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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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KOBOLD Guide to Game Design, Vol. 1

KOBOLD Guide to Game Design, Vol. 1


Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design. Includes tips from Keith Baker, Wolfgang Baur, Ed Greenwood,...   [click here for more]
Kobold Press  $14.95 $10.32

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

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Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)


Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign....   [click here for more]
Kobold Press  $49.99 $19.99

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of: Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with...   [click here for more]
Kobold Press  $7.99 $4.49

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Complete KOBOLD Guide to Game Design

Complete KOBOLD Guide to Game Design


Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need! Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get...   [click here for more]
Kobold Press  $14.99

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Kobold Quarterly Magazine 23

Kobold Quarterly Magazine 23


Demons & Devils Black As Your Soul Kobold Quarterly's fall 2012 issue is not for the faint of heart! Starting with the fearsome art featuring the Master of Demon Mountain on the cover, you will enter an issue packed full of devils and demons to give PCs pause. With a new playable lamia race lurking within, even players might be tempted to join the dark side. (Also the dark side has chocolate,...   [click here for more]
Kobold Press  $8.99 $5.99

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Rise of the Drow

Rise of the Drow


Make sure you pick up the Rise of the Drow: Player's Guide, Prologue, and Epilogue and expand the adventure from levels 1-20! 2014 expanded & revised edition 494 pages/full color Writing by Stephen Yeardley, Jonathan G. Nelson, Joshua Gullion, Ed Greenwood, Owen KC Stephens, Christina Stiles, Mike Myler, Brian Berg, Jason Stoffa,...   [click here for more]
AAW Games  $41.99 $29.99

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The Ruins of Undermountain (2e)

The Ruins of Undermountain (2e)


BRAVE THE RUINS UNDERMOUNTAIN awaits you: the fabled and feared battleground of the Realms - \"The Deepest Dungeon of them all\" DARE YOU FACE?miles upon miles of deadly traps, glittering treasures, strange and cryptic rooms, and slithering, skulking, lurking monsters? They await you underneath Waterdeep! UNDERMOUNTAIN is a dungeon setting for AD&D 2nd Edition campaign play:...   [click here for more]
Wizards of the Coast  $7.99

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FR1 Waterdeep and the North (1e)

FR1 Waterdeep and the North (1e)


The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men. Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

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Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.00

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Forgotten Realms Campaign Set (1e)

Forgotten Realms Campaign Set (1e)


The Forgotten Realms Campaign Set ESD contains two books and four maps. Two of the maps are drawn to provide a general overview of the Realms, running from the Moonshae Isles in the west to the land of Thay in the east, and from the Spine of the World Mountains in the north to the Jungles of Chult in the south. The other two maps are detailed blow-ups of sections of the former maps, covering that...   [click here for more]
Wizards of the Coast  $9.99

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Volo's Guide to the Sword Coast (2e)

Volo's Guide to the Sword Coast (2e)


Well met, traveler! Welcome to the latest in the popular series of guidebooks penned by Volothamp Geddarm. You hold in your hands and overview of the most important inns, taverns, shops, and tourist attractions in the western Heartlands, the coast of which is known as the Sword Coast. These lands begin south of fabled Waterdeep and the Savage Frontier, continue up the northern boarders of Amn, and...   [click here for more]
Wizards of the Coast  $9.99

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GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)


Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
Wizards of the Coast  $4.99

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Volo's Guide to Cormyr (2e)

Volo's Guide to Cormyr (2e)


You hold in your hands the fourth popular - nay, indespensible! - travel guide penned by the indefatigable, all-seeing Volo. The tireless traveler has seen the sights of the beautiful Forest Kingdom, and he offers this pouch-sized tome so your own visit to the fabled realm of shining knights may be a carefree success. Many of the finest establishments and most striking sights and landmarks of Cormyr...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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Serpent Kingdoms (3.5)

Serpent Kingdoms (3.5)


Crawling Evils Never Sleep Chilling fireside tales describe the fell plans and foul actions of the horrors known as the Scaled Ones: lizardfolk, nagas, yuan-ti, and their sinister creator race, the sarrukh. Infinitely patient and ruthless, the insidious serpentfolk seek to enslave all of Faerûn's other races to breed them like cattle. For those bold enough to peer within, Serpent...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Loona - Port of Intrigue

Loona - Port of Intrigue


Welcome to Loona, the Port of Intrigue: a completely detailed fantasy port town for D&D campaign play. From the pens of Phil Thompson and Ed Greenwood, one of the best-known D&D writers of all time, comes this richly detailed setting. Loona is the trade center of the nearby city of Geanavue: the Stones of Peace – but the politics and alliances of this den of thieves is even...   [click here for more]
Kenzer & Company  $19.99 $9.99

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material...   [click here for more]
Kobold Press  $5.99 $3.59

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Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale

Shadowsfall Legends: The Gem That Caught Fire - Kurdag's Tale


When the umbral kobold owner of the Exploding Herb alchemy shop is questioned about a magical gem that he may or may not have enchanted, both danger and bombs fly. Will Kurdag find a mortal enemy among the Hookblades? Will the neighbor's wagon be smashed to splinters or explode into woodchips? The Gem That Caught Fire is the second in the Shadowsfall Legends line...   [click here for more]
Jon Brazer Enterprises  $1.00

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The New Hero: Volume 1

The New Hero: Volume 1


Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age...   [click here for more]
Pelgrane Press  $6.40 $4.42

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MC11 Monstrous Compendium Forgotten Realms Appendix (2e)

MC11 Monstrous Compendium Forgotten Realms Appendix (2e)


Here it is-the second Monstrous Compendium Appendix for the Forgotten Realms campaign world! In these pages you will meet the strikingly beautiful Inhiannan shee, the fingernail-sized monkey spider, and the nightmarish feyr. These and other brand-new, custom-made monsters (and a few updated favorites) lurk within this booklet, waiting for you to unleash them into your own campaign. As always, the...   [click here for more]
Wizards of the Coast  $4.99

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FR4 The Magister (1e)

FR4 The Magister (1e)


From Waterdeep and the Sword Coast to the jungles of Chult and faraway lands of Thay, strange and powerful magics fill the Forgotten Realms. Ancient tomes, powerful spells, fearsome weapons - all these and more await adventurers who can overcome terrible dangers to wield great power. Ed Greenwood, originator of the FORGOTTEN REALMS game world, and famous game designer Steve Perrin have spent many...   [click here for more]
Wizards of the Coast  $7.95 $4.99

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REF5 Lords of Darkness (1e)

REF5 Lords of Darkness (1e)


The Undead. Denied the eternal rest of Death, cursed to wander the many planes and worlds forever, their very existence a mockery of life they constantly crave yet cannot have. Created by the foulest of magics, they have only one thought, on burning goal: revenge against the living. Or do they? Lords of Darkness is an anthology of short adventures set in various locations in the Forgotten Realms,...   [click here for more]
Wizards of the Coast  $4.99

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FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more. Learn all about the drow herein, from the words...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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FOR8 Pages from the Mages (2e)

FOR8 Pages from the Mages (2e)


Any rogue can craft a spell—but it takes a really reckless fool to write one down. Thus, the wizard Elminster introduces the latest collection of wizardly lore from the Forgotten Realms campaign setting, includingthe following: New spells from mages such as Daltim, Darsson, and Myrl Fell creatures: the Tome Guardian, the Disenchanter, and the Scalamagdrion Details of more than...   [click here for more]
Wizards of the Coast  $15.00 $9.99

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Prayers from the Faithful (2e)

Prayers from the Faithful (2e)


Ever wonder why priesthoods in the Realms continue to flourish, despite the secular power of rich merchants and the land-shattering spells of the archmages? The answer lies in the mighty spells heretofore kept concealed by the robed clergy of the cloisters. These sacred spells are now revealed in these pages, drawn from legendary holy books presently "lost" on Faerun. To read Prayers From...   [click here for more]
Wizards of the Coast  $9.99

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CM8 The Endless Stair (Basic)

CM8 The Endless Stair (Basic)


The Great Mage Cheiromar, known as Aglahund the Mighty, is said to be buried under the Leaning Stone atop Galzar's Crag. One of his apprentices, Ulthorn, has been discovered dead in an aperture of the Leaning Stone - a doorway that locals swear has never been there before! You must discover how Ulthorn died and the mystery of the Leaning Stone. In the process, you may find yourself at the Endless...   [click here for more]
Wizards of the Coast  $8.00 $4.99

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City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Silver Marches (3e)

Silver Marches (3e)


A VAST FRONTIER FRAUGHT WITH ENDLESS PERIL Haunted by malicious dragons, hordes of orcs, and other ferocious creatures, the relentless cold and unforgiving terrain of the Silver Marches promise undiscovered riches and unspeakable danger to those bold enough to venture there. Complete information on the towns and settlements of the burgeoning Silver Marches alliance and the many...   [click here for more]
Wizards of the Coast  $27.95 $11.99

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Forgotten Realms Campaign Setting (3e)

Forgotten Realms Campaign Setting (3e)


Dark perils and great deeds await. Welcome to Faerûn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerûn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign...   [click here for more]
Wizards of the Coast  $39.95 $15.99

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountain is a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $34.95 $17.49

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Kobold Quarterly #2

Kobold Quarterly #2


Kobold Quarterlyis the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game from the gamer's perspective. The second issue includes articles by Ed Greenwood, Nicolas Logue, Skip Williams, Wolfgang Baur, and Jeff Grubb, among others. It features full-color art by fantasy artists new and familiar. Kobold Quarterly gives you player options,...   [click here for more]
Kobold Press  $8.99 $3.99

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Tales of Zobeck

Tales of Zobeck


8 Award-Winning Tales of Adventure! A city of wonders, and a city of corruption and despair. Zobeck is home to gypsies, kobolds, powerful guilds and seductive devils, a crossroads city where the people of all corners of the compass come to barter, cheat, and deal.    Tales of Zobeck features eight adventures for 3rd Edition gaming, a total of 114 pages of high adventure...   [click here for more]
Kobold Press  $19.99

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Geanavue: the Stones of Peace

Geanavue: the Stones of Peace


LOOKING FOR MORE EXCITEMENT THAN YOUR LOCAL TOWN OR VILLAGE CAN GIVE YOU? Look no further, friend. From the pen of Ed Greenwood, one of the best-known Dungeons & Dragons writers of all time, springs Geanavue: the Stones of Peace, a richly detailed fantasy city. Geanavue is a haven of justice and prosperity for your characters - but one that, for the unwary, can be...   [click here for more]
Kenzer & Company  $24.99 $12.99

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The Way of Tree, Shadow & Flame - Signed

The Way of Tree, Shadow & Flame - Signed


Signed by the lead designer! This first supplement for The Secret Fire roleplaying game augments the material presented in the main rulebook, expanding upon existing elements as well as adding new dimensions of play. At the same time, The Way of Tree, Shadow & Flame seeks to maintain the dark sense of mystery, uncertainty, and danger of the original system, while providing players...   [click here for more]
Secret Fire Games  $39.99

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Dragon #366 (4e)

Dragon #366 (4e)


Mithrendain, Citadel of the Feywild By Rodney Thompson: The eladrin are some of the least understood creatures in the world, yet their culture is as deep and storied as any. Get a glimpse into an eladrin city with Mithrendain. Wish Upon a star By Bruce R. Cordell: Warlocks are a mysterious bunch, but few are as misunderstood as those of the Star Pact. Ritually...   [click here for more]
Wizards of the Coast  $4.99

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Genius Adventures: The Black Skull Laughs

Genius Adventures: The Black Skull Laughs


An adventure for 4-6 characters of 7th-9th level by legendary author, adventure writer, and gamer, Ed Greenwood! Lord Endreth is distraught! Undead have stolen his crown and taken it back to the crypt of the Black Skull, ancient dwarven goods-hold used for centuries to inter the noble dead of Endreth. The crypt is haunted, crawling with undead and fell magic, and local legends say it is ruled by the...   [click here for more]
Rogue Genius Games  $3.99 $2.75

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Shaintar Guidebook: Serenity

Shaintar Guidebook: Serenity


Then did the Wise King found a city that remains the envy of all others. Not the largest, nor the richest, but by far the most useful, it is the beating heart of the Southern Kingdoms, the jewel of the Wildlands, and the one place no person of lively wits who harbors a love of life and savors intrigue should miss visiting. Such a place is Serenity, where the unsleeping traderoads meet. When...   [click here for more]
Savage Mojo  $5.99

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Ed Greenwood Presents Elminster's Forgotten Realms

Ed Greenwood Presents Elminster's Forgotten Realms


The Forgotten Realms is the most successful and widely known Dungeons & Dragons campaign setting ever created, and it owes its existence to creator Ed Greenwood. This 160-page book describes the campaign setting as it lives and breathes in the imagination of its creator. Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of...   [click here for more]
Wizards of the Coast  $39.95 $19.99

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The Northlands Series 6: One Night in Valhalla Pathfinder Edition

The Northlands Series 6: One Night in Valhalla Pathfinder Edition


One Night in Valhalla is an adventure for the Northlands Saga setting and is the sixth and final adventure in The Long Night of Winter adventure anthology. Like the other adventures in the anthology, One Night in Valhalla can be dropped into a Northlands Saga campaign by the GM/Referee at...   [click here for more]
Frog God Games  $7.00

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Quests of Doom Complete Pathfinder Edition

Quests of Doom Complete Pathfinder Edition


Quests of Doom For Pathfinder Quests of Doom is an adventure book of 18 adventures and over 300 pages of old-school goodness. Along with updates from our third edition books (Demons & Devils, Vampires & Liches) we've collected some of the best authors in the business to add 12 more adventures to those initial 6 — 4 new categories of 3 adventures each — "Bugs and Blobs",...   [click here for more]
Frog God Games  $27.50

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Underworld Races & Classes

Underworld Races & Classes


The Underworld Awaits! Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to subterranean realms. Use this book to play new...   [click here for more]
AAW Games  $29.99

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Underworld Races & Classes (PF)

Underworld Races & Classes (PF)


The World Below Beckons! Explore the endless possibilities of the underworld with Underworld Races & Classes. Within, you will unearth the secrets of the drow and their machinations, including their deadly arachnid martial artists. Quasi-undead halflings blend gunslinging and merry tunes, while savage, blood-sucking humanoid bats haunt the dark. A strange crystal is slowly...   [click here for more]
AAW Games  $29.99

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Forgotten Realms Campaign Guide (4e)

Forgotten Realms Campaign Guide (4e)


Dark perils and great deeds await! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure,...   [click here for more]
Wizards of the Coast  $39.95 $14.99

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The Lion and The Aardvark

The Lion and The Aardvark


Aesop’s Modern Fables These confusing times of Internet trolls, one-percenters, toxic fame, and impending singularity cry out for clarity—the clarity found in Aesop’s 2,500 year old fables. 70 writers from across the creative spectrum bring their modern sensibilities to this classic format. Zombies, dog-men and robot wasps mingle with cats, coyotes and cockroaches. Parables ranging...   [click here for more]
Pelgrane Press  $4.48

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Real Scroll 2: Battleward (Pathfinder RPG)

Real Scroll 2: Battleward (Pathfinder RPG)


Shields Against Magic! With this Real Scroll from Kobold Press, you won't just tell your players they've found a battleward scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this life-saving defensive spell. Battleward is one of 733...   [click here for more]
Kobold Press  $3.99 $1.99

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KOBOLD Guide to Combat

KOBOLD Guide to Combat


A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood. Combat! At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power. Between these covers, 20 master game designers and storytellers...   [click here for more]
Kobold Press  $19.99 $9.99

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The Grande Temple of Jing

The Grande Temple of Jing


The Dungeoncrawl That Rules Them All! A Pathfinder Megadungeon for Characters of ANY level With content adaptable to any fantasy RPG Explore the dungeon home of a trickster god! Jing has been preparing for your arrival. First, he built a temple to himself, a magical labyrinth that he placed somewhere between space and time. Next, he stole countless treasures from commoners and...   [click here for more]
Hammerdog Games  $24.95

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