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Ship Book:Lune Class Freelancer

Ship Book:Lune Class Freelancer


The Lune is a multirole ship designed with small groups in mind such as freelancers, agents and adventurers. With decent armour, weapons and engines, she can fulfil a number of roles. Contains: A description and guided tour of the vessel Details of 6 notable ships of the class 3 versions of the Lune with complete deckplans, specification and game sheets The Gillow Class launch with one variant...   [click here for more]
Moon Toad Publishing  $6.08

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Ships of Clement Sector 13: Strikemaster Class Brig

Ships of Clement Sector 13: Strikemaster Class Brig


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Gypsy Knights Games  $4.99

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Ship Book:Type S Scout/Courier

Ship Book:Type S Scout/Courier


Standard Imperial classification for a small starship purposed specifically for use within the Imperial interstellar Scout Service or operated by detached scouts of said service. These ships are typically of one hundred displacement tonnes and capable of a two parsec jump. Source: A Guide for Interstellar Ships within the Third Imperium, Consolidated Press of Regina 1101. The Type...   [click here for more]
Moon Toad Publishing  $6.69

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $9.99 $6.99

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Ship Book:A2L Far Trader

Ship Book:A2L Far Trader


The A2 Far Trader; a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. Perhaps the most recognisable far trader design, the Empress Marava and the Jayhawk class provide the basis for a bigger and more capable class of far trader, the A2L and the A3L.This publication provides details for these new far trader designs. Contains: A Description...   [click here for more]
Moon Toad Publishing  $6.08

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Ship Book:Type A Free Trader

Ship Book:Type A Free Trader


The Type A free trader is a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. This publication details probably the most common class of the Free Trader, the ubiquitous Beowulf class and two variants, the A-P and A-J2. It is neither a primer on the upkeep of the Beowulf Type A free trader nor a detailed tutorial on how to engage in trade...   [click here for more]
Moon Toad Publishing  $4.50

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Ships of Clement Sector 14: Boyne-class Replenishment Ship

Ships of Clement Sector 14: Boyne-class Replenishment Ship


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Gypsy Knights Games  $4.99

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Type R Subsidised Merchant Operators Manual

Type R Subsidised Merchant Operators Manual


Lifeblood of the interstellar economy, the 400-ton Subsidized Merchant works the trade routes hauling everything from live cattle to processed diamonds – in bulk. Few other cargo ships have the Type R’s versatility and capacity. It boasts a 200 ton roll-on/roll-off cargo deck, a streamlined hull allowing to touchdown exactly where that cargo is needed and a 20-ton launch for fast passenger...   [click here for more]
Moon Toad Publishing  $13.52

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Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Gypsy Knights Games  $4.99

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Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Gypsy Knights Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99

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Ship Book:Panga Class Merchant

Ship Book:Panga Class Merchant


This book details the Panga Class Merchant, one of the many thousands of merchant vessels plying the space lanes across known space. It is a small vessel, but with the ability to fit various pods, so it can carry more and be adapted to different roles. Contains: A description and guided tour of the vessel Details of 3 notable ships of the class 3 versions of the Panga with complete deckplans,...   [click here for more]
Moon Toad Publishing  $6.66

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Official 2015 Traveller Calendar

Official 2015 Traveller Calendar


After a hiatus for 2014, the Traveller Calendar is back for 2015. The Traveller Calendar was the brain child of the late Andrew Boulton. It showcases the work of a dozen artists and features images set in the Traveller Universe. All the artists work for free and their profits go to a charity of choice. The last calendar was a tribute to Andrew Boulton as he passed away before it could be done. This...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Introduction to Clement Sector

Introduction to Clement Sector


Are you curious about Clement Sector? Always wanted to know more about Gypsy Knights Games' science fiction setting but were afraid to ask? Didn't know who to ask? Well, now you can find out more and in the comfort of your own home! An Introduction to Clement Sector will give you all of the information you need to understand our vibrant and growing setting. This document gives...   [click here for more]
Gypsy Knights Games   FREE 

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $12.99

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Historical Ships of Clement Sector 1: Trent-class Destroyer

Historical Ships of Clement Sector 1: Trent-class Destroyer


Gypsy Knights Games is proud to present the first in a line of products dedicated to the great ships of the Clement Sector setting's past. The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling...   [click here for more]
Gypsy Knights Games  $4.99

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Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99

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The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector. The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors. It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Gypsy Knights Games  $9.99

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Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity. That's the motto of the Hub Federation Defence Force Militias. Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector. By Space, Air and Land. That's the motto of the Hub Federation Marines....   [click here for more]
Gypsy Knights Games  $9.99

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Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook! Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Gypsy Knights Games  $14.99

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Clement Sector Core Setting Book

Clement Sector Core Setting Book


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the universe? Over the...   [click here for more]
Gypsy Knights Games  $19.99 $13.39

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Wondrous Menagerie: Uplifts in Clement Sector

Wondrous Menagerie: Uplifts in Clement Sector


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity. Dogs and cats became domesticated. Horses were made to be larger and stronger. Cows bred to give more milk. Rats have been used in scientific experimentation. As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Gypsy Knights Games  $9.99

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Subsector Sourcebook 3: Hub

Subsector Sourcebook 3: Hub


An entire subsector at your fingertips! The second edition of Subsector Sourcebook 3: Hub details Subsector G of our Clement Sector setting. The Hub Subsector is the home of The Hub Federation, a loose federation of six worlds surrounding the Hub system. The Hub system was, until 2331, the home of The Conduit, a wormhole which connected the Earth Sector to Clement Sector. Hub was the center...   [click here for more]
Gypsy Knights Games  $19.99

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Subsector Sourcebook 4: Sequoyah

Subsector Sourcebook 4: Sequoyah


An entire subsector at your fingertips! The second edition of Subsector Sourcebook 4: Sequoyah details Subsector F of Clement Sector. Sequoyah is the last of the four main subsectors to be colonized. While all of the systems have been settled, the subsector still maintains some of its former frontier feel. Within these pages you will find the wilds of Bowemiwak, equality on Chriseda, the Igbo...   [click here for more]
Gypsy Knights Games  $19.99

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Subsector Sourcebook 5: The Colonies

Subsector Sourcebook 5: The Colonies


Welcome to the Clement Sector Colonies! The Clement Sector Colonies are located on the cutting edge of civilization in Clement Sector. These worlds are the most recently settled systems and offer a wealth of adventuring possibilities for your characters. Subsector Sourcebook 5: The Colonies compiles all the action and excitement of our Colonies PDF series including Dade Colonies, Peel Colonies,...   [click here for more]
Gypsy Knights Games  $19.99

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Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting. The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and...   [click here for more]
Gypsy Knights Games  $15.99

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Gypsy Knights Games  $19.99

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Ships of Clement Sector 7-9: Defense Boats and Light Warships

Ships of Clement Sector 7-9: Defense Boats and Light Warships


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Gypsy Knights Games  $19.99

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Ships of Clement Sector 10-12: Workhorses

Ships of Clement Sector 10-12: Workhorses


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Gypsy Knights Games  $15.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful not...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots Go Forth

21 Plots Go Forth


Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! 21 Plots Go Forth is the fourth in our highly successful Plots series. The book presents...   [click here for more]
Gypsy Knights Games  $4.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $4.99 $3.34

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Ships of Clement Sector 13-15: Escort and Support

Ships of Clement Sector 13-15: Escort and Support


Ready for action! This book is a compilation of the thirteenth, fourteenth, and fifteenth entries into the Ships of Clement Sector series. The vessels featured within these pages cover an escort vessel, a cargo ship, and two support ships. The Strikemaster-class Brig: A small warship used for escort and special duties. As the end of the twenty-third century approached, the United States authorized...   [click here for more]
Gypsy Knights Games  $24.99

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Ships of Clement Sector 17: Atlas-class Freighter

Ships of Clement Sector 17: Atlas-class Freighter


Gypsy Knights Games is proud to present the seventeenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 17 covers the Atlas-class freighter which is the second most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but could be useful in any science fiction. Places as varied as The Lucky...   [click here for more]
Gypsy Knights Games  $9.99 $6.69

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Hub Federation Navy

Hub Federation Navy


Join the Hub Federation Navy! Over eleven years after the collapse of the Conduit which led back to Earth Sector, the Hub Federation Navy remains the largest military force within Clement Sector. With dozens of vessels ranging from cruisers to lowly sloops, The Hub Federation Navy is a reassuring bulwark of security to the citizens of the Hub Federation many of whom are still shaken by the severing...   [click here for more]
Gypsy Knights Games  $9.99

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The Cascadia Adventures

The Cascadia Adventures


Join the crew of the MV Dust Runner as they face danger and intrigue across the Cascadia Subsector! The Cascadia Adventures features the original Gypsy Knights Games adventure series updated for use with Clement Sector:The Rules and The Cepheus Engine! Included are all three of the Cascadia Adventures from our PDF series. Save Our Ship - A "whale...   [click here for more]
Gypsy Knights Games  $9.99

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A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Gypsy Knights Games  $4.99

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Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog


Who will you choose to be? Gypsy Knights Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more. While these career tracks are specifically designed...   [click here for more]
Gypsy Knights Games  $9.99

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Wendy's Guide to the Fleets of Franklin Subsector

Wendy's Guide to the Fleets of Franklin Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99

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Tree of Life: Altrants in Clement Sector

Tree of Life: Altrants in Clement Sector


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Gypsy Knights Games  $9.99

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Vehicle Book: Navarro UTE

Vehicle Book: Navarro UTE


Besides spacecraft the next big piece of kit players may need is a vehicle. The ship will get you to the world, but a vehicle will get you from the spaceport to where you are going. This book details one such vehicle the Navarro UTE or Navarro Utility. It’s a useful and simple vehicle, players and referees alike may find useful. Included are: 7 versions of the Navarro (plus a few extra...   [click here for more]
Moon Toad Publishing  $3.31 $2.03

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