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 Featured Product
Torg Eternity - Core Rules
by Ulisses Spiele

The High Lords invade Earth and try to bring their realities with them. Storm Knights from different realities rise up to defend our planet and push back those malign beeings and their minions. Fight against the cyberpope and the Godnet in France, sail with the Vikings in the remains of England or evade demons in the nuclear wastes of Russia. Be a Storm Knight and save our reality!

Torg Eternity - Core Rules
 
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The Void Core – POD Version

The Void Core – POD Version


This listing is for the POD Version of the Void. Pay What You Want PDF also available! The Stars Were Never Meant For Us 2159 AD. It is a good time to be alive. The nations of Earth still exist, but they have become more civilized, and humanity has expanded into the rest of our solar system. But, alas, it is not to be our...   [click here for more]
WildFire  $39.99

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Bednalljan - The Script of the First Imperium

Bednalljan - The Script of the First Imperium


Bednálljan - The Script of the First Imperium reveals the language of the time before Pavár, during the reign of Queen Nayári of the Silken Thighs and her court in Jakálla. Related to languages such as Irzákh and Éngsvanyali, Bednálljan provides insight into a time long ago, far in the distant past – and yet still relevant to the Five Empires today....   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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Armageddon: Armed Force

Armageddon: Armed Force


The war to end all wars is underway, and humanity finds itself set upon from all sides. Although all manner of mythical creatures now fight alongside it to survive, only mankind has the numbers, determination and sheer tenacity to save itself from everything born of Darkness that wishes to see it undone. Armed Force provides detailed information on the American forces waging war against Leviathan’s...   [click here for more]
Eden Studios  $20.00 $16.00

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Signs & Portents 61

Signs & Portents 61


In this month's issue; Conan: Pygmies of the Hyborian Age, a new race for the Conan RPG. Gangs of Mega-City One: The Bite-Fighter, a new specialist for especially vicious gangs. Traveller: Adapt and Overcome, a complete scenario pitting the players against some unusual foes. Wraith Recon: Training, Wraith style! Spycraft: The Ulysses Agenda, an addition for World on Fire. Elric of Melnibone:...   [click here for more]
Mongoose  $3.99 $3.19

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Signs & Portents 63

Signs & Portents 63


A few days late this month, apologies for that - blame a poor, sick, editor! Anyway, we have some marvellous goodies to make uyp for it; Legacy of War: The start of a HUGE 14 part mega-campaign for Traveller - Babylon 5. Chaos and Mayhem: Several short scenarios for A Call to Arms. Plunder of the Elfs: More background on Gloranthan elfs. Medic!: A look at those who heal in Traveller. Attack on...   [click here for more]
Mongoose  $3.99 $3.19

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Signs & Portents 73

Signs & Portents 73


In this month's bumper issue; Strontium Dog A selection of bounties, ready to be claimed. Hammers Slammers A complete scenario, with the players defending a village. Fantasy Craft A carnival to entertain your players. Judge Dredd The streets too easy for your Judges? Use these encounters to spice things up! Conan A complete adventure for 3rd-6th level characters, to kidnap the young daughter...   [click here for more]
Mongoose  $3.99

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Northern Vehicle Compendium

Northern Vehicle Compendium


"Oohh, look at this pretty toy."   Ranger Landers lovingly stroked the heavy armored panel covering the left leg of the huge machine towering above her head. The brand new Kodiak Destroyer, its paint glinting in the late afternoon sun, seemed indifferent to the attention lavished on it by the technicians and soldiers gathered on the parade ground. Heavy tarps and packing...   [click here for more]
Dream Pod 9  $26.95 $8.09

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Nuclear Sunset: The Southwest (Mutant Future)

Nuclear Sunset: The Southwest (Mutant Future)


Nuclear Sunset: The Southwest is the first installment in a post-apocalyptic campaign setting. Though written with Mutant Future in mind, this campaign is almost 100% mechanics-free and could easily be adapted to any post-apocalyptic rules set. Nuclear Sunset: The Southwest contains a map of the region, description of settlements and ruins and a full slate of post-apocalyptic organizations,...   [click here for more]
Vigilance Press  $1.99

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Rifts® Vampire Kingdoms Sneak Preview

Rifts® Vampire Kingdoms Sneak Preview


This is a sneak preview of Rifts® World Book One: Vampire Kingdoms™, New Revised Edition. This sneak preview includes the front cover, Doc Reid's notes on the vampire menace, details on the process of staking vampires, and lists of vampire powers and weaknesses. Vampire Kingdoms™, New Revised Edition will be available from Palladium Books in August, 2011. For more information,...   [click here for more]
Palladium Books   FREE 

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Heavy Gear Blitz! Field Manual - Core Rulebook Revised

Heavy Gear Blitz! Field Manual - Core Rulebook Revised


The Heavy Gear Blitz Field Manual - Core Rulebook Revised is the current rules set for Heavy Gear Blitz. It adds a new and exciting style of game-play to Heavy Gear Blitz! This book takes the field test rules featured in the first 3 issues of our Gear UP eZine and revises the Locked & Loaded rulebook sections with new rules, flow charts for ease of use and new datacards for the Heavy Gear...   [click here for more]
Dream Pod 9   FREE 

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.50 $0.40

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and...   [click here for more]
Skirmisher Publishing  $0.50 $0.40

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Imperium Chronicles - Fleets at War!

Imperium Chronicles - Fleets at War!


Fleets at War! is a tactical starship combat game played on the floor or a large table with cardboard counters representing capital ships, fighters, and other space craft. Simplified game mechanics let players engage in small skirmishes all the way up to large-scale battles involving dozens of ships. If you like Fleets at War!, try the expansion Claws of Chaos,...   [click here for more]
Imperium Group, LLC  $12.50 $10.99

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Frankenstein Atomic Frontier

Frankenstein Atomic Frontier


The Patchwork Post-Apocalyptic Western Role-Playing Game in which players take the role of Frankenstein creations struggling to build their lives on the post-Atomic frontier world of the Sublime. In Frankenstein Atomic Frontier we’ve presented a streamlined rulebook, absent of redundant and repeatitive “an rpg is” statements and designed to making starting play as fast as possible....   [click here for more]
Owlman  $2.50

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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The Rising Storm The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the governments of Earth for the last two decades. These represenatives have helped scientists from around the globe in understanding the very advanced technologies of the Synod of Worlds. As a result, the overall level of technology for the planet has...   [click here for more]
Art of War Games  $5.00 $3.00

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Solar Echoes Player's Guide

Solar Echoes Player's Guide


The Solar Echoes Player's Guide is the core rule-book for Solar Echoes, the Tactical Teamplay RPG. Streamlined game rules for squad combat, starship and vehicle combat, hacking, and dialogue encounters are presented along with everything a player needs to create unique characters: playable alien races, skills, a huge library of talent choices, weapons, armor, other equipment, cyberware,...   [click here for more]
Corefun Studios, LLC  $25.00 $20.00

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Only War: Hammer of the Emperor

Only War: Hammer of the Emperor


“This ain’t training, trooper. This is the real thing. Those are real bullets and real bombs. This is war. If you want to make it through the next few hours alive, you better do exactly as I say and exactly as I do.” –Sergeant Rince Klebb, Baraspian 3rd Rifles, shortly before his death   Hammer of the Emperor is a handbook for the brave soldiers...   [click here for more]
Ulisses Spiele  $39.95 $19.95

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Spikeback: Creatures of the Apocalypse 3

Spikeback: Creatures of the Apocalypse 3


The size of a grizzly bear, the vaguely humanoid Spikeback is a genetically engineered bio-weapon of old ­-- which has evolved. Now, exhibiting an occasional cybernetic implant or mutation, they move about the wastes of The Mutant Epoch in packs, and gorge on the flesh of other living things. Bad tempered, ravenous and cruel, this freaky creature of the apocalypse is our third...   [click here for more]
Outland Arts   FREE 

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Cosmic Patrol: The Moon Must Be Ours!

Cosmic Patrol: The Moon Must Be Ours!


The Greatest Threat is at Our Front Door! Since the founding of the Cosmic Patrol, the Moon Men have maintained an iron grip on the Moon, forbidding landing of any kind. Wielding the mind powers of dynamo-psychism, the Moon Men have posed a threat to humanity unlike any other. But no more! Mounting the largest invasion in the history of the Patrol, Director Roderick Dyson has given the order: “The...   [click here for more]
Catalyst Game Labs  $24.99 $4.99

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Firefly Echoes of War: Shooting Fish

Firefly Echoes of War: Shooting Fish


The War may be over, but there’re still plenty of bad people looking to do bad things, and they don’t seem to need war as an excuse to come after their fellow man neither. Some folk will happily turn out a bunch of orphans to make themselves a few coins. Buzzard Lake is one such fella, but like all men he’s got a weakness. He don’t like to lose. That’s where you and your...   [click here for more]
Margaret Weis Productions  $4.99

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Chronicles of the Void: Core Data File

Chronicles of the Void: Core Data File


Chronicles of the Void is a pen-and-paper role playing game set in an original space opera universe. ***** The year is now 560 After Ouroboros in the second era. Humans have stretched the boundaries of their own humanity by experimenting with cybernetic implants, engineering Geno-Perfect children, and introducing life-extending technology which offers immortality to anyone who...   [click here for more]
Anvil and Thorns Entertainment  $34.99 $9.99

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One Year In The Savage AfterWorld

One Year In The Savage AfterWorld


CATACLYSMIC QUESTS! Inside this crumbling tome is a collection of unique micro-adventures through a post-apocalyptic world! One Year In The Savage AfterWorld presents 52 "dangerous encounters" that originally appeared at The Savage AfterWorld! Mutant Lords who need a springboard for a new campaign, a quick side-trek for his players, or a single one-shot adventure...   [click here for more]
Savage AfterWorld  $5.95

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Chebyshev Function, Protocol Game Series 6

Chebyshev Function, Protocol Game Series 6


Chebyshev Function is a story roleplaying game about teenagers with psionic powers — known as primes — who are chased by the government. Forced to live outside the convenience of modern life, the characters must “go underground” to protect themselves from those who would do them harm. As the story progresses, the teenagers find themselves face to face with very real dangers...   [click here for more]
post world games  $2.99

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The Robotic Age

The Robotic Age


"You can't trust those 'bots. Androids just want us to think they are thinking beings, they want us to treat them like we treat each other, so that we won’t see an attack coming. You give androids the right to vote, and they vote their kind into office the same day the death squads are formed. You think you can stop an army of metal men with plasma weapons built right into their arm?!...   [click here for more]
True In One  $14.99

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Bog-Billy: Creatures of the Apocalypse 5

Bog-Billy: Creatures of the Apocalypse 5


Disturb your Post-Apocalyptic RPG game players with the Bog-Billy! Caused by William McAusland, Creator of the Mutant Epoch RPG Dwelling in the crawl spaces and rubble covered heaps of the Old Ones, live cunning man eaters known as Bog-Billies. Although slow in the open street or swampland trail, they are often much faster than a humanoid excavator who, on his or her...   [click here for more]
Outland Arts   FREE 

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Insight RPG System Core Rulebook

Insight RPG System Core Rulebook


The Insight RPG System – The Ultimate Generic Role Playing Game System! Use the Insight RPG System in any realistic or semi realistic setting you’d like; it is customized to fit them all! Make one of your favorite books or movies into a living universe. The simple, yet versatile rules ensure that both the players and the GM are...   [click here for more]
NEVR  $19.95 $17.99

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Scraplurker: Creatures of the Apocalypse 6

Scraplurker: Creatures of the Apocalypse 6


Watch your step, wastelander… that pile of loot ahead might just be a trap! Designed and written by Brandon Goeringer, this is the 6th free mutant freak in the Creatures of the Apocalypse line and the first to be offered in three nasty sizes: Juvenile, Adult and Brute! The Scraplurker is a dweller of the ruins, old war zones and rubble strewn bogs. Although humanoid, these...   [click here for more]
Outland Arts   FREE 

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Valiant Universe RPG QSR Supplemental: Harbinger Wars: Bloodshot

Valiant Universe RPG QSR Supplemental: Harbinger Wars: Bloodshot


DO YOU HAVE WHAT IT TAKES? No matter the powers, no matter the choices, the price in body and mind may be more than you’re willing to pay. And your choices will lead to heroics…or to villainy. How will you be remembered? The edge between superhero and villain has never been sharper. In the Valiant Universe RPG, players will immerse themselves...   [click here for more]
Catalyst Game Labs   FREE 

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Back Hatcher: Creatures of the Apocalypse 7

Back Hatcher: Creatures of the Apocalypse 7


What’s that squishy popping sound? Walking anywhere in the wastelands of The Mutant Epoch is always risky, but swamps pose a whole new level of peril. That squishy patch of ground your character just walked onto wasn’t as safe a step as it looked, and with a squeal, a popping noise and the flash of piranha-like teeth, you’re PC just encountered a brood of...   [click here for more]
Outland Arts   FREE 

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Crawljammer zine no. 1

Crawljammer zine no. 1


8 TRUE FACTS ABOUT CRAWLJAMMER Crawljammer is Dungeon Crawl Classics…in SPACE. Also…on ALIEN WORLDS. All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience. For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 2

Crawljammer zine no. 2


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): HERE'S WHAT IS IN THIS ISSUE: The TECHNOMANCER, an exciting new character class equipped with...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Quasi: Creatures of the Apocalypse 8

Quasi: Creatures of the Apocalypse 8


Its play time with Quasi! Try to avoid getting your character mangled by this hunch backed humanoid. It means no harm. It just has to squeeze its beloved pet so tight! The Quasi, written by James Butler, is so named after the literary character of Quasimodo. The difference here is that this powerful, childishly curious and moody freak has none of the nobility, empathy...   [click here for more]
Outland Arts   FREE 

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Sci-fi Random Encounter Tables Chaos 6010 A.D.

Sci-fi Random Encounter Tables Chaos 6010 A.D.


Sci-fi Random Encounter Tables, a gift from Arcanum Syndicate to those who enjoy a little help while running their games. These are straight from the Chaos 6010 A.D. Core Rulebook. When running a game the GM rolls a 30% (base chance) that the crew will get a random encounter each time they head to a new location. If you roll within that 30% then you have one of the players roll a random encounter....   [click here for more]
Arcanum Syndicate   FREE 

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Star Fleet Battle Manual 3rd Edition

Star Fleet Battle Manual 3rd Edition


COMMAND A STARSHIP IN HIGH ADVENTURE ON THE FRONTIERS OF SPACE! It is finally here! After more than 20 years, the updated and improved 3rd edition of one of the original miniature space combat games. First published in 1977, older editions have only been available directly from the publisher, at conventions or by pirated copies. The...   [click here for more]
Gamescience  $11.00

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Firefly Echoes of War: Thrillin' Heroics

Firefly Echoes of War: Thrillin' Heroics


ECHOES OF WAR: THRILLIN HEROICS combines the first four stand-alone adventures in the Echoes of War line released on DriveThruRPG with the SERENITY CREW release into one, easy-to-reference PDF. These Episodes were written by Margaret Weis, Andrew Peregrine, Monica Valentinelli, and Nicole Wakelin. Featured artists include Ben Mund, Beth Sobel, Jennifer Rodgers, Kurt Komoda, and Melissa...   [click here for more]
Margaret Weis Productions  $34.99 $12.99

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CthulhuTech – Hot Merchandise I – OP#1

CthulhuTech – Hot Merchandise I – OP#1


The Last War 2085. Humanity faces extinction. Alien insects from the edge of our solar system, long hidden behind the façade of reality, descend to enslave us. Hordes of unspeakable horrors roll out from Central Asia, laying waste to anything in their path. The church of the fish-god scours the world for lost occult secrets to unleash terrible forces. Dead gods awaken and turn...   [click here for more]
WildFire  Pay What You Want

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CthulhuTech – Hot Merchandise II – OP#2

CthulhuTech – Hot Merchandise II – OP#2


The Last War 2085. Humanity faces extinction. Alien insects from the edge of our solar system, long hidden behind the façade of reality, descend to enslave us. Hordes of unspeakable horrors roll out from Central Asia, laying waste to anything in their path. The church of the fish-god scours the world for lost occult secrets to unleash terrible forces. Dead gods awaken and turn...   [click here for more]
WildFire  Pay What You Want

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CthulhuTech – New Parents – OP#3

CthulhuTech – New Parents – OP#3


The Last War 2085. Humanity faces extinction. Alien insects from the edge of our solar system, long hidden behind the façade of reality, descend to enslave us. Hordes of unspeakable horrors roll out from Central Asia, laying waste to anything in their path. The church of the fish-god scours the world for lost occult secrets to unleash terrible forces. Dead gods awaken and turn...   [click here for more]
WildFire  Pay What You Want

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CthulhuTech – Finding the Fallen I – OP#4

CthulhuTech – Finding the Fallen I – OP#4


The Last War 2085. Humanity faces extinction. Alien insects from the edge of our solar system, long hidden behind the façade of reality, descend to enslave us. Hordes of unspeakable horrors roll out from Central Asia, laying waste to anything in their path. The church of the fish-god scours the world for lost occult secrets to unleash terrible forces. Dead gods awaken and turn...   [click here for more]
WildFire  Pay What You Want

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Colonial Times 6

Colonial Times 6


Colonial Times is the magazine for the 2300AD RPG. issue 6 contains drone listings, the first part of an adventure, and article on the Kafer Rot, and more. ...   [click here for more]
Stygian Fox   FREE 

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Astulae

Astulae


A campaign setting in a twisting megadungeon of alternate realities. Imagine that your dungeon is not a series of rooms connected together with cobweb-ridden corridors deep underground, but instead, each “room” is a splinter of reality taken from across a grand ensemble of possible parallel realities. Every Astula (a room) can have its own laws of physics, its own peculiarities,...   [click here for more]
Sequestered Industries  $19.99

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OneDice Cyberpunk

OneDice Cyberpunk


Quick and easy cyberpunk role-playing rules OneDice Cyberpunk is a science fiction game set in the near future, where the world is run by multinational corporations and everyone either has an allegiance to a Corp or is considered an illegal. Information is power – and for those prepared to take the risks, a commodity well worth trading in. Internet users can directly plug themselves into cyberspace,...   [click here for more]
Cakebread & Walton  $8.00

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A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack


Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack


Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack


The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
Amarillo Design Bureau  $4.95

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Dystopia Rising LARP Survivors Guide 2.0

Dystopia Rising LARP Survivors Guide 2.0


The 2.0 Dystopia Rising LARP players guide intended for use in conjunction with licensed Dystopia Rising networked games. Materials here in do not represent a complete standalone system but instead is materials used in addition to local game safety, security, and business guidelines. ...   [click here for more]
Eschaton Media   FREE 

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Wailing Jhonny: Creatures of the Apocalypse 10

Wailing Jhonny: Creatures of the Apocalypse 10


When you hear their shriek, you know you’re being hunted…. Using echolocation, the enormous, bear sized Wailing Jhonny haunts the twisted woodlands and tangled wastes of the new era. People forced to live near these creatures know well enough to stay the hell out of the woods at night, and lock up their families and livestock. Prowling alone or in packs, these mutated bat-like...   [click here for more]
Outland Arts   FREE 

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D6xD6 RPG Expanded Edition

D6xD6 RPG Expanded Edition


From Origins award winning designer Lester Smith, with former Dragon Magazine editor Dale A. Donovan—and 21 contributing authors—comes an innovative one-stat role-playing game featuring: Five-minute character creation. Quick-and-easy tactical combat rules. Endless setting possibilities The D6xD6 role-playing game is centered on a single stat, Focus....   [click here for more]
Popcorn Press  $9.99

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Tyrannosapien: Creatures of the Apocalypse 11

Tyrannosapien: Creatures of the Apocalypse 11


When running away is the smartest thing to do…. There is no dishonor in fleeing from this howling, dinosaur-like humanoid. Problem is, it’s faster than most of your post-apocalyptic heroes. Ravenous, solitary, smart and swift, the dreaded Tyrannosapien can appear as a normally deadly variant or with one or more nasty mutations. It is an almost perfect hunter, and in an...   [click here for more]
Outland Arts   FREE 

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