In THE THRILL OF DRACULA, Kenneth Hite takes apart Dracula — the novel, the movies, the myth, even the history — into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense... [click here for more]
There is only one true city; a place of multiversal trade, cultural exchange, and mixed blood. A place where monsters come to scheme and gods come to die.
Sig is the nexus of the multiverse. It's a city connected to everywhere, a refuge for the oppressed and a prize for tyrants. It's a place where culture is at the forefront, with diverse faiths and tongues struggling for space in the crowded metropolis.... [click here for more]
Presenting an epic improvised campaign for the Night's Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?
The wild beasts of the desert shall also meet with the wild beasts of the island, and the demon shall cry to his fellow; Lilith also shall rest there, and find for herself a place of rest. -- Isaiah 34:14, a prophecy concerning Edom. ... [click here for more]
Lovecraftesque is the GMless storytelling game of brooding cosmic horror you’ve been waiting for. You tell the story of a lone Witness at the mercy of strange and terrifying events. The game helps you create a slow-building mystery, culminating in a climactic scene of horror.
- You create your own monsters and mystery that feel like something out of Lovecraft's notebook. - All the players... [click here for more]