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101 Science Fiction Substances

101 Science Fiction Substances


This PDF gives you 100 different Science Fiction Substances for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch. Each Substance has a unique name and complete description of its properties. ...   [click here for more]
Art of War Games  $1.00

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AD&D Extension Rules & Tables 1987

AD&D Extension Rules & Tables 1987


This book contains an extension of 2nd Edition rules created by the Vandalia Science Fiction Guild, for the Vandalia AD&D campaign, in 1981-87. It is offered here with permission from author/editor Nicholas S. Malone. ...   [click here for more]
Spellbinder Games  $39.95 $1.99

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Lamentations of the Flame Princess   
Codex of the New Earth: Cult of the Wraith

Codex of the New Earth: Cult of the Wraith


He Who Sees, Lord of the Watchers. Among the maddened courts of the Crazed the Wraith is riddle even to his foes. For two hundred years Solomon Nkwame has fought an unending battle against his demented peers, his loyal Watchers striking from the fog of precognitive invisibility and maiming rival cults with secrets stolen from within their own ranks. Does the Wraith truly seek to liberate the New...   [click here for more]
Sine Nomine Publishing   FREE 

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Creatures of the Wastelands: A Menagerie of Mutants and Mutations

Creatures of the Wastelands: A Menagerie of Mutants and Mutations


Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands is what you are looking for! Fully compatible with Mutant Future — as well as Labyrinth Lord and other games that use the familiar “1st Edition” rules introduced in the 1980s — this collection includes: * More than 200 new creatures,...   [click here for more]
Skirmisher Publishing  $8.52

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d-Infinity Volume #6: The Mythos

d-Infinity Volume #6: The Mythos


From its very beginnings, the idea of the Mythos has pervaded role-playing gaming to one extent or another, overtly influencing innumerable authors, developers, and game masters. At its core, the idea behind the Mythos is that there is a vast body of pre-human — even alien in the most fundamental sense — history, science, and cosmology, that people periodically perceive glimpses of these...   [click here for more]
Skirmisher Publishing  $6.99

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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Demon Drums (Crawljammer)

Demon Drums (Crawljammer)


Strange drumming is heard in the distance. Bizarre creatures battle each other to the death. And what treasures lay beneath the deadly swamp? Will the PCs live long enough to find out? This adventure, suitable for PCs of level 2-4, includes a map of the swamp, a haunted tree, and a dungeon below, keyed with encounters and treasure appropriate for your Crawljammer campaign (or any other OSR game)....   [click here for more]
Moon Dice Games  $2.00

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Dungeon From A Distant Star

Dungeon From A Distant Star


Buried underground for hundreds of years lies a spaceship from the 3rd planet in the Altair system. While heavily damaged, the ship still has power for many of its systems and doors and lights are still fully operational in most sections. Will you be the first to explore The Dungeon From A Distant Star and uncover it's otherworldly secrets? An old school one-page dungeon including dungeon map, legend,...   [click here for more]
Robertson Games  Pay What You Want

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Engines of Babylon

Engines of Babylon


The Cold Stars Await Your Tread Engines of Babylon gives you all the tools you need to add custom vehicles and low-tech system ships to the free Stars Without Number game system. Whether as trophies of fabulous adventuring wealth or as savage harbingers of a hostile power, you'll find everything from gravitic yard skiffs...   [click here for more]
Sine Nomine Publishing  $12.99 $6.99

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Going Postal - Scum and Villainy (The Igornamota)

Going Postal - Scum and Villainy (The Igornamota)


Going Postal! Welcome to the eleventh issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games. This issue introduces a new monster suitable for long term annoyance of player characters. The Igornamota are evil by every sense of the word but at the same time can offer services to player characters willing to deal with the devil. Whether you are seeking...   [click here for more]
The Knotty-Works  $0.99

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Going Postal - Tech Bites (Microbots)

Going Postal - Tech Bites (Microbots)


Going Postal! Welcome to the ninth issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games. This issue introduces the Microbots, small robots that were designed for specific tasks ranging from surveillance to playing games. Guidelines are given for designing such robots and several examples are given from The Explorer to the Stabilizer. The PDF...   [click here for more]
The Knotty-Works  $0.99

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Going Postal - Tech Bites (Vehicles)

Going Postal - Tech Bites (Vehicles)


Going Postal! Welcome to the tenth super sized issue of Going Postal, a series of supplements for the Mutant Future role-playing game by Goblinoid Games. This super sized issue introduces Vehicles of the Aftermath, providing a flexible set of rules and guidelines for creating and using vehicles in the Mutant Future. Several example vehicles are also included ranging from the Anti-Grav Flitter to...   [click here for more]
The Knotty-Works  $1.79

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Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals

Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals


Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates. The topics covered are like why are portals cool?, what should I do with them? and how do I build them? It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system...   [click here for more]
Lost Pages  $4.99

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Mandate Archive: Martial Arts

Mandate Archive: Martial Arts


From the scattered databases of the fallen Terran Mandate comes the second in a sequence of supplementary files for Stars Without Number, the free OSR retro-influenced game of science-fiction adventure. Sample this free file and learn how to add esoteric martial arts styles to your game and equip your PCs with the arts of the open hand. Contained in this file, you'll find... Rules for...   [click here for more]
Sine Nomine Publishing   FREE 

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Mandate Archive: Red Sangha Mercenary Corps

Mandate Archive: Red Sangha Mercenary Corps


Heirs to a bloody nirvana, the Red Sangha mercenary corps has built a terrible name on their gene-cursed serenity and smiling ruthlessness. This free supplement to the free Stars Without Number sci-fi role playing game details the grim origins of this band of neo-Buddhist mercenaries along with their current resources and procedures. Additional details are provided for Red Sangha PCs,...   [click here for more]
Sine Nomine Publishing   FREE 

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Mandate Archive: Stellar Heroes

Mandate Archive: Stellar Heroes


Face the perils of a heartless cosmos with a single daring hero. Stellar Heroes is a brief collection of rules modifications that will allow you to run a Stars Without Number game with but a single player and GM. Can't get the group together this week? Want to introduce a spouse, kid, or friend to Stars Without Number without...   [click here for more]
Sine Nomine Publishing   FREE 

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Mandate Archive: The Dust

Mandate Archive: The Dust


A handful of fear from a dead empire. The Terran Mandate was forced to let the frontier worlds go when the expansion of the Second Wave sent too many colonists too far from the core's organs of control. The Directorate did not intend to make that mistake a second time. The Dust was their solution- a planet-wide mist of microscopic nanites, conduits for the unblinking gaze of the AI Maestros and...   [click here for more]
Sine Nomine Publishing   FREE 

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Mandate Archive: The Qotah

Mandate Archive: The Qotah


From the scattered databases of the fallen Terran Mandate comes the next in a sequence of supplementary files for Stars Without Number, the free OSR retro-influenced game of science-fiction adventure. Sample this free file to discover the secrets of the Qotah, an alien race of merciless avian warriors bound by an ancient pledge. The Qotah were conquerors once, and frontier worlds were peeled...   [click here for more]
Sine Nomine Publishing   FREE 

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Menace from the Wasteland

Menace from the Wasteland


A family standing alone against the fear and chaos of a ruined world. Their farm, a humble dream of humanity reborn. A dream which might become a reality if only it can survive... ...the Menace from the Wasteland! This is a post-apocalyptic RPG adventure, it is compatible with the Mutant Future RPG and other OSR style games. Features: A sandbox setting, new mutant creatures,...   [click here for more]
Paper Brain Games  $3.99

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Monks After the Peak

Monks After the Peak


This product is designed for players and game masters who want to run campaigns in the Afterpeak Systemless Setting using the Modern Monks rule set. This work contains: -Veil Gifts -New Skills -New Techs -New Super Techs -6 new specialties -Light and Dark Lore abilities designed for the Modern Monks RPG ...   [click here for more]
Point of Insanity Game Studio  Pay What You Want

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Monks in Space!

Monks in Space!


Monks in Space! is a supplement designed for players who want to use the Modern Monks rule set to run a campaign in the Planets systemless setting. This supplement contains rules for science fiction weapons, armor, and medical sprays, new skills, and three new specialties. ...   [click here for more]
Point of Insanity Game Studio  Pay What You Want

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Monsters of Afterpeak

Monsters of Afterpeak


This supplement for the Modern Monks role playing game contains game statistics for all of the monsters listed in the Afterpeak setting book as well as nine new creatures. ...   [click here for more]
Point of Insanity Game Studio  $3.00

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Mutations Mutable

Mutations Mutable


Creation, Life, Chaos, Death, Beauty, Mutation, Change, and Destruction: These are one in the same. Do not fight your fate. Do not tempt the multi-verse. Nothing has permanence. Learn instead to love this mutable world and the unique opportunities it can provide you. Learn to love your mutable and oh so plastic new form. Grow... Mutations Mutable is a rotating mutations chart geared towards old school...   [click here for more]
Violent Media  $1.00

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Ooh-Tahkars (Megistotherium): Set 3, Cavemaster Paper Minis

Ooh-Tahkars (Megistotherium): Set 3, Cavemaster Paper Minis


Megistotherium miniatures for CavemasterTM, the award-winning Stonepunk role-playing game! Usable with all 25-35mm games. Includes stats for Cavemaster, Quicksilver Lite / Pocket Universe, and "old school" D&D-like d20 games. What is a Megistotherium? It's something like a three-meter weasel, with bone-crushing teeth like a hyena. "Megistotherium osteothlastes was a large...   [click here for more]
UNIgames  Pay What You Want

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Relics of the Lost

Relics of the Lost


The Treasures of a Dead Age Await In Relics of the Lost you will find a trove of ancient technology and precious artifacts long since lost to a lesser era. While written for the free Stars Without Number game system, the classic mechanics used here are compatible with almost any old-school gaming system, allowing for caches...   [click here for more]
Sine Nomine Publishing  $12.99 $6.99

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Skirmisher Roast Beast Feast [BUNDLE]

Skirmisher Roast Beast Feast [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW FOR DIGITAL PRODUCTS AND PRINT PRODUCTS WILL BE SHIPPED SEPARATELY... Cooper’s Compendium of Corrected Creatures: OGL Monster Stats A – D (Aboleth – Dwarf) Regular price: $6.99 Bundle price: $4.19 Format:...   [click here for more]
Skirmisher Publishing  $48.43 $29.06

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Skyward Steel: Naval Campaigns for Stars Without Number

Skyward Steel: Naval Campaigns for Stars Without Number


Worlds Burn Beneath Your Guns. The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.  ...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Swords of Almuric: Classic D&D Edition

Swords of Almuric: Classic D&D Edition


Almuric... ...a savage world where barbaric ape men are locked in eternal battle with winged marauders... ...a primeval world where titanic beasts roam plains and hills and implacable predators stalk the forests of the night... ...a mysterious world where alien ruins raised by races lost in the depths of time loom against an unforgiving sky... ...a desperate world where man pits muscle and wits...   [click here for more]
Red Ram Studios  $5.99

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Table Scraps Issue 1

Table Scraps Issue 1


Table Scraps Issue #1 Welcome to Table Scraps, a new series of supplements for the Mutant Future role-playing game by Goblinoid Games. Table Scraps is a two page supplement that will include various items for use in the Mutant Future game. This issue introduces the Radioactive Skeleton, the Rad Suit, the delicious and dangerous Fuzzwhat cactus, and a couple new weapons to boot. The PDF is book-marked...   [click here for more]
The Knotty-Works  $0.79

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Table Scraps Issue 2

Table Scraps Issue 2


Table Scraps Issue #2 Welcome to Table Scraps, a new series of supplements for the Mutant Future role-playing game by Goblinoid Games. Table Scraps is a two to three page supplement that will include various items for use in the Mutant Future game. This issue introduces the Grim Fringers, a savage biker gang that lives in the wastelands. Note that some of the stats given use the vehicle rules found...   [click here for more]
The Knotty-Works  $0.79

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Table Scraps Issue 3

Table Scraps Issue 3


Table Scraps Issue #3 Welcome to Table Scraps, a new series of supplements for the Mutant Future role-playing game by Goblinoid Games. Table Scraps is a three to three page supplement that will include various items for use in the Mutant Future game. This issue introduces new rules for black powder weapons, a comprehensive list of black powder weapons and bombards for your post apocalyptic pirate...   [click here for more]
The Knotty-Works  $0.79

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Two Page Adventures - The Nest

Two Page Adventures - The Nest


A waste management facility on a rim-system planetoid has suddenly gone dark. You and your team have been contacted by the Nostromo Waste and Salvage Management to investigate. Not everything, however, is how it seems. Danger and death await. The Nest is a 5-minute adventure. A one page adventure meant to fill in a night when little or no prep-time was able to happen. The adventure consists...   [click here for more]
Genius Loci Games  $1.00

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Welcome to Neuro City

Welcome to Neuro City


Welcome to Neuro City is a fantasy cyberpunk supplement for Arcana Rising, the H&H System powered game of urban fantasy. Blending real world and fantasy future alike, Neuro City presents a tightly-packed powder keg of warring corporations, disenfranchised planar refugees, vampiric street gangs, and gun-for-hire "operators" trying to make a living...   [click here for more]
Bedroom Wall Press   FREE 

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Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2

Wisdom from the Wastelands Issue #10: Monsters That Improve with Age 2


The age chart is a powerful tool for Mutant Lords who want to scale monster encounters with the powers and artifacts of the player characters. These charts describe how a creature’s characteristics change over its lifespan, using three columns: the age of the creature, its hit dice, and notes. Notes might include damage, mutations, drawbacks, or anything else that affects the creature in and...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #11: Optional Combat Rules

Wisdom from the Wastelands Issue #11: Optional Combat Rules


In almost every roleplaying game, one of the biggest aspects is combat. Mutant Future is no exception, for, in many ways, combat could be considered one of the game’s most crucial aspects — next to mutations! In this spirit, here are several new optional rules a Mutant Lord can use to expand the combat possibilities in his or her game. Wisdom from the Wastelands is dedicated...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations

Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations


Gut worms and intestinal bacteria, athlete’s foot fungus, toxoplasmosis protozoa, lycanthropy and Rage and vampire viruses. Whether biological fact or fictional terror, we are surrounded (and colonized) by parasitic lifeforms, some of which evolved to become a necessary part of us — while others affect our behavior, or become our nightmares. Parasite mutations were originally introduced...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #13: Medical Devices

Wisdom from the Wastelands Issue #13: Medical Devices


Fantasy has spells and potions to heal injuries and resurrect the dead. Science fantasy has similar ways of curing what ails, but through technology. Although the Mutant Future core book describes a plethora of drugs, there were only a handful of medical devices available as technological treasure. This issue provides several new pieces of medical equipment that Mutant Lords can use as rewards,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #14: Aggregates

Wisdom from the Wastelands Issue #14: Aggregates


Having another creature living on or inside your body is not a thought most would enjoy. Nor is the idea of having the same type of creature living inside a child and grandchild, joining generation after generation, until, over time, the two species gradually merge. But, this already happens. Humans and termites rely on intestinal bacteria to aid digestion, lichen are the synthesis of fungus and algae,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #15: Robots Part 1

Wisdom from the Wastelands Issue #15: Robots Part 1


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. This is the first of four robot-themed issues, and presents eight new robots, as well as several new weapons and accessories. Only a few of the robots in this article have precise dimensions; the examples here are intended as types, not specific...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #16: Robots Part 2

Wisdom from the Wastelands Issue #16: Robots Part 2


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this second installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #17: Artifact Conditions

Wisdom from the Wastelands Issue #17: Artifact Conditions


Artifacts play a key role in Mutant Future. Like magical items in fantasy games, artifacts are treasures sought by adventuring parties that brave the mutant-infested ruins of the Ancients’ world. But often these treasures are in less than pristine condition due to factors such as age, neglect, or misuse.    Wisdom from the Wastelands is dedicated to providing...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #18: Robots Part 3

Wisdom from the Wastelands Issue #18: Robots Part 3


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this third installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are intended...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #19: Robots Part 4

Wisdom from the Wastelands Issue #19: Robots Part 4


Robots are just as important to Mutant Future as are biological creatures. They can be antagonists, sources of information, or even slave labor. In this fourth installment of author Derek Holland’s robot-themed issues there are new forms of locomotion, new accessories and weapons, and some additional rules. Wisdom from the Wastelands is dedicated to providing useful information,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #20: Mutation Modifiers

Wisdom from the Wastelands Issue #20: Mutation Modifiers


Just as a single change to a stock creature can result in a very different and distinct entity, mutation modifiers can expand the scope and variety of Mutant Future mutational powers, altering them slightly with bonuses or penalties. With little or no tweaking, these modifiers can also be applied to supernatural powers — such as spell-like abilities — used in games from other genres....   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons

Wisdom from the Wastelands Issue #21: High-Tech Melee Weapons


Although most Ancients considered melee weapons like swords, axes, maces, spears, and even exotic ranged weapons such as bolas and shuriken to be archaic, some did practice the use of such weapons, and there were inevitably high-tech versions of them. This issue deals with these modern melee weapons, describes alternate methods of creating them, and introduces some new weapons. Wisdom from...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #22: Personal Shields

Wisdom from the Wastelands Issue #22: Personal Shields


Force screens were developed for individuals from all walks of life, to guard them from all manner of threats. There were simple fields that warded users from the insults of weather and city life, those that protected police against small caliber firearms, and those used in military powered armor systems and combat vehicles. All shields operate on the same basic mechanic: they project a protective...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #23: Sea Monsters

Wisdom from the Wastelands Issue #23: Sea Monsters


Despite much of the planet being covered by ocean, sea monsters have oddly been absent from all editions of the game that inspired Mutant Future. Such a vast area, in a variety of latitudes and conditions, provides a huge playground in which to design creatures. As a result, sea monsters could be anything from kaiju crabs to a form of bacteria that converts biological mass to various...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #24: Weapon Modifications

Wisdom from the Wastelands Issue #24: Weapon Modifications


This issue presents technologies and items for making Mutant Future weapons more lethal and combat more colorful. These additions include expanded range rules, new ammunition types for both modern firearms and archaic missile weapons, and many new ways for your group to satisfy their inner gunsmiths. Wisdom from the Wastelands is dedicated to providing useful information, game content,...   [click here for more]
Skirmisher Publishing  $0.99

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