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Legend of the Five Rings: Imperial Histories

Legend of the Five Rings: Imperial Histories


The Imperial Histories recount the triumphs of the Emerald Empire and the most noble Emperors who have lead it in shining glory. Maintained by the dutiful Miya and the devoted Ikoma families, the Imperial Histories are a testament to the Emperor’s unfailing leadership and the never wavering loyalty of his servants. All samurai of the empire can look upon them and be assured of the imperial family’s...   [click here for more]
Fantasy Flight Games  $24.99

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Damnation City

Damnation City


Look, it's simple: See that fat lick over there? With the backpack? When he steps onto the black asphalt of the parking lot, he's mine. Until then, he's in the fields, where any vampire can take him. I am the lord of this ground, and the penalty for poaching from me is you must drink from me. When you drink the kine that walk on my ground you drink from me. — Sycorax, Lady...   [click here for more]
White Wolf  $19.95

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Scion: Demigod

Scion: Demigod


The Legend Continues! The Overworld’s gone silent, and the Scions are left to their own devices as they battle a renewed titanspawn offensive. But is the war already lost? Without word from the Gods as to what’s occurred, the heroes must master the powers of demigodhood, visit the World’s terrae incognitae and finally storm the Underworld itself in a desperate attempt to...   [click here for more]
Onyx Path Publishing  $19.99

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Legend of the Five Rings: The Book of Air

Legend of the Five Rings: The Book of Air


“The essence of Air is the essence of speed and awareness. It is oneness with the world, both physical and spiritual.” – The Tao of Shinsei Air is the most mercurial of elements, from the cool breeze that comforts a dying soldier to the cutting wind that slices away at the rock, carving canyons and spires from the mighty mountains. The essence of Air is within all things, giving...   [click here for more]
Fantasy Flight Games  $23.99

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Scion : Demi-Dieu

Scion : Demi-Dieu


Vivez le mythe Alors que la guerre fait rage dans le Monde supérieur entre les dieux et les Titans, le devoir de protéger le Monde menacé par les engeances échoit aux scions. Plus la lutte s’intensifie, plus les dangers auxquels sont confrontés les scions deviennent mortels. Les combats contre les cultistes, serviteurs et néméens sont bien...   [click here for more]
Bibliotheque Interdite  $46.55 $22.98

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Relics and Rituals II: Lost Lore

Relics and Rituals II: Lost Lore


New Material for Your Fantasy Campaign Following in the footsteps of its best-selling predecessor, Relics & Rituals II: Lost Lore brings more spells, true rituals, magic items and artifacts to excite and challenge your players. Included in this book are 10 new prestige classes, guidelines for astrological magic, details regarding lost magical tomes, and rules for introducing...   [click here for more]
Onyx Path Publishing  $25.95 $12.99

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Aberrant Players Guide

Aberrant Players Guide


The Power You Want Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power. The Knowledge You Crave The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of...   [click here for more]
Onyx Path Publishing  $25.95 $15.99

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The Abedju Cipher (Mage: The Awakening)

The Abedju Cipher (Mage: The Awakening)


Who do you trust?<o:p></o:p> A millennia-long search for an ancient Atlantean artifact, the Abedju Cipher, is about to come to an end. Pentacle mages to the Seers of the Throne have sought out the Cipher over the centuries, using both overt and covert means to track down it or its previous owners. Tensions have risen over it more often than...   [click here for more]
White Wolf  $6.99

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Tome of the Watchtowers: A Guide to Paths

Tome of the Watchtowers: A Guide to Paths


Glimpses of a Higher World When a mage Awakens, she touches one of the five legendary Watchtowers. The Atlantean kings erected these mystical spires in ages past to call out to slumbering souls, beckoning them to claim their birthright: the power of magic. A Guide to Paths for Mage: The Awakening™ • Details on the histories, practices and societies of...   [click here for more]
White Wolf  $16.99

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Guardians of the Veil

Guardians of the Veil


"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secret -...   [click here for more]
White Wolf  $18.99

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Reign of the Exarchs

Reign of the Exarchs


"The Exarchs are real. The Dethroned Queen, cast out of the Heavens by wiser gods than she, proves they’re real. You can doubt her existence, but doing so only proves your ignorance. The Dethroned Queen was real. Soon you’ll see. Soon you’ll get it. Then you’ll believe." — Jonah Reed, Seer of the Throne, prior to his execution This...   [click here for more]
White Wolf  $16.99

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GURPS Infinite Worlds: Britannica-6

GURPS Infinite Worlds: Britannica-6


Aerostats and Heirs Apparent! On the timeline known as Britannica-6, the 19th century is a time of great inventions and huge engineering projects -- but this isn't the Victorian Age! Queen Victoria was never born, and the Georgian period never ended. Royal "Bloods" and outrageous dandies gamble fortunes on aerostat races and sponsor gigantic war machines, while Luddites grumble and the secret...   [click here for more]
Steve Jackson Games  $10.99

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