Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background.
This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas... [click here for more]
Warning:The interior layout (color version, not the printer-friendly version) may be too awesome and/or extreme for some gamers! Your ass has been warned!!!
This is a grab-bag of fantasy goodies for use with O5R roleplaying games. That means everything from Basic D&D, AD&D, all the various retro-clones, systems similar but not identical (like Crimson... [click here for more]
This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces.
It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies.
It also includes rules for... [click here for more]
They Win. They Always Win. The Ventrue — ancient kings and cutting-edge moguls — have a simple reputation. They win. They always win. They are known as Lords, and across all the World of Darkness, wherever you find vampires, you’ll find Ventrue behind them, pulling the strings. Ventrue: Lords over the Damned includes:
• Learn the true, secret history... [click here for more]
What’s Your Flavor? by Steve Winter: Adventures come in many flavors. What’s yours?
Lord of the White Field by Daniel Marthaler: Seemingly overnight, the peaceful town of Hampstead was turned into a ghoul-haunted ruin.
Head in the Clouds by Matthew Sernett: The wizard Bolios Whittish commands a flying citadel in the shape of an enormous,... [click here for more]