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In Darkest Warrens

In Darkest Warrens


IN DARKEST WARRENS is a minimalist fantasy roleplaying game whose rules cover two pages, including a bestiary and introductory adventure. All you need is some six-sided dice, paper, pencils and, of course, a bunch of buddies to play with. So what do you get? All the rules you need, including character advancement for campaign play Five classes: warrior, rogue, barbarian, mage...   [click here for more]
Trollish Delver Games  Pay What You Want

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Temple of the Fool God

Temple of the Fool God


Dare you challenge the Fool God to win his greatest treasure? The greatest treasure in the kingdom lies within the belly of a mad god and you have to retrieve it. Now you have come of age, you must stake your life to brave the tricks and traps of the Fool God’s temple in order to prove your worth. Temple of the Fool God is a solo adventure for Tunnels & Trolls. It is for a 1st...   [click here for more]
Slloyd14  Pay What You Want

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Quill: A Letter-Writing Roleplaying Game for a Single Player

Quill: A Letter-Writing Roleplaying Game for a Single Player


To whom it may concern, Quill is a solo roleplaying game with a twist. Instead of hacking goblins and looting caves, you are writing letters. Rather than having attributes like strength or dexterity, characters in Quill use Penmanship, Language and Heart. In a game of Quill you will write real letters, with the aim to craft the best, most beautiful missive possible...   [click here for more]
Trollish Delver Games  Pay What You Want

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Quill: Love Letters

Quill: Love Letters


Since early civilisation, love letters have been written to express our romantic feelings in a way that could only be articulated in the form of a missive. These messages are among the trickiest to write, usually with the aim of receiving a similar response from the sender's sweetheart. In love letter-writing, there is a fine line between winning a heart and having your own broken. Love Letters...   [click here for more]
Trollish Delver Games  Pay What You Want

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#30 Portable Rooms (PFRPG)

#30 Portable Rooms (PFRPG)


"It's a nice use of space." Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals. Within you will find places such as the Belt of Winding Paths a star-studded belt that can lead you to an astronomical observatory; the Book of Books, a book that opens up to a comfortable library;...   [click here for more]
Rite Publishing  $3.95

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#30 Mercenary Companies (PFRPG)

#30 Mercenary Companies (PFRPG)


We aren’t mean, we just get paid to do mean things! Within #30 Mercenary Companies are more honorable, professional, and/or ruthless free companies than an a would be conquer can shake a king’s ransom at! Need an to stop those pesky white dragon mounted frost giants? You can hire the Wings Over Water free company, if your goals are to their tastes. Need to stop...   [click here for more]
Rite Publishing  $2.95

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Khazan City Chaos

Khazan City Chaos


What adventures lie in wait in the City of Khazan? The king has had some of his ancestral treasure stolen, but you know who has stolen it and where they can be found. But what will you do with the treasure? Khazan City Chaos is a solo adventure for Tunnels and Trolls. It is for a level 1-2 character with no more than 70 adds. ...   [click here for more]
Slloyd14  Pay What You Want

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101 Special Materials and Power Components (pfrpg)

101 Special Materials and Power Components (pfrpg)


Bring a bit of the exotic to your game! Whether your character’s in the market for Anamnesis Alloy, that remembers both its original, cold-forged shape and a secondary shape, so you can have two weapons in one; or Distilled Anathema the alchemically sample of the desire to kill, so you can slay a hated racial enemy; this product has it covered. It focuses on bringing you new special materials...   [click here for more]
Rite Publishing  $5.99

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#30 Alchemical Gadgets (PFRPG)

#30 Alchemical Gadgets (PFRPG)


Where magic and science collide! Within #30 Alchemical Gadgets are mysterious fluids and uncanny gizmos than a tinkering fanatic can shake a telescoping grasping hand at! Wearable lenses to deduce the nature of a violent event? You can find those down past the Firefly boxes but if you are the Glasswood Portholes then you have gone way too far. If you are in a hurry...   [click here for more]
Rite Publishing  $2.95

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Crypts & Creatures Dungeon Adventures Book One

Crypts & Creatures Dungeon Adventures Book One


Let the Adventure Begin!! Welcome to the first of many published dungeons for the Crypts & Creatures RPG. While these were designed for C&C, they can be modified for other 20-sided dice-based RPGs. The dungeons themselves are storyless as they were designed to help the GM with the dungeon aspect of their campaign without interfering with any existing story elements. - The Halls...   [click here for more]
Pick Up & Go Games  $0.99

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Dungeon of the Orc Boss (A SCRAWL adventure)

Dungeon of the Orc Boss (A SCRAWL adventure)


Orcs are raiding the nearby village, taking gold, food and slaves. The remaining peasants are desperate and need a hero to stop them. To be honest, it's just a flimsy excuse to kill some orcs. Go get 'em! Dungeon of the Orc Boss is a solo dungeon for use with the SCRAWL system. Enjoy! For more information on my solo games or gamebooks, visit me at: www.lloydofgamebooks.com ...   [click here for more]
Slloyd14  Pay What You Want

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Trailblazers!

Trailblazers!


Ousted from civilisation, you throw your lot in with some courageous pioneers who seek to tame nature. However, the uncharted wilderness holds its own perils... Trailblazers! is a solo adventure for Tunnels and Trolls. It is for a level 1-2 character with no more than 30 adds. ...   [click here for more]
Slloyd14  Pay What You Want

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Locket Away

Locket Away


A simple job...right? On the brink of poverty, you accept a job from a mysterious, beautiful stranger. All you have to do is recover a stolen locket. Nothing could be simpler...or could it? Locket Away is the first solitaire adventure for use with the Unbelievably Simple Roleplaying (USR) System. This is a great introductory adventure for those new to the game. ...   [click here for more]
Trollish Delver Games   FREE 

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The Trollmanac

The Trollmanac


The Trollmanac is a collection of Tunnels & Trolls goodies any player or GM shouldn't be without. Originally posted on The Trollish Delver, there's a plethora of new character types, kindred, GM guides, magic items, monsters and even two solitaire adventures to sink your teeth into. The Trollmanac has everything you need to take your Tunnels & Trolls game to the next level, including rules...   [click here for more]
Trollish Delver Games  $2.64 $1.32

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A20: Snow White part 1

A20: Snow White part 1


Click here to get the new Snow White mega-adventure An adventurous fairy tale in two parts. 3.5/Pathfinder compatible adventure for 4-6 PCs of Levels 6-8 Written by Stephen Yeardley, Jonathan G. Nelson, and Will Myers Cartography by Dan Roy, Todd Gamble, and Jonathan G. Nelson Love is firmly in the northern air of Klavek, as what started as a marriage of political...   [click here for more]
AAW Games  $12.99 $8.99

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A21: Snow White part 2

A21: Snow White part 2


Click here to get the new Snow White mega-adventure Inspired by the old Hessian folk tale with ideas from the fairy tale by the Brothers Grimm   Part Two of an adventure for 4-6 characters of levels 6-8 by Stephen Yeardley, Jonathan Nelson, & Will Myers In Snow White part 2 the party is responsible for tracking down Lumi and returning her to Castle Morsain....   [click here for more]
AAW Games  $15.99 $8.99

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Crypts & Creatures Campaign Adventure: Good Deeds

Crypts & Creatures Campaign Adventure: Good Deeds


Let the Adventure Begin!! Welcome to Good Deeds. This is a campaign adventure designed for four to five characters at level 1-2, whose total combined levels should be between four and eight. A dedicated healer is essential for this adventure. The difference between this book and the Dungeon Adventures series is that this is a narrated campaign story. Good Deeds was specifically...   [click here for more]
Pick Up & Go Games  $0.99 $0.49

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Pawnbrokers

Pawnbrokers


This GM Accessory is compatible with the 5th edition of the World's Most Popular Fantasy RPG. Pawnbrokers Includes . . . Rules for Pawning Items for Gold Personalities and Stats for 3 Pawnbrokers 6 Adventure Seeds involving Pawn Shops 13 Ready-To-Use Magic Items A Map of a Pawn Shop Plus More. This Product Contains Adult Situations...   [click here for more]
Black Shark Enterprises  $3.00

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Scrawl

Scrawl


SCRAWL (short for Solo CRAWL) is a solo fantasy game system which encourages old style crawling around wildernesses, cities and dungeons, exploring strange new locations, looking for treasure, meeting interesting creatures and slaying them. This is 100%, good old fashioned, completely unapolagetic murder-hobo crawling. This is the rules. Future releases will contain places to explore and have blood...   [click here for more]
Slloyd14  Pay What You Want

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Anatomy of a Village (a SCRAWL supplement)

Anatomy of a Village (a SCRAWL supplement)


A village is a great place to relax and recover from your last bout of monster murdering and looting and this supplement will tell you what you can do and buy at each village you grace with your presence and how to give a little character to that village. This is a SCRAWL supplement. For the SCRAWL rulebook, go here. ...   [click here for more]
Slloyd14  Pay What You Want

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It's not my Vault! (A SCRAWL dungeon)

It's not my Vault! (A SCRAWL dungeon)


For centuries, people have buried treasure in deep dungeons and surrounded it with guardians and traps. This treasure has just been left there. And what’s the use of that? The people who built these vaults are long dead, but you are very much alive, and you have needs. It would be much better to take it and put it to good use. You just have to convince the vault to give up the treasure. This...   [click here for more]
Slloyd14  Pay What You Want

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Explore to the Core (A SCRAWL supplement)

Explore to the Core (A SCRAWL supplement)


The world of SCRAWL is a world covered with ruins, dungeons and insane monsters. Now you get to see them all close up! This supplement allows you to: Generate a world to explore in SCRAWL Generate encounters for each terrain - plains, forest, hills, mountains, swamps, jungles, deserts, ice, oceans. Populate each hex with settlements, sites and dungeons Enjoy! This is a SCRAWL supplement....   [click here for more]
Slloyd14  Pay What You Want

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Lair it Out (A SCRAWL dungeon)

Lair it Out (A SCRAWL dungeon)


Lairs are where all the violent crazy outcasts from society live. So you should fit right in, I guess. Except you’re killing all these violent cray outcasts and stealing their treasure, which makes you better than them. Somehow. Well, at least you will be richer than them and more alive than them. That will be enough. This is a SCRAWL supplement. For the SCRAWL rulebook, go here. ...   [click here for more]
Slloyd14  Pay What You Want

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Quill: Shadow and Ink

Quill: Shadow and Ink


Lovecraftian horror comes to Quill with Quill: Shadow and Ink. This campaign of cosmic terror includes five interlinked scenarios, where your success determines the ending of the story. After the auction of a mysterious book in 1887, great misfortune befalls those who read it as the player travels from London to New England, taking on the role of various characters...   [click here for more]
Trollish Delver Games  Pay What You Want

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Vintage Art Collection: Buildings II

Vintage Art Collection: Buildings II


This is a collection of art collected from old books. Pictures that would be great as filler art for rpg products. It's a total of 124 pictures (most B&W quarter page or smaller) of various types of buildings (castles, churches, taverns, towers) collected from a large research on old books. You can use this images in any of your commercial products as they are now public domain. Note that...   [click here for more]
Unza RPG  $3.00 $2.00

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Vintage Art Collection: Pirates & Sea

Vintage Art Collection: Pirates & Sea


This is a collection of art collected from old books. Pictures that would be great as filler art for rpg products. It's a total of 109 pictures (mixed B&W and color, quarter page or smaller) of pirates, sailors and ships. Collected from a large research on old books. You can use this images in any of your commercial products as they are now public domain. Note that these imagens are low...   [click here for more]
Unza RPG  $1.50

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Vintage Art Collection: Warriors & Heroes

Vintage Art Collection: Warriors & Heroes


This is a collection of art collected from old books. Pictures that would be great as filler art for rpg products. It's a total of 95 pictures (mixed B&W and color, quarter page or smaller) of warrios and heroic characters, mostly men with armor and weapons. Almost all images are medieval or victorian themed. Collected from a large research on old books. You can use this images in any of your...   [click here for more]
Unza RPG  $1.50

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#30 More Manuals of Improvement (PFRPG)

#30 More Manuals of Improvement (PFRPG)


"It’s a lot more than a self-help book!" More than knowledge lies within these pages, waiting within lies talent. Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talentsa book that enhances one’s rogue class features; and “Hair...   [click here for more]
Rite Publishing  $2.95

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Supplement II: All-American

Supplement II: All-American


HIDEOUTS & HOODLUMS returns with more character classes, more mobsters, more trophies, more adventure ideas, plus 16 pages of appendices for Golden Age of Comics lovers and the first ever, complete and ready to play, 14-page adventure scenario "Temple of the Rooster God!" Please Note: While a supplement to 1st edition, this supplement still contains material not fully...   [click here for more]
Great Scott! Games  $3.00

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The Secrets of the Gunslinger (PFRPG)

The Secrets of the Gunslinger (PFRPG)


You do not aim with your hand. The Secrets of the Gunslinger offers 4 new archetypes, 30 new feats and one new monster template so that the vision you have of your gunslinger can easily be obtained an explored. It offers the Buccaneer of the Black powder, so you can embrace the golden age of piracy; The Fire Artist which embraces the eastern traditon of marital arts and firearms; The Hexslinger...   [click here for more]
Rite Publishing  $4.99

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Supplement III: Better Quality

Supplement III: Better Quality


HIDEOUTS & HOODLUMS is back and bigger than ever! At 114 pages, Supplement III: Better Quality is our longest book yet, packed with cowboys, psionics, demons, Martian rockets, lost worlds, and more! It's Old School gaming AND it's Golden Age of comics AND it's only $4! Please Note: While a supplement to 1st edition, this supplement still contains material not...   [click here for more]
Great Scott! Games  $4.00

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101 Pirates and Privateer Traits (PFRPG)

101 Pirates and Privateer Traits (PFRPG)


Avast! This be about campaigning with the scourges o’ the seven seas, Matey. All o' history since the dawn of time, thar be pirates. Julius Caesar fought ‘em, and ta this day pirates be takin' ships off the coast of lawless kingdoms. But here we be speakin' about the campaign traits of pirates and privateers of yar realm of fantasy . Arrh, they be dashing villains and heroes who live free...   [click here for more]
Rite Publishing  $5.99

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The Secrets of Tactical Archetypes II (PFRPG)

The Secrets of Tactical Archetypes II (PFRPG)


A fair fight is a sign of poor tactics The Secrets of Tactical Archetypes II offers fourteen new options for conflict-oriented characters who want to do more than just fight with honor they want to lead their companions to victory! These are new options that compliment the original but this book functions on its own as a stand-alone product. Create a Force Commander (Wizard) and...   [click here for more]
Rite Publishing  $4.99

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101 Not So Random Encounters: Winter (PFRPG)

101 Not So Random Encounters: Winter (PFRPG)


When 1d6 polar bears just won't cut it! It's a cold, dark environment out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Winter gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the ice and snow. Enjoy the Half-fiend arctic druid who seeks to bring about...   [click here for more]
Rite Publishing  $5.99

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Rule of Law

Rule of Law


A Pathfinder/3.5 Compatible Adventure for 4-5 PCs of levels 14-16 “Order! Order! Court in session. All rise for the judges!” When the Law speaks, everyone listens closely in Mohkba. As you become more well-known, you often find that you are called upon to help out in strange situations. And the case of Kosto Hakija versus House Loihtia is definitely strange.The mage...   [click here for more]
AAW Games  $12.99

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The Alchemist

The Alchemist


Free the Alchemist from his lab! Within these pages is everything you need to create a PC who is unafraid to take the universe apart and see how it works. No longer little more than a component-dependent wizard, the Alchemist class gains experience from both adventuring and the creation of alchemical wonders! The adventuring Alchemist sees the world as his laboratory and everything within as his...   [click here for more]
Tubby Tabby Press  $5.00

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Crypts & Creatures Trinkets & Artifacts

Crypts & Creatures Trinkets & Artifacts


Let the creation begin! Magic Items, sometimes they have make of break an adventuring party. Need a portable castle? A staff to teleport your party to the Orik Desert. How about a gauntlet to that helps your Paladin of Alladar heal better? All of these problems can be solved with the right magic item. Within these pages you'll find: + More detailed rules for magic/psionic item creation (using...   [click here for more]
Pick Up & Go Games  $0.99

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Little Spaces: Pirate Ships

Little Spaces: Pirate Ships


Little Spaces: Pirate Ships returns the Little Spaces series back to the roots of an original Little Spaces product - Shipwrecks. This time we deal with pirate ships and the folks you might find on board - pirates of course! How does it work? Well, this one mixes a bit of the older Little Spaces approach (sense/element/descriptor) with the Insta-NPCs approach (a...   [click here for more]
Moebius Adventures  $1.00

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Search for Lost Legacy 2: By Water's Mirror

Search for Lost Legacy 2: By Water's Mirror


Search for Lost Legacy Adventure Path A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 2-3 The lost domain of Vargon Greyhand’s has been found. The PCs are tasked with exploring this forgotten dungeon. What starts as a foray to solve a mystery and to claim long abandoned treasures soon proves to be quite different. You are not...   [click here for more]
AAW Games  $8.99 $7.99

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Tavern Workers

Tavern Workers


This GM Accessory is compatible with both Pathfinder and Most editions of the World's Most Popular Fantasy RPG. Inside You Will Meet 10 Shadowy Characters Who Will Bring Excitement Back to the Tavern. All these Characters have . . . Pictures and Personal Descriptions Personalities and Stats Items, Equipment, Magic, and Treasure A Job to do in the Tavern...   [click here for more]
Black Shark Enterprises  $2.00

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Fortune's Childe

Fortune's Childe


FORTUNE’S CHILDE is a fantasy roleplaying game designed for one player and one gamemaster. The player assumes the role of the Fool, a lighthearted wanderer adrift through life, whose personal quest is the same as all our quests: to attain wisdom and good fortune while avoiding ill events and staving off death. At the beginning of each game session, the player decides whether his character is...   [click here for more]
Hawvermale Paper & Pen  $1.50

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The Dreams of Dragonflies

The Dreams of Dragonflies


Poets and writers in English often wrote death poems, but they tended to be in some sort of rhyme scheme with a rhythmic meter. In general, only writers engaged in poetry about and for their own deaths. In Japan, though, such poems were often writ­ten by samurai, monks, nobility, writers, poets, and even sometimes by farmers who’d had some formal training in reading and writing. These poems...   [click here for more]
Cameron Mount  Pay What You Want

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Western USR

Western USR


Geographically, the "Old West" generally applies to those states west of the Mississippi River, but your own western adventures can take your players to the icy ranges of the Yukon all the way down to the steaming jungles of South America, on water from the Gulf of Mexico to the South China Sea. Outlaws, gunfighters, savages, immigrants, big game and buried treasures are waiting to be encountered!...   [click here for more]
Jay Murphy  $1.95

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The Game of the North Player's Guide

The Game of the North Player's Guide


The Public Domain meets the Old School Renaissance in a game for creators & storytellers. The Game of the North balances the theatricality of the table experience with the strategy of a wargame & the unbounded infinity of an art project. Specially formulated for players and referees who like to make their sessions special, their settings unique & their stories sublime the Game of the North...   [click here for more]
Game of the North  $5.00

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Children's Crusade

Children's Crusade


As many stories and movies tell us, the solving of mysteries, foiling of evil plots, or rescuing of the abducted is much too serious of a matter to be left up to adults. And they wouldn't believe you anyway, so it’s up to you and your chums to go out and make things right. This game is intended for players of any experience – from novices to experienced. The game-mastering portion is...   [click here for more]
Leicester 's Rambles  Pay What You Want

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Towning Around (a SCRAWL supplement)

Towning Around (a SCRAWL supplement)


It's time to turn that town upside down! A town is a great place to relax and recover from your last bout of monster murdering and looting and this supplement will tell you what you can do and buy at each town you grace with your presence and how to give a little character to that town. But watch out, though! Some towns aren’t as relaxing as you are hoping… This is a SCRAWL supplement....   [click here for more]
Slloyd14  Pay What You Want

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The Ballad of Sally Anne

The Ballad of Sally Anne


Two generations ago, a tragedy befell a wedding night. The groom was killed on the way to the wedding, leaving his grief-stricken bride to live out her days in heartbreak. Even after her death, she haunts her family home, seeking some sort of solace. The adventurers have arrived on the anniversary of the tragic night, where terrible forces bring devastation to the surrounding lands. Can the...   [click here for more]
Leicester 's Rambles  Pay What You Want

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Borders of Yore, Collection One

Borders of Yore, Collection One


Borders of Yore: Publisher’s Resource Borders of Yore is a publisher’s resource, which utilizes the wonderful designs of public domain and page/border art. This collection is perfect for OSR products/e-zines and the like! Collection #1 consists of 8 pieces, which have been cleaned up, vectored and formatted. In addition, derivative pieces and arrangements have been made from...   [click here for more]
Within the Dungeon  $1.99

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Rave in a Cave (A SCRAWL dungeon)

Rave in a Cave (A SCRAWL dungeon)


Caves are great. They’re just natural features that people decide to fill up with monsters and treasure for some reason. And it’s your job to deal with it all. And by deal, I mean kill and loot. That’s kill the monsters and loot the treasure, not the other way round. Have fun! This is a SCRAWL supplement. For the SCRAWL rulebook, go here. ...   [click here for more]
Slloyd14  Pay What You Want

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Treemendous Fun (A SCRAWL "dungeon")

Treemendous Fun (A SCRAWL "dungeon")


Apart from all the tree puns, forests are pretty sweet. They’re pretty to look at and harbour all kinds of great adventure. What wood you do? So come on in and explore the fun the forest has to offer! This is a SCRAWL supplement. For the SCRAWL rulebook, go here. ...   [click here for more]
Slloyd14  Pay What You Want

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