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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [click here for more]
Onyx Path Publishing  $14.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
Onyx Path Publishing  $14.99

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $19.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
Onyx Path Publishing  $14.99

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SAVE: The Eternal Society

SAVE: The Eternal Society


The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival. When everything has gone wrong,...   [click here for more]
Growling Door Games, Inc.  $18.00

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
Onyx Path Publishing  $19.99

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Chronicles of Darkness: Dark Eras Companion

Chronicles of Darkness: Dark Eras Companion


Always Another Secret The Chronicles of Darkness stretch back to the beginning of human civilization, and perhaps further. When people fearfully peered into the darkness past their campfires, the Begotten were looking back. When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. When humanity was forming tribes, werewolves...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Shattered Dreams

W20 Shattered Dreams


The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest...   [click here for more]
Onyx Path Publishing  $14.99

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt....   [click here for more]
Onyx Path Publishing  $2.99

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Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Buch des Wyrms als PDF

Werwolf - Die Apokalypse - W20-Jubiläumsausgabe - Buch des Wyrms als PDF


Die Windungen des Verderbers Vom Umbrareich Malfeas bis zu den Sitzungssälen von Pentex und seinen Tochterfirmen planen die Schergen des Wyrm, Gaia zu töten. Verzerrte Fomori, monströse Plagen und vom Wyrm befleckte Gestaltwandler schlagen mit ätzenden Klauen nach der Welt. Die Maeljin-Incarna stehlen jene, die schnell vergessen, ignoriert oder verloren sind,...   [click here for more]
Ulisses Spiele  $27.66

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Werewolf: the Forsaken 2nd Edition Condition Cards

Werewolf: the Forsaken 2nd Edition Condition Cards


Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $2.99

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