The Fate Codex was a mostly-monthly e-zine—funded through Patreon—that featured essays, systems, quick starts, and more for the Fate Core roleplaying system. Throughout 2016, over 700 backers funded six different issues of The Fate Codex; now we’ve brought all six of those issues together into this new anthology!
In addition to those six issues, this third anthology also features... [click here for more]
Paranormal Affairs Canada is a tabletop role-playing game intended for three to six players. You and your friends portray agents of the eponymous department, who protect Canada, and the world, from supernatural and extraterrestrial threats. This book contains information on the Paranormal Affairs Canada setting, and the rules are available separately online at https://fate-srd.com/fate-core,... [click here for more]
Every year on October 31, American kids go out into their neighborhoods in costumes to gather candy from their neighbors and generally have fun wandering around at night when normally their parents want them in bed. It has been a great tradition for generations and is generally accepted as a safe time for kids to just be kids.
But what if that safety were not guaranteed? What if the original Samhain... [click here for more]
Here be a list of evocative skills for the TTRPG Fate Core that are heavily inspired by the 2019 video game Disco Elysium. I really enjoyed this list of skills produced for that game of Fate, and I’m in love with the art I created with my husband. So, I created this zine to get them out there in front of people.e. ... [click here for more]
The Inn between Worlds is an RPG supplement which explores the idea of inns (hotels) and taverns (bars). It provides a modern hotel, and a fantasy tavern-inn compound. It can be used in a modern game, or a fantasy game. Both versions of the place stand on damage to space and time. Basically, both serve as a small version of the Bermuda Triangle with its own front desk and room service.
The Inn between... [click here for more]
FallkenBach is a dark and nefarious fantasy RPG, in a world where there is no hope, the light is dim and the truth is relative. A book about tragedy and dilemma, balanced in three fundamental aspects: reality as a version, the deconstruction of stereotypes and notoriety as the hero's main form of ruin. The book creates an opulent atmosphere in nudity, with reports of violence and a generalized disorder... [click here for more]
A Collaborative World-building Toolkit for Fate Core
This is an expansion of the award winning Fate Core, focussing on the process of collaborative world building. It includes some of the concepts found in The Spark RPG and helps you build an engaging setting with a history, fraught with danger and potential for growth. It helps you build places and NPC's so you are ready to dive... [click here for more]