If you enjoyed this book, check out Campaign Journaling.
Bullet Journaling for Gamemasters provides you with tips for using the popular dot journal method to organize and run tabletop roleplaying games. Like roleplaying itself, what you get out of it is a matter of how much you put into it. Take what works, ignore the rest, and use the basic principles to create whatever you need to... [click here for more]
My first experience with tabletop roleplaying games was as the gamemaster. The year was 1979, and my friends and I had pooled our money to buy the Dungeons & Dragons Basic Set. None of us had ever played before. There was no one else to run for us or teach us how things were supposed to work. I read the rules and made up some characters, but I had no idea what I was supposed to do. After... [click here for more]
When discussing any other form of storytelling, the topic of theme will eventually come up. It doesn’t matter if the medium is a novel, a film, a television series, a comic book, or even a song. The people having the discussion might be writers, readers, critics, or academics. They will exchange opinions about the deeper meaning of the adventure and what the author was trying to say.
For some reason,... [click here for more]
Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings?
Playing the Market may be just what you’re looking for.
With a simple one-roll mechanic you can model market fluctuations for cost and supply of items you want finer control over.
Works... [click here for more]