitation in the sci-fi void. While written for the Stars Without Number sci-fi role-playing game, the GM tools in Distant Lights are... [click here for more] |
Sine Nomine Publishing |
$8.99
|
This is a work of fiction, NOT a gaming product!
It was supposed to be an easy adventure; after all, they were only expecting Kobolds...but they found something worse...
A group of Eager Adventurers embark on an easy adventure: drive out the Kobold Clan from their caves in the forest! They expected to find trapped tunnels...but not an ambush from an unusually aggressive... [click here for more] |
Fantanomicon Press |
FREE
|
Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics.
The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma.
This is for customers. ... [click here for more] |
Ekron Open RPG |
Pay What You Want
|
Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics.
The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma.
This is for customers. ... [click here for more] |
Ekron Open RPG |
$1.50
|
"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review
2010 Golden Geek Award nominee for Best Supplement
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete... [click here for more] |
Encoded Designs |
$16.95
|
The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to Running... [click here for more] |
Encoded Designs |
$11.95
|
To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development.
Galileo Uplift... [click here for more] |
Pelgrane Press |
$2.95
|
GUMSHOE Zoom: Martial Arts is intended to model the sorts of stories (usually movies) in which martial arts combat takes center stage in at least one scene. In addition to straight martial-arts films like Enter the Dragon or Ong-Bak, you can see such martial arts foregrounding in hybrid thrillers such as Raid: Redemption, The Matrix, or Haywire, or even as a set piece in a “straight”... [click here for more] |
Pelgrane Press |
$2.95
|
The first of a new series of GUMSHOE Zooms looking at historical magic traditions — and giving you the tools and rules to evoke these puissant powers in your own game! This first issue in a two-issue series examines sympathetic magic and zombies, and Zooms in on the Afro-Caribbean magical-religious complex encompassing Vodoun, Candomble, Santeria, Obeah, and Palo Mayombe. The loa ride in May!
Voodoo... [click here for more] |
Pelgrane Press |
$4.45
|
GUMSHOE Zoom: Voodoo 2: The Invisibles
The Invisibles, more than spirits and a little less than gods, can fit inside stones, trees, and their servitors’ heads — but not into just one issue of KWAS! Whether you call them Loa or Orisha, these mighty beings demand your attention and your sacrifice, but give you hidden knowledge and awaken your interior fires. This second issue of... [click here for more] |
Pelgrane Press |
$4.45
|
On the same day, at the same time, the priestesses of the Five Worlds all announce the same news: the Worlds are scheduled to be remade. From among the mortal populations, a goddess will be chosen, and she alone will determine what happens to them.
What follows next is a tale of predatory gods, warring nations, and larger than life heroines at the dawn of time.
Featuring a revised text and exclusive... [click here for more] |
Voidspiral Entertainment |
$15.00
|
HIDEOUS CREATURES: DEEP ONES dives deep into the myth of the batrachian denizens of Innsmouth. Are they human hybrids, or alien implants? Telepaths or psychopaths? Mermaids or monstrosities? From the legends of the Japanese kappa to the “kulullu” carved on the walls of Babylon, the spoor of the Deep Ones lingers everywhere.
Hideous Creatures: Deep Ones... [click here for more] |
Pelgrane Press |
$2.95
|
This eBook will help guide you on the different topics to improve your hobby skills from building miniatures, painting them to a level you are happy, and how to showcase them online. While I focus on gothic sci-fi miniatures, you can use the tips in this book for figures for wargaming, tabletop games, RPG, scale models, or really any other plastic miniature.
This is the first book in the Beginner... [click here for more] |
Joe Baird |
Pay What You Want
|
If you want to spark new ideas for worlds, plots or characters, you want Ideas and Inspiration for Fantasy and Science Fiction Writers. Medicinal corpses, the jargons of thieves and carnies, Nazi UFOs, the colonization of space and green children from nowhere are only a few of the topics covered. This sourcebook is for all writers of fantasy or science fiction--whether novels, short stories,... [click here for more] |
Good Looking Corpse |
$0.99
|
Product Description
Aurora Award Finalist story from a multi-award winning author
We all have things we hide away inside—secrets, fears, aspects of ourselves we keep locked away. Or try to.
In that respect, the characters we meet in Douglas Smith's Impossibilia are like any of us. They have things inside them too. Only their things are a little... different.
A dead wife that... [click here for more] |
Douglas Smith |
$2.99
|
A tense, character-driven sci-fi thriller full of action, corporate intrigue, and creeping-dread horror.
A young woman defies her father in search of treasure among the stars...
Shao has two choices: live and die the boring corporate life her father demands she live OR go on an adventure searching for space pirate treasure.
Shao hates her boring, corporate-driven spaceship pilot... [click here for more] |
Double Proficiency |
$4.99
|
Ken Writes About Stuff Vol. 1
KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun!
In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic knowledge... [click here for more] |
Pelgrane Press |
$24.95
|
Ken Writes About Stuff Vol. 3
KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun!
In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable... [click here for more] |
Pelgrane Press |
$24.95
|
Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations!
Las Vegas: 1968 is... [click here for more] |
Pelgrane Press |
$2.95
|
In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ... [click here for more] |
Taoscordian Games |
$4.99
|
Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized... [click here for more] |
Pelgrane Press |
$5.95
|
This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side.
As with most Pelgrane publications, this supplement... [click here for more] |
Pelgrane Press |
$2.95
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.
The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite... [click here for more] |
Pelgrane Press |
$2.95
|
This special bundle product contains the following titles. Masks: 1,000 Memorable NPCs for Any Roleplaying Game Regular price: $16.95 Bundle price: $13.47 Format: ZIP File "What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that... [click here for more] |
Encoded Designs |
$33.90 $26.95
|
"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review
2013 ENnie Award winner for Best Aid/Accessory - 2012 Golden Geek... [click here for more] |
Encoded Designs |
$16.95
|
"This is the single most valuable resource to date for the design of cooperative games."
— Raph Koster, author of A Theory of Fun
"Meeples Together is a must read for any emerging game designer, and an interesting read for all hobby gamers."
— Richard Launius, designer of Arkham Horror
“Required reading for game designers of any kind, bursting at... [click here for more] |
Pelgrane Press |
$9.95
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game... [click here for more] |
Pelgrane Press |
$2.95
|