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Beyond the Wall and Other Adventures
by Flatland Games

Want to play a roleplaying game, but don't have time for the prep work involved? Inspired by classic works of young adult fiction, Beyond the Wall and Other Adventures gives you a kit to make a gang of childhood friends and send them off on their first big adventure, just like in the novels we loved growing up. No homework, no fuss. In PDF or color hardcover.

Beyond the Wall and Other Adventures
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GRIMROOK - City of Oldskull

GRIMROOK - City of Oldskull


The greatest city of miracles, gods, and demons, Unveiled at last in all its darkly radiant glory … Embark upon an unforgettable journey as you venture through raven-guarded gates to behold the unrivaled majesties of Grimrook, a gothic and labyrinthine fantasy city filled with untold mysteries and endless paths to sword and sorcery adventure. Grimrook looms...   [click here for more]
Kent David Kelly  $9.99 $4.99

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How to Make a Fantasy Sandbox

How to Make a Fantasy Sandbox


How to Make a Fantasy Sandbox! Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting.  Now that the blog posts are completed, I combined and rewrote these posts into a single book.  In addition to advice about creating your setting, the post fleshs out the Isle of Pyade into a small setting that...   [click here for more]
Bat in the Attic Games  $14.99

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Dungeon Vault Magazine - No. 44 - D&D 5e + Shadowdark

Dungeon Vault Magazine - No. 44 - D&D 5e + Shadowdark


Dungeon Vault Magazine - Issue 44 Published by Elven Tower This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included. This is a thematic magazine issue that includes a small regional setting and nine...   [click here for more]
Elven Tower  $6.95 $5.56

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Falkrest Abbey

Falkrest Abbey


The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey? Falkrest Abbey is a level 1–3 dungeon adventure for Old-School...   [click here for more]
Axian Spice  $6.99 $1.00

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DM Yourself - solo roleplay for 5e, D&D and OSR adventures

DM Yourself - solo roleplay for 5e, D&D and OSR adventures


Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum...   [click here for more]
Tom Scutt  $6.95

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Beyond the Wall - A Kingless Realm

Beyond the Wall - A Kingless Realm


A new sourcebook and setting for games of Beyond the Wall and Other Adventures. The land is desperate for aid… A realm’s history has much to say about looming threats, about its peoples, and about heroes both untested and legendary. When forgotten evils stir and your hearthmates need you, it is time to gather allies and come to a broken kingdom’s defense. Venture...   [click here for more]
Flatland Games  $7.99

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Old-School Essentials Adventure Anthology 1

Old-School Essentials Adventure Anthology 1


Four short adventures for Old-School Essentials, taking adventurers from disease-ridden sewers and bejeweled vaults, to sinister temples and to the deep void of space. The Jeweler’s Sanctum. A level 1–3 dungeon adventure by Giuseppe Rotondo. The secret workshop of a long-dead jeweler-magician is now open, as his grandson wants the place finally cleared of all dangers. What treasures...   [click here for more]
Necrotic Gnome  $10.00

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The Isle of Pyade

The Isle of Pyade


A thousand years ago, this island emerged from the Cataclysm as a bare expanse of rock and soil. Whatever existed here prior was obliterated in the chaos. It took a hundred years for it to transform from a barren expanse to a weed-choked landscape and finally back to its original wooded condition. During that time, survivors, both humans and animals, found themselves washed up on its shores. They established...   [click here for more]
Bat in the Attic Games  $4.99

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Old-School Essentials Adventure Anthology 2

Old-School Essentials Adventure Anthology 2


Four short adventures for Old-School Essentials, taking adventurers from musty barrow mounds and gnomish shrines, to sinister cathedrals and accursed stepwells. Barrow of the Bone Blaggards. A level 1–3 tomb adventure by Chance Dudinack. Skeletal brigands are harrying trade roads, dragging plunder and live prisoners back to their lair in a recently opened barrow mound. Within the...   [click here for more]
Necrotic Gnome  $10.00

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The Black Hack Second Edition

The Black Hack Second Edition


Hard cover print copies of The Black Hack Second Edition and boxed sets are now available and may be ordered from the Squarehex website here: https://www.squarehex.co.uk/collections/the-black-hack The Black Hack Second Edition New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition...   [click here for more]
Gold Piece Publications  $6.00

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The Fantasy Campaign Quick Builder: GM Toolkit

The Fantasy Campaign Quick Builder: GM Toolkit


Bob World Builder presents The Fantasy Campaign Quick Builder It is a rewarding feat to create a custom campaign for a fantasy roleplaying game like Dungeons & Dragons, but that reward comes at a price. Building something from nothing is always a time-consuming process. This system neutral toolkit provides game masters with that first something, inspiring them and saving that...   [click here for more]
Bob World Builder  $2.00

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Carcass Crawler: Issue Three

Carcass Crawler: Issue Three


The third issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, previews of in-development products, short adventures, and more! In This Issue New classes:...   [click here for more]
Necrotic Gnome  $7.50

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Deck of Old-School Encounters Set Two, Systemless Fantasy RPG Cards

Deck of Old-School Encounters Set Two, Systemless Fantasy RPG Cards


72 MORE RANDOM ENCOUNTER CARDS FOR FANTASY RPGS! Oh, you young whipper snappers. Back for more nostalgia, are you? I’ll tell you, sonny . . . it wasn’t all lava lamps and shag carpet. Sometimes, when the nights grew cold, we actually had to use our imagination to come up with encounters in these rickety old games. Thank goodness this deck is around to rescue you from the...   [click here for more]
Philip Reed Games  $4.95

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Carcass Crawler: Issue Two

Carcass Crawler: Issue Two


Issue 2 of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, referee advice, news, previews of in-development products, short adventures, and more! In This Issue New classes and races:...   [click here for more]
Necrotic Gnome  $7.50

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Tomb Robbers of the Crystal Frontier

Tomb Robbers of the Crystal Frontier


WELCOME TO THE CRYSTAL FRONTIER! Adventure in a desolate magic-stained wasteland where fabulous crystal spires and fortresses plummet from the skies to tempt the desperate and the bold with magical gems and golden treasures. Find your fortune or find your death as you plunder the fallen sky tomb of an Empyrean despot. SCHEME with the unnatural denizens of the Crystal Tomb!...   [click here for more]
Ratking Productions  $7.50

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Carcass Crawler: Issue One

Carcass Crawler: Issue One


The first issue of Carcass Crawler — the official Old-School Essentials zine! Each issue is packed with new material for your games, including new character classes and races, new spells and magic items, new monsters, optional and expanded rules, news, previews of in-development products, short adventures, and more! In This Issue New classes: Six new...   [click here for more]
Necrotic Gnome  $7.50

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Bases & Businesses: 5e Rules Supplement

Bases & Businesses: 5e Rules Supplement


Bob World Builder presents Bases & Businesses As fantasy roleplaying game characters advance in level, they should also advance in station within the game world. While magic swords are enduring rewards that technically increase a hero’s power and influence, they tend to lose their novelty quickly. For game masters and players who want to truly invest in their world, there is no better reward...   [click here for more]
Bob World Builder  $4.99

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The Incandescent Grottoes

The Incandescent Grottoes


A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 57 keyed areas, rumour table,...   [click here for more]
Necrotic Gnome  $7.50

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect what matters....   [click here for more]
Flatland Games  $7.99

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MA4 Castle of the Mad Archmage Level 9 West, The Brumal Realm

MA4 Castle of the Mad Archmage Level 9 West, The Brumal Realm


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Nine West presents a frozen wasteland with gates to the distant past and a deadly battle between the forces of Good and Evil into which the player characters stumble. This module features 64 new encounter areas and 5 new monsters, a full page...   [click here for more]
BRW Games  $4.95

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ALDABROOK: A Drop in Town For Fantasy Tabletop RPGs

ALDABROOK: A Drop in Town For Fantasy Tabletop RPGs


Aldabrook is a comprehensive sourcebook that provides a detailed overview of the fantasy town of Aldabrook and its surrounding region within the Realm of Sabres Bluff. This book is designed to serve as a valuable resource for both Game Masters and players, offering a wealth of information to help create immersive and engaging tabletop RPG campaigns. Key points about the book include: Setting Overview:...   [click here for more]
Matt Belcher  $1.80

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Deadly Chaotic Corruptions, A DCC Zine

Deadly Chaotic Corruptions, A DCC Zine


"Continual use of magic results in . . . changes." As is detailed in the core rules, wizards risk it all each time they cast a spell, with mistakes potentially forever changing them. As brutal as the occasional spell mishap may be, it is the corrupting effects of magic that most alter a wizard’s life . . . and their very appearance and state of mind. Magic is dangerous and deadly. Deadly...   [click here for more]
Philip Reed Games  $9.95

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Through Sunken Lands and Other Adventures

Through Sunken Lands and Other Adventures


Danger and glory await the bold... In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands. Travel with us through sunken lands... Lots of times, we want...   [click here for more]
Flatland Games  $9.99

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DM Yourselves - solo and GM-less roleplay for 5e, D&D and OSR adventures

DM Yourselves - solo and GM-less roleplay for 5e, D&D and OSR adventures


DM Yourselves is the sequel to the Mithral best-seller DM Yourself, which gave you a rule system for playing published D&D 5e adventures, solo. This book extends those rules to allow you to play DM-less with more than one player, but also adds ways to get at the story – ways to help you start, ways to help you overcome blocks, ways to play with RPGs other than 5e, and ways of getting...   [click here for more]
Tom Scutt  $8.95

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MA1 Castle of the Mad Archmage - The Core Levels

MA1 Castle of the Mad Archmage - The Core Levels


But a few scant leagues from the walls of the bustling town of Greyheim lay the crumbling ruins known as the Castle of the Mad Archmage, Jophob Schlech, long shunned by the local townsfolk. Decades ago, a series of vast treasure hoards were discovered in the twisting mazes beneath the castle proper, along with hungry beasts and deadly traps aplenty. Legends were made in that time; the names of...   [click here for more]
BRW Games  $24.95

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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Hideous Daylight

Hideous Daylight


Enter a garden of earthly delights. The sun has stopped setting over the king's favorite garden. It seemed like a harmless curiosity at first but the animals have turned violent and strange alien beings have appeared. The duke has placed a bounty for enterprising sell-swords to end the curse of endless daylight.  Hideous Daylight is an adventure module for Old-School Essentials,...   [click here for more]
Swordlords Publishing  $5.99

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Veins of the Earth

Veins of the Earth


(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!) THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A...   [click here for more]
Lamentations of the Flame Princess  $19.99

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Winter's Daughter

Winter's Daughter


The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest...   [click here for more]
Necrotic Gnome  $7.50

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Halls of the Blood King

Halls of the Blood King


With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King? A fantasy horror...   [click here for more]
Necrotic Gnome  $7.50

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The Hole in the Oak

The Hole in the Oak


A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 60 keyed areas, rumour table, loot summary, dungeon background info,...   [click here for more]
Necrotic Gnome  $7.50

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The Evils of Illmire

The Evils of Illmire


The Evils of Illmire is a dark fantasy hexcrawl adventure module for B/X D&D, Old School Essentials, and other OSR systems. This 72-page zine is 8.5x5.5, with color cover and black/white interior. A whole classic campaign in your pocket! The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness...   [click here for more]
Spellsword Studios  $4.99

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MA3 Castle of the Mad Archmage Level 4 South, The Gardens

MA3 Castle of the Mad Archmage Level 4 South, The Gardens


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the mysterious...   [click here for more]
BRW Games  $4.95

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OLDSKULL SAGE LORE: Gaxegon's Arcana

OLDSKULL SAGE LORE: Gaxegon's Arcana


Unearthed revelations of the eldritch past, Shining a light into corners of the eternal dark … Wonderland Imprints is proud to announce OLDSKULL SAGE LORE: GAXEGON’S ARCANA, a revelatory compendium for your favorite Fantasy Role-Playing Game. This massive tome compiles thousands of pieces of errata, eldritch lore, and masterly advice from the years 1971 to 1985. Herein...   [click here for more]
Kent David Kelly  $9.99 $4.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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Five Torches Deep: Homesteads

Five Torches Deep: Homesteads


Build your home away from the dungeon! Ideal for farming, producing helpful goods, recruiting specialized retainers, building a community, and carousing.  FTD: Homesteads has subsystems for: Alternate XP Farming Town life Region and town generators Hooks and tools (including a massive 1d100 Carousing table) Designed for Five Torches Deep but compatible...   [click here for more]
Sigil Stone Publishing  $4.00

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Dungeon Vault Magazine - No. 42 - D&D 5e + Shadowdark

Dungeon Vault Magazine - No. 42 - D&D 5e + Shadowdark


Dungeon Vault Magazine - Issue 42 Published by Elven Tower This is issue No. 42 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with Shadowdark RPG rules and should be easily ported to 5e and/or other OSR systems. Dungeon Vault Magazine is all about providing interesting ideas and...   [click here for more]
Elven Tower  $6.95

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Strange Stones

Strange Stones


I have a mild obsession over standing stones. As a kid I loved exploring the forests around my home - dreaming of finding something incredible, but happy to find the stone foundations of an old building, a line of rocks that were once a fenceline, and a clearing in the woods around a huge stone that didn’t rise above the rest of the area, but prevented trees from finding root. While the woods...   [click here for more]
ZERObarrier  $4.99

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MA2 Castle of the Mad Archmage Level 3 East, The Museum and the Watery Caves

MA2 Castle of the Mad Archmage Level 3 East, The Museum and the Watery Caves


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground...   [click here for more]
BRW Games  $4.95

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The Domain - A Fantasy Roleplaying Setting

The Domain - A Fantasy Roleplaying Setting


The continent known as the Domain was carved with a robber’s knife and bought with robber’s gold. Encircled by two mountain ranges and a vast sea, the Domain is geographically isolated, its borders forming a natural barrier against invaders—as well as a wall to dissuade its inhabitants from leaving. The region is said to be a haven of footpads, a place of succor for criminals fleeing persecution....   [click here for more]
Hawvermale Paper & Pen  $15.00 $10.00

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Swords of Cthulhu

Swords of Cthulhu


A 2023 "Three Castles Award" finalist! Swords of Cthulhu is filled with new options to expand your old-school roleplaying game! Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players...   [click here for more]
BRW Games  $9.95

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Axian Library

Axian Library


Axian Library is a collection of five zines for Old-School Essentials and other old-school systems, featuring optional rules and dozens of tables to enhance your game. The Five Zines: Wondrous Weavings Warped and Weird: an alternate arcane magic system inspired by how magic works in the stories by Jack Vance...   [click here for more]
Axian Spice  $9.99

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OSR One Shot - Shadowed Temple of the Forgotten Goddess

OSR One Shot - Shadowed Temple of the Forgotten Goddess


Shadowed Temple of the Forgotten Goddess An OSR adventure for 3-4 characters of Levels 3-4 exploring a ruined temple in a deep forest, with new monsters, new magic items, and all new original art. Deep within the Forest of Legressia lies a ruined temple of a long forgotten goddess. This ancient, crumbling temple is rumored to contain an artifact of the faith deep within its bowels,...   [click here for more]
Ancient Sage Games  $4.99 $2.99

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Planar Compass Issue 3

Planar Compass Issue 3


Planar Compass: Issue 3 Time Priests of ORDO The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!  Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc....   [click here for more]
Planar Compass  $6.00

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Vornheim: The Complete City Kit

Vornheim: The Complete City Kit


Vast is Vornheim, The Grey Maze… …but I'm not here to bore you with that. This book is not about Vornheim, it’s about running Vornheim – or any other city – in a fantastic Medieval setting. And about running it with a minimum of hassle – so you and your players can get to the good stuff…That’s why we called it a ‘Kit’ – you can use it to build your own city, even in...   [click here for more]
Lamentations of the Flame Princess  $9.99

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GRIMROOK - City of Oldskull - Human Artistry Special Edition

GRIMROOK - City of Oldskull - Human Artistry Special Edition


The greatest city of miracles, gods, and demons, Unveiled at last in all its darkly radiant glory … Embark upon an unforgettable journey as you venture through raven-guarded gates to behold the unrivaled majesties of Grimrook, a gothic and labyrinthine fantasy city filled with untold mysteries and endless paths to sword and sorcery adventure. Grimrook looms...   [click here for more]
Kent David Kelly  $9.99

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Sword & Caravan

Sword & Caravan


Sword & Caravan is an OSR setting book for playing a historically accurate fantasy campaign set in the East along the region known as "the Silk Road" at the turn of the 12th/13th Centuries. This historic campaign's timeline is set amid the turbulent era between the Third Crusade and the Mongol Invasions. This marked Europe's earliest period of post-classical interaction with the East.   As Players,...   [click here for more]
Mad Scribe Games  $9.99

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Into the Wild Omnibus

Into the Wild Omnibus


This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to...   [click here for more]
Third Kingdom Games  $25.95

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Five Torches Deep: Duels

Five Torches Deep: Duels


Engage in tactical, nuanced, blow-by-blow duels in a separate melee combat system built for Five Torches Deep This rules supplement is designed for Five Torches Deep but is compatible with any six stat fantasy rpg with swords and armor class. Not meant to replace all forms of combat, FTD: DUELS split out a subsystem for truly meaningful and unique fights. Battle the Evil Emperor...   [click here for more]
Sigil Stone Publishing  $4.50

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In the Shadow of Tower Silveraxe

In the Shadow of Tower Silveraxe


There could be several reasons to seek adventure in the Gemthrone Wilderness. It is a region that is the subject of speculation on cold nights in the glow of a tavern hearth. Some may talk of the magnificent treasures that have laid untouched for centuries in dark dungeons, just waiting to be pilfered—which is, almost without fail, followed by another who interjects with the dangers of...   [click here for more]
Gelatinous Cubism  $10.00

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