A mad scientist needs only one more part to complete his doomsday device ? and you?ve been hired to protect it... As part of a covert operations team, you need to infiltrate a government embassy and retrieve important files... Along with a clairvoyant kid and a quirky mystic, you use your own extraordinary abilities to fight crime in the big city...
Combining the best of over 15 years of D6... [click here for more]
The Marshal's Handbook is the gamemaster's guide to the world of Deadlands: The Weird West. It tells you how to rope your amigos into your adventures and keep 'em on the run from the insidious horrors of the Weird West.
It's also got a whole passel o' nasty critters to throw at those do-gooders, all in glorious full-color. The Weird West Player's Guide is also required for those who plan on being... [click here for more]
Howdy Partner! This is the D20 version of the best-selling, award-winning Deadlands: the Weird West! It's 208 pages of zombie cowboys, mad scientists, and hex-slinging hucksters! Make sure to visit www.peginc.com to download a completely free supplement that adds Edges, Hindrances, and "wounds" to the D20 system! ... [click here for more]
Tools for running games of Devil’s Crossroad.
Includes expanded skills as well as options for more cinematic games, exotic and finely crafted weapons, guidelines for making NPCs on the spot, suggestions for adventures and settings, and a sample setting to get you started. ... [click here for more]
SHOCK. ISOLATION. INTERROGATION.
Prepare Your players for nightmare adventure of their life.
Many times in a role-playing campaign or even single adventure, player characters (PCs) face justice enforcers. This usually is not a nice meeting as almost every game character did something against the law.
Of course, you can say “My group is clear like a Palladin’s heart”.... [click here for more]