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 Featured Product
Scarlet Heroes
Scarlet Heroes
by Sine Nomine Publishing

Scarlet Heroes is a standalone old-school RPG that allows you to run classic modules and modern OSR adventures with just a single player and GM, without editing the adventure! Introduce friends, spouses, kids, or curious strangers to the red-handed joys of sword and sorcery excitement, from the author of Stars Without Number!


 Newest Titles in This Section
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'45 - Psychobilly Retropocalypse

'45 - Psychobilly Retropocalypse


HE was a mutant with a gift for the guitar and an eye for the ladies... SHE was a hotrod-racing bombshell on the lookout for love... IT crawled from the wastes of Nashville crater, seeking human victims... THEY were trapped in a world they never made! '45 is a world where WWII was fought with atomic bombs on all sides '45 is a world where the B-movies are real '45 is a...   [click here for more]
Postmortem Studios  $18.00

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1%er - The Outlaw Motorcycle Game

1%er - The Outlaw Motorcycle Game


Live to Ride, Ride to Live! Warning: this product contains excessive swearing and criminal/violent themes. ***** 1%er - The Outlaw Motorcycle Game is a complete role playing game system for 3-6 players with a ton of six-sided dice. Do you enjoy shows like Sons of Anarchy, Outlaw Bikers,...   [click here for more]
Creepy Doll Studios  $15.00 $12.00

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1001 Spell Cards: 134 Magus Spells (PFRPG)

1001 Spell Cards: 134 Magus Spells (PFRPG)


Never Cast the Same Spell Twice! Rite Publishing and Perram’s Spellbook bring you 134 Magus Spell Cards from the critically acclaimed and best-selling 1001 Spells. Now you don’t have to hunt through a book, search a website, or print a pdf page every time your magus wants to cast a new and evocative spell! Fully compatible with the Pathfinder...   [click here for more]
Rite Publishing  $28.99

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $39.99

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101 New Skill Uses (PFRPG)

101 New Skill Uses (PFRPG)


Got skills? 101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things. From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and using the heal skill to...   [click here for more]
Rite Publishing  $11.99

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1d6 Degrees of Separation

1d6 Degrees of Separation


1d6 Appeal! Join six characters in search of an authority on life, love, and the perfect set of purple shiny dice! Huzzah! It's the sixth collection of the critically acclaimed Dork Tower comic book, and Matt, Ken, Igor, Kayleigh, Carson the Muskrat and Gilly the Perky Goth prove that fandom is just another word for nothing left to lose! Compiling Dork Tower issues 19-24, this is...   [click here for more]
Dork Storm Press  $14.99

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21 Organizations

21 Organizations


21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus. In addition, 21 Organizations also includes career tracks for The Hub Federation Navy, bounty hunters, and The Cascadia Colonization Authority....   [click here for more]
Gypsy Knights Games  $12.99

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21 Plots

21 Plots


Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path. Like all our products, the main intention of this book is to provide an extra spark to...   [click here for more]
Gypsy Knights Games  $10.99

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21 Plots III

21 Plots III


Running a Traveller game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it,...   [click here for more]
Gypsy Knights Games  $10.99

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path. Like all our products, the main intention of this book is to provide...   [click here for more]
Gypsy Knights Games  $10.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $10.99

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21 Plots: Planetside

21 Plots: Planetside


The newest in our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents 21 planet based situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated...   [click here for more]
Gypsy Knights Games  $10.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but useful in any Traveller campaign. Places as varied as The Lucky Horseshoe...   [click here for more]
Gypsy Knights Games  $19.99

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77 Thrones - The Theological Codex

77 Thrones - The Theological Codex


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. 77...   [click here for more]
RAW Immersive Games  $34.99

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7th Sea Villains Kit

7th Sea Villains Kit


The Villain's Kit includes: Footprint Island: An introductory treasure hunt adventure for novice and experienced players. The Powder Keg: A unique tavern full of NPCs, adventure hooks, and seven different backgrounds to make it fit within any of Theah's nations. How To Build the Perfect Villain: An essay on building exciting, convincing, unique and balanced bad guys (and gals) for your 7th...   [click here for more]
Alderac Entertainment Group  $24.95 $9.50

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7th Sea: Compendium

7th Sea: Compendium


The secrets of Théah are yours! This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Whether you’re...   [click here for more]
Alderac Entertainment Group  $4.99

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A Conspiracy of Dreamers (1st Edition)

A Conspiracy of Dreamers (1st Edition)


In the near-future, an unexpected technological renaissance is sweeping the globe. Who (or what) is responsible? A campaign module and rule supplement for the Pangenre RPG System™. The story arc and adventures are adaptable to other systems. First Day, New Job The room was mostly silent, although more than one whispered conversation was in progress. Bethany walked...   [click here for more]
Pangenre, LLC  $10.00

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A Curious Volume of Forgotten Lore

A Curious Volume of Forgotten Lore


What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game? Adventures Dark and Deep attempts to answer that question. We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (and subsequent)...   [click here for more]
BRW Games  $19.95

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A Death Undeserving - Æther

A Death Undeserving - Æther


This version is for the Æther Gaming System Luis Batista, a once powerful Cuban drug runner, is grieving and out for revenge. His oldest son has been murdered and Batista is determined to set things right. To this end, he and his youngest son, Man­ny, have employed the services of the Players to find the person responsible for Tomas' murder. They will pay handsomely for...   [click here for more]
Silver Gryphon Games  $10.00

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A Lamentation of Thieves

A Lamentation of Thieves


A Land Built With Robber’s Gold From the glistening waters of the Moonsilver Sea to the perilous Scar-In-The-Sky Peaks, the land of Hawkmoon is a haven of miscreants, highwaymen, and worse. Powerful, faceless figures plot for ultimate control, none as feared and beloved, dashing and deplorable as Sivian Ulphar, better known as the Lucre King. His agents have infiltrated every organization,...   [click here for more]
Necromancer  $18.95 $11.99

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A Necromancer's Almanac: 2012

A Necromancer's Almanac: 2012


Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly titanic proportions. A...   [click here for more]
Necromancers of the Northwest  $16.99

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A Necromancer's Almanac: 2013

A Necromancer's Almanac: 2013


A Year in the Making…Again!    A Necromancer’s Almanac: 2012 was a massive tome of character options of every sort, collected from the Necromancers of the Northwest website over the course of an entire year, and arranged in a simple, easy to use fashion to make all of its extensive content much more accessible at the gaming table. ...   [click here for more]
Necromancers of the Northwest  $19.99

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A Necromancer's Grimoire - Sorcerous Lineages

A Necromancer's Grimoire - Sorcerous Lineages


You Just Have to Be Born With It Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended from a devil, and has an infernal bloodline. But there are some sorcerous...   [click here for more]
Necromancers of the Northwest  $7.49

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A Necromancer's Grimoire: Bounty of the Ranger

A Necromancer's Grimoire: Bounty of the Ranger


Hot on the Trail of Adventure! It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that they’re in touch with the wilderness…except, of course, when they...   [click here for more]
Necromancers of the Northwest  $7.99

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A Necromancer's Grimoire: The Book of Martial Action

A Necromancer's Grimoire: The Book of Martial Action


Barbarians, Fighters, and Rogues, Rejoice! It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and paladins can smite evil, and if you devote a bunch of feats to it...   [click here for more]
Necromancers of the Northwest  $7.49

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A Penny For My Thoughts

A Penny For My Thoughts


Two women and a man, all dressed in white jumpsuits, sit around a table with a bowl of pennies in its center. Each of them has a small stack of pennies and a printed form. In front of the older woman sits a scrap of paper with the words "a taffy stretching machine" written on it.   "... and my father looked down at me and said, 'If you don't want to ride the...   [click here for more]
Evil Hat Productions, LLC  $15.00

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A Place Beyond Hell (PFRPG)

A Place Beyond Hell (PFRPG)


A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. But what really was the meteor that hit the planet of Abaddon. The H’Laqu were not present on Abaddon until the disaster happened. They came with it,...   [click here for more]
LPJ Design  $14.99

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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies and...   [click here for more]
White Wolf  $19.99

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A00: Crow's Rest Island

A00: Crow's Rest Island


A Pathfinder/3.5 Compatible Adventure for 4 Level 1 PCs Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take...   [click here for more]
Adventureaweek.com, LLP  $7.99

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A01: Crypt of the Sun Lord

A01: Crypt of the Sun Lord


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 1 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious...   [click here for more]
Adventureaweek.com, LLP  $7.99

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A02: Devil of Dark Wood

A02: Devil of Dark Wood


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Bakinqa is not your typical devil. Influenced by human society at a young age he took it upon himself to learn as much as he could about the “pink skins”. When his...   [click here for more]
Adventureaweek.com, LLP  $7.99

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A03: Champion's Rest

A03: Champion's Rest


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The Loi’Tok burial mound of the Vikmordere was abandoned long ago. The party is hired by the mayor of the local town to locate some soldiers who went missing after entering...   [click here for more]
Adventureaweek.com, LLP  $7.99

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A04: Forest for the Trees

A04: Forest for the Trees


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 2-3. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system and Bestiary 1. The loggers of the West Wood have been logging these lands for over five years without a problem. Now, an eerie entity demands that they cease their logging activities...   [click here for more]
Adventureaweek.com, LLP  $7.99

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A05: Winterflower

A05: Winterflower


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of Levels 4-5. Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. The annual Winterflower Festival & Dance is just around the corner! What originally started as a festival to honor the rare Winterflower has grown into an annual gathering...   [click here for more]
Adventureaweek.com, LLP  $8.99

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A06: Bear Trouble

A06: Bear Trouble


A Pathfinder/3.5 Compatible Adventure of 56 pages, designed with both good and evil adventuring groups in mind; for 4-6 PCs of levels 5-7 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. It's said that "Two's company, three's a crowd", but what happens to those who make their living...   [click here for more]
Adventureaweek.com, LLP  $10.99

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A07: Alchemist's Errand

A07: Alchemist's Errand


A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 6-8 Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system. Sometimes it is the simplest of tasks which end up taking much more of time and energy than they should. When the party is asked by the local sage to collect some rare flora, it...   [click here for more]
Adventureaweek.com, LLP  $8.99

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AAR-5 "Advantage"

AAR-5 "Advantage"


It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions. The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any...   [click here for more]
Scaldcrow Games  $12.99 $9.11

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Above Decks Volume One: 18th Century Corvette

Above Decks Volume One: 18th Century Corvette


Above Decks Volume One: 18th Century Corvette DramaScape Above Decks Volume 01 This Product is a full color floorplan 48 x 20 inch, of the top deck on two 18th Century Corvettes. It...   [click here for more]
DramaScape  $10.99

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Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.

Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter.


Above Decks Volume Two: Smuggler’s Sloop and The Wave Cutter. DramaScape Above Decks Volume 02 This Product is a full color floorplan 48 x 20 inch, of Smuggler’s Sloop and The Wave Cutter. It comes with Square, Hex...   [click here for more]
DramaScape  $10.99

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Absolution: Book One - We Weren't Gods

Absolution: Book One - We Weren't Gods


Around ten years ago, Michael Cage ceased to be undead after a long, bloody century. He and every other Vampire were miraculously cured of their condition at the turn of the new millennium and have spent the last decade re-acclimating to life among the rest of us. But now things are falling apart, and Michael’s ideal human life my be slipping away from him. His job is to help others like him...   [click here for more]
Eschaton Media  $9.99

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Accursed

Accursed


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $35.00

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Accursed Poker Deck - Alternative Suits

Accursed Poker Deck - Alternative Suits


This features a 54 card poker deck, including red and black jokers, using artwork from the upcoming Accursed RPG setting. It features artwork from four of the Witchlines in the game setting. It does not use the standard poker suits (Clubs, Diamonds, Hearts, Spades). Instead, it uses a different set, defined by the Witches and banes in the setting. They are: Drops - The Ophidian, Basilisk, and the...   [click here for more]
Melior Via  $9.99

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Accursed Poker Deck - Double Deck - 8 Suits

Accursed Poker Deck - Double Deck - 8 Suits


This features a 108 card poker deck, including red and black jokers, using artwork from the upcoming Accursed RPG setting. It features artwork from four of the Witchlines in the game setting. It includes both the standard poker suits (Clubs, Diamonds, Hearts, Spades) as well as a alternative set defined by the Witches and banes in the setting. Here is the complete list: Clubs - The Golem, Jack...   [click here for more]
Melior Via  $19.98

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Accursed Poker Deck - Standard Suits

Accursed Poker Deck - Standard Suits


54 card poker deck, including red and black jokers, using artwork from the Accursed RPG setting. It features artwork from four of the Witchlines in the game. They are: Clubs - The Golem, Jack O'Harvest, and the Crone Diamonds - The Mummy, Zalazade, and the Djinn Hearts - The Dhampir, Flayed One, and the Blood Witch Spades - The Revenant, Horned King, and the Morrigan The associated PDF is...   [click here for more]
Melior Via  $9.99

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Aces & Apes

Aces & Apes


When the Great War blew up, the world found itself divided. Brother against brother; man against man; ape against ape. You are one of those apes. As a member of the Belle Alliance’s flying corps, your job is to keep things quiet on the Western Front or die trying as the Goth forces attempt to break through the lines. It’s the Red Baron meets Bedtime for Bonzo in this game of banana-toting...   [click here for more]
Hex Games  $17.99

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Act Ten Anima cards

Act Ten Anima cards


Spice up your games with these new Anima cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Anima, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Act Ten Core Rules

Act Ten Core Rules


Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all the rules you will need to play this fun, fast paced RPG. The book itself is broken up across sections built around ease of use. Simple to navigate, the book is comprised of three sections: Core Rules takes...   [click here for more]
Act Ten Role Playing Network  $19.95 $19.95

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Act Ten Mana cards

Act Ten Mana cards


Spice up your games with these new Mana cards! This 32 card deck adds randomness to your games by adding bonus points, penalties, and even Star Power. Your games will get way more exciting when your Actors don't know what will happen with the luck of the draw! Using them is simple, when an Actor spends Mana, they pull cards for the points they want to spend, thats it! ...   [click here for more]
Act Ten Role Playing Network  $4.99

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Adamantine Arrow

Adamantine Arrow


The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™ The...   [click here for more]
White Wolf  $26.99

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Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition

Admiral o' the High Seas: The Naval Combat Supplement for Pathfinder & D&D 4th Edition


ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games. For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world? Produced with the support of dozens of Kickstarter backers, this books contains rules for conducting...   [click here for more]
EN Publishing  $13.89

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