Welcome to AGEMA’s ancient mass skirmish wargame rules! UNLEASH is a set of wargame rules born out of a re-examination of our massed skirmish wargame rules set Sacre Bleu, which has been very successful and popular with players. We’ve streamlined and deepened the system, and after much play testing created a series of rule sets which share common core mechanisms heavily tweaked for different periods.... [click here for more]
The brilliant streaks of the fleeing ships pierced the dark at the boundary of the Bilbringi system. The cold blue fire of their ion drives seared the void. Blaster fire peppered the hull plates of every vessel, pummelling the structural fields with relentless destructive energy intent on a single purpose. The commanders of the fleeing ships pressed on toward the very edges of the system, gathering... [click here for more]
This concise first volume of Worldbuilding For Writers, Gamers and Other Creators provides straightforward guidance on how to model the astronomical elements of an Earth-like planet for your storyworld setting. Author and storyworld creator Matthew Wayne Selznick ("Brave Men Run -- A Novel of the Sovereign Era") explains the science and helps you through the (basic) math required to:
Select... [click here for more]
Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter... [click here for more]
Welcome, Foundlings, to Flotsam, the City of Ember.Flotsam is a roleplaying game about the rat citizens of an island state built on the bones of an old, old city.
Here you will find rats in top hats and waistcoats, in gowns and jewels, all the finery and glad rags of society. Here you will find rat surgeons, beggars, actors, engineers, and journalists; and step into taverns, shops,... [click here for more]
This pocket guide from the Bardic College of the North is designed to disseminate information that Ivory Towers academics from the schools of wizardry have known for centuries but have failed to effectively communicate to the public: There are spirits trapped within every portrait and statue that are created on this planet.
Within the pages of this guide, you will be gifted with a survey of theories... [click here for more]