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Planar Compass Issue 3

Planar Compass Issue 3


Planar Compass: Issue 3 Time Priests of ORDO The third issue in our interplanar odyssey welcomes you to Ordo, the plane of Law and Time!  Discover the home of the mysterious chanicoids and find out what is at the heart of their theocratic empire. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc....   [click here for more]
Planar Compass  $6.00

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the gleaming...   [click here for more]
Sine Nomine Publishing  $9.99

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $12.99

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Sixteen Stars: Creating Places of Perilous Adventure

Sixteen Stars: Creating Places of Perilous Adventure


Smooth Your Path to Adventure Sixteen Stars gives a game master all the tools they need to generate adventure outlines and thrilling perils fit for sixteen different classic sci-fi locations. Whether delving into ancient alien temples or plunging into the human wilds of a savage hive-planet slum, Sixteen Stars provides you with the tables and techniques...   [click here for more]
Sine Nomine Publishing  $6.99

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Planar Compass Issue 2

Planar Compass Issue 2


Planar Compass Issue 2: Buccaneers of the Big Black! The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the...   [click here for more]
Planar Compass  $6.00

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Skyward Steel: Naval Campaigns for Stars Without Number

Skyward Steel: Naval Campaigns for Stars Without Number


Worlds Burn Beneath Your Guns. The captain standing on the bridge, wreathed in smoke and the cries of the dying. The chief engineer, struggling to force that last precious burst of power from the fusion plant. The Marine sergeant holding fast in the hatchway, death to the alien boarders. The cold-eyed admiral, choosing the slain by the turn of a word and her orders to her bait.  ...   [click here for more]
Sine Nomine Publishing  $9.99

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Relics of the Lost

Relics of the Lost


The Treasures of a Dead Age Await In Relics of the Lost you will find a trove of ancient technology and precious artifacts long since lost to a lesser era. While written for the free Stars Without Number game system, the classic mechanics used here are compatible with almost any old-school gaming system, allowing for caches...   [click here for more]
Sine Nomine Publishing  $6.99

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Civilian Starships

Civilian Starships


The Stars Without NumberTM science fiction role-playing game has a wonderfully simple starship design process based on installing Fittings into a few standard hull types, but the books lack a comprehensive list of basic ship designs for quick use by a GM or players. Given the assumed setting of most SWN games, it isn’t surprising that standard ship designs would not be common. Each world...   [click here for more]
Stellagama Publishing  $1.50

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Expanded World Generation

Expanded World Generation


This rule supplement provides several expanded rules for more varied and nuanced world generation in Stars Without Number(TM), from taking into account the atmosphere's and biosphere's influence on the world's population to a plethora of new and expanded world tags. Included are: - Expanded generation tables for atmosphere, temperature, biosphere, population, and tech level. - Expanded...   [click here for more]
Stellagama Publishing  $2.50

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Character Options for Stars Without Number

Character Options for Stars Without Number


Stars Without Number comes with a good number of Background and Training Packages, allowing for a wide range of characters. However, the potential number of professions and backgrounds in the universe is enormous; many more packages are possible. In this publication, we humbly present a plethora of additional Background and Training Packages for Stars Without Number. Included are: - 6 new Background...   [click here for more]
Stellagama Publishing  $1.00

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SJR5: Rock of Bral (2e)

SJR5: Rock of Bral (2e)


Welcome to the city of twilight, the city of thieves, the city among the stars. Founded by pirates, Bral is now a prosperous city of rogues and merchants, adrift in the vast realms of Wildspace. Its docks are crowded with graceful ships, its streets are teeming with intrigue and adventure, and its population includes shining heroes and dark villains. The Rock of Bral is a haven for any adventurer with...   [click here for more]
Wizards of the Coast  $4.99

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MC9 Monstrous Compendium Spelljammer Appendix II (2e)

MC9 Monstrous Compendium Spelljammer Appendix II (2e)


Prepare to be boarded! Here are still more new, inventive, dangerous, and entertaining creatures and races for your SPELLJAMMER campaign setting! There are giant undead insects, star gypsies, space plants, and much, much more awaiting your stellar travelers in these pages. Elven war-beasts, giant space turtles, orcish death-creatures, and other beings of the phlogiston, crystal spheres, and wildspace...   [click here for more]
Wizards of the Coast  $4.99

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SJR4 Practical Planetology (2e)

SJR4 Practical Planetology (2e)


Groundlings have no idea, but any spelljamming adventurer worth his salt knows the universe is huge! Let Practical Planetology open new possibilities for your AD&D SPELLJAMMER campaign. Herein find fifteen unique planets, exotic and mysterious, ripe for plunder or other less profitable adventures. Weigh anchor at the air world Alabeth, and float with marooned elves atop their massive holbags....   [click here for more]
Wizards of the Coast  $4.99

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Crawljammer zine no. 1

Crawljammer zine no. 1


8 TRUE FACTS ABOUT CRAWLJAMMER Crawljammer is Dungeon Crawl Classics…in SPACE. Also…on ALIEN WORLDS. All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience. For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN LANDSCAPES, and...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 3

Crawljammer zine no. 3


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): WHAT'S IN ISSUE #3? The PSYCHIC KNIGHT, a character class of great heroic fighting ability and little...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 2

Crawljammer zine no. 2


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): HERE'S WHAT IS IN THIS ISSUE: The TECHNOMANCER, an exciting new character class equipped with magically-charged...   [click here for more]
Moon Dice Games  $3.95 $2.00

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The Legend of Spelljammer (2e)

The Legend of Spelljammer (2e)


Feared by some, hunted by others, the awesome vessel Spelljammer glides through the vastness of space on manta wings. For the first time ever, the myths surrounding the Great Ship are unveiled, allowing you to expand your Spelljammer game campaign. Is the Spelljammer a legend from the past or a mystery of the present? Is it truly a ship or a living being? Who commands it? What secrets hide in its...   [click here for more]
Wizards of the Coast  $9.99

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Crawljammer zine no. 6

Crawljammer zine no. 6


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): And now...Crawljammer #6 is Here! But WHY? Because sometimes you...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 4

Crawljammer zine no. 4


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): It’s Time for Cralwjammer #4! What’s Inside This Issue? A new adventure locale and point of interest:...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 5

Crawljammer zine no. 5


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): The Long-Awaited Crawljammer #5 is Here! What’s Inside...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Swords and Super-Science of Xuhlan

Swords and Super-Science of Xuhlan


Swords and Super-Science of Xuhlan is a campaign setting for use with the Warriors of the Red Planet Roleplaying Game. New character races: Mutant, Robot, Rogue Formian, Rogue Formiankin, Lizard Folk. Rules for Psychic Combat and Super-Science Research. Wyrd Stones, mysterious artefacts that let you manipulate the matrix of Matter, Energy, Time and Space. 
18 new creatures including Spectral...   [click here for more]
Svartkonst  $5.00

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SJR1 Lost Ships (2e)

SJR1 Lost Ships (2e)


Who among you who have dared to enter the starry deeps has not heard of the dark, drifting derelicts of earlier spacefarers? The silent, menacing lairs of monsters that may hide great treasures for those bold enough to explore them? And what space captain plies the spacelanes who does not dream of a bigger, sleeker, more powerful ship than his present one? Product History SJR1: "Lost...   [click here for more]
Wizards of the Coast  $4.99

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SJA1 Wildspace (2e)

SJA1 Wildspace (2e)


On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do?  Pull you AD&D game players up the rope and into the astounding universe of fantasy space! Send their spacegoing galleon, the Skyrunner, across the vast reaches of Wildspace. Drop...   [click here for more]
Wizards of the Coast  $4.99

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SJA4 Under the Dark Fist (2e)

SJA4 Under the Dark Fist (2e)


Few creatures inhabiting the realms of Greyspace, Krynnspace, and Realmspace know (or even dream) of each other's existence. Fewer still understand the celestial bonds they secretly share. As the worlds of men and elves, dwarves and dragons are about to discover, no less than twelve unknown spheres stand poised for wars. . . a war as unexpected as it will be devastating! Twelve spheres against...   [click here for more]
Wizards of the Coast  $4.99

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Between Star & Void

Between Star & Void


Learn the secrets of both Star and Void Explore the worlds of the Star Knights and their hated enemies, the Void Knights. Discover clues about their ancient past, their tools, their philosophy, their martial styles, and their mysterious Meditations. Contains...   [click here for more]
DYS Games  $7.99

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SJR6 Greyspace (2e)

SJR6 Greyspace (2e)


Although Oerth is the dominant world in Greyspace, it is definitely not the only cradle of life in this system. Worlds such as Kule, Borka, and Edill have their own civilizations. Each has its own secrets to entice and threaten explorers courageous enough to brave the perils of Wildspace.  This book details the dragons of Edill, the undead of Gnibile, the humanoids of Borka, and many others. It describes...   [click here for more]
Wizards of the Coast  $4.99

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SJR7 Krynnspace (2e)

SJR7 Krynnspace (2e)


For centuries, the intelligent races of Krynn have looked upward, toward the moons, planets, star, and the bery crystal sphere of Krynnpace. They have looked up and wondered, and gone back to their planetbound lives. Meanwhile, on other worlds in other spheres, spelljamming ships have begun to venture into the Void; they have encountered vast evil--and vast wealth--in the trackless reaches of wildspace....   [click here for more]
Wizards of the Coast  $4.99

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SJA3 Crystal Spheres (2e)

SJA3 Crystal Spheres (2e)


Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever routine in space. Crystal Spheres takes player characters through four unique crystal spheres to battle a powerful force of darkness. Player Characters will find themselves fighting not...   [click here for more]
Wizards of the Coast  $4.99

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Crawljammer: The Weird-Worm Ways of Saturn

Crawljammer: The Weird-Worm Ways of Saturn


Saturn. Well known for the weird magnetic energies of its core, which attract even non-ferrous metals, and which pulled many a would-be Crawljammer to his doom in the early days of space exploration. Saturn. Legendary home of fierce Ape-Men and even fiercer giant worms, which devolved from a great civilization that once worshipped the vast demon-god Tsathoggua before the first great reptiles appeared...   [click here for more]
Moon Dice Games  $5.00 $2.00

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The Stellar Hack

The Stellar Hack


The Stellar Hack.  Takes the Black Hack into space! All the gear, cybernetics, biotech, aliens, spaceships, adventure seeds, space encounters,strange inhabitants and opponents you can eat. The Stellar Hack is a feast of content.   Dive right in and start shooting for credits across the cosmos.  Just try not to get eaten by the locals! This is a sourcebook you can use on its own or to add...   [click here for more]
Chris Di Donna  Pay What You Want

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Combat Medic

Combat Medic


Guts, Grenades, and a Galaxy at War Whether its laser burns or cybernetic surgery, the Combat Medic is more than just a healer. Able to wield arms and armor alongside Mercenaries and Star Knights, they are a lifeline on the battlefield and can be the difference between life and death for the brave few who seek adventure among the stars. Combat Medic introduces a new...   [click here for more]
Gallant Knight Games  $0.74

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Blaster Bolts - RPG Omnibus

Blaster Bolts - RPG Omnibus


This is a compendium of the White Star RPG gaming content that appeared in issues 1-13 of the Blaster Bolts zine featuring new material for White Star: White Box Science Fiction Roleplaying. This book contains new adventures, new classes, gear, vehicles, monsters and playable races for White Star- including several new classes and other rules...   [click here for more]
Fainting Goat Games  $15.99

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Blaster Bolts #1

Blaster Bolts #1


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This inaugural issue of Blaster Bolts features A new playable race by system creator James M. Spahn - the stout and hearty Twergs  A new story by scifi writer Walt Robillard set in his Hunter's Moon universe Two pregen...   [click here for more]
Fainting Goat Games  $0.99

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Blaster Bolts #2

Blaster Bolts #2


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This second issue of Blaster Bolts features: New Hunter's Moon story by Walt Robillard with accompanying adventure. New White Star RPG content on Advanced Robots by James Michael Spahn. That epic cover featuring art by JEShields....   [click here for more]
Fainting Goat Games  $0.99

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Blaster Bolts #4

Blaster Bolts #4


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This issue of Blaster Bolts features New ships and new rules for ships by system creator James M. Spahn  A new story by scifi writer Thea Seals - The Ballad of La Jineta New White Star scenario set in an asteroid...   [click here for more]
Fainting Goat Games  $0.99

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Psionics

Psionics


Add the mystical powers of the mind, Psionics, to your White Star or Swords and Wizardry campaign! Includes the full Psion character class. A completely new, non-Vancian systerm for handling psionics. Communicate with your allies in orbit with your Telepathy. Consult the Akashic Overmind about the true nature of reality around you! Burn the brains of...   [click here for more]
DYS Games  $2.50

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Outer Space Raiders Volume 1: Classes

Outer Space Raiders Volume 1: Classes


Outer Space Raiders Volume 1 contains six new classes for your old school space opera games. Be an odd Alien from the other side of the galaxy. Warp reality to your will as an Astromancer. Save the day with some bubble gum and duct tape as an Engineer. Slaughterr your foes and exlpore strange worlds as a primitive Lost Worlder. ...   [click here for more]
Magic Pig Media  $1.49

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Terror of the Stratosfiend #1

Terror of the Stratosfiend #1


Beasts, horrors, and humans from stars beyond stars, pour through portals and reduce the land to ash. What more could you want? A talking shotgun? We've got that. A staff that hatches into a living breathing creature? We've got that too. Ever wanted to take command of a 15 foot tentacled horror? Maybe you would rather find out what it's like to unleash unbridled psionic energy? Perhaps you'd rather...   [click here for more]
Orbital Intelligence LLC  $10.00

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Blaster Bolts #3

Blaster Bolts #3


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This issue of Blaster Bolts features A new class by system creator James M. Spahn - the Cyber-Pilot A new story by scifi writer Kendra Leigh Speedling - 105 Miles to Beaumont New White Star adventure...   [click here for more]
Fainting Goat Games  $0.99

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Outer Space Raiders Volume 2: Aliens, Creatures & Foes

Outer Space Raiders Volume 2: Aliens, Creatures & Foes


Over twenty monsters for your old school space opera campaigns.  From the bizarre Pulsarites to the deadly Warp Beasts. Brave an encounter with the reality altering Quantum Ooze! Escape the clutches of the Radioactive Lust Vampires! And just because you're inside a space ship, it doesn't mean you're safe from the Cosmic Behemoth or the Star Kraken. Plus a random Bug-Eyed Monster generator and three...   [click here for more]
Magic Pig Media  $1.49

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Blaster Bolts #7

Blaster Bolts #7


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This issue of Blaster Bolts features Change of Mission: FRAGO - a short story of far-future military action from JR Handley Synborg Apocalypse - a new mini-setting from RPG legend Darrin Drader for...   [click here for more]
Fainting Goat Games  $0.99

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Blaster Bolts #5

Blaster Bolts #5


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This issue of Blaster Bolts features Trappings of the Void - an article detailing new hirelings and gear for Void Knights by Walt Robillard A new story by scifi writer Robert Greenberger- The Retirement of Harry Crane ...   [click here for more]
Fainting Goat Games  $0.99

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Uttin

Uttin


Scavengers of the Stars Diminutive, rat-like and clad in filthy robes, the Uttin are regarded as the dregs of the universe. Yet, these clever scavengers are clever and resourceful. Traveling the stars in their massive Spaceslinker starships and wielding a plethora of unique weaponry, their unorthodox mastery of galactic technology is an aid to any party of interstellar adventurers...   [click here for more]
Gallant Knight Games  $0.74

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Tools of the Worldshapers

Tools of the Worldshapers


Expand your campaign horizons! Change and modify your White Star campaign! New rules allow you to explore entirely different settings and genres of science fiction.  Contains rules for the following: Rules for seperating class and race, allowing you to build your own alien races with unique qualities. Includes rules for allowing human characters...   [click here for more]
DYS Games  $6.99

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Outer Space Raiders: Space Amazons

Outer Space Raiders: Space Amazons


Another Racial Class for your Old School Space Opera campaigns.  Includes two classes: The Space Amazon Valkyrie and The Reverend Sister. Plus the Space Amazon Heavy Fighter and more. Compatible with White Star: White Box Science Fiction Roleyplaying by Barrel Rider Games. ...   [click here for more]
Magic Pig Media  $0.99

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Blaster Bolts #6

Blaster Bolts #6


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. This issue of Blaster Bolts features Warfish - a pulse-pounding story of far future warfare by Terry Mixon Novoestrela - kin to the Novomachina, these sentient anroids transform between humanoid and...   [click here for more]
Fainting Goat Games  $0.99

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Blaster Bolts #9

Blaster Bolts #9


Blaster Bolts is a new zine that features material for White Star: White Box Science Fiction Roleplaying and short science fiction. his issue of Blaster Bolts features Devil's Breach - First Contact- sci-fi writer Walt Robillard brings us an exciting tale of space marines clashing with demonic forces. The Devil's Prototype - The PCs must navigate...   [click here for more]
Fainting Goat Games  $0.99

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Crawljammer: The Vault of Ash

Crawljammer: The Vault of Ash


The great stone mouth of the enormous statue — an unholy, corpulent admixture of bat, toad, and some loathsome thing you cannot name — opens with an audible groan. The Ape-Men of Duggabask flee in all directions, scattering in irrational fear. You can see neither hinge nor seam allowing the mouth to open, but within there is worked stone, and beyond three wide steps a great set of stone double...   [click here for more]
Moon Dice Games  $6.00 $2.50

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Demon Drums (Crawljammer)

Demon Drums (Crawljammer)


Strange drumming is heard in the distance. Bizarre creatures battle each other to the death. And what treasures lay beneath the deadly swamp? Will the PCs live long enough to find out? This adventure, suitable for PCs of level 2-4, includes a map of the swamp, a haunted tree, and a dungeon below, keyed with encounters and treasure appropriate for your Crawljammer campaign (or any other OSR game). The...   [click here for more]
Moon Dice Games  $2.00

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Brimling

Brimling


"He Who Feeds Me, Leads Me." Brimling brings freebooting fun to your White Star campaign. These diminuitive space pirates ply the stars in search of the greatest plunder in the galaxy: a fine meal. Pint-sized swashbucklers wielding Star Swords stand at the helm of exotic open-decked Star Galleons, eager for adventure, excitement, and a buffet of trouble! Brimling...   [click here for more]
Gallant Knight Games  $0.74

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