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Based in Swindon, UK, Mongoose Publishing was founded in 2001 and within 6 months became the UK’s largest publisher of roleplaying games. Initially concentrating on d20 based products, Mongoose Publishing's first book was the Slayers Guide to Hobgoblins, part of the Slayers Guide series of books. Subsequent product lines followed in rapid succession with the release of the Encyclopaedia Arcane, Travellers Tales, Quintessential and Cities of Fantasy series of books.

Mongoose has earned a reputation for producing quality licensed products to sit alongside their generic fantasy ranges and their first licensed book, the Judge Dredd roleplaying game, proved to be an instant hit. Further licensed products followed with roleplaying games based on Slaine, Babylon 5, Conan, Lone Wolf, Macho Women with Guns, Paranoia and Runequest. Mongoose's newest licenced roleplaying game, Traveller, brings back the classic science fiction roleplaying game.

In 2004 Mongoose Publishing launched it's first miniatures game, Mighty Armies, and this was quickly followed by the Origins award-winning Babylon 5 spaceship combat game, A Call to Arms. Mongoose’s first foray into plastic miniature games came in late 2004 with the innovative Gangs of Mega City One, a skirmish game based on the world of Judge Dredd. In the spring of 2005 Mongoose Publishing released the Starship Troopers miniatures game, a mass battle game in 28mm scale pitting humanity against a host of enemies in a battle for the species. Supported with a range of metal and plastic miniature releases, a year after its launch Starship Troopers had already won the Origins 'Best New Game' award and was supported by over 50 different releases. Our current miniatures games include Judge Dredd and A Call to Arms: Star Fleet.

Mongoose Publishing's miniatures games and roleplaying games continue to provide gamers with fantastic worlds in which to immerse themselves, and the company has become a recognised force in the world of hobby games.


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Signs & Portents - Issue 6

Signs & Portents - Issue 6


The New Year sees the release of Issue 6 of Signs & Portents! It’s a new year, but you can rest assured that the quality in S&P remains consistently high. Of Chariots and Acheronians – Conan is nearly here and we thought we would cheer him in with an exclusive new race, along with rules for their preferred mode of transport. Follow in the steps of the evil Xaltotun. After all, it was...   [click here for more]
Mongoose  $5.95 $3.99

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I am Mongoose, and so can you!

I am Mongoose, and so can you!


Making Riches and Profit From Roleplaying Games! I am Mongoose, and so can you is an in-depth look at how anyone can make a full-time living from the roleplaying games industry. Whether you are looking to find a career creating and selling roleplaying games, or are determined to start your own business, this book shows you how. You will be taken through facts and figures showing, chapter and...   [click here for more]
Mongoose  $29.95 $23.96

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Legend/Deus Vult: Games Master's Story Guide

Legend/Deus Vult: Games Master's Story Guide


In Deus Vult, players are members of a highly secretive order of the Church at the end of the 12th century, dedicated to fighting supernatural evils that would otherwise corrupt God's divine plan for humanity. The Deus Vult Games Master’s Story Guide will show you how to run an effective campaign for this setting using the Legend Core Rulebook, illustrate the alternative history of the latter...   [click here for more]
Mongoose  $19.99 $11.99

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Legend/Deus Vult: Lord of Misrule

Legend/Deus Vult: Lord of Misrule


This adventure follows on from The Heresiarch of Troyes. The spirit, still in the body of the leper Jacques Taillebois, escaped from the Chateau du Paynes via the secret tunnel. Instead of returning to Troyes, the Joyous One set off for the coast. The Joyous One needs Magic Points to survive. In Troyes, it was able to feed off its cult. It created the new Heresiarch to provide it with a constant...   [click here for more]
Mongoose  $14.99 $8.99

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Legend/Deus Vult: Sacerdos Custos Training Guide

Legend/Deus Vult: Sacerdos Custos Training Guide


In Deus Vult, players are members of a highly secretive order of the Church at the end of the 12th century, dedicated to fighting supernatural evils that would otherwise corrupt God's divine plan for humanity. From hunting ghouls and werewolves in the forests of the Holy Roman Empire, from tracking down diabolic cults in Rouen, to quests across the Holy Land for powerful relics that may save humanity,...   [click here for more]
Mongoose  $14.99 $8.99

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Legend/Deus Vult: Sanctuaries

Legend/Deus Vult: Sanctuaries


Though the Order’s strength is greatest in northern Europe, its power and influence stretch far beyond the walls of the Mont St. Michel and the borders of France. Across the Holy Roman Empire and the kingdoms of the Mediterranean it maintains priories from which its members may pursue their struggle against the enemies of Christendom. Beyond these, in storied Egypt and mysterious Cyprus, lone...   [click here for more]
Mongoose  $19.99 $11.99

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Legend/Deus Vult: Shadow Societies

Legend/Deus Vult: Shadow Societies


Most creatures that come to the attention of the Order are lone predators or members of a small pack or cult. They may be dangerous adversaries – red in tooth and claw, or wielding foul sorceries – but they tend to be isolated threats. They lack the co-ordination and resources guardian priests can bring to bear. Such enemies are dealt with swiftly and without mercy. In recent years, however,...   [click here for more]
Mongoose  $19.99 $11.99

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Legend/Deus Vult: The Heresiarch of Troyes

Legend/Deus Vult: The Heresiarch of Troyes


The tale of the Heresiarch begins in the Holy Land. The Knights of the Temple uncovered a cache of occult scrolls and magical paraphernalia in the lands near Bethlehem, including a strange sealed jar. They took their finds back to Europe, to the Chateau du Paynes, in order to study them and unlock their secrets. The chief of these researchers was a scholarly knight named Jerome, who broke the cipher...   [click here for more]
Mongoose  $19.99 $11.99

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Legend/Deus Vult: The Hoffman Legacy

Legend/Deus Vult: The Hoffman Legacy


Brother Hoffman is far and away the most talented inventor to have passed through the ranks of The Order. As a Prior Artifex, he was without equal. His devices have aided countless hieromonks to overcome supernatural foes that would otherwise have bested them. News, therefore, of a lost device – of a machine Hoffman was working on when his mind failed him – is of the utmost importance....   [click here for more]
Mongoose  $14.99 $8.99

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Legend/Deus Vult: The Tomb of Solomon

Legend/Deus Vult: The Tomb of Solomon


Legend holds that Solomon, son of David and king of the Jews, had in his possession a magical ring that gave him power over demons and spirits. He imprisoned these spirits and sealed them away forever, so they would trouble humanity no more – and every word of this legend is true. King Solomon was indeed a mighty sorcerer and he mastered a spell of binding that could contain even the most powerful...   [click here for more]
Mongoose  $14.99 $8.99

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Legend: Cults of Sheoloth - The Dark Mother

Legend: Cults of Sheoloth - The Dark Mother


The world below is a vast and complex place. Buried beneath layers of dangerous tunnels, caverns and labyrinths the likes of which the common folk have never seen, are cities of the dark elves layered with intrigue and danger. One such city is that of Sheoloth, also known as the Sprawling City, and the central power base of these dangerous and malign elves. However, what really drives the city and...   [click here for more]
Mongoose  $12.99 $7.99

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Legend: Sheoloth - The Sprawling City

Legend: Sheoloth - The Sprawling City


Far below the skies of the surface world, beyond the notice of many of the cities, towns and villages above, lies Sheoloth, a city of mystery, intrigue, and danger where the formidable and cunning dark elves live. A city full of priestesses that worship alien beings of immense power, creatures bending reality to their whim, drawing upon primal fears to shape their forms. The Dark Mother’s plots...   [click here for more]
Mongoose  $34.99 $20.99

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Order of Battle

Order of Battle


The first essential supplement to the popular Victory at Sea naval wargame. Adding to the rules and fleet lists, greatly expanding upon the original rulebook and enhancing the gaming experience. Inside you will find: Expanded Fleet Lists All of the six original fleets gain reinforcements, with new models, both historical and planned but never built. In addition the Soviet fleet makes...   [click here for more]
Mongoose  $29.95 $17.97

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Signs & Portents - Issue 11

Signs & Portents - Issue 11


Issue 11 of Signs & Portents marks a new phase for Mongoose Publishing as we spread our wings into the tabletop wargaming field. S&P #11 contains the usual variety of interesting articles, including our first Macho Women With Guns adventure. Be advised – this is a cheeky piece of work and may offend those of a sensitive persuasion! States of Decay – Not every planet in the Babylon...   [click here for more]
Mongoose  $5.95 $3.99

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Signs & Portents - Issue 12

Signs & Portents - Issue 12


Issue 12 of Signs & Portents sees us mark our first full year, quite an accomplishment for ay new magazine! With the arrival of tabletop games S&P is becoming even more diverse, and always has something to appeal to any Mongoose fan. This is what we have coming in Issue 12… Branding Belle – Mongoose editor Richard Ford has penned a short tale of brutality and ruthlessness to accompany...   [click here for more]
Mongoose  $5.95 $3.99

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Signs & Portents - Issue 5

Signs & Portents - Issue 5


Christmas is coming and so is Issue 5 of Signs & Portents! Heaving with articles on how to wrap presents, what really goes best with roast turkey, a consumer’s guide to party lights… oh, fair enough, we made this bit up. This is what you really get: They Call Me Mister – The last in our current series on major Babylon 5 characters sees Lizard go to the dark side in the company...   [click here for more]
Mongoose  $5.95 $3.99

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Signs & Portents 26 Roleplayer

Signs & Portents 26 Roleplayer


Issue 26 of Signs & Portents Roleplayer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Babylon 5, Conan and many of our other games. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still a great read! ...   [click here for more]
Mongoose  $3.99

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Signs & Portents 26 Wargamer

Signs & Portents 26 Wargamer


Issue 26 of Signs & Portents Wargamer marks the separation of S&P into two free online PDFs, packed with articles about Starship Troopers, Gangs of Mega-City One, A Call to Arms and Mighty Armies. Add in more antics from the gang in the Design & Conquer comic strip and the brand new Monty’s Monthly Offers, giving S&P readers special deals unavailable anywhere else, and it’s still a great...   [click here for more]
Mongoose  $3.99

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Signs & Portents 56

Signs & Portents 56


This month’s S&P is jammed packed full of campaigns, supplements spells, introductions, adventures and all other manner of goodies. A wide range of articles covering new and upcoming releases along with plenty to support your favourite Mongoose line. * 760 Patrons By Bryan Steele. An introduction to 760 Patrons. * Campaigns of Terror By Matthew Sprange. A variant A Call To Arms campaign...   [click here for more]
Mongoose  $3.99

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Signs and Portents 7

Signs and Portents 7


Signs & Portents #7, dated from February 2004, contains the following: Solo and Duo Play – Immediate and practical support for Conan the Roleplaying Game in the form of exclusive rules on how to adapt this unique game to small groups as low as just two people. After all, Conan managed to traverse most of Hyboria often alone, so why not try and emulate him. The Hyborian setting and...   [click here for more]
Mongoose  $5.95 $3.99

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Slayer's Guide to Female Gamers

Slayer's Guide to Female Gamers


The Slayer’s Guide to Female Gamers What, in truth, do we know about female gamers? Those few who have encountered them over the years have been left baffled; some even psychologically damaged by the experience. The very nature of the Female Gamer may be so inhuman, so unknowable, so terrifying that it causes mental damage, hysteria and sometimes drooling. Reports of their nature are therefore...   [click here for more]
Mongoose  $6.00 $3.99

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Slayer's Guide to Games Masters

Slayer's Guide to Games Masters


Understand this. The Games Master is your enemy. He may come under different names - Games Master, judge, referee... friend - but he is always your enemy. It’s a different game he’s playing, with different rules and different objectives. His game is about control and dominance. He might dispute this, may use words such as ‘storytelling’, but ask yourself this: Whose story...   [click here for more]
Mongoose  $9.95 $3.99

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Slayer's Guide to Rules Lawyers

Slayer's Guide to Rules Lawyers


Rules-Lawyers are an unexpectedly hardy breed of disgusting humanoid (at least in physique) creature. To all outward appearances they are a normal human being, like you or me, and it is only by their strange behaviour and very close (often post-mortem) physical examination that they are revealed to be anything other than Homo Sapiens. Scholars are in agreement that Rules-Lawyers have been around at...   [click here for more]
Mongoose  $9.95 $3.99

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The Jonny Nexus Compilation

The Jonny Nexus Compilation


Signs and Portents presents: The Jonny Nexus Compilation A compendium of articles originally written by Jonny Nexus for Signs and Portents magazine. ...   [click here for more]
Mongoose  $3.99

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Ultimate Character Concepts

Ultimate Character Concepts


Character concepts are not simply about adding to a character's abilities. In many respects they are the character; or at least the germ of that character. Even the Man With No Name, a mysterious drifter who saves whole towns from evil, has a nugget of character that statistics and skills cannot quite capture. He is not just another renegade who can fight - as soon as he walks into play, everyone...   [click here for more]
Mongoose  $34.95 $5.99

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Victory at Sea

Victory at Sea


The Second World War saw naval warfare evolve from the clash of mighty dreadnaughts, which had been the preoccupation of navies for half a century, to a conflict dominated by the aircraft carrier and submarine. The Battle of the Atlantic saw German U-boats attempt to strangle the economy of the United Kingdom, with fast commerce raiders such as the pocket battleships and the mighty Bismarck attempting...   [click here for more]
Mongoose  $29.95 $17.97

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Victory at Sea: Age of Dreadnoughts

Victory at Sea: Age of Dreadnoughts


Spanning the entire First World War, Age of Dreadnoughts is a complete naval miniatures game based on the hit Victory at Sea rules system. Now you can play out these confrontations on the tabletop with entire fleets drawn from the Royal Navy’s Grand Fleet, the Kaiserliche Marine’s Hochseeflotte or any one of the many other nations featured. From skirmishes involving single cruisers hunting...   [click here for more]
Mongoose  $29.95 $17.97

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Signs & Portents - Issue 11

01.Signs & Portents - Issue 11
02.Signs & Portents - Issue 12
03.Signs & Portents - Issue 6
04.Ultimate Character Concepts
05.Victory at Sea
06.Victory at Sea: Age of Dreadnoughts
07.Signs & Portents 26 Roleplayer
08.Signs & Portents 26 Wargamer
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