"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown.... [click here for more]
There is no greater agony than bearing an untold story inside you.
—Maya Angelou
The Storyguide's Guide to Telling Stories: A Guide is meant to help aspiring Trinity Continuum Storyguides with the moving pieces of the Trinity Continuum Core rules to make telling a story easier. This is not a book on how to construct plots but in how to use the rules as presented in an easy manner to make the... [click here for more]
Whatever movie you choose,
Yeah, we can play that.
Trinity Continuum, already inspired by cinematic excitement, delivers rich gameplaying and focuses on narrative-driven rules. Table-top Features embrace the concept of “Theater of the Mind” by giving your game sessions cinematic structure.
Single, powerful one-shot stories. Trilogies connect... [click here for more]
Crystal Ordred uses a D20 (roll high) system that's a hybrid between Old-School and Modern concepts, as well as its own sprinkled and mixed in. We've thrown in everything including the kitchen sink in terms of rules (Initiative Rolls, Feats, Professions & Skills, Alignments, Personalities, etc.), however, Crystal Ordred is modular. Keep it rules robust (as written) or customize it (toss out what... [click here for more]