The second issue of Fragments presents four short articles on cyberpunk rulesyou can add to your GUMSHOE or Fate game:
Cybernetic Abilities in GUMSHOE: A brief system for extraordinary abilities in near-future GUMSHOE games.
Virtual Interpersonal Abilities in GUMSHOE: Using interpersonal abilities in virtual spaces in GUMSHOE.
Cybernetic Recovery in... [click here for more]
The third issue of Fragments presents a mini-supplement for Fate Accelerated Edition—Dungeon Accelerated. Templates for character classes and races get you ready to delve into treacherous underground realms in moments!
These articles originally appeared at nothingventuredgames.com/fragments, but they are expanded upon with rules for spicing up conflicts — including lethal attacks,... [click here for more]
La Parca existe, pero tiene tantas ganas de trabajar como cualquier otra persona. La multinacional Parca Inc. se encarga de reclutar a personal que lidie con los infortunios del más allá, especialmente fantasmas.
En este juego de rol los personajes son empleados de Parca Inc. Las aventuras son sus trabajos más difíciles donde deben lidiar con fantasmas poderosos o escurridizos, en zonas aisladas... [click here for more]
Do you get stuck, when you need to create a cool consequence? Do you prefer to draw a card, describing your excruciating pain? Is combat a returning part of your game?
If you can say yes to this, then this accessory might be of interest to you, as it includes no less than 144 unique consequences for your character!
The Facing the Consequences Deck includes 36 cards:... [click here for more]