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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played separately....   [click here for more]
Janek Sielicki  $9.99 $6.99

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Numenera Creature Deck

Numenera Creature Deck


Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. This deck contains 99 of the most commonly encountered creatures in the Ninth World, drawn from both the Numenera corebook and The Ninth World Bestiary. When you need to build an encounter (either when prepping your game or at the...   [click here for more]
Monte Cook Games  $7.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99 $6.69

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $7.99 $5.35

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Celestial Wisdom

Celestial Wisdom


This title is now free! Thanks everyone for supporting us in the past. We've hit our earnings cap and now plan to keep it up for no cost. Print-on-demand price merely reflects the cost to print. THERE IS WISDOM IN THE SKY The Ninth World holds many wondrous and terrible things from earth’s past. Perhaps the most familiar to us in the...   [click here for more]
Ryan Chaddock Games   FREE 

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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The Ninth World Bestiary

The Ninth World Bestiary


"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
Monte Cook Games  $39.99 $14.99

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The Sun Below: City on the Edge

The Sun Below: City on the Edge


What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. Finding a way back up, well, that’s worse. The Sun Below: City on the Edge, is an epic adventure for Numenera that takes place deep below the surface of the Ninth World....   [click here for more]
Dread Unicorn Games, LLC  $7.99 $2.25

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [click here for more]
Monte Cook Games  $14.99

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $2.99

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind...   [click here for more]
Dark Liquid Games  $9.99 $6.69

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99 $11.38

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Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide


Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
Monte Cook Games  $14.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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The Amber Monolith (Numenera Fiction)

The Amber Monolith (Numenera Fiction)


All glory to the originators of truth and understanding. Praise to the innovators of steel and synth. Praise to the shapers of flesh, of bone, and of mind. Glory to those who re-sculpted the sustaining earth and the life-giving sun. Praise to the senders of signals, who even now whisper into machine ears and give life to the inanimate. Praise to those who...   [click here for more]
Monte Cook Games   FREE 

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Ninth World Assassins

Ninth World Assassins


Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more than that, including: The methods and industry of an assassin Clients and their relationship to assassins New character options...   [click here for more]
Metal Weave Games  $4.99 $3.34

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Goody White's Book of Folk Magic

Goody White's Book of Folk Magic


Goody White's Book of Folk Magic is a Pathfinder-compatible sourcebook written in-character by a knowledgeable witch named Goody White, explaining ways to cure illness, ward off undead, brew a love potion, or afflict your enemies. Translated to Pathfinder RPG game terms by Sean K Reynolds, it presents each of these 45 "folk remedies" as a spell, witch hex, and ritual. Much like actual...   [click here for more]
Sean K Reynolds Games  $15.99 $14.99

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the...   [click here for more]
Dread Unicorn Games, LLC  $7.99 $4.95

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Characters: Crews

Characters: Crews


You're stronger as a team when you don't have to make sacrifices. The Characters: Crews supplement lets a PC party share a fourth option, Crews, while still allowing them the legendary flexibility of the Cypher System's three core choices. Now you can be a Creative Adept who Rides the Lightning in her Goblin Crew or an Alluring Speaker who is Idolized By Millions in her Musical Crew. The Crews...   [click here for more]
Monte Cook Games  $1.49

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW

Torment: Tides of Numenera—The Explorer's Guide FREE PREVIEW


This is a free preview of Torment: Tides of Numenera—The Explorer's Guide. You can also get the complete book. Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment....   [click here for more]
Monte Cook Games   FREE 

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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Into the Outside

Into the Outside


Head into the Multiverse! The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can...   [click here for more]
Monte Cook Games  $14.99

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Expanded Worlds

Expanded Worlds


Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice,...   [click here for more]
Monte Cook Games  $17.99 $12.05

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Jade Colossus: Ruins of the Prior Worlds FREE PREVIEW

Jade Colossus: Ruins of the Prior Worlds FREE PREVIEW


This is a free preview. The full version of Jade Colossus will be out in August. The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or...   [click here for more]
Monte Cook Games   FREE 

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The Spire of the Hunting Sound Quickstart Adventure

The Spire of the Hunting Sound Quickstart Adventure


An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play! A roiling green desert haunted by invisible beasts. A game that consumes those that play. Faceless automatons from another world, and a tower of living sound. The characters have survived the hijacking of the airship Aelestrian, but can they survive the unknown reaches of the Ninth World in which they find themselves?...   [click here for more]
Monte Cook Games   FREE 

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The Paradox Room

The Paradox Room


THERE IS MORE THAN ONE WORLD The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods....   [click here for more]
Monte Cook Games  $1.99

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.39

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The Strange Cypher Deck

The Strange Cypher Deck


Cyphers are items of strange or mystical function that originate in the Strange itself. Frequently encountered and used by player characters, cyphers are single-use items that heal, aid attacks, or have cool or unusual effects. This deck of 120 full-color cards allows GMs and players to randomly generate cyphers on the fly. Twenty item cards describe the physical form the cypher takes, depending...   [click here for more]
Monte Cook Games  $7.99

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The Strange Creature Deck

The Strange Creature Deck


100 Strange, scary, dangerous, and just plain weird creatures from the Shoals of Earth! Build encounters quickly and easily, or create them randomly on the fly. Then give your players a look at their foes before plunging into combat. The Strange Creature Deck contains 100 of the most commonly encountered creatures from the shoals of Earth, drawn from both The Strange corebook and...   [click here for more]
Monte Cook Games  $7.99

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The Devil's Spine FREE PREVIEW

The Devil's Spine FREE PREVIEW


This is a FREE PREVIEW of The Devil's Spine. You can also get the complete book. Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness?...   [click here for more]
Monte Cook Games   FREE 

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Dungeon a Day #11 - The Tarsoma

Dungeon a Day #11 - The Tarsoma


I'm starting a program where I will try to make a brand new dungeon every single day!! Another large 2 decked space ship to add to the scfi-fi maps. The highres JPG is included & pre-formated for 11x8.5 @ 300DPI print ...   [click here for more]
Infinite Roleplay  Pay What You Want

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The Nightcraft

The Nightcraft


A Ride Into the Night Aeon Priests speculate that at some time in the distant past, the Earth was the hub of an empire that spanned the vastness of space. At such a time in the dim recesses of the prior worlds, numenera craft of all varieties crossed the gulfs and came here, or flew from Earth out into the night. Some of these craft remain in the Ninth World, lost deep within ancient ruins, buried...   [click here for more]
Monte Cook Games  $2.99

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring of Odin, a vorpal sword, the spellbook of Thoth, or the picture of Dorian Gray? What would...   [click here for more]
Monte Cook Games  $14.99 $10.04

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Cryptids and Creatures II: Masterminds and Minions

Cryptids and Creatures II: Masterminds and Minions


There are the ones that conquer and those who obey. Cryptids and Creatures: Masterminds and Minions is a Genre Friendly, offering lots suggestions on how to fit these critters in your Fantasy, SciFi, Steampunk and Modern settings. These antagonists come in pairs. One creature bent on manipulating and mutating the unsuspecting. The other half are the poor souls who are now under their master’s...   [click here for more]
Monte Cook Games  $1.99

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Characters: Heroes and Heretics I

Characters: Heroes and Heretics I


A story is only as good as its villain and a journey is only as good as your travelling companions. In Heroes and Heretics, you'll meet Petrovic Zubov, a master of illusion and clockwork magic items from the hard, cold nation of Rus. A place where the snow -- and the soul -- never stays clean for long. Friend or foe, he can help or hinder your PCs on their adventures. Inside you'll find: One Cypher...   [click here for more]
Monte Cook Games  $1.99

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Naphtha: Islands on Fire

Naphtha: Islands on Fire


Welcome to your new playgroud, Naphtha: Islands on Fire. A new world built from the ground up for the Cypher System that can stand alone or be dropped into your current campaign. Aremed with Genre Friendly tips on how to tweak the world for Steampunk, Lovecraftian and SciFi, your crew could explore new lands every week in this modular setting. (Keep what you want, what you don't want never gets discovered.)...   [click here for more]
Monte Cook Games  $1.99

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Naphtha - Thora: Island of Bone

Naphtha - Thora: Island of Bone


Be thankful the dead are restless. The three undead races of Thora island, Ghouls, Vampires and Lichs, are constantly undermining and outright attacking each other. As long as the stalemate holds, the world can breath easier. Thora, Island of Bone, is part of the modular Naphtha setting. Use it as is or drop the island near your favorite homebrewed coastline to terrorize the villagers until...   [click here for more]
Monte Cook Games  $1.99

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Cryptids and Creatures III: Where's The Flour?

Cryptids and Creatures III: Where's The Flour?


A good cook always shares their favorite recipes. Here you’ll find a particular brand of bizarre that we’re proud of. Each of these monstrosities will have your players stopping in their tracks and saying “What the …” flour? This 12-page PDF of 13 monsters offers Genre Friendly advice on how to fit these critters into your SciFi, Urban Fantasy and Fantasy game. Get ready...   [click here for more]
Monte Cook Games  $1.99

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Cypher System Character Portfolio

Cypher System Character Portfolio


A Printable and Digital Character Portfolio Requires the Cypher System Rulebook from Monte Cook Games. Customize your character! This six page Character Portoflio is made double-sided to contain all your information for your Cypher System character - no matter what genre you are playing. A Print version. Just print it out on an 8 1/2 x 11 sheet of paper,...   [click here for more]
Monte Cook Games  $1.49

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The Machine God's Temple

The Machine God's Temple


The Machine God's Temple is an adventure for Cypher System, designed with a science-fantasy setting in mind. Players will explore the temple of an ancient and powerful machine mind. They must bypass the defenses of the temple-including but not limited to automatons, a maze of teleporters, and the retrieval of the parts of a lost key. Having done this, they will stand before the machine god to make...   [click here for more]
Monte Cook Games  $3.00

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Ninth World Bestiary 2

Ninth World Bestiary 2


The Ninth World teems with life—and most of it is hungry! The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of Numenera are no different—and the Ninth World Bestiary 2 gives you over 160 new ones to populate your campaign. Creatures undreamt of by even the most experienced pursuer of the numenera: the huge,...   [click here for more]
Monte Cook Games  $17.99

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