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Publisher |
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There is naught more powerful than life. Life is the wellspring from which all hope and endeavor emerges. How selfish of you Arisen, to deny us the same secrets you hold so close.
Not to worry, my entombed friend. My friends and have found ways of replicating your eternal state, though I daresay, our choices require a little more cutting and pasting than your ancient methods.... [click here for more] |
Onyx Path Publishing |
$9.99
|
Humanity may be spread across the stars, but that hasn’t changed our love of pets. The close association between humans and animals is nothing new and keeping animals for companionship, labor, health, and entertainment is still popular. In Companions Companion, we give you everything you need to add pets to your game of Trinity Continuum: Aeon, including:
Information on natural and... [click here for more] |
Onyx Path Publishing |
$1.99
|
Nobody quarrels like Gods. Competition between Pantheons can get… heated.
Mohammed Salah, a Scion of Thoth with a doctorate in education and pedagogy, founded The Trismegistos Academic Sanctuary as an experiment: an attempt to make the next generation of Scions less fractious than their forebears.
By reaching young Scions early, putting them together, and teaching them who they... [click here for more] |
Onyx Path Publishing |
$1.99
|
The horror doesn’t stop just because you’re dead, my friend. You could say it’s only just begun.
Hell, I’ve been living inside your head for enough years to know your every tick, your every tension, your every failing and foible. It seems perverse that I had to wait until you were dead to act on each of them. At least now I can poke and prod you to my heart’s content,... [click here for more] |
Onyx Path Publishing |
$14.99
|
It’s a beautiful, sunny weekend on the beach. The kids are partying, the beer’s cold, and someone’s passing around what the locals call “jazz cigarettes.” Let’s be honest — life couldn’t be much better in this 1950s slice of American utopia. That is, until monstrous gill-kin emerge from the waves and assault our idyllic town, and shadowy science researchers conspire to stop the party! ... [click here for more] |
Onyx Path Publishing |
$1.99
|
Brothers and Sisters in Caine, united under the banner of the Dark Father
An antagonists’ guide to the cultic fanatics of the Sabbat, this book contains:
Descriptions of the Paths of Enlightenment, the foundations of Sabbat identity
Information on the Gehenna War, and how the Sabbat opposes the dread Antediluvians
New tools to expand your chronicles, including Discipline powers,... [click here for more] |
Renegade Game Studios |
$31.50
|
Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background.
This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how... [click here for more] |
White Wolf |
$3.99
|
The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.
— Una Adeyemi
This book includes:
An introduction to Vampire: The Requiem that aids new players and old alike.
A look... [click here for more] |
Onyx Path Publishing |
$14.99
|
I want to be human, sometimes.
I think about what they have and how simple it all must be.
Even if they aren't sure of their identities, at least for them the question is multiple choice.
A human can only be so many different things.
But to really survive after the Fall, you have to let go of everything, including identity.
It has to be... [click here for more] |
Onyx Path Publishing |
$16.99
|
So Now You’re a Hero provides advice and examples for Storyguides running a session that brings their players’ characters from Origin to Hero level, starting with prompts to consider during character creation and taking the characters through four scenes centered around their Visitations.
This could be run at the end of an Origin-level series, or as the opening of a new Hero-level game.... [click here for more] |
Onyx Path Publishing |
$1.99
|
A legitimate reason for having a cabin in the woods, especially if it abuts a campsite and a lake for swimming and boating and isn’t monstrously far from the interstate, is to murder the young idiots who turn up to party. You’d think the protagonists would wise up that these isolated locations with their creepy buildings and deathly still bodies of water (containing deathly still bodies) are recipes... [click here for more] |
Onyx Path Publishing |
$1.99
|
Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99
|
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more] |
Onyx Path Publishing |
$1.99
|
Humanity has begun settling on planets circling other suns. Teleporters like myself and the new Leviathan jump ships can take anyone across the galaxy in a few hours, so the stars are at last within our reach. However, we have found dangers as well as wonders out there, and only by working together can we overcome them and take our place on the galactic stage.
- Bolade Atwan, Proxy of Upeo... [click here for more] |
Onyx Path Publishing |
$1.99
|
As the Prey Evolves...
Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.
But what about the stranger aspects of the World of Darkness?
Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,... [click here for more] |
Onyx Path Publishing |
$14.99
|
There’s something lurking out there.
It carries with it a book. A red book.
The book contains devilry, printed on its very pages.
Every tale from this book will scratch at your soul until it leaves a cavity.
Evil shall fill that hole.
Tales of Depravity! is a sourcebook for Players and... [click here for more] |
Onyx Path Publishing |
$6.99
|
Maybe you can’t bring yourself to believe the horrid truth.
Perhaps you’re too innocent to face reality.
Or possibly you’re trying to run away from what you know is out there.
It’s time to wake up, open your eyes, and turn to face the monster pursuing you.
In the face of the swallowing darkness, all those... [click here for more] |
Onyx Path Publishing |
$6.99
|
You run as fast as you can, but there he’ll be, right behind you whenever you look over your shoulder.
You can hide under the bed, and it might be the last place she checks, but I promise she’ll check.
You can riddle their body with bullets, gouge at their flesh with blades, run over them with your car, but they’ll be lurching back to life as soon as you’re out of shot.... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Paths included in the Trinity Continuum Core Rulebook provide a solid foundation from which to create a character.
However, the list is by no means exhaustive. Here, we provide new Origin and Role Paths to expand the options available for character creation, as well as a variety of new Skill Tricks.
These Paths and Skill Tricks are designed for use with the Trinity Continuum Core... [click here for more] |
Onyx Path Publishing |
$1.99
|
A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing the changelings,... [click here for more] |
White Wolf |
$19.99
|
Libraries double not only as a place to keep one’s hoard, but also as fitting Lairs.
The Ashwood Library isnow the Lair of Simon Lowe, Heir of Níðhöggr, and he lies sleeping at the library’s center, slumped overa pile of books and mired deep within dreams.
This Tasty Bit for Scion: Dragon contains story hooks, antagonists, and information on the library itself, as well as... [click here for more] |
Onyx Path Publishing |
$1.99
|
Polyphemus is a secret cooperative project tasked with investing the strange flux events buried in the secret pockets of our world. These strangely out-of-time investigators step out of the shadows to join with the other Allegiances of the Trinity Continuum.
This new Allegiance is designed for use with the Trinity Continuum Core Rulebook.
This PDF is part of the “Storypath Tasty Bits”... [click here for more] |
Onyx Path Publishing |
$1.99
|
In the world of Trinity Continuum: Aberrant, wrestling is a major form of entertainment. Unlike in our world, many of these wrestlers are novas — individuals with amazing powers — and in the case of N!ternational Wrestling Entertainment and Nova Combat federations, these novas use their powers to wow the crowds, win fans, and make themselves rich, or suffer horribly for trying.
In N!WE... [click here for more] |
Onyx Path Publishing |
$9.99
|
It's time for fun, fun, fun in the sun, sun, sun! Every They Came from Beneath the Sea! takes our heroes to the beach at one point or other, and this book is built specifically for those occasions! Within its sandy contents you will find:
New Archetypes!
New Cinematics!
New Quips!
New Story Hooks!
Good gosh, this Tasty Bit hosts a plethora of new play material for They Came from Beneath... [click here for more] |
Onyx Path Publishing |
$1.99
|
HOME IS WHERE YOU GO...
They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns.
Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable... [click here for more] |
Onyx Path Publishing |
$4.99
|
Many villages dot the United Kingdom; each has a history and a story. The Welsh village of Bodedern on the Isle of Anglesey has kept a secret for nearly two thousand years: it is here that Julius Caesar killed the Nemetondevos’ God of the Hunt, Cernunnos, on his demigod’s path to apotheosis. A massive oak tree grew from his blood and the few loyal druids still living built homes here to watch over... [click here for more] |
Onyx Path Publishing |
$1.99
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$12.99
|
Operation: Fabric Spy brings the style of John le Carré to They Came from [CLASSIFIED]!
Within these pages, you’ll find a scenario of betrayal, double dealings, and confrontations for your games of [CLASSIFIED]!
Pursue, observe, and interrogate your suspects, uncover the mole in the Agency, and then face them in a thrilling confrontation! Catch the mole to uncover a deeper conspiracy... [click here for more] |
Onyx Path Publishing |
$1.99
|
The world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of the... [click here for more] |
Onyx Path Publishing |
$17.99
|
Does the mouse in the maze think:
“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?
Does it? I think not.
I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.
It knows all routes lead to the same end.
You know it, too. You left,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans?
Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,... [click here for more] |
Onyx Path Publishing |
$4.99
|
“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.”
— Sister Meshé, Tammuz Sage
Night Horrors: The Tormented includes:
More than... [click here for more] |
Onyx Path Publishing |
$14.99
|
The world of 2028 belongs to novas. From Elites on the battlefield of international conflicts to OpNet stars broadcasting content from across the globe and beyond, novas change the course of humanity through their incredible powers.
The Proteus Novas Compendium provides bios for dozens of novas with details on their histories and current agendas. This book also contains stat blocks for several... [click here for more] |
Onyx Path Publishing |
$9.99
|
When the ashes cool, all that remains is dust...
Gary, Indiana is a dying city. Its population has halved itself in 40 years, many of its buildings are burned husks, its citizens are disenfranchised and out of work, and even its predators have fled. Of the many Kindred who once hunted this small Midwestern city, only a handful remains. Modius, the Prince of Gary, continues his long... [click here for more] |
White Wolf |
$6.99
|
A Candle in the Darkness The scales have fallen from your eyes.
A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait?
Things will never be the same after this. You’ve set forth on a damning path.
Carry the Vigil.
Fight back the shadows. Hunter: The Vigil includes:
A rulebook... [click here for more] |
White Wolf |
$19.99
|
“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.”
— Janeka Spencer, Neptune Foundation first responder... [click here for more] |
Onyx Path Publishing |
$1.99
|
Allow me to tell you the tale of the werewolf who went rushing into battle without heeding the advice of their sept Elders.
Oh, wait. I can’t. That werewolf died and left no tales behind to tell.
Instead, let me tell you the tale of the werewolf who remained in his camp, chronicling stories of other werewolves’ great deeds.
Oh, I... [click here for more] |
Onyx Path Publishing |
$29.99
|
Always Another Secret
The Chronicles of Darkness stretch back to the beginning of human civilization, and perhaps further. When people fearfully peered into the darkness past their campfires, the Begotten were looking back. When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. When humanity was forming tribes, werewolves... [click here for more] |
Onyx Path Publishing |
$19.99
|
Storyguides and other Scion players have the whole range of our world’s myths, legends, and folktales to draw on for inspiration.
Gods and Heroes, bound by Fate to live up to the personas created by their actions, find themselves reenacting old tales in new ways. As they do, they give new life to their myths and make even the most ancient of them meaningful in the modern World.
Ideally,... [click here for more] |
Onyx Path Publishing |
$1.99
|
How many times must we witness a hapless group of aspiring ghost hunters spend a night in a “haunted” house before we accept it for the cheap source of jump scares and bottled hysteria that it is?
These places house no ghosts. These people know nothing of the undead. These “ghost hunters” do not understand real fear.
Well, now they’re coming to my house, and I feel it’s high time someone... [click here for more] |
Onyx Path Publishing |
$2.99
|
"My mother once told me that nothing in this world moves because you will it to. You must bend yourself to your own will, and through that, you can find that the world moves with you."
— Yukiko Kuromizu
This book is for use with Scion: Origin and Scion: Hero.
Inside you’ll find:
Six Scion characters with backgrounds, motivations, and both Pre-Visitation and Post-Visitation... [click here for more] |
Onyx Path Publishing |
$2.99
|
Find your Destiny The savage Titans have escaped their eternal prison to wage war with the Gods once more. Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity’s only defense. This book includes: • Six ready–to–play Scions - the offspring of the Gods • Rules to create your... [click here for more] |
Onyx Path Publishing |
$17.99
|
There are few places on this wide world quite so mysterious, quite so confusing, quite so terrifying, as the Bermuda Triangle. This is what makes it a perfect spot for battles, explorations, and high seas hijinks in They Came from Beneath the Sea!
They Came from the Bermuda Triangle! includes:
Simple combat rules for maritime battles betwixt trawler, canoe, submarine, cruiser liner,... [click here for more] |
Onyx Path Publishing |
$2.99
|
NEW BEGINNERS is a supplement covering children in Trinity Continuum, from the character creation to how to play young characters. NEW BEGINNERS includes: • Rules for creating kids of all ages, from toddlers to teenagers. • Rules for Inspired kids of all templates. • A discussion about how storyguide and role play a kid, if you are not one. Requires the Trinity Continuum Core Rulebook to play... [click here for more] |
Onyx Path Publishing |
$1.00
|
It is an impossible task to put the smells, tastes, and emotions of battle into writing, but we will try. After all, without examples, how are you supposed to know how best to fight the Wyrm?
Our howls are recorded here. Howls against Pentex, against Black Spiral Dancers, against Skull Pigs, against unknowing humans caught in the Wyrm’s thrall.
Listen... [click here for more] |
Onyx Path Publishing |
$14.99
|
Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
Onyx Path Publishing |
$4.99
|
"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown.... [click here for more] |
Onyx Path Publishing |
$14.99
|
Automobiles are entrenched in The World’s culture, and they’ve changed travel forever. The Gods are not immune to the changing culture, and many Scions have incorporated it into their legends, pushing themselves to interact creatively with vehicles. The Scions of Hephaestus had a particular attraction to vehicles, often modifying them beyond the human capability for speed or maneuverability.
These... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Rational Experimentation Group provides funding to scientists of bad reputation. Doctor Scarlett Morselli staffs one such laboratory. Through her prototype Discorporation Device, she can transmute flesh to spirit. Test subjects are rendered immaterial and can pass through solid matter. With a bit of effort, Dr. Morselli’s test subjects — whom she calls phantoms — can conjure spheres of sticky... [click here for more] |
Onyx Path Publishing |
$1.99
|
It's a story that begins with death -- with your death.
Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?
Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?
The story begins... [click here for more] |
White Wolf |
$19.98
|