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 Hottest Science Fiction, Classic D&D/AD&D
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Mechanized Men of Mars

Mechanized Men of Mars


The Mechanized Men of Mars is an adventure for Warriors of the Red Planet, a roleplaying game in the tradition of classic style RPG's, also known as original edition, OSR, or retro-clones. Warriors of the Red Planet captures the "Sword and Planet" genre of science fantasy romance, inspired by the works of Burroughs, Vance, Moorcock, Kline, and other novels, movies,...   [click here for more]
Night Owl Workshop  Pay What You Want

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Hulks and Horrors - Basic Black Edition

Hulks and Horrors - Basic Black Edition


We are not alone in the Universe, but we have few friends. As we emerged on the galactic stage, we found a universe stripped bare of sentient life by a great Plague, leaving only the wild beasts and twisted plague horrors wandering the ruined hulks of lost civilizations. We are the Surveyors. We explore the uncharted sectors of space and hunt these ruins for the treasures they contain and the riches...   [click here for more]
Bedroom Wall Press  Pay What You Want

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The Stellar Hack

The Stellar Hack


The Stellar Hack.  Takes the Black Hack into space! All the gear, cybernetics, biotech, aliens, spaceships, adventure seeds, space encounters,strange inhabitants and opponents you can eat. The Stellar Hack is a feast of content.   Dive right in and start shooting for credits across the cosmos.  Just try not to get eaten by the locals! This is a sourcebook you can use on its own or to add...   [click here for more]
Chris Di Donna  Pay What You Want

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Guardians: Power of Fear

Guardians: Power of Fear


A Guardians superhero adventure for levels 1-3 Includes: 10 super-powered NPC’s, A new super power, & Multiple Maps Marcus Grimwood, once known as the Teklord until he retired from superhero duties, was a genius super inventor from a family of wealthy industrialists. After tragically losing his partner, and the failure of his brilliant inventions to be accepted by the public,...   [click here for more]
Night Owl Workshop  Pay What You Want

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Planar Compass Character Sheet

Planar Compass Character Sheet


Note: This character sheet is included in Planar Compass Issue 1. A character sheet for use with Planar Compass and Old-School Essentials. Designed for the classic B/X ruleset and other compatible old-school systems. Laid out and illustrated by Chris Downey. Inventory inspired by Matt Rundle's Anti-Hammer Space. ...   [click here for more]
Planar Compass  Pay What You Want

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Armatech Arms Catalog spring 2223 (X-plorers)

Armatech Arms Catalog spring 2223 (X-plorers)


Armatech is proud to present the newest line of offerings available to UCN X-plorers for sale in early 2223. Ask about bulk discounting and field-testing opportunities! Armatech, Your HQ for Tactical Armaments A licensed equipment supplement / sourcebook for the X-plorers RPG. Add new weapons and defenses to your game of X-plorers, including the Heat Ray, Sonic shield,...   [click here for more]
BD Games  Pay What You Want

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Drop

Drop


In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face. This is a high-level story-telling, roleplaying game of survival horror that plays in about...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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X-plorers Centaur Class & Optional Rules

X-plorers Centaur Class & Optional Rules


An unusual new class for X-plorers, plus optional & flavorful rules for spce combat, gravity, and mines and asteroids. A licensed supplement / sourcebook for the X-plorers RPG. Easily adaptable to any d20 game. ...   [click here for more]
BD Games  Pay What You Want

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PC6 - The OSR Android

PC6 - The OSR Android


The OSR Android is a character class designed to allow the playing of a player character android, a human like robot. Although not generally found in the usual fantasy world, androids do have a way of popping up thanks to crashed spaceships and long lost civilizations. Although primarily intended for first advanced edition, it also contains tables for other popular versions: original edition, basic...   [click here for more]
Jeremy Reaban  Pay What You Want

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Realm of the Technomancer

Realm of the Technomancer


"It's Mutant Future™ mayhem!" "No, it's a Labyrinth Lord™ dungeon crawl!" Relax, guys, you're both right! REALM OF THE TECHNOMANCER challenges players of both campaign types with an unusual dimensional crossover adventure, presented in a unique back-to-back format. Just open the side you want to use tonight! Something new has invaded an important underground complex......   [click here for more]
Catthulhu  Pay What You Want

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Dungeon From A Distant Star

Dungeon From A Distant Star


Buried underground for hundreds of years lies a spaceship from the 3rd planet in the Altair system. While heavily damaged, the ship still has power for many of its systems and doors and lights are still fully operational in most sections. Will you be the first to explore The Dungeon From A Distant Star and uncover it's otherworldly secrets? An old school one-page dungeon including dungeon map, legend,...   [click here for more]
Robertson Games  Pay What You Want

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Warriors of the Lost Planet

Warriors of the Lost Planet


Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and pre-Columbian Mesoamerica, the magic of the Arabian Nights, the monsters and demons of the Cthulhu mythos, plus ancient ruins containing the technology of a good space opera thrown in just to keep things interesting. Warriors of The Lost Planet gives Tekumel-specific species and creatures for...   [click here for more]
Weird Realm Games  Pay What You Want

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Welcome to Neuro City

Welcome to Neuro City


Welcome to Neuro City is a fantasy cyberpunk supplement for Arcana Rising, the H&H System powered game of urban fantasy.  Blending real world and fantasy future alike, Neuro City presents a tightly-packed powder keg of warring corporations, disenfranchised planar refugees, vampiric street gangs, and gun-for-hire "operators" trying to make a living in a...   [click here for more]
Bedroom Wall Press  Pay What You Want

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Creatures of the Wastelands: Random Encounters

Creatures of the Wastelands: Random Encounters


Creatures of the Wastelands: Random Encounters contains 15 random encounter tables designed for use with Goblinoid Games' Mutant Future post-apocalyptic role-playing game. These tables incorporate monsters primarily from the Skirmisher Publishing book Creatures of the Wastelands: A Menagerie of Mutants & Mutations, a licensed supplement to Mutant Future,...   [click here for more]
Skirmisher Publishing  Pay What You Want

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Crawljammer Character Sheet

Crawljammer Character Sheet


Crawljammer Character sheet designed by Matt Hildebrand. Use this for your psychic knights, or your riftrunners, or your yolovarians, or your lizardman mercenaries, or whatever awesome PCs you have to rock your Dungeon Crawl Classics space adventure. NOTE: This is a high-resolution PDF file for the one-page character sheet. The cropped image above does not show the entire sheet. Recommendation: print...   [click here for more]
Moon Dice Games  Pay What You Want

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Post Apocalyptic Equipment Cards Vol 3

Post Apocalyptic Equipment Cards Vol 3


Post Apocalyptic Equipment Cards, Volume III This third set of cards designed for use with the Mutant Future game created by Goblinoid Games, though easily adaptable to other OCR type game systems for sci-fi or sci-fantasy type settings. The Print and Play PDF consists of four face sheets, four backing sheets (alternating) with the face sheets consisting of six cards each. Also, the PDF version consists...   [click here for more]
The Knotty-Works  Pay What You Want

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Cybersalles

Cybersalles


En medio de un invierno nuclear que oculta la luz del sol, un único faro de civilización, luz y energía, brilla en la oscuridad del yermo glacial: la arcología de Cybersalles. En la cúspide de este gigantesco palacio de alta tecnología, una decadente aristocracia compite por la atención del todopoderoso Louis 01, el Rey Sol, mientras millones de plebeyos viven oprimidos en sus entrañas. Desde...   [click here for more]
Bastión de Mundos  Pay What You Want

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Monks After the Peak

Monks After the Peak


This product is designed for players and game masters who want to run campaigns in the Afterpeak Systemless Setting using the Modern Monks rule set. This work contains: -Veil Gifts -New Skills -New Techs -New Super Techs -10 new specialties -Light and Dark Lore abilities designed for the Modern Monks RPG ...   [click here for more]
Point of Insanity Game Studio  Pay What You Want

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The Trophy Case vol. 1, no. 6

The Trophy Case vol. 1, no. 6


The first new Hideouts & Hoodlums product of 2012 from Great Scott! Games is the 6th issue of The Trophy Case!  It's got new flying and movement rules, the beginning of the aviator class, more of "The Vindicators" fiction, more comic book reviews (this time, Feature Comics), more ready-made Supporting Cast Members, and -- cut from Supplement III: Better Quality --suggestions for gaming in aerial,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 5

The Trophy Case vol. 1, no. 5


It's here!  The Fall 2011 issue of The Trophy Case offers detailed analysis from a live H&H game session, new variant and house rules, a big review of another game called Dicey Tales, a map, previews of Supplement III: Better Quality, adventure seeds, more Captain America comic book reviews, and ready-made Supporting Cast Members!  It's the first issue under the new Great Scott! Games label,...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 1, no. 7

The Trophy Case vol. 1, no. 7


The Trophy Case newsletter returns with new stuff for the Aviator, Mysteryman, and Scientist classes, a big interview with upcoming module writer Steve Lopez, Golden Age hero write-ups, and comics! Your quarterly dose of HIDEOUTS & HOODLUMS goodness is still all free! ...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 1

The Trophy Case vol. 2, no. 1


The Trophy Case newsletter ain't a newsletter anymore -- it's a 20-page 'zine!  This time we've got contributions from five different authors, including new mobsters and stats for Nazis, rules for adjusting H&H to the Silver Age, an in-depth look at a classic Captain Marvel adventure, 100 random clues, an optional skill system for H&H, and a special 7-page 1940 Duluth Gazeteer, complete enough...   [click here for more]
Great Scott! Press  Pay What You Want

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The Trophy Case vol. 2, no. 2

The Trophy Case vol. 2, no. 2


The Trophy Case 'zine is back with a special fan fiction-themed issue.  But if fanfiction's not your thing, don't despair; this issue still has pure H&H goodness, including an alternate hand-to-hand combat system for you to try, two new mobsters (that are on your side!), and a sneak peek at what Supplement IV will look like!  All this, and you still get some great Golden Age public domain artwork...   [click here for more]
Great Scott! Press  Pay What You Want

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