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Coruscation

Coruscation


This small module presents a new artifact for your Cypher System games: a flying ship named Coruscation. Perfect for a science fantasy setting, it can be also used in any other world where such wondrous objects may be found. Inside: - Detailed description of the vessel - Upgrades and bonuses they provide - Sample crew members - Plot hooks involving the ship - Handy ship “character...   [click here for more]
Monte Cook Games  Pay What You Want

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NPCyphers

NPCyphers


During play it occurred multiple times to me how clunky NPCs are to utilize in combat. Sure, the PCs can always declare their sidekick gives them an asset, but the severe lack of utility and variety in allied NPCs has always stuck out as something bizarre to me. That’s when a friend of mine, Giorgio, had an idea: what if we used the already built-in hard-capped system of Cyphers to also represent...   [click here for more]
Monte Cook Games  Pay What You Want

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Naval Perils

Naval Perils


Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce.  One has not truly explored the Ninth World until they have steped upon a vessel and traveld its seas, its skies and beyond.  A companion to Naval Encounters, Naval Perils contains only Locations, Vessels and Creatures for you to use in your very own...   [click here for more]
Metal Weave Games  Pay What You Want

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Deciphering #2, Prepare to Die!

Deciphering #2, Prepare to Die!


Deciphering is a Brand-New Fanzine that Adds Cool New Content for all your Cypher System adventuring needs. This first number is focused on soulslike content. Including: - New Rules for bringing the Soulslike vibe to your campaign. - 6 new Character Types fully built for this kind of world: Fugitive, Exiled, Deserter, Swindler, Madman and Pariah....   [click here for more]
Monte Cook Games  Pay What You Want

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