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 Featured Product
Empire City Adventures [Fate Core]
by Fainting Goat Games

Sometimes you need to make a Fate Core supers game happen with no time to prepare.

This can be anxiety-inducing, but there’s no reason to fear lack of prep.

Empire City Adventures is a toolkit for running spur-of-the-moment superhero games using Fate Core and the Venture City Rules.

Empire City Adventures [Fate Core]
 
 Newest Titles in This Section
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Atomic Robo

Atomic Robo


¡Acción! ¡Ciencia! ¡Robots! ¡Puñetazos! ¡Más ciencia! ¿Estás preparado para una aventura de ciencia y puños? ¡Entonces es la hora de Atomic Robo: el juego de rol! ¿Siempre has querido enfrentar una conspiración mundial como un robot atómico inmortal o como Carl Sagan? Atomic Robo...   [click here for more]
Nosolorol Ediciones  $12.30

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CAMELOT Trigger

CAMELOT Trigger


En el lejano futuro de la humanidad se vuelve a contar un relato familiar: un hombre llamado Arturo es coronado rey. Valientes caballeros se reúnen bajo su estandarte y, llevando armaduras gigantes, se enfrentan a su gran enemigo en batallas por todo el sistema solar. Y mientras se libran las encolerizadas luchas, el rey se entera de que su amor y lealtad son sometidos a prueba por su reina...   [click here for more]
Nosolorol Ediciones  $4.12

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Dioses y Monstruos

Dioses y Monstruos


El mundo es joven y está lleno de esplendor. Los seres humanos apenas subsisten y sueñan con la civilización. Pero tú no eres como ellos. Tú eres un dios, un ser primario; tu alma es una fuente abrasadora de poder y tu cuerpo, una expresión de tu naturaleza. Cuanto más extrema sea tu conducta, más poder podrás ejercer, aunque es fácil...   [click here for more]
Nosolorol Ediciones  $4.12

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El Mar de Éter

El Mar de Éter


Mundohogar. Tras mil años de guerra, el planeta natal de elfos, enanos, orcos y demás razas acabó convertido en un páramo moribundo, arrasado por la magia. Desesperados y sin ningún otro sitio al que ir, todas las miradas se elevaron hacia el interminable y misterioso Mar de Éter. No pasó mucho tiempo hasta que un grupo de pioneros combinó...   [click here for more]
Nosolorol Ediciones  $4.12

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Fate Acelerado

Fate Acelerado


Seamos realistas, en la mayoría de juegos de rol no te sientas y empiezas a jugar. Preparar partidas puedes ser divertido si tienes el tiempo pero ¿y si no lo tienes? ¿Y si tienes que improvisar una partida en el último momento? ¿Y si eres nuevo en los juegos de rol y quieres empezar con algo sencillo? ¿Y si quieres iniciar a tus hijos en el rol y te hace falta...   [click here for more]
Nosolorol Ediciones  Pay What You Want

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Fate Avanzado

Fate Avanzado


¡REGLAS, BENDITAS REGLAS! Fate Avanzado es un cajón repleto de herramientas con las que dar vida a tus partidas. Este libro contiene una gran variedad de ejemplos listos para usar, así como ideas y reglas opcionales que podrás personalizar para llevar tu campaña al siguiente nivel, independientemente del género. Diseña el sistema de habilidades...   [click here for more]
Nosolorol Ediciones  $1.23

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Fate Básico

Fate Básico


La suma sacerdotisa de una horda bárbara, un pistolero no-muerto del Salvaje Oeste y un alférez de la Fuerza Intergaláctica de Seguridad no pueden ser más diferentes entre sí, pero todos tienen una cosa en común: necesitan un buen motor con el que desarrollar sus historias.   Fate Básico es ese motor. Fate Básico...   [click here for more]
Nosolorol Ediciones  Pay What You Want

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Hora de Aventuras: Pantalla del Dj

Hora de Aventuras: Pantalla del Dj


¿Qué hora es? La pantalla del DJ del juego de rol de Hora de Aventuras es una ayuda indispensable para tus partidas ambientadas en el mundo de la serie televisiva de Cartoon Network. Sus características son: Tres paneles a todo color con un montaje de las ilustraciones de la serie con una medida total de 795 x 195 mm. Tres paneles con las tablas más...   [click here for more]
Nosolorol Ediciones  $3.69

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Los Ojos del Águila

Los Ojos del Águila


Afila tu espada y aguza tus sentidos. Es hora de sumergirse en las mugrientas calles de la Ciudad Eterna. Mezcla la novela negra con la antigua Roma en este suplemento para Fate escrito por Pete Woodworth. En Los Ojos del Águila podrás combatir la corrupción y la mentira que pueblan las alcantarillas de la nación más grande de toda Europa. A la sombra...   [click here for more]
Nosolorol Ediciones  $4.12

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Spirit of the Century (Spanish)

Spirit of the Century (Spanish)


El mortal doctor Matusalén busca desentrañar el tiempo mismo con su solución a la Ecuación de la Eternidad... Gorila Khan marcha sobre el África más profunda desde la conquistada Atlantis... Científicos locos, hechiceros extraños y dictadores sedientos de poder tratan de deshacer el destino de la humanidad. Es el último siglo del segundo...   [click here for more]
Nosolorol Ediciones  $6.15

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The Dreden Files: Juego de rol

The Dreden Files: Juego de rol


Contadnos vuestra historia Más allá de la superficie «normal» del mundo existen cosas y personas de las que la mayoría de nosotros no queremos saber nada y, si alguna vez nos las encontramos, haremos todo lo que podamos para olvidarlas.   La gente no ve lo que no quiere ver. Pero eso nos pasa a la mayoría de nosotros. Y vosotros......   [click here for more]
Nosolorol Ediciones  $18.45

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The Dreden Files: Nuestro Mundo

The Dreden Files: Nuestro Mundo


ADENTRAOS EN NUESTRO MUNDO Somos magos, policías, mecánicos, hombres lobo, médicos, hadas, mafiosos, reporteros, guerreros sagrados y vampiros.   Invocamos los poderes oscuros del Nuncamás, o la oscuridad de la naturaleza humana. Somos los monstruos que viven en la puerta de al lado o que acechan bajo un rostro amable. Este es el Dresdenverso. Este...   [click here for more]
Nosolorol Ediciones  $14.76

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The Dresden Files: Pantalla del Dj

The Dresden Files: Pantalla del Dj


La pantalla de The Dresden Files: Juego de rol es una ayuda indispensable para tus partidas en la ambientación de las noveleas de Jim Butcher con el sistema Fate.Es un material exclusivo de la versión española con la aprobación del propio Jim Butcher. Sus características son: Tres paneles a todo color con una ilustración exclusiva de Javier...   [click here for more]
Nosolorol Ediciones  $3.69

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Arthuria (Fate Accelerated Edition)

Arthuria (Fate Accelerated Edition)


Arthuria mixes the knights of the Round Table with clockwork power armor, psychic powers, and a little time travel to create a setting of war, intrigue, mystery, and magic. Merlin, who fell from the sky and gave great wisdom to the kingdom of Camelot has disappeared. Morgana has stolen the Grail and uses its magic to wage war against her brother, King Arthur. Can your characters...   [click here for more]
Nothing Ventured Games  $0.50

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Fragments, Volume 1, #2

Fragments, Volume 1, #2


The second issue of Fragments presents four short articles on cyberpunk rulesyou can add to your GUMSHOE or Fate game: Cybernetic Abilities in GUMSHOE: A brief system for extraordinary abilities in near-future GUMSHOE games. Virtual Interpersonal Abilities in GUMSHOE: Using interpersonal abilities in virtual spaces in GUMSHOE. Cybernetic Recovery in...   [click here for more]
Nothing Ventured Games  $2.49

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Fragments, Volume 1, #3

Fragments, Volume 1, #3


The third issue of Fragments presents a mini-supplement for Fate Accelerated Edition—Dungeon Accelerated. Templates for character classes and races get you ready to delve into treacherous underground realms in moments! These articles originally appeared at nothingventuredgames.com/fragments, but they are expanded upon with rules for spicing up conflicts — including lethal attacks,...   [click here for more]
Nothing Ventured Games  $3.49

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Full Moon

Full Moon


You came here to get rich. You harvest metals and silicon for space construction. You mine He-3 for fusion power. You spend weeks alone, surveying tens of thousands of square miles. At the end of the month, you come to town, accounts flush with currency. You came here to start over. You've done things you can't talk about to anyone. Things you aren't proud of. Up here, nobody gives a...   [click here for more]
Nothing Ventured Games  Pay What You Want

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Full Moon Quickstart Adventure: Stir Crazy

Full Moon Quickstart Adventure: Stir Crazy


Stir Crazy is a Quickstart Adventure for the Full Moon roleplaying game. The RPG of life on the lunar frontier, Full Moon uses a slimmed-down version of the Fate system. This Quickstart includes everything you need to play a night of Full Moon: the basics of the rules, including Skills, Aspects, Fate Points, and Conflicts; an adventure good...   [click here for more]
Nothing Ventured Games  Pay What You Want

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Interstellar Patrol (Fate Accelerated Edition)

Interstellar Patrol (Fate Accelerated Edition)


The intrepid officers of the Interstellar Patrol explore new worlds, make first contact with friendly species, and face down criminals and aggressive neighbors alike. Their state-of-the-art ships are bright and clean. Their form-fitting uniforms come in designer colors. Inspired by optimistic space fiction such as the original Star Trek, Interstellar Patrol is a sci-fi campaign...   [click here for more]
Nothing Ventured Games  $1.00

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It's Element-ary!

It's Element-ary!


It’s Element-ary! presents the heroes and villains from your favorite forgotten Saturday morning superhero cartoon. Three not-so-ordinary people, transformed by a deranged clown, form a team to protect their city from an eclectic collection of bad guys. It’s Element-ary! uses the Fate Core system, including the rules for super powers originally found...   [click here for more]
Nothing Ventured Games  $10.00 $6.00

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Rituals and Convergences (Fate Core)

Rituals and Convergences (Fate Core)


A short magic system for Fate Core. The rules for challenges in Fate Core make a perfect structure for performing ritual magic. Different actions can represent the hours of preparation, cleansing a ritual space, gathering materials, and so on. Rituals and Convergences presents ideas for running ritual magic challeneges,...   [click here for more]
Nothing Ventured Games  $1.00

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Super Power Cards (for Fate Core)

Super Power Cards (for Fate Core)


Venture Into a World Of Super Powers—One Card At a Time This deck of cards includes each of the powers and power themes from the Fate Core super-power rules (first presented in Venture City) on its own card for you to reference in play. Each card includes the power's basic effect, enhancements, improved special effects, power synergies, and collateral damage effects. Just check off the boxes...   [click here for more]
Nothing Ventured Games  $2.00

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Character sheet - mundanes

Character sheet - mundanes


Our first character sheet for Fate of the Remnants. Printer friendly black and white. Version 3.0. ...   [click here for more]
Obscure Tides   FREE 

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Character sheet - mundanes color

Character sheet - mundanes color


Our first character sheet for Fate of the Remnants. High resolution in full color. Version 3.0. ...   [click here for more]
Obscure Tides  $1.00

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Fate of the Remnants - Chapter 2 - The Broken Kingdoms

Fate of the Remnants - Chapter 2 - The Broken Kingdoms


This is the second chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon but now available here. It is a setting chapter that more thoroughly describe the broken kingdom East Gaithuann, and the adjacent neighbors Creodunn, Eithuann, Girionn, Archurion and Aplegaard. Chapter 2 also contain information on the people living there, their history and languages. 36 pages, high-resolution...   [click here for more]
Obscure Tides  $2.99

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Fate of the Remnants - Chapter 3 - The Oracle War

Fate of the Remnants - Chapter 3 - The Oracle War


This is the third chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon, but now available here. It is a setting chapter that more thoroughly describe the background and events the led to the all-out Oracle War. Chapter 3 also cover current conflicts, a small bestiary, faction rules and a handful of faction writeups. 44 pages, high-resolution bookmarked PDF in A4 format....   [click here for more]
Obscure Tides  $2.99

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Fate of the Remnants - Chapter 4 - Skills & Stunts

Fate of the Remnants - Chapter 4 - Skills & Stunts


This is the fourth chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon, but now available here. This chapter describes the skills and stunts of the game, and how they work. 14 pages, high-resolution bookmarked PDF in A4 format. Please note: This file is one single chapter of the upcoming game to be released in 2017. ...   [click here for more]
Obscure Tides  $2.99

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Fate of the Remnants - Chapter 5 - The Orders and Archmages

Fate of the Remnants - Chapter 5 - The Orders and Archmages


This is the fifth chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon, but now available here. This chapter describes the mystical Orders of the Archmages in the game, their history, tales, and how they interact with the Broken Kingdoms. It also includes descriptions of their seats of power, mysterious wonders, and artifacts. 36 pages, high-resolution bookmarked PDF...   [click here for more]
Obscure Tides  $2.99

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Fate of the Remnants - Chapter 6 - Character Origins

Fate of the Remnants - Chapter 6 - Character Origins


This is the sixth chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon, but now available here. This chapter describes the character creation with ancestries and domiciles for characters to chose from, but also our archetypes and concepts, and 8 fully illustrated examples with stunts. Also, information on how the master, haunting, ambition, and remnant bond aspects work....   [click here for more]
Obscure Tides  $2.99

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Map of East Gaithuann

Map of East Gaithuann


The map of East Gaithuann pictures the broken kingdom with the same name, set in the world of Fate of the Remnants. It cover the East Gaithuann lands, and the adjacent neighbors of Creodunn, Eithuann, Girionn, Archurion and Aplegaard. The map is handmade and in full-color, high resolution (300 dpi) in A2 format (which measures 42.0 x 59.4cm, or 16.53 x 23.39 inches). ...   [click here for more]
Obscure Tides  $2.00

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Fudge On The Fly

Fudge On The Fly


Fudge on the Fly is a method of character generation that allows games to begin immediately, with only a few moments required for character generation. It does this by allowing players to select their character's skills during play, when the situation arises which calls for them. This has a number of benefits in addition to its speed - most notably it spares players the annoyance of failing to purchase...   [click here for more]
Occult Moon   FREE 

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Strange Voyages

Strange Voyages


The year is 1575, in the reign of Elizabeth I. All of Europe is eager to find new lands, new sources of fame and wealth, and belief in myth and legend is still alive. STRANGE VOYAGES will tell the story of a grand ship and a crew gathered from the furthest reaches of known geography. Their travels take them to lands that no one has ever recorded: a sea made of gravel and sand; the mythical country...   [click here for more]
Occult Moon  $20.00

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Toys for the Sandbox 115: The Old Bridge

Toys for the Sandbox 115: The Old Bridge


It was on his birthday that Gotrain dreamed and saw the prognostication of his death. His witch soothed him “No worries,” she lied. But she had seen death too in the bones of halfling children and the livers of squalling cats. It didn’t matter that Gotrain depended on her. The Storms had chosen her to get him to the Black Flame Bridge and manipulate events to the will of the...   [click here for more]
Occult Moon  $1.99

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Toys for the Sandbox 116: Executioner's Square

Toys for the Sandbox 116: Executioner's Square


The executioner’s mask is black and looks like flame. There’s not even an eye hole, so you’ll never glimpse the guy behind it. Attendance at executions is compulsory and more ominous still? You’ll feel whatever the condemned feels – the bite of the ax, the fear, the helplessness. Now it’s Meldonia’s turn to die. She got ripped into slavery very young...   [click here for more]
Occult Moon  $1.99

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Toys for the Sandbox 117: Forest of the Giants

Toys for the Sandbox 117: Forest of the Giants


From the first, the forest wasn’t perfect for these sad, old ancients. They got washed ashore, after all. No choices. Good hearted ents came and stayed with them, but times later the giants died and the ents - caregivers by nature - were left out of whack with the rest of the world. The ents got put to work as smuggler helpers, making the Forest of the Giants feared and shunned by just...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 118: The Way Station

Toys for the Sandbox 118: The Way Station


The Unnamed is at the Way Station. Commonwealth soldiers bivouacked there are disgusted. The Unnamed stinks. It stinks of fish and barnacles and human waste. They hold their noses, oblivious that the Unnamed is what they are actually there for. Best they don’t know. Best, even for you not to look closely – not to see the empty eye sockets lost in the hood, swirling a tapestry of...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 119: The Dread Pit

Toys for the Sandbox 119: The Dread Pit


There is another version of the world, a sinister version where dark gods plot conquest. The Dread Pit is their portal and, though the pit has been sealed off for some time, Ambostus finds it. The portal is a clockwork construct with winding and unwinding springs. He slides a lever into the slowly moving gears and that unseals it. They say the Dread Pit was used to kill a god and that may be...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 122: The Creshe of the Storm Elves

Toys for the Sandbox 122: The Creshe of the Storm Elves


All storm elves get born in a crèche - but don’t think Christmas and Jesus in the manger. Think vats of harvested body parts in amniotic fluid, primed with heroes’ blood. You’ll meet the Harvester in #122. He’s a cool guy. Always happy and a master of his work. He keeps his scalpels sharp, and carves to prolong life as long as possible. Nothing wrong with that,...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 123: The Low Road

Toys for the Sandbox 123: The Low Road


The Grootslag has been a power below the Horidian Waste for eons, but the Low Road takes you through his domain and you’re going to have to deal with him. Pulling down magical energy from the waste above and from the ulgdain spirits he wallows in, the Grootslag has been making clumsy, elephant-headed spider troops for ages. But no worry, they are not smart, and Mowdain the Red will be...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 124: The Apiary

Toys for the Sandbox 124: The Apiary


What could be sweeter than honey? Magical honey, of course. Only problem is, it’s only made in Weeping Crater jungle. Very, very dangerous place there, so if you have the where-with-all, don’t harvest it yourself. Send someone else – a slave maybe and send Chethrean along to fight off the bandits. She’s available to the highest bidder and if you want tough, Chethrean...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 125: The Sky Prison

Toys for the Sandbox 125: The Sky Prison


Execution isn’t an option in the Commonwealth. As a work around, the nation suspends really bad guys - dangles them down below Sky City. They think this method is foolproof. But, really? Not so much. Nobody can lock up the truth, so when they suspend a traitorous priest, they find his ideas have wings. His body, though still needs rescuing. You could do it. You’ve got a pretty good...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 126: The Rose Meadow

Toys for the Sandbox 126: The Rose Meadow


You leave a half dead litch hanging in a meadow somewhere and what do you get? Nothing good. His power has to drain somewhere and if there’s no proper vessel, evil is going to infect the very roses growing up around him. That’s what happened in Port Morganti. Go to the meadow outside town there and you’ll find a Mother Rose of ominous power with uncounted numbers of pale,...   [click here for more]
Occult Moon   FREE 

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Toys for the Sandbox 127: The Giant's Grave

Toys for the Sandbox 127: The Giant's Grave


“I am the gods’ anger,” Dagrum proclaims rising up from the Giant’s Grave. It doesn’t bode well that he’s imbued with the teachings of the ancients and able to work malevolent miracles. It’s not so good either that he speaks like a human and practices human ways. He never did have any positive potential, but the psychological studies a wizard did on...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 128: The Necromancer's Fortress

Toys for the Sandbox 128: The Necromancer's Fortress


Still proudly wearing his tattered grave clothes, Karsis, Mummy Caliph of the Necromancers is returned from the grave. Having successfully sought out and conquered death, he has taken as his fortress a lighthouse that stands amongst brutal seas on a skinny finger of land. From there he abducts apprentices and breaks the ones he can. Like the Captain of the Ship of Bones – she was always...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 129: The Timeless Waste

Toys for the Sandbox 129: The Timeless Waste


When time stands still you don’t have to sleep and you don’t have to eat. That means travel light - leave your bed roll behind. Just bring yourself to the Timeless Waste where you’re needed to keep the world on an even keel. You’ve got a bad disease like lycanthropy? Then timelessness is a good thing. You won’t have another full moon to suffer through. But timelessness...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 130: The Lasting Victory

Toys for the Sandbox 130: The Lasting Victory


It’s a lie. Elves aren’t superior. Long ago elves kicked halflings out of their homeland with that powerful lie and built consensus on the battlefield, making everybody believe it. But as far as the halflings are concerned, nothing’s settled yet. They want a just and lasting victory - one that lets them go home. Halflings are mostly assimilated in Iron Wall and run a thriving...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 131: The Screaming Valley

Toys for the Sandbox 131: The Screaming Valley


Below the Screaming Valley and its population of Mudmen, the Dragon of Mercy sleeps. Veronica has been called to wake him. She was just a mousy girl - so much smaller than her place in history - until she got tapped for this job by the God of Magic. Now armored up, with hair sun-bleached and flying, Veronica is changing the tempo of history. #131 is a consolidating and seminal issue. The...   [click here for more]
Occult Moon  $3.99 $2.99

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Toys for the Sandbox 132: The Grand Gardens

Toys for the Sandbox 132: The Grand Gardens


The Grand Gardens were built as a place where the elves could remember who they are. But recently protesters demanding the integration of elven society with the other races have overrun the gardens. The Master Gardener sides with the protestors, but everything about the whole situation worries the senators. Just recently a protestor self-immolated in the Twilight Garden and now his fiery specter...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 133: The Lighting Waste

Toys for the Sandbox 133: The Lighting Waste


The Godslayer got banished to Pirate Island when he killed a god, but that doesn’t mean he can’t see all futures and just about everything else as well. But there is one place the Godslayer can’t see – just one. That’s the Lightning Waste where the Thunderbird sits on a nest of lightning bolts shooting down corruption. That rankled the Godslayer so he instigated...   [click here for more]
Occult Moon  $3.99

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Toys for the Sandbox 134: The Glassworks

Toys for the Sandbox 134: The Glassworks


Deep into old age, Brighton Shaterhamer is trying to connect with his grandson, the glass artist Rosalni, only to find him missing. Also disappeared is Brighton’s collection of Rosalni’s work. There’s magic here nobody quite understands. Take Ghost Whisper, the glass longsword. What enchantments it holds, you’ll have to discover, but the aura of the specter within it...   [click here for more]
Occult Moon  $2.99

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