Title |
Publisher |
Price |
Several hundred skills listed.
from climbing to xenolore and mecha operation
2nd Parallel Open Gaming Systems book.
This is a series of tables that include skill names of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of skill names separated into the individual game system data. Some attributes or moves have... [click here for more] |
Ken Wickham |
$2.00 $1.60
|
This collection of playbooks with wonderful cover art done by Nick Ladd has five new classes for the RPG Dungeon World. This bundle will allow you to take on the role as mentally unsound, amoral monsters that will bring their dark talents to your adventuring party. These four classes bring a morbid, grungy, gritty texture of depravity to your everyday group of heroes up and on the rise.
The Abomination:... [click here for more] |
Pleb Publishing |
$4.00
|
This is a blank, editable playbook, to be used in creating your own classes. I'm releaseing it under Creative Commons International Attribution 4.0 so feel free to use this to make your own playbooks, and even sell them if you like, just make sure to mention where you got it!
All it's missing is images for damage dice, and any box graphics you'd like to use for moves and such. It's formatted and... [click here for more] |
Sandy Pug Games |
Pay What You Want
|
Ambition, desperation, or just a tragic past or the main common reasons why a creature has become a shade. Shades devour darkness by killing their opponents or by simply absorbing it, which they use to fuel their dark powers. A shade can be from any humanoid race and they look like a member of such race but with dark, whispy skin tones and glowing eyes. No matter what their backgrounds are, shades... [click here for more] |
Dwarfare Games |
$1.99
|
Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone.
But they are not dead.
They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices... [click here for more] |
Awful Good Games |
$3.99
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Hell:
All Are Punished A dark, phantasmagoric Monster of the Week mystery inspired by Hellraiser.
Hell is (an Office Full of) Other People Get ready for an... [click here for more] |
The Gauntlet |
$5.00
|
Temple of Hell
A Dungeon World Adventure for Group or Solo Play
Dungeon World is one of my favorite fantasy games and equally at home used for GM led groups or solo play, using any of the available oracles or sets of solo tools.
Temple of Hell has the characters investigate the final resting place of a mage of legendary reputation.
They will soon find out the source of the mages power and have... [click here for more] |
Parts Per Million |
$3.99
|
Visit a mysterious city that appears in the desert according to unknown rules and might be hiding untold treasures. Guard your honor and watch what you say to your foes. The Jinn have a way of taking more than you knew you could give. ... [click here for more] |
Sword Breaker |
Pay What You Want
|
Sunpriests are the servants of Ayash, the Shining Healer, the Radiant Shield. She blesses you with her grace and power, giving you the ability to heal and protect others, and the strength to confront and banish the forces of darkness.
The sunpriest is conceptually similar to the cleric, except you must worship and serve a sun deity (if you don't want to use Ayash, you can easily swap her... [click here for more] |
Awful Good Games |
$2.50
|
Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout.
Inside Codex - Joy:
Bunk Beds Truth or terror in this original LARP.
So You’re Becoming a Dragon Dragons and puberty, together at last in this original LARP.
The... [click here for more] |
The Gauntlet |
$5.00
|
Essential Elements 01 is a collection of seven modular setting elements - each with seven worldbuilding questions - to help you quickly convey setting details to your players and build a fresh new world.
This is designed as 11 X 8.5 inch pages (like two-page spreads). ... [click here for more] |
Brian Holland |
$0.99
|
Sure, some wizards throw fireballs or lightning bolts or transform into dragons, but you work a more subtle craft. Why spend years trying to summon a demon when you can pretend one is there instead? Illusions let you do almost anything…as long as nobody else figures out what is going on, of course.
The Illusionist is a new playbook for Dungeon World. Master of...well,... [click here for more] |
Bryce Duzan |
$1.99
|
In the depths of enchanted forests and forgotten caverns, where fungi thrive and nature's magic is potent, the Sporecaster emerges as a unique and mysterious character class in the world of Dungeon World. With an innate connection to mushrooms and their magical properties, the Sporecaster harnesses the fungal forces of the natural world to shape destinies and sway the tides of battle.
Sporecasters... [click here for more] |
Mainprize Publishing |
Pay What You Want
|
Have you ever wanted to be a terrifying organic monstrosity, unbound by the laws of nature?
Shapeshifters, Changelings, Skinwalkers. Adaptable heroes and foes of myth and legend. The Metamorph gives you the opportunity to play a mutable character in Dungeon World, A character that is not bound by race, a survivor, an adaptor, maybe even a destroyer. Do you harbor a greater... [click here for more] |
Lee's Lists |
$5.00 $2.50
|
This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment... [click here for more] |
Sinister Beard Games |
Pay What You Want
|
Based on the "Minimalist Alternative Dungeon World Playbooks" by Brennan Reece and Jacob Randolph.
Incorporating all of the improvements from Minimal Playbooks Plus and Minimal Compendium Classes, Minimal Alternative Playbooks Plus brings those same improvements to the popular Alternative Dungeon World Classes: The Mage, The Priest, The Templar, and The Artificer.
Why the price? Because this is... [click here for more] |
Sentinel Sheets |
$5.00
|
“Fee, Fie, Foe, Fum! I smell the blood of a Smallfolk man!”
Oh the funny little tales the smallfolk tell about you. Little worlds about small deeds, their tiny mouth incapable of truly describing you and your deeds properly. Puny words like brute, thug, beast cannot do you or your heritage justice.
Your people have a duty that goes back into times... [click here for more] |
Adrian Thoen |
$1.99
|
Your average scarecrow is created to scare of, well, crows and maybe other animals, but what happens when you take a primal spirit or even the soul of a murderous creature and bind it to a scary sack of hay? Those who can wield such wicked magic animate scarecrows to serve as guardians and wreak fear upon those who dare to trespass their lands. Regardless of the method of your creation, as a scarecrow... [click here for more] |
Dwarfare Games |
$2.00
|
Bienvenue dans Inverse World, là où le ciel n'est plus la limite. En fait, c'est plutôt l'inverse : le monde est rempli d'îles flottantes, de créatures, de dirigeables, de personnages jouables. La seule limite est le plafond du monde la Croûte Terrestre, une vaste étendue de pierre qui englobe le monde. Inverse World est un étrange univers de jeu, où les civilisations sont bâties sur des... [click here for more] |
500 Nuances de Geek La Caravelle |
$12.76
|
Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late).
You start by choosing from several troll types, and your advanced... [click here for more] |
Awful Good Games |
$2.50
|
“What’s eating you? You seem a little blue.” Most would look around in a busy market square and simply hear the prices of today’s produce being called out by an old farmer or the fervent haggling of a shady dealer in a back alley. They would see a mix of indistinguishable faces amid the crowd, each trying to get to where they’re going as quickly as possible. You, however, see the truth. That... [click here for more] |
Dwarfare Games |
$1.50
|
Some things defy explanation. There exist other forces, maybe somewhere out there, maybe hiding within us. There are beings of vast and wondrous power and you, you alone have an edge over them. Draw out the circle, speak the incantations, and hope that the bindings hold. You have work to do, but you won't do it alone.
The summoner is a new base class for the Dungeon World system. The summoner binds... [click here for more] |
Timothy Schroeder |
$2.99
|
Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.
Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,... [click here for more] |
Sword Breaker |
Pay What You Want
|
The slimeling is a class focused in developing the abilities you would expect from a creature of its nature. Slimelings are highly resilient; they can take a great deal of damage on par with a fighter and they are immune to diseases and poisons. Slimelings are also good at squeezing through tight spots, seeing in the dark, storing items inside their bodies, don’t require to sleep or breathe, making... [click here for more] |
Dwarfare Games |
$2.00
|
Le Guide de Dungeon World est un outil destiné pour les aider meneur/ses et joueur/ses à mieux comprendre la mécanique du système de jeu. Il contient, en plus:
des aides de jeu pour créer une campagne,
une campagne prête à jouer,
cinq classes abrégées (Marcheur de l'Abysse, Bricoleur d'Automate, Grand Ver, Maître ès Saoulerie, Changeur de Peau),
deux nouvelles races (Automate et Dragon):
un... [click here for more] |
Designed by Acritarche |
$5.32
|
Upate: This playbook was previously listed as "The Mystic," the older name for Monks in roleplaying games. The name has been updated to "The Monk" to be recongizable to modern gamers. Also, the illustration on the new cover was made by Kaitlynn Peavler.
Nothing stays the same way forever. Everything changes with time. Do not get attached to what exists. Instead, strive... [click here for more] |
Friendly Neighborhood Gamer |
$1.50
|
You grew up on the dirty underbelly of the city. It is your home. It is your community. It is your identity. You feel the life of the city pumping through the soles of your feet when you run the streets. It gives you the power to jump the rooftops, the guts to navigate the dark sewers and the cunning to survive the grand battle for daily survival.
You are The Street Rat.
The Street Rat is a character... [click here for more] |
Street Rat Games |
$2.00
|
The origins of the mysterious fungal humanoid race known as shroomkin, called fungimen or shroomen by others, is still a mystery even to the greatest of scholars (which prefer to refer to them as myconoids).
Despite their mysterious origins all scholars can agree that the shroomkin share a great deal with fungus and mushrooms (hence their name), biologically at least, their bodies as diverse as any... [click here for more] |
Dwarfare Games |
$2.50
|
Assassins of the Vast Desert
A Dungeon World Adventure for Group or Solo Play
Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools.
Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need... [click here for more] |
Parts Per Million |
$3.98
|
The party enters an inn. Now the players will probably be expecting one of two things: finding clues to advance the plot, or a chance to rest and renew resources. It’s all good and well, but sometimes these things are done with one or two dice rolls, just so we can get out of the inn and back into the “real” adventure. The inn is usually thought of as a place that provide a few needed... [click here for more] |
Up to Four Players |
$1.00
|
The Ancient Past contains nine playbooks of player classes for Dungeon World that has gorgeous cover art done by Nick Ladd. This pack features adventurers who are tied to the world and its ancient past. <o:p></o:p>
The Ageless: You are an immortal adventure who has learned to escape death’s grasp and avoid the cruel hand of physically ageing. Even if the weight of the ages... [click here for more] |
Pleb Publishing |
$8.00
|
When lost in the Dungeon World, move to the Rite path!
Love the old feel, new rules of the award-winning Dungeon World, but reached the end of the book? Need a break from your long campaign with a one-shot but don’t want to give up the themes and character classes you love? Dungeon World Missing Paths adapts and reimagines your favorite classic and modern fantasy archetypes... [click here for more] |
Rite Publishing |
$3.99
|
Battle Between the Worlds is a set of rules for running one-shot Dungeon Planet adventures. Your GM must be familiar with Dungeon World in order to play, but all the rules players need are provided here, in the form of modified character sheets that omit all the rules you won't need in a one-shot.
These character sheets include illustrations by George... [click here for more] |
Chthonstone Games |
$10.00
|
All the basic playbooks for your Dungeon World game in a beautiful old school design, including Spells lists for Wizard and Cleric. Plus 2 blank playbooks, one for print and fill by pencil, and the other fillable in Acrobat, for those special and original classes.
*EDIT* Just to be clear, as Deven N. is pointing out in his review, there's only one fillable playbook (a blank one). I intended this playbook... [click here for more] |
Miguel Angel Espinoza |
$4.00
|
A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme. ... [click here for more] |
Role Cast Die Productions |
Pay What You Want
|
First they saw my evil deeds. Then they spoke of them. Then they cast their stones.
For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted.
Greedy, cruel, and careless, she was quickly accused of dabbling... [click here for more] |
Awful Good Games |
$2.99
|
The Spellbook– Are you sick of the same old Dungeon World spells? Are you a bored wizard looking to spice up their magic game? Ever want to cast a spell called GUN?
Then this is the product for you!
The Spellbook is a caster supplement to amp up the game of any spell caster. Inside are 160 new spells from 5 spell themes to add to your Dungeon World game or even modified for your... [click here for more] |
The Rusty DM Productions |
$1.99
|
The Jinbutsu is a class focused on using his art as a form of magic. With it, they can animate drawings, sculpt creatures that come to life, and even use music to charm or harm does around them.
This product contains two files:
A 17 page playbook containing over 20 moves, new gear, some magic items, and a compendium class
A two page character sheet for you to record your character's stats, gear,... [click here for more] |
Dwarfare Games |
$1.75
|
The city is burning on the inside. Its masters, the gangs that plot the city's future, have the city in a cold, iron grip. They victimize the poor, they use politicians as puppets, and they prey on the souls of mortals.
The Holder's Coffin, Dranac, the Sunless City, whatever you call it. This is demon country. You don't get ahead without playing by demon rules.
Demons & Derringers is an inclusive,... [click here for more] |
Headpigeons Productions |
$4.50
|
This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.
It includes:
20 Creatures
20 Items
10 locations to inspire adventures
new races -
1 compendium class for anyone blessed (or cursed) by a witch
2 custom debility descriptions
Greenwood... [click here for more] |
Rocks and Roots |
Pay What You Want
|
The Psion Dreamer is a class playbook for Dungeon World that focuses on wielding a variety of psionic mind powers. Create Illusions or unleash a powerful, but violent Mind Blast. You’ll also be able to choose from a list of lesser Psionic Tricks. These range from traditional (Telekinesis, Telepathy) to morally questionable (Mindwipe, Confabulation) to outright... [click here for more] |
Boldly Games |
$3.00
|
Now on temporary leave from the hospital, we’ve finally finished Heroes of Steam 2, whose gorgeous cover art has been done by Nick Ladd. This bundle contains a verity of new materials for players and GMs alike to use in Dungeon World. There is 26 new classes, along with new magics, items, tags, and services. With this is also an updated and expanded version of the Sideshow Advanced Moves and Compendium... [click here for more] |
Pleb Publishing |
$10.00
|
The best stalls in town, only here, only today! The freshest merchandise, still has that juicy smell of something that lay in the sun for three months, until you finally came along and bought it.
Here are a few suggestions for stalls of the kind you can find in villages or small towns. Each offers examples for the types of items offered, the seller, and what can be done with the stall in your game.... [click here for more] |
Up to Four Players |
$1.00
|
A new Dungeon World playbook based around explosions and dangerous compounds. ... [click here for more] |
Vectoreal Gaming |
Pay What You Want
|
The Wildkin Beastmaster is a class playbook for Dungeon World that specializes in leading a pack of animal companions. You'll create and start with a couple of packmates, but the rest you'll have to find. Hey, see that three ton dire bear eating the bard? A new packmate, perhaps! You'll just need to convince it to join...
Packmates come in every shape and size, so choose wisely. A ferocious Bite... [click here for more] |
Boldly Games |
$3.00
|
The Diplomatic Agent
A Steampunk Playbook for Adventures on Dungeon Planet and Dungeon World
The Diplomatic Agent is part Bard, part Rogue, and all spy, armed with the latest technology and prepared to go anywhere and do anything to secure the interests of their planet, country, or canal-ruling city. Yes, the others defeated the Giant Sand Worm of Olympus Mons. Who secured passage for your airship... [click here for more] |
Inhuman Tongues |
$1.99
|
The Etheric Engineer
A Steampunk Playbook for Adventures on Dungeon Planet and Dungeon World
The Etheric Engineer uses the combination of Edison's ether-warping technology and the latest Babbage analytical engines to produce miraculous effects, bending numbers, light, gravity, time and space thanks to their command of the Grand Unified Theory of the Ether!
Purchase includes: Cover; b/w character... [click here for more] |
Inhuman Tongues |
$1.99
|
The Planetary Archaeologist
A Steampunk Playbook for Adventures on Dungeon Planet and Dungeon World
Archaeology was once the pursuit of academics scarcely less dusty than their exhibits. But as Humankind reached the planets, we found civilizations which had forgotten more than we ever knew. The race is on to secure the secrets and powers of the past, and the Planetary Archaeologist aims to win it!... [click here for more] |
Inhuman Tongues |
$1.99
|
Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be!
Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has...... [click here for more] |
Shadi Alhusary |
Pay What You Want
|
The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World!
7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ... [click here for more] |
Brian Holland |
Pay What You Want
|